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Found 18 results

  1. Hello everyone! We, the Offmonreal, small indie dev team. We already have experience in development, last year we released our first game on Steam. Now we have created our first mobile game. This is a test version.It called "Cat Vasya vs. Zombies" )). This is a shooter, where you need to hit the zombie animals and save your friends. The game contains 11 levels. More in the future. If you like it, and we see opportunities for further development, then wait for more varied levels. What we want to ask you: to conduct testing, there may be bugs, but the main thing for us is your opinion about mech
  2. I am a pacifist (When it comes to animals) and an animal lover but I'd love to have a fox pet and to still be able to enjoy the presence of animals without killing them. I realize that taming adult wild animals is unrealistic and unfeasible but I have a different idea. I propose a system where you can find baby animals and raise them, the baby animal will then trust you and not run away from you. That way you could eventually have a fox or deer pen. I think this is a nicer alternative to hunting but it also gives animals a purpose for those who just wants them around. Wha
  3. Wolf Sounds If you are searching for the perfect wolf ringtones, then we have to offer you Wolf Sounds app. Here you will find great wolf howling sounds and amazing wolf growling ringtones. All the sounds are fantastic and totally realistic. You will have the feeling that you hear a real wolf howling. Download this free app and you will see that.Hello, all you fans and lovers of wolves. We have the honor to present to you the most beautiful wolf ringtones in the world. With Wolf Sounds app you will have a fantastic collection of wolf howling sounds and wolf growling ringtones. So,
  4. I read a while back that the devs were thinking about adding deer to hunt, not sure what the progress is on that. I was thinking, there's all these farms around Redwood with chicken coops and other animal enclosures, wouldn't these animals still be around? It would add so many levels of gameplay. - zombies could attack the animals initially, chasing them out of their enclosures and also causing more noise and disturbance. This could make for great early-game distractions for those who like more zombies but want a slightly easier start. - the animals would mostly die after a couple
  5. And hello again! At present, hunting in the game is realized very mediocrely. Perhaps, of course, the developers are just waiting for a new animation system. Anyway, I think that the entire PZ community would be very happy to fill empty forests and fields with someone other than zombies. Just imagine what opportunities it gives? Battle with bears, wolves or wild dogs? Chases after hares and deer? Maybe you can even tame any animal! Remember the film «I'm a legend» Of course catch up with such an animal will not be easy, but it will be very fun, especial
  6. Welcome. This is another one of my many LONG posts as you may know. So as normal I would like to thank you for taking a look at this and warning you, it will be a long post. Now I would like to get to the post so here we go. Let’s start off with a list of the wild animals. · Bear- this is a hostile animal. It takes a good amount of hits to kill and deals massive damage. It can scratch, bite, and stomp. It will only attack if it is defending cubs, defending a kill, has been attacked, or is hungry. They will hunt other large animals but will retreat if they know they can’t win
  7. Dear developers. When will you add animals? Please add the ability to merge gas from gas station when you have already connected the generator (with fuel).
  8. It'd be cool if you could use the foraging skill near the water to catch crabs, mussels, frogs, snakes,turtles ect. I'm honestly not sure if you would find most of those in KY so if anyone could make a list of animals or edible things you could find near the water by foraging that'd be great. EDIT: Perhaps you could use one of these near the sand and have a higher chance of catching clams and stuff. http://media.point2.com/p2a/htmltext/927f/c441/af4d/00be554b814ee4aea7b1/original.jpg Also maybe one of those cages used to catch crustaceans could be thrown into the water. This could add a who
  9. You are cutting trees deep in the forest and a sudden roar fills the air. Next thing you see is a bear closing on you. You are foraging in a glade and a hissing sound alerts you to a nearby snake, ready to inject poison into your veins. --------------------------------------------------------------------------------------------------------- What do you fellow players think about dangerous animals idea? Since animals are already confirmed I think it would make a nice addition to actually have few dangerous species (bears, snakes, wolves, etc.). Those would attack a player only if he is
  10. Hello everyone! you may remember me a few years back posting some ideas, it was a pretty popular thread, well i'm back with new ideas. Here we go! Respectful constructive criticism is appreciated! New game mechanics and medical issues! They're big, they're bad, and they can either help you to a great base, or lead you into your ultimate demise. Here's some game mechanics that i think should be added, and why: Renaming weapons: Have you ever wanted a gun named after you? Well today is your lucky day! In this feature you'd be enabled to rename guns and melee weapons, but unless you put a n
  11. Pat_Bren


    It's been suggested a couple of times I think, but I'd like to suggest RATS again. If there's one animal that would thrive in a zombie apocalypse, it would be rats. There'd be plagues of them growing in size in tandem with the number of corpses they have to nibble on. And in turn, they'd infest houses and eat any food with packaging they can eat through. - The player would have to use mouse-traps to stop their own supplies being eaten. Cans, jars and other related packaging would not be able to be eaten by rats, but most other things could be, like the vegetables that players grow, but the
  12. So does anyone know if animal farming is gonna be added to the game? If not I suggest that prehaps they add a few stray cows and chickesn wandering around that you can take back to your base and breed. pretty straight forwards, i was also thinking that worm breeding could be good. Theres been a post about worm breeding in the past so I won't go into it but it would really add to the game and make it so farming isn't just about growing crops.
