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  1. http://www.monstermmorpg.com Hello everyone. This is Furkan Gözükara from Turkey. I am the only developer & owner of browser based mmorpg game Monster MMORPG. I am a Master of Science (M.Sc.) Computer Engineer. Currently studying Doctor of Philosophy (Ph.D.) in Cukurova University. I am using ASP.net & C# to develop my game. At this thread I will share information about my game and also continuously post the official updates. Monster MMORPG was started as a browser based Pokémon MMORPG game. It was me and my 2 other friends graduation project from our Bachelor of Science. My other 2 friends gave up working on the game after we graduated in 2009. PokemonCraft became quite popular. Alexa rank top 100k, about 20k visitors per day with more than 3 million page views per day. In 2011 Nintendo lawyer send DMCA to shut down game. I still don't know why since there are like 30 other Pokémon MMORPG game. Anyway i didn't let my game get wasted so decided to convert it into a full scale Monster MMORPG game similar to Pokémon games. If you know how to play generation 3 Pokémon games, you will find this game very easy to play. I am collecting monsters from DeviantArt artists. Asking their permission to use at my game. So i have very mixed style of monsters. I have private software to automatically compose features of new monsters, assign them on maps. Each week i am able to re-assign all monsters, NPC trainers on maps and add countless new monsters. If you consider about composing a Pokémon move list, you can understand how hard task is this. I will post screenshots at the bottom of this thread. Currently (22.07.2013) we have 1,751 pets (Monster, Fake Pokémon, Fakemon) from 45 different artists. You can see all of them on our MonsterDex page. MonsterDex : http://www.monstermmorpg.com/MonsterDex Here several different style monsters from each class: Ancient, Legendary, Zenith, Emissary, Starter, Superior, Regular We have 7 class of Monsters. Stats changes between 213-999. Our monsters gets their moves by a special software that i designed from over 3,000 unique moves pool. Currently our experienced players are working on a new assignment mechanic and processing each moves manually to reduce move number and improve assignment process. Here our 1080p game-play tutorial video. It is totally in game footage. Only the entrance has special effects. You will not get bored while watching the tutorial video since I used pretty good musics. We have 18 elemental types. You can see type chart here. Game is composed by 19 different zones. Including every elemental type and 1 extra mixed type. Game zones can be seen here. Each zone has a 1 monster arena and you can gain 1 badge from those arenas. Also in order to navigate between zones, you have to defeat zone guard. Game has over 1,000 NPC trainers. You can battle only 1 time per day with these NPC trainers. NPC trainers gives items as reward and extra Gold and EXP. Game has total 520 unique maps. All professionally designed. Game maps can be seen here. Here several different elemental types of game maps. Since we are similar to Pokemon we have ability system. But in our system each captured pet can have 3 abilities from their ability pool. These abilities are assigned each time when a monster captured and they are permanent. At each monster details page you can see ability pools. Also our ability list can be seen here. All fully working. We also have natures like in Pokemon. But our natures affects all 6 stats and we have over 100 different natures. Natures list can be seen here. How to play tutorial with images and text can be seen here. We also provide a fully working stat calculator tool. You can load your captured monsters and play around with the values. As can be seen there we have UV and TP values. If we compare with Pokemon UV values are like IV values and TP values are like EV values. But of course still different to not violate any copyrights. Click here to play with stat calculator. What makes our game pretty different than most of the other games, we keep individual data of each captured monster. This provides us great features such as you can name your captured pet, your captured can have individual values, held item, and different characteristics. Our Monster characteristics can be seen here. Each captured monster get 3 traits. All of our monsters can be seen as 120 pixel thumbnails on this page. Page contains a lot of filtering features. We have a fully working advanced market system. Our market supports buy, sell items both from NPC and other players. Buy, sell monsters among players. Trade monsters among players. Once again our market system has a lot of filtering features which makes it pretty useful for players. Also game has