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  1. I did a quick and cursory search and found nothing much on these topics so I figured I'd suggest a few small ideas! Survivor Door Blocking - The concept is simple enough, right click the door and block it via leaning your back onto/pushing up against it which would keep the zombies from pushing it down for a short time. I assume this would make it take less damage over time, with the caveat that holding it for too long until the zombies break it would basically have you swarmed; maybe even knocking you down when it breaks. I've given this idea some thought and in my opinion the best way to balance it would be as an emergency procedure; scaling the reduced damage to the door with your characters strength, over time as the zombies bash the door down you would gain stress, and panic, as well as exert yourself. Maybe this is asking a bit too much, or asking for something unnecessary, but I legitimately think it's a cool feature and could also prove to be very immersion building in multiplayer if the idea was implemented. (On a side note, I'm sure someone's already asked but I second any suggestion to add in using chairs to put under doorknobs and block doors that way). Speed Bumps - I don't know about you, but in my residential areas and in some more urban city-like areas we have speedbumps all over the roads, almost every 200 feet. If placed correctly, those could act as a cautionary danger for those of us who tend to drive too fast in our cars while out looking for loot; damaging the wheels or suspension if you go over them too fast. May even make some people think twice about using their car EVERYWHERE they go, and change up the gameplay a little. Junk Distractions - A good concept for a bit more tactics in interaction with zombies could come from the use of junk items and other set pieces to cause noises or temporarily block areas. Being able to throw tin cans and empty soda cans once they're fully consumed to attract zombies with the clanging noise - throwing empty glass bottles for a bit of a louder noise - and knocking over trashcans/shelves of items could cause a larger crash that also spreads any items in them on the floor while also providing a new static object for zombies to have to traverse over; in essence giving you a bit of extra time to distance yourself from the pursuing zombies while they traverse over the object at the cost of MAYBE luring new ones to your location. Thanks for taking the time to read these suggestions, I'd love any feedback if possible. I mainly decided to bring these up since I had it in my head that the first and third suggestions would look really cool in the games art style and animation style - so there's that lol. Best of luck developing this great game! - Doc
  2. thx google traductor (hablo espaƱol :D, que pasa amigoooooo) Sometimes you walk quietly, you turn around a corner and quickly you realize that a horde was having a picnic until you arrived, there is no time to apologize when they are already chasing you, then you decide to enter a house that fortunately has 2 doors open in a straight line and also next to the first door there is a closet, you are lucky! It's not bolted to the floor, and like in a typical zombie movie you take it and stamp it down, you've just locked the door, and that's how thanks to that piece of furniture you can breathe ... for now. The 1rst idea is simple, lock doors using furniture, this taking into account the height of the furniture and the weight, if it has a low or high center of gravity (if you push it from above it will swing and fall? or has its mass close to the ground and that can't happen) you like to freeze EVERYTHING?, but the bottom of your fridge is empty, I tell you once and for all it's going to fall and push you (do you have a refrigerator and also a window/door that doesn't have a barricade? use it! block that window / door using the refrigerator or a closet) The second idea may make things simpler but I don't know, I'll tell you anyway. The 2nd idea is to be able to throw moderately small objects against the zombies, you are tired, you have been running for a long time and you can not anymore, you are cornered, without weapons, almost in your last breath, what could you do? ... then you remember that you have a can of Dog food (add dogs plz) you throw it at the feet of the zombie and in a stroke of luck he slips with the can and you escape from there. That's it, I don't know how balanced doing this is, but it could make throwing objects consume more stamina, and you get tired of throwing things fast, and the thing you throw is almost certainly going to break. I don't know, but for your attention, thanks
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