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Found 6 results

  1. My controls gets bugs, my "A" to walk to the left it's my "Esc" to pause the game, that's happen without any reason and I saw my controls and they're fine, "A" to walk to the left and "Esc" to pause the game
  2. Hi! How often do survivors drive cars? Personally, I can't imagine the early days of the game without a car. This is a means of protection, transportation of your person and other good you need in this or that case. I would like to suggest making trips even more comfortable, correct, in my opinion. I noticed that if you get into the car while aiming, the player will be able to independently control the camera - I found it very convenient! You can see what is in the distance in front/ behind /on the side of the car without speeding up. Or move the camera much farther, which will help at high speeds. And everything is smooth and fast, without some “jitter” in contrast to the automatic mode (with disabled vertical synchronization) It would be great if the player, sitting in the car, could independently control the camera. Just the same as he does it on his own two feet - looking around and gazing into any distance. Perhaps it would be possible to add a separate toggle switch in the control settings for this...? All these screenshots were taken from the car. (Edited) You can assign a button to pan the camera and use it while driving. Go to settings, then key bindings, UI section and set a key to "pan the camera".
  3. In some situations it is really hard to hit the enter-vehicle-zone. Depending on the angle where you come from and related to the car type, size and how it was parked it's nearly impossible to enter without using the radial menu (too many clicks in a dangerous situation). I would prefer larger zones and automatic assignment to the driver seat. On MP this could work also just by entering from the side of the car (with larger enter-zones) and you get assigned to the first free seat of the car in order. That would make entering a car on the run way easier
  4. just a heads up to the devs working so very hard to get the game operational, currently theres glitches in the lighting where lighting flashes pretty badly when near a light source or even in the dark sometimes that ive noticed aswell as the slider to zoom in and out no longer works
  5. Hi Indie Stone! A toggle button for fighting/sneaking would be a great implementation! Hours of sneaking generates discomfort in the pinky finger! Regards
  6. First- I am unsure if this has been discussed or not, as I can not locate the 'search' feature for the forums . Second- Whether it will be re-added or not, I am unsure, but I figured I would post it here anyway. I remember playing PZ when it first came out a while back and that you could select how you moved (IE: button on the bottom of the screen switches between keys moving you diagonally or vert/hor with single-key presses). I would personally like to see this feature brought back as I thought it made navigation a bit better. ~WolfenRayneGames
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