over 180 items and the move items. Move items are called as MTs like TMs in Pokemon. Items are AI Item, Battle Item, Health Item, Held Item, Main Item, Monster Box, MT Item, Transformation Item. Itemdex is not available yet. Game banners and logos can be seen here. Game profile avatars can be seen at here. Registration process is really easy to game. You need to provide a valid email address, select a starting monster, select your over-world sprite, type your password and username then you are ready to play after clicking activation link that is sent to your inbox (check spam-box if you don't receive email). You can also request multiple activation emails if it didn't arrive. You can register the game here. We also have a dedicated MYBB forum for the game. I am also fan of a preventing cheating. I rather prevent it than banning cheaters. Banning cheaters only leads some cheaters to get away. For this reason, we have special game mechanics that requires very advanced special software for cheating also in-game coded Captcha question that doesn't bother real player but kill cheating. We also have a special coded chat screen integrated to the game. Chat screen has multiple language channels so you can chat in your own language. Game also has a perfectly working live PvP battle system. You can battle with your friends only and live. So what future plans do i have ? * Complete redesign of the game that will run faster, smoother and look a lot better. * Guild/Clan system: A pretty advanced one with lots of great futures * Live PvP tournaments: Private player composed tournaments may also be possible with special conditions * Live PvP maps * PvP points and ranking system Game is hosted on a special deal dedicated server. So we are the only one that uses this server. Server features are as follows: 32 GB Ram memory Intel Xeon E3-1270 2x sata 3 - 256 GB SSD as raid 1 - for security reasons 1x 500 gb sata 2 for storage I have a special software that updates all users ranks and statistics everyday, also optimize database and takes full backup. Game is listed, reviewed on the following authority game related sites. But most of them are outdated unfortunately. http://www.gamespot.com/monstermmorpg/ http://www.ign.com/wikis/monster-mmorpg http://www.joystiq.com/2012/03/23/the-joystiq-indie-pitch-monster-mmorpg/ http://www.mmorpg.com/gamelist.cfm/game/731/MonsterMMORPG.html http://www.mmorpg.com/blogs/MonsterMMORPG http://www.indiedb.com/games/monstermmorpg/ http://monster-mmorpg.browsergamez.com http://mmohuts.com/browser-games/monster-mmorpg http://www.onrpg.com/games/monstermmorpg/ http://www.whatmmorpg.com/review/monster-mmorpg.php http://www.crunchbase.com/company/monstermmorpg http://freewebgame360.blogspot.com/2013/06/monster-mmorpg-review.html Our biggest problem right now is the HTML structure of the website and the UI. I started this project as a total rookie programmer and it grew and grew. So now i need a whole recode. I am in a search of web designer to get him/her design site beautifully in Photoshop. So i can recode whole site. I am always looking for volunteer artists, contributors. Our credits page has now 75 different contributors. Majority of them are volunteer Deviantart Monster, Fake Pokemon, Fakemon, pet artists. Check our credits page here: http://www.monstermmorpg.com/Credits And finally here the recent screenshots of the game. Thank you very much for reading. Feel free to ask any questions.
  2. "This is a story about a gamepad,not just an ordinary gamepad,a very special gamepad,a magical gamepad! What is so special about this gamepad you ask? Well, let me sum it up in one word LIFE!" Bad Joystick is an indie platformer game I am working on, I started development on may 2015 and already have a functioning alpha build with 40 levels for you to play with, here is a gameplay video and some screenshots: https://www.youtube.com/watch?v=mW_oUuFGcCQ playable alpha version, more info about the dev process, images and videos,I will be posting to it at least once a week. Bad Joystick - DevBlog
  3. Pretty simple and easy game. All you need to do is say 1 word the person after you will think about that word and try to describe it with one word of there own opinion! First word that comes to your mind when you see the word above you. Lets Begin Diabetus
  4. Okay so basically when NPC's release we should all come together and reenact the walking dead. I'm talking totally scripted. From beginning until you die. You pick a character and you're placed in a location, pick Rick, start in the hospital get a quest to find your wife, story continues from there. Pick Beth, start on a farm and wait til Ricks group arrives (if they survive.) Pick yourself and get shot with Darryl's crossbow. What do you think?? Anyone up for the challenge?!?!?
