Jump to content

Search the Community

Showing results for tags 'b42'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Announcements
    • News
  • Project Zomboid
    • PZ Updates
    • General Discussions
    • Bug Reports
    • PZ Support
    • PZ Multiplayer
    • PZ Community & Creativity
    • PZ Suggestions
  • PZ Modding
    • Tutorials & Resources
    • Mods
    • Items
    • Mapping
    • Mod Ideas and Requests
  • General Games Development
    • Indie Scene
  • Other Discussions
    • General Discussion
    • Forum Games & Activities

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Twitter


Interests

Found 3 results

  1. Join Our 24/7 Immersive Project Zomboid Server! Looking for a unique Project Zomboid server that mixes immersive gameplay with exciting challenges? Dive into our modded server with enhanced UI, graphics, and quality of life improvements – all without long download times! What to Expect: Hostile & Friendly NPCs – Build alliances or fend off foes. Interactive Animals – Experience a sneak peek of what’s coming in Build 42! PvE & PvP gameplay – Battle the undead or face off against other survivors. Traders, Quests & Treasure Hunts – Get rich or die trying. Combat Enhancements & Mutations – 10% sprinters for extra thrill! With a growing community on Discord, there's always someone to team up with or compete against. Ready to test your survival skills? Join here: Server IP: 51.89.217.141 Port: 22300 Growing Community (1000+) on Discord: 6gX9nSJaAN
  2. 1. I looked at the latest blog where it says that B42 is already on the edge of closed beta testing, and as expected - players will have to wait at least half a year for B42 mechanics to be adapted for B42 MP. 2. And honestly - I really like the fact that there is a more mundane version of the standard OST. Which really shows the mood of the whole B42 update. 3. I'm disappointed that the behavior between player and zombie has remained so primitive. I do realize that TIS has completely different priorities now. But let's be honest, giving guns without ammo is idiotic. Unless you're swinging it like a bat. 4. Overall it would be foolish to deny the direction the game is going in. But it really still has a lot of things that need to be finalized. And I'm sure that human NPC's will be covered in a separate build as I'm sure only the animals themselves have taken away from TIS very, VERY, VERY much resources and attention, not to mention the redrawing of medieval survival assets, and recoding whole base just so it would support new gameplay changes overall. Yes and in general this result could be safely compared with the competitors of AAA class games. Since the game really transforms and does not stand still. What did we have in 2013? Pixel style? John put that damn thing in the trash, we're animating a serious isometric sandbox with expanded mechanics and graphics!
  3. On the Church on Zunday blog on steam a new concept for a sheriffs uniform is shown to have a brown shirt and beige pants. In Kentucky, our sheriffs uniforms have for of the Rick Grimes look, it is only really our major cities that feature similarities to the concept. Just wanted to speak my mind. I'm sure there is better things to work on for B42 but it would be cool. Keep up the good work. P.S. add the Glock 17 as it is the most commonly utilized police weapon. name it the G17 or something like the 1911.
×
×
  • Create New...