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Found 2 results

  1. Careful shooting without ear protection. Shoot too much without it, or just one poorly timed shot indoors can make your character deaf. Three strike rule is in play. First offense, you have a spell of tinnitus. Second strike you become hard of hearing. Third strike you become deaf. I SAID YOU BECOME DE- oh forget it.
  2. Ok, so basically I think that multiplayer gunplay needs some big improvements. Yesterday I was playing on a server and me and one other guy were in our base doing some farming and construction when all of a sudden the door into our base opens (also barricading on player-made doors doesn't seem to work) and a few random guys walk in with guns. Me and my team member both ran indoors and went upstairs to grab our guns, I went out onto the second floor walkway that we'd built and couldn't see the guys but I could hear the gunshots, and saw my teammate get gunned down, I went down and watched the door, waiting for them to walk in, eventually they did (2 guys, one was dead) and it turned into a clickfest. CLICKCLICKCLICKCLICKCLICK dead, and so was one of theirs. Basically I didn't like how this played out, I hate the auto-aim within a 90 degree radius and I hate the ability to fire at an infinitely high rate of fire using a pistol without any loss of accuracy or anything. Sure the gunfight was tense but it wasn't really a gunfight, you weren't aiming and taking cover or anything you were just seeing who could click faster than the other. In my opinion if gunfights in multiplayer are to be fun, the aiming and shooting needs an overhaul at some point. I have another topic I made a while back which goes into detail about the changes I think should be made: http://theindiestone.com/forums/index.php/topic/5589-the-aiming-overhaul/ Also something I didn't mention in there is the fire rate of pistols, I think there needs to be a delay after each shot so that you can't just click like a maniac to win fights. Other than that (and the barricade problem and the lack of threat that zombies pose in MP), loving the Multiplayer, although in my 4 hour or so playthough yesterday I saw about 10 zombies total.. -GodWaffle
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