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  1. UNDER CONSTRUCTION! Last Activity Date 19/07/14 (Build27) First steps to the catalan translation. Changelog & Work Left List Contributors Context Menu Source : ContextMenu_CAT = { ContextMenu_Destroy = "Destroçar ", ContextMenu_Grab = "Agafar", ContextMenu_Sleep = "Dormir", ContextMenu_Fill = "Omplir ", ContextMenu_Drink = "Beure", ContextMenu_Turn_Off = "Apagar", ContextMenu_Turn_On = "Encendre", ContextMenu_Climb_through = "Passar a través", ContextMenu_Add_sheet_rope = "Col·locar soga de tela", ContextMenu_Remove_sheet_rope = "Treure la soga de tela", ContextMenu_Barricade = "Construir barricada", ContextMenu_Unbarricade = "Treure la barricada", ContextMenu_Add_sheet = "Col·locar sábana", ContextMenu_Open_window = "Obrir finestra", ContextMenu_Close_window = "Tancar finestra", ContextMenu_Smash_window = "Trencar finestra", ContextMenu_Open_curtains = "Obrir cortines", ContextMenu_Close_curtains = "Tancar cortines", ContextMenu_Remove_curtains = "Treure cortines", ContextMenu_Open_door = "Obrir porta", ContextMenu_Close_door = "Tancar porta", ContextMenu_Orders = "Ordres", ContextMenu_Follow_me = "Segueix-me!", ContextMenu_Team_up = "Vigila!", ContextMenu_Team_up = "Quiet!", ContextMenu_Team_up = "Tots junts.", ContextMenu_Walk_to = "Anar a...", ContextMenu_Grab_one = "Agafar-ne uno.", ContextMenu_Grab_half = "Agafar-ne la meitat.", ContextMenu_Grab_all = "Agafar-ho tot.", ContextMenu_Grab = "Agafar",//AGAFAR... ContextMenu_Put_in_Container = "Posar-ho al contenidor", ContextMenu_Equip_on_your_Back = "Posar a l'esquena", // ¿PENJAR DE L'ESQUENA? ContextMenu_Eat = "Menjar", ContextMenu_Equip_Primary = "Equipar primaria", ContextMenu_Equip_Secondary = "Equipar secundaria", ContextMenu_Reload = "Recarregar", ContextMenu_Pour_into = "Buidar al ", ContextMenu_Pour_on_Ground = "Buidar al terra", ContextMenu_Take_pills = "Prendre pastilles", ContextMenu_Read = "Llegir", ContextMenu_Wear = "Vestir", ContextMenu_Unequip = "Deixar de fer servir", ContextMenu_Apply_Bandage = "Embenar-se", ContextMenu_Dry_myself = "Assecar-se", ContextMenu_Drop = "Deixar anar", ContextMenu_Full = "Ple", ContextMenu_Dig = "Cavar", ContextMenu_Fertilize = "Fertilizar", ContextMenu_Sow_Seed = "Sembrar llavor", // PLANTAR LLAVOR? ContextMenu_Info = "Info", ContextMenu_Remove = "Eliminar", ContextMenu_Water = "Aigua", ContextMenu_Treat_Problem = "Tractar problema", ContextMenu_Seeds = "Llavors", ContextMenu_Harvest = "Collir", ContextMenu_Keep = "Mantenir ", ContextMenu_Smoke = "Fumar", -- Crafting menu ContextMenu_Door = "Porta", ContextMenu_Stairs = "Escales", ContextMenu_Floor = "Terra", ContextMenu_Bar = "Bar", ContextMenu_Furniture = "Mobles", ContextMenu_Fence = "Tanca", // VALLA ? ContextMenu_Wooden_Stake = "Estaca de fusta", ContextMenu_Barbed_Fence = "Tanca de pues ", ContextMenu_Wooden_Fence = "Tanca de fusta", ContextMenu_Sang_Bag_Wall = "Mur de sacs de sorra", //MUR DE SACS DE TERRA? ContextMenu_Gravel_Bag_Wall = "Mur de sacs de grava", ContextMenu_Wooden_Wall = "Paret de fusta", ContextMenu_Wooden_Pillar = "Pilar de fusta", ContextMenu_Windows_Frame = "Marc de finestra", ContextMenu_Wooden_Floor = "Terra de fusta", ContextMenu_Wooden_Crate = "Caixa de fusta", ContextMenu_Table = "Taula", ContextMenu_Small_Table = "Taula petita", ContextMenu_Large_Table = “Taula gran", ContextMenu_Table_with_Drawer = "Taula amb calaixos", ContextMenu_Wooden_Chair = "Cadira de