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Found 13 results

  1. THE GAME Colour me, stupid! is a revolutionary never-before-seen original concept where the entrant (that means you) has to take the provided outline (there it is, down the bottom!) and colour (using any pixel location and RGB value setting art software you may have) it in making something that looks like (has the appearance of) something, vaguely. The key, you see, is not drawing something obvious - if the outline is a teddy bear, don't draw the inside of a teddy bear unless you do something where you literally see its insides (livers, kidneys, etc) but instead do a spaceship, or a man rid
  2. Hello, i hope this reaches one of the artists of Indie Stone Firstly, your game is by far the best specimen of survival genre i've seen, but i love your art the most I'm embarking on game development, and we are making an isometric game, as i am the only visual guy, i need some tips on how to make actors in a 2d isometric structure as beautiful and with variety like yours Tips that can make my life easier are mucho appreciado. I didn't start proper asset creation, but my current method in mind is making male and female naked actors, every movement in e
  3. Big fan, saw the recent blog post about your new texturing: http://projectzomboid.com/blog/2016/06/bloody-business/. Since it gives you the ability to combine as many textures as you like, I thought: why not add, as time passes, ageing to all found clothing in the game, conveying the encroaching worldly demise, perhaps as a sepia-toned texture set with minor imperfections.
  4. Namely, I'd like to see what a given player or zombie is wearing/carrying. Not everything, mind, but if they're carrying a bag, a weapon, et al; it'd be nice to have an indication. There'd be limits to this, of course. Weapons/items in hand, but only weapons and containers-there's no need to add a 'held' sprite for literally every item. Guns would be tucked into a pocket or holster, and shotguns with strap would be displayed strapped across the body. Various backpacks could also be rendered on the back. This'd make engaging the zed a more tempting idea; you see one carrying a duffel bag sh
  5. Making some art for a project, thought i would share in case it is helpful for others. Hope this is right forum section. I give anybody permission to use them for any Project Zomboid mod. From top left to bottom right (after planter box and filled planter box)... Apple, Avocado, Banana, Bell Pepper, Blackberry, Blueberry, Broccoli, Cucumber, Cabbage, Carrot, Cherry, Chinese Cabbage, Corn, Cotton, Coffee, Eggplant, Garlic, Grape, Green Onion, Hemp, Jute, Lemon, Leek, Lettuce, Lime, Orange, Onion, Pear, Peach, Pumpkin, Peanut, Pea, Pineapple, Potato, Poppy, Radish, Rubber, Strawberry, Sunflo
  6. I am adding several new items made from vanilla items and I want the icons in the inventory to have a vanilla feel and look, and thus I would like to see the different art files up close in photoshop, but I can't seem to find them?
  7. Hi guys I've spent 2 days playing and I love this game so I thought I could make something for you so here it is (I'm pasting the URL) http://s5.postimg.org/dy2qet0qv/Zombi_01.jpg
  8. Hello everybody, I'm Cristian, lead designer for Black The Fall, and I just wanted to let you know about our Kickstarter campaign. Black The Fall is a sharp, modern action game set in a post-communist industrial world. Our intention is to craft a one-of-a-kind sidescrolling game that mixes combat with stealth and puzzle elements. We've got 46 h to go, so if you like out game, now is the time to check it out! Some really cool rewards are available only for this campaign: This collector Black Box contains: the cool 3D print of Black – 5.9 inches (15 cm tall)the DVD of the game
  9. Okay, so I've been a PZ player for a while now (first played the game WAYYY back a few years ago) however I've never really 'stuck with' a single game, I usually get bored and sacrifice myself. However, in this current game, I'm at Day 27 (my personal record so far, my previous being about 5 days) and I'm still going strong.. I'm wondering where I go from here? I have a pretty secure place (in the middle of the town in West Point, believe it or not), I've wiped most zombies from the area and only a few wanderers really come in. I've got a good supply of non-perishables stored in my base (eno
  10. Hey Guys check out my fan-art. Just finished it today on Photoshop. Hope you like it! Took me 6-8 hours? I think... http://benjohnsonstb.edublogs.org/
  11. ( BaldSpot/Bob Smith, Original pic: http://cghub.com/images/view/170851/ ) All wallpapers are made with gimp and are completely custom aside from some images like blood and BaldSpot/Bob Smith, Oh and the Spiffo of course. Anyway I hope you people enjoy these things... "Surviving Muldraugh" http://zedhead1997.deviantart.com/art/Surviving-Muldraugh-395963066 "PZ Wallpaper" http://zedhead1997.deviantart.com/art/PZ-Wallpaper-395964959?ga_submit_new=10%3A1377488570 "Spiffo Wallpaper" http://zedhead1997.deviantart.com/art/Spiffo-Wallpaper-411858219
  12. I hate cropping images and trying to take a good picture of my pencil drawings but I was able to do my best with what I got and I posted this cartoon like zombie I named phil... EDIT: Hey, I remade Phil on my pc paint program so he looks better. Let me just say it was a pain in the a** to re-create him on paint considering the limitations the program has but I was able to do it none the less...
  13. Heya guys, I've been working on this off and on for the last few years. It's really an out pouring of my soul and I hope it shows how much I love zombies: http://i.imgur.com/RXrY1AC.png
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