  5. Looking for a new twist in an Endless Runner? Above the Abyss is your game! Test your skills and solve tricks in order to reach the next platform! Above the Abyss is a physics based endless runner / platform game now available on the App Store that’s sure to challenge! Universal and FREE. Download: http://itunes.apple.com/app/id936249370 Reply back with questions or comments and I’ll gladly provide gameplay hints and tips J Play as one of the Beasty Balls as you roll, jump and spin your way across stunning 3D environments. Swipe and Tap your way over and thru challenging obstacles in this fast and frenzied endless running game for iPad, iPad mini, iPhone & iPod touch. Do you have the skills to cross the Abyss? AMAZING ABILITIES Utilize your Beasty Ball’s powers to dodge hazards, jump over barriers and leap from platform to platform. Plus crush and move obstacles using your Beasty Ball’s spin strength! STUNNING GRAPHICS The beautifully detailed worlds of the Abyss come to life on mobile and tablet – dark, deep and stunning! MULTIPLE CHARACTERS Choose to play as one of the Beasty Balls: Leopard, Tiger, Zebra, and Giraffe. Each Beasty Ball unlocking special powers and abilities. EPIC RUNNER Use all of the Beasty Ball’s agility and abilities to survive and not fall into the Abyss! But BEWARE, if you do not keep moving the Abyss will swallow you up. POWERUPS Unlock, win or buy ingenious power-ups to help you roll further. Including head starts, shields, coin magnets and unique score boosters! …ROLL, ROLL, ROLL! Get more rewards the more you play! Level up your score multiplier by completing unique objectives, or win amazing prizes including the valuable Red Rubies.
  6. Hi Everyone, We've just released our latest free puzzle game 'Fyoozd 2' to the App Store (Universal App). If you like tile based puzzle games, but are looking for something a bit different, please check it out. Hope you like it. Game Description: Innovative, retro styled, against the clock puzzle action. It's Match 3, but not as we know it. Arc electricity across matching generators to destroy them and get the highest score, before your time runs out. Game Features: Innovate, grid based, strategic puzzle gameplayFast paced, exciting, against the clock puzzle actionRetro, Sci-Fi styled, pixel art visuals – inspired by the home computers and game systems of the past (particularly Commodore Amiga)Bonus and multiplier combos for huge scoringAbsolutely Free to download, no hidden costs of in-app purchases – totally supported by unobtrusive adsDownload for FREE on the App Store: https://itunes.apple.com/app/fyoozd-2/id951673941?ls=1&mt=8 Device Requirements: iPhone, iPad, and iPod touchRequires iOS 7.0 or laterOptimized for iPhone 5, 6/6 PlusUniversal Application12.4 MBDownload for FREE on the App Store: https://itunes.apple.com/app/fyoozd-2/id951673941?ls=1&mt=8
  7. Battle on The Heads - is a fun game for two, where you have to jump on the heads of people and do not touch the ground , otherwise you will overtake defeat. And your goal is to kill the other player. Game made spacially for SiliconJam2. Available on Gamejolt Itch.io Additional Information: Developer: Indi surreal Games Platform: Windows VK Public: Indi surreal Games
  8. Do you love dragons? Wanna kill some? Lets begin... Dragon Slayer : Reign of Fire is an action packed, exciting, and addictive 3D first person game. Download the game from Play Store: https://play.google.com/store/apps/details?id=com.thoughtshastra.dragonslayer The skies have become red, the water black, and the lands barren. Your kingdom has fallen to the fire breathing dragons! The fear and fire of dragons now rule. Now is the last chance to reclaim your lost glory by defeating these monsters. Game Trailer: https://www.youtube.com/watch?v=h1mjvWPFqoE Do provide your invaluable feedback and drop a rating in Play Store.