  13. If there's a topic for this already, I do apologise. When I searched for one, there was really only results that only mentioned what I was looking for briefly. I also understand that animals were confirmed for being added later, though this is not just a suggestion for adding animals. I kind of wanted to help broaden the addition of animals, if at all. Mostly in the departments of finding ways to tame or befriend certain animals to sticking by your side and seeing you as their 'alpha' in some cases. With dog food and tuna already being in the game, I can assume that dogs and cats are already
  14. Now, I know animals are going to be implemented. I know dogs are going to be implemented. This is for when animals will be released. I was thinking, why not be able to train wild animals? Sure, it would be hard and time consuming to do, and it may not always work out, but if you were to succeed, then you'd have a companion to weather out the undead storm. I'm a huge fan of Shepherd's Crossing, which is where I originally got this idea from. In Shepherd's Crossing, you could obtain animals like Boars, Roosters, Cats, and even Cows, and use them to hunt. Now, my idea isn't an exact replica of
  15. I was just rummaging through the forums .... looking at peoples ideas and thinkin ... and had a crazy thought hit me ... People keep strange pets. I've certainly known plenty of people with animals that would not be considered "classic vanilla pets". Everyone knows people with cats, or dogs. But most of us have known people with other pets... snakes, lizards, ferrets, parrots ... and those are the "normal" ones. I used to live next door to a guy with a mated pair of emu. (Breakfast omlettes at his house was an epic event.) So what happens when zombies start wandering about and civilizatio
  16. For most, when asked about a Zombie Apocalypse, many are quick to answer that they would find somewhere remote to hunker down and survive. Whether this be on a deserted island, in the mountains, under the sea - don't ask how, or in the forest, the answer usually involves seclusion from the general newly-zombified populace. Fortunately for us, Project Zomboid has us covered for that! ... But as any experienced outdoors-man (or woman) would undoubtedly know that, despite the absence of any 'human element', the forest would not be any safer than the city. Especially not now with hundreds, if
  17. The zombie apocalypse would bring about many changes. Shuffling, man eating corpses, rotten food, the power going out... and nature reclaiming the land. Obviously there would be some trouble for some animals to survive being eaten by slow lumbering zombies. Some small pets trapped in a house may be fairly unlucky. But a fair many pets as well as wild animals may be able to evade the zombies, be able to escape their pens and holdings/houses and escape into the wild. Which comes to my suggestion- the chance to see feral dogs and cats running about with varying degree's of hostility. You ma
  18. In a recent discussion on this thread, the topic of whether or not zombies eat only fresh human bodies came up and I made a suggestion for sandbox. I thought I'd ought to put it here to so people can discuss any aspects of it without derailing the other topic further. New sandbox setting: Pickiness! Picky - Only eats fresh human corpses Less Picky - Eats any human corpse it can find, fresh or stale. Not Picky - Eats any corpse or meat it can find, human or animal, fresh or rotten. Omnivore - Will eat any food it can find, vegetable, human, or animal, fresh or rotten. Progressive -
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