fusta", ContextMenu_Rain_Collector_Barrel = "Barril recolector de pluja", ContextMenu_Dark_Wooden_Stairs = "Escales de fusta fosca ", ContextMenu_Brown_Wooden_Stairs = "Escales de fusta marró clar", ContextMenu_Light_Brown_Wooden_Stairs = "Escales de fusta marró", ContextMenu_Wooden_Door = "Porta de fusta", ContextMenu_Door_Frame = "Marc de la porta", // MARC PORTA? ContextMenu_Dismantle = "DesmanteLlar", ContextMenu_Build = "Construir", ContextMenu_Bar_Element = "Barra", ContextMenu_Bar_Corner = "Cantonada de barra", // CANTONADA BARRA // CANTONADA DE LA BARRA?? ContextMenu_Plaster = "GUIX", ContextMenu_Paint = "Pintura", ContextMenu_Blue = "Blava", ContextMenu_Brown = "Marró", ContextMenu_Cyan = "Blau Fosc", ContextMenu_Green = "Verd", ContextMenu_Grey = "Gris", ContextMenu_Light_Blue = "Blau Clar", ContextMenu_Light_Brown = "Marró clar", ContextMenu_Orange = "Taronja", ContextMenu_Pink = "Rosa", ContextMenu_Purple = "Lila", //PORPRA? ContextMenu_Turquoise = "Turquesa", ContextMenu_White = "Blanc", ContextMenu_Yellow = "Groc", ContextMenu_Equip_Two_Hands = "Equipar amb ambdues mans", // EQUIPAR AMB TOTES DUES MANS.// EQUIPAR AMB LES DUES MANS -- Camping menu ContextMenu_Build_a_fire = "Construir foguera", //FER FOGUERA? ContextMenu_Add_petrol = "Afegir gasolina", ContextMenu_Light_fire = "Encendre foguera”, ContextMenu_Put_up_tent = "Muntar tenda de campanya", ContextMenu_Take_down_tent = "Desmuntar tenda de campanya", ContextMenu_Put_out_fire = "Recollir foguera", ContextMenu_Add_fuel_to_fire = "Afegir mes llenya”,, ContextMenu_Sleep_in_tent = "Dormir en tenda de campanya", ContextMenu_Light_fire_with_kindling = "Encendre foc amb llenya", ContextMenu_Light = "Encendre", ContextMenu_Spill_Gravel = "Abocar grava", //ABOCAR-HI? ContextMenu_Spill_Sand = "Abocar sorra",////ABOCAR-HI? ContextMenu_Spill_Dirt = "Abocar terra",////ABOCAR-HI? ContextMenu_Take_some_sands = Agafar una mica de sorra", ContextMenu_Take_some_gravel = "Agafar una mica de grava", ContextMenu_Take_some_dirt = "Agafar una mica de terra", ContextMenu_Repair = "Reparar ",//ARREGLAR? ContextMenu_NameThisBag = "Nom" ContextMenu_RenameBag = "Cambiar nom", // CAMBIAR NOM DEL CONTENIDOR ContextMenu_Lamp_on_Pillar = "Farola",//FANAL //LLANTERNA SOBRE D’UN PILAR? } Farming Items_CAT = { DisplayNameCampfire_materials = "Materials per a la foguera", DisplayNameStone = "Pedra", DisplayNameKindling = "Llenya", DisplayNameKnotted_Wooden_Plank = “Planxes de fusta foradades",//LLISTONS DE FUSTA FORADATS? DisplayNameSturdy_Stick = "Pal robust", DisplayNameFlint = "Pedernal", DisplayNameSteel_Knuckle = "Puny americà", DisplayNameFlint_and_Steel = "Encenedor", DisplayNameTent = "Tenda de campanya", DisplayNameTent_kit = "Kit tenda de campanya", DisplayNameTent_Peg = "Varilles tenda de campanya", DisplayNameSeeding_Broccoli = "Llavors bròquil", DisplayNameRadish = "Rave", DisplayNameStrawberries = "Maduixa", DisplayNameTomato = "Tomàquet", DisplayNamePotato = "Patata", DisplayNameCabbage = "Col", DisplayNameMilk_Package = "Paquet de llet", DisplayNameBacon = "Beicon",// BUFF.. BACÓ NO M’AGRADA MASSA //CANSALADA FUMADA?? wtf… DisplayNameBacon_Rashers = Filet de beicon", DisplayNameBacon_Bits = "Trossos de beicon", DisplayNameBottle_with_Mayonnaise = "Pot de maionesa", DisplayNameWater_bottle = "Ampolla amb aigua", DisplayNameBottle_with_Remoulade = "Pot de salsa", DisplayNameBottle_with_Remoulade_(Half) = "Pot de salsa", DisplayNameBottle_with_Remoulade_(Empty) = "Ampolla