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Showing results for tags 'bug'.
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Version: [42.2.0] Mode: [Singleplayer] Server settings: [N/A] Mods: [None] Save: [New Save] Reproduction steps: 1. Start the game in Any mode; 2. Found a Balaclava - Open or Ski Mask - Open; 3. Place in any surface.
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Version: [42.1.0] Mode: [Singleplayer] Server settings: Irrelevant Mods: Well... a lot actually but none of them changes the new crafting menu Save: Old Save (42.0.0) PERSISTENT -- TESTED IN: Version: [42.2.0] rev:26060 Mode: [Singleplayer] Server settings: Irrelevant Mods: Well... a lot actually but none of them changes the new crafting menu Save: Old Save (42.0.0) FIXED FOR CRAFTING MENU IN 42.2.0 NOT FIXED FOR WORKSTATION MENUS AS OF 42.2.0 Reproduction steps: 1. Click on a metalcrafting table (primitive forge in this context) 2. Change the first requirements to something more complex that might require more materials like Metal chunks or pieces that quire 4, 5 items. 3. Craft menu will push left, then push it again if you check for available items in your inventory to choose from (I have all types of steel chunks, pieces blocks and quarters) 4. Eventually it gets so pushed out in the middle section that it overflows and I'm unable to reduce/resize the menu.
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Project Zomboid - 2025-01-25 13-23-58.mp4
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Version: [42.1.1] Mode: [Singleplayer] Server settings: [N/A] Mods: [None] Bug: Door to basement hidden in a wall, there is a basement door that seems to be just a wall, but the door is bugged and you can't access the basement.
- 2 replies
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- inaccessible
- basement
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Version: [42.2.1] Mode: [Singleplayer] Server settings: [N/A] Mods: [N/A] Save: [New Save] Reproduction steps: 1. Climb up stairs 2. Face a nearby floor that is blocked by a wall. 3. Shift run up towards that wall, causing you to vault through it. Video: https://streamable.com/9q3vtb
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I've been trying to enter in every car that i see but i cant enter in the car and while im walking i encountered that the car is literally bugged because i can walk passed by the car like its not there but i can see the car.
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Version: [42.1.1] Mode: [Singleplayer] Server settings: [N/A] Mods: [None] Save: [New Save] Reproduction steps: 1. I started a new game in the new city (Echo Creek) 2. I arrived close to a doghouse in the location x:3429 y:10874 z:0 3. I got close to the doghouse and clicked the right button. The option of an artesian well appeared. You can use the water as if it were a common artesian well
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Seen posts on reddit showing more issues to do with animals multiplying rapidly.
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Version: 42.1.1 Mods: None Save: New Reproduction Steps: - Have the water already shut off - Approach a sink and note down the remaining available water - Have one or more empty containers that can hold less than 1 liter of liquids - Fill the containers with water from the sink - Check the sink remaining water Expected result: The available water has changed Actual result: The available water remains the same.
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Version: [42.1.1] [rev25941] Mode: [Singleplayer] Server settings: [n/a] Mods: [None] Just move the cursor around your character, this only works if you are not moving. Project Zomboid_2025.01.24-23.18.mp4
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B42.1.0 --> No mods, solo apocalypse spawned in echo creek. -----> Spawned in and when I went into attack mode (hold rmb) my characters body completely broke. had to compress the video Project Zomboid - 2025-01-22 19-34-22 (1).mp4
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Either they changed it, or it's bugged but I can't delete a Saved Preset for a Custom Game. I see the delete button but I can't click it and it does nothing.
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Respirator mask, if you take off a worn filter and put it back on, it becomes 100% condition ! I hope I made myself clear, I'm writing through a translator !
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bug [42.1.0] [rev:25882] Frozen zombie after spear "hitkill"
Wilhelm_Tell posted a topic in Bug Reports
Version: [42.1.0] Mode: [CDDA] Server settings: [N/A] Mods: [None] Save: [New Save] Reproduction steps: 1. Start the game in Any mode; 2. Craft a spear and fight. Use the white "V" tree as a reference point: -
Version: [42.1.0] Mode: [Singleplayer] Server settings: [N/A] Mods: [None] Save: [New Save] Reproduction steps: 1. Start the game in Any mode; 2. Go to x: 6508, y: 9171, z: 0; 3. Enter the house and there will be a wall at the basement door, but on the outside there is a way to fall into it. I don't recommend it, as there will be no way out.
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Version: 42.1 Mode: Singleplayer Server settings: N/A Mods: (See attached video) Save: Both Reproduction steps: 1. Go into the "Solo" menu, add the aformentioned mods to the enabled mod list. 2. When done adding the mods, click "accept". 3. The screen will (usually) turn to black, usually saying it's loading some texture packs, and then the screen should turn back to normal, except it's just the cover art, and you can't do anything I am pretty sure this is related to the game and not mods, since starting/loading a new game with the same mods in version 42.0.2 works fine. I was too lazy to list all the mods, so I recorded the glitch in the attached video. Project Zomboid 2025-01-21 17-41-43.mp4
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Version: [42.0.2] Mode: [Singleplayer] Server settings: [N/A] Mods: [None] Save: [New Save] Reproduction steps: 1. Start the game in sandbox mode and open Weapon Multi Hit and melee target outline 2. then use any melee weapon which can fight multiple zombies. Detailed description: the Melee weapon could not hit all the zombies that could be hit in the red outline. Also, when I try to push a zombie with a melee weapon in my two hands, this will happen so that not all zombies in the area should be affected. Project Zomboid - 2024-12-25 02-34-39.mp4 onehand weapon.mp4
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Version: 42.0.0 Mode: Singleplayer Server settings: N/A Save: New Save Reproduction steps: Begin eating any food item Attempt to open/close doors or any other world interactions When animation ends, any interaction you attempted to do will initiate. In the current version of the game, if you attempt to open or close a door while eating food, nothing happens, however the moment you finish your eating animation, the door opens/closes. Project Zomboid 2024.12.18 - 09.07.42.12.mp4
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Version: [42.0.2] Mode: [Singleplayer] Server settings: [N/A] Mods: [None] Save: [New Save] Reproduction steps: 1. Go to coordinates x: 3392 y: 11007 z: 0. 2. Loot a flute case with a flute inside from the living room wardrobe, opposite of the sofa. (This is likely a random spawn, so prob an unnecessary step). 3. Swung the flute ONCE, whilst standing next to the sofa, and broke the window on the East wall (in the kitchen), being nowhere near it. 4. Swung the flute a dozen-or-so more times and it broke. No other windows broke in the house. There were no zeds outside/inside either (playing on lower zombie spawn settings). The window breaking was weird and unusual, but the weapon deteriorating from just swinging it in the air seems like the more pressing issue, imho.
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Found some Cars looking like this. Really annoying because when it happens it also breaks my UI. All buttons unload and appear white until you hover over them, you get permanently stuck in combat mode and are unable to escape it unless you equip and attack with a melee weapon multiple times. Also cannot properly load Health UI or car UI (which means I cannot drive a car that I was using). Restart is required. Happens in both single player and Multiplayer. Is believed to be Host side because I host the server that my friends and I play on, and it doesn't happen to them unless on my server. Also causes the server to be hosted indefinitely unless everyone quits and I kill the program running it. Top picture is single player, bottom is multiplayer.
- 8 replies
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- visual glitch
- gamebreaking
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Animals such as cows or rabbits multiply when im away from them and when I return to base they cause extreme fps drops due to the amount there.