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This mod lets structures come crashing down when their support structures are removed. All structures must have a wall in a 5x5 area below or get destroyed. Also prevents players from building floors more than 3 tiles away from any wall. Be aware that any player (and zombie) that is below a crashing structure will get hurt, maybe even killed... Mod preview image by Onkeen. Thanks! I'm still working on the details and effects of this, so if you have any suggestions, feel free to reply! This is what happens when you remove enough supporting structures: This is the new maximum distance to build floors: And this is what happens when you stand below a single floortile crashing down on you: And finally, download the mod here: From the workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=836161359 From github: https://github.com/blind-coder/pz-bcGravity/releases Requires bcUtils: https://github.com/blind-coder/pz-bcUtils/releases Changelog: Enjoy!
I'm an indie dev working on "Mammoth Gravity Battles", a 3D turn based strategy/artillery game for multiple platforms, similar to the classic gravity wars/death star battles. Its going to have four player pass-n-play battles, a story/campaign mode, multiple weapons and destructible planets. I'm very excited about the progress of the game, its coming on nicely. Webpage: www.mammothgravitybattles.com Facebook: https://www.facebook.com/MammothGravityBattlesIndieDB: http://www.indiedb.com/games/mammoth-gravity-battlesTwitter: https://twitter.com/SpaceMammoth