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  1. Hi, My conclusion: be careful not to overwhelm the (new) player with entire lists of items, skill levels and crafting recipies. In fact I think it already is too much! Instead, change the inferface to hide skills, items, recipies and other mechanics until later in the game or if the player asks for it. I think this is crucial for your game to be a growing succes. And I feel I have to tell you, because your current audience (loyal game testers who embrace every addition to the game) might not see the danger. I started playing PZ in 2014. Back then the game was full of bugs and technical limitations but it was more intuitive than it is now. Recently I got back to this great game (so after 4 years) and these are some of my impressions: - The character screen shows so many (ex-) jobs, perks and tweaks all with corresponding statistics but I mostly don't know what they mean so I skip the min-max-ing stage in fear of unpurposely making a permanent mistake. Let's just start a standard game. - Opening the skills tab, it shows more than just a crafting skill. In fact crafting is seperated into electricity, metal working, and carpentry. Realistic perhaps, but worrying... and after 2-3 hours of play I'm still at 0xp. - Browsing through the skills catalogue: 'create smoke bomb'; 'create smoke bomb with timer'; create smoke with proximity'; create bomb#2 with combination #4; etc. etc. while I don't even have the skill level for it. Where do I even start? Do I need this? - I notice that I can use the sink to fill a pan, but not use the pan to fill in the sink. That means that apparently I've come along many electrical and craftable objects but simply didn't notice how to use them. We're >8 hours later and I haven't seen a single bush to forage. And no, I'm not going to read a wiki or other manual to play a game. - Wait, did I say foraging? Trapping and fishing? Am I supposed to grind through all these skills in order to survive? Is this Runescape? XD Enough complains: please change the interface and hide some mechanics for new players! I just want to invite friends to this game, but with the current first impression they won't be convinced. Thanks! Joris
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