  9. Hello ladies and gents, My name is Chris Chancey, I am the CoFounder of ManaVoid Entertainment based in Montreal, Canada. As you may know, we recently launched a Kickstarter project called Epic Manager, where you can create your own Adventuring Agency! We are happy to announce we are past the 20 000$ mark today! The gameplay features the roster management & character progression of games like Disgaea or Final Fantasy Tactics, narrative choices & consequences in the beloved tradition of gamebooks series such as Choose your own Adventure or Fighting Fantasy, the epic scope of a Dungeon & Dragons campaign or a Lord of the Rings novel, and the humoristic tone of the Princess Bride all in one awesome package! After reaching out to other indie studios, we have also had the chance to feature iconic characters from great indie games such as Shovel Knight, Chroma Squad and Rogue Legacy! We would love to keep the conversation going on the best rpg, fantasy and gaming forums and theindiestone.com is obviously on that list! Here's a few images of the game and we hope you guys come check out our project on Kickstarter! Thank you all for reading! Cheers, -Chancey, for the ManaVoid Dev Team
  10. Hello everybody, I'm Cristian, lead designer for Black The Fall, and I just wanted to let you know about our Kickstarter campaign. Black The Fall is a sharp, modern action game set in a post-communist industrial world. Our intention is to craft a one-of-a-kind sidescrolling game that mixes combat with stealth and puzzle elements. We've got 46 h to go, so if you like out game, now is the time to check it out! Some really cool rewards are available only for this campaign: This collector Black Box contains: the cool 3D print of Black – 5.9 inches (15 cm tall)the DVD of the game with a retro design (signed) a booklet with concept art and game instructions all six postcards signed by our teamYou can find more goodies on our Kickstarter page.
  11. Hello Indie Stone community, Greetings from ManaVoid Entertainment, an independant video game studio based in Montreal, Canada. In the early hours of Monday, October 27th, the studio’s first title, Epic Manager, has finally gone LIVE on Kickstarter. Epic Manager is a unique 2D Strategy Fantasy RPG and Tycoon Game for PC, Mac and Linux that let’s you create your own Adventuring Agency – Rated “E” for EPIC! Visit Epic Manager's Kickstarter page ( Long URL : https://www.kickstarter.com/projects…nturing-agency ) —- Manavoid Entertainment Dev Team - Conjuring Games from the Void www.manavoid.com
  12. Red Lake - horror shooter with elements of quest. Inspired by the object SCP-354. Genre: Adventure, Shooter, Puzzle,Horror Platforms: PC, Mac, Linux Languages: English, Dutch, French,German, Italian, Russian, Portuguese (Brazil), Portuguese Players: Single-player The protagonist works in a department that is looking for a variety of paranormal places in order to hide them from humanity and prevent someone from using them for their own purposes. There are rumors of a lake not far from the small village somewhere in Siberia, has changed color and became red. At the same time the behavior of animals around it began to change and strange things started to happen in there. When the forester, the first who noticed these things stoped communicating, then a agent was sent to investigate. His main task - investigate what happened with the forester and the situation around the lake. Towards the end of the game, when the main character finds a lake, a large open area for exploration. In order to perform the tasks of the scene, the protagonist will have to survive. During the night, dangerous creatures starts creeping arround the lake, you need to find a place to sleep before the sunset. Some of the enemies you meet in the game: Dogs - they behave very aggressively. The skin made ​​black slime, as if they are infected with something. Sphere - flying metal spheres. When they notice around them living beings - immediately emit a deadly electric shock. It is better to avoid them. Cat-like creature - a creature whose body is composed of bluish crystals. They are very agile and hostile. Also in the game you expect creatures that cause hallucinations, infected animals and other enemies, you'll need a different tactic to fight or avoid each one of the enemies. This game is also at Steam GreenLight, Vote for it! Extra Link: http://steamcommunity.com/sharedfiles/filedetails/?id=296213117
  13. hey,what's up guys? so,i'm from indie company and we make a game,we going to launch our first game. we don't finished the game yet,but you can see a gameplay teaser. The game is very simple,you must take the golden coins for finish the mission. Here's the link: send me your opinions,thanks.
  14. Blog | Facebook | Twitter | Tumblr Zems is an online card game that can best be thought of as Hearthstone meets Chess. Cards you play are put on a hexagonal grid and can be moved around, making positioning a very important aspect of gameplay. _______________________________________________ I have been working on Zems for roughly four years now, refining the concept and gameplay over time. The game has been prototyped in several different frameworks and my team is now committed to using Unity. For ludum dare 29, we created a buggy but playable prototype using a square grid. You can play it here. We're currently working on a new build using a hexagonal grid and several game rules refinements, which should be done around the end of this month. Screenshot from our v0.02 alpha (no UI implemented yet): The team is officially incorporating a company within the next two weeks. We're also contacting a lawyer and getting the proper paperwork made so we can distribute the alpha with a TOS and/or possible contract. Stay tuned! I'll post more updates here as they come.
  15. Friends, I have recently released my second Android game - Battle of Tanks 3D War Game You can get it from Play Store: https://play.google.com/store/apps/details?id=com.thoughtshastra.battletank.android A short description: Strike fear in the heart of your enemy by destroying their tanks and capturing their headquarters. Destroy enemy’s communication tower, ammunition center, and cripple their supplies by capturing the connecting bridge. Climb the rank in your army by unlocking achievements and compete with your friends for high scores. Tools / frameworks used: Blender: For 3D Modeling Libgdx game engine: 3D APIs, Bullet Physics APIs and 3D Particles GIMP: For 2D image editing Google Game Play Services and Android SDK Game Trailer: https://www.youtube.com/watch?v=FjgRL2kLof0 Looking forward for your invaluable feedback.
  16. Minimalist puzzle game like Sokoban but vice versa. App Store (free): https://itunes.apple.com/app/id904615413 Rules is simple: Tap on squares to move them to the right places! For example, move a red square to the red circle. Squares move only in the direction in which the arrow is pointing at them. Detached arrows to change direction of the square. Get a high score and challenge you friends! New levels are coming! Inspired by Andrey Shevchuk ‘Game about Squares' available on the web. It's fully native app without using webview from website, lags and crashes. Gameplay: http://bit.ly/1nyIIlU
  17. Hey guys! We at Toast Mobile have been working on a game called Endeavor. It's a voxel-based MMO that's been in development for the past few months. Check out our development blog for further updates on the game! http://endeavorgame.blogspot.com/
  18. hello guys im Tsukune Aono and here is my idea of the day youtube: Ksic Games Twitter: #KsicGames facebook: Tsukune Aono Twitch: Ksic GAMeZ okay so quick and simple idea today. why don't we make this game compatibly for ios devices and please don't make yourself sound stupid by talking about the frames, computer processing unit and random access memory not being able to handle it. Just tweak some things and the game will run as expected. this will get a lot of consumers quickly seeing that over 500 million people download apps off the app store daily (i'm exaggerating) and it opens the game up to so many people. to be honest the game does feel like an ios game. look what mine craft, terreria and the walking dead did (yes i know the walking dead was a faliure on ios). when mine craft was released on ios around 120% of the mine craft consumers bought it. just imagine PZ for that, and to be honest i would find it kind of fun and cute to be playing it through my 5s. i understand if comments are very defensive to the game. im alright with that so thanks for reading my post and comment away.