buida", DisplayNamePotato_Salad = "Amanida de patata", DisplayNamePreparation_for_Potato_Salad = "", DisplayNameVegetarian_Potato_Salad = "Amanida de patata i verdures", //AMANIDA DE PATATA VEGETARIANA.. DisplayNamePreparation_for_Potato_Salad_Vegetarian = "", DisplayNameBoring_Salad = "Amanida insípida", DisplayNameSimple_Salad = "Amanida simple", DisplayNameTasty_Salad = "Amanida suculenta", DisplayNamePreparation_for_Boring_Mixed_Salad = "", DisplayNameCarrot_Seeds = "Llavors de pastanaga", DisplayNameBroccoli_Seeds = “Llavors de bróquil", DisplayNameRadish_Seeds = "Llavors de rave", DisplayNameStrawberries_Seeds = " Llavors de maduixa", DisplayNameTomato_Seeds = "Llavors de tomàquet", DisplayNamePotato_Seeds = "Llavors de patata", DisplayNameCabbage_Seeds = "Llavors de col", DisplayNameCarrot_Seeds_Packet = "Bossa de llavors de pastanaga", DisplayNameBroccoli_Seeds_Packet = "Bossa de llavors de bròquil", DisplayNameRadish_Seeds_Packet = "Bossa de llavors de rave", DisplayNameStrawberries_Seeds_Packet = "Bossa de llavors de maduixes", DisplayNameTomato_Seeds_Packet = "Bossa de llavors de tomàquet", DisplayNamePotato_Seeds_Packet = "Bossa de llavors de patata", DisplayNameCabbage_Seeds_Packet = "Bossa de llavors de col", DisplayNameTrowel = "Pala de jardineria", DisplayNameSpade = "Pala", DisplayNameWatering_Can_(Full) = "Regadora amb aigua", DisplayNameWatering_Can = "Regadora buida", DisplayNameNPK_Fertilizer = "Abono ecològic", DisplayNameEmpty_Fertilizer = "Abono buit", DisplayNameMildew_Spray = "Aerosol antifúngic", DisplayNameGardening_Spray_Can_(Empty) = "Aerosol buit", DisplayNameGardening_Spray_Can_(Full) = "Aerosol amb aigua", DisplayNameInsecticide_Spray = "Aerosol insecticida", DisplayNameAxe = "Destral", DisplayNameBaseball_Bat = "Bat de beisbol", DisplayNameNailed_Baseball_Bat = "Bat de beisbol con claus", DisplayNameButter_Knife = "Ganivet de mantega", DisplayNameHammer = "Martell", DisplayNameKitchen_Knife = "Ganivet de cuina", DisplayNameMolotov_Cocktail = "Còctel molotov", DisplayNameFrying_Pan = "Paella", DisplayNamePen = "Bolígraf", DisplayNamePencil = "Llapis", DisplayNamePistol = "Pistola", DisplayNamePlank = "Tauló",//PLANXA DE FUSTA, DisplayNameNailed_Plank = "Tauló con claus", DisplayNamePoolcue = "Tac de billar", DisplayNameScrewdriver = "Tornavis", DisplayNameShotgun = "Escopeta", DisplayNameSawn_Off_Shotgun = "Escopeta retallada", DisplayNameSledgehammer = "Massa d’obra", DisplayNameBarbed_wire = "Malla de pues",//CABLEJAT DE PÚES? DisplayNameBarricade = "Barricada", DisplayNameBelt = "Cinturó", DisplayName9mm_Magazine = "Carregador de 9mm", DisplayNameBowl = "Bol", DisplayNameBucket = "Galleda", DisplayName9mm_Rounds = "Bala de 9mm", DisplayNameCandle = "Espelma", DisplayNameCoffee = "Cafè", DisplayNameBag_of_Concrete_Powder = "Sac de formigó", DisplayNameCrate = "Caixa", DisplayNameDoor = "Porta", DisplayNameWooden_Door_Frame = "Porta de fusta", DisplayNameDoorknob = "Pom per a portes", //POM PORTA//POM DE LA PORTA DisplayNameDrawer = "Calaix", DisplayNameDoor_Hinge = "Frontissa per a portes", // FRONTISSA // FRONTISSA DE LA PORTA DisplayNamePicture_of_Kate = "Fotografia de Kate", DisplayNameKettle = "Tetera", DisplayNameLog = "tronco", DisplayNameEmpty_Mug = "Tassa buida DisplayNameNails = "Claus", DisplayNameEmpty_Notebook = "Cuadern buit DisplayNamePaint_brush = brotxa de pintura", DisplayNamePillow = "Coixí", DisplayNamePistol_Magazine = "Carregador de pistola", //CARