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  1. After nearly a week, I tried to revise my map "Vacation Islands" and it works well so far. But there are some annoying problems, which came up. 1. On the two pictures you see the same place inGame and in WorldZed. I can't figure out, why my floor tiles get this grid border on each. Also, some corner blends haven't the right position / or they aren't also shown correct. Notice: You can see the grid of sand tiles in WorldZed too, but not of the other tiles. (like grass, street) 2. The next problem caused a game error. I have this problem just with one tilesheet, as far as I know. The tilesheet holds floor tiles like tiled-tiles and wood-tiles. The old tilesheet has the same problem as the new 2x tilesheet. Can it be, that the name of the tilesheet is not recommended? - the name is: "tz_floors_interior_tilesandwood_01" Error: ERROR: General , 1622673472885> ExceptionLogger.logException> Exception thrown java.lang.NumberFormatException: For input string: "tz_0" at NumberFormatException.forInputString.. "tz_0" is the first tile of "tz_floors_interior_tilesandwood_01" and the error occurs if you step onto the tile in game. 3. The third problem is just a little annoying. I don't know, how I can establish the correct audio to tiles. Sand sounds like sand, but grass sounds like street.
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