  19. Build 25 Originally, I wanted to build my safehouse on the lake but the game wouldn't let me. Besides, the water tiles are very ugly. (No offense to the devs) I built my safehouse on top of Giga Mart. The highest point is 6 stories off the ground... I think. I'm safe from all zombies and I'm self-sustaining. Images of my stockpile can be found here: http://imgur.com/a/9KJYF Summary of my stockpile: 70 Anti-Depressants50 Beta Blockers69 Painkillers55 Sleeping Tablets114 Bandages103 Bandaids60 Vitamins68 Bags of chips32 Orange Sodas79 9mm Rounds10 Boxes of 9mm Rounds18 Boxes of Shotgun Shells3 Pistols3 Shotguns3 Axes
  20. I would love to see a high score mod that you can see how many zombies you have killed as well as the longest you have lived, favorite food (most food) you ate, most mood were in, favorite weapon, ect. I am not sure if this has already been suggested but I think this would really add to the replayability to the game.
  21. Rules: THERE ARE NO RULES!! (no I'm just kidding) Seriously the rules of the game: As the first player: you may post 2 or 3 random words. As the second player: you may think of ways you could use the first word to improve on the second word (or third). Innovate! Use whole sentences. Remember, don't use the words directly. You may use characteristics, connotations, allusions or values of the words themselves. For example: first player: Zombie Death second player: -The necromancer unleashes his undead minions (zombie) to raid the village and mass kill everybody (death). or - The brain eater (zombie) grabbed the wandering man by surprise and raved his body until he sighed his last breath.(death) or - he came back from the dead (zombie) to simply kill people.(death) Of course, you may as a second player post new words afterwards. +++++++++++++++++++++++++++++++++++++++ Ok I'll start with: Duty Moist
  22. Hello Everyone! We are Rich Tomato, a team of five recently graduated game designers from Brisbane, Australia and we are here to announce that we just released our first game BioGloom on the Google Play store! BioGloom is a 2-D survival adventure game similar to other titles such as Osmos, Flow and Ecco the Dolphin. You play as Lumen, an alien angler fish struggling for survival in the depths of Earth's oceans. The game primarily revolves around the player changing their light colour to eat different coloured smaller fish whilst avoiding larger predators and hazards through four unique environments. BioGloom was created as Rich Tomato's final project for their game design course at Qantm College in Brisbane. The game went on to win Best Game and Best in Show at the SAE Qantm Grad Show on January 30th. Please feel free to download the game and give it a try at https://play.google.com/store/apps/details?id=com.RichTomato.BioGloom&hl=en. Any and all feedback is greatly appreciated and we look forward to bigger and brighter projects in the future! Follow BioGloom on Facebook at https://www.facebook.com/biogloom
  23. Go here http://orteil.dashnet.org/nested This is a simple procedural generation game; "The display is set up like a directory of nested folders. You click on a universe, which gives you access to a number of galaxies, each of which contains planets, asteroid belts, and such. You can click to explore planets, and if they harbor intelligent life, you can view the species and cultures, visit their museums, and even see their thoughts." For example, this is my game session: I started out by selecting a universe > galaxy > star system > asteroid belt > then into another galaxy > inside a black hole > dyson sphere > a future planet > a continent called Masoca > a city called Citadion > person called Alice Dorzine > explored his body > explored his psyche > his thoughts > he thought: "I need a couple decades on an exotic planet to cool off." > Alice is wearing a white nanosuit > the suit is made of nanoplasm > it contains nanobots > made of silicon > it thought :"ready to sacrifice myself for you, sir :]" > then inside the nanobot itself contains atoms > which lead me to another multiverse called "babyverse" > star system > another planet > continent > land called "Realm of Kesdoor" > fortress > castle > a guard named "Henry Blackmight" > his body > his head > his skin > pores > contain bacteria called hydrovirus. So what did you find in your universe?
  24. Ok this is the workflow of this game: 1.The user above you writes a word or term. 2.You take that and search on Google > images 3.The first picture you find there post it here 4.Then you write your own word or term, and so on... +++++++++++++++++++++++++++++++++++++++++++++++ First word: Random
  25. Id like some sort of option to turn down the music for the entire game maybe more options people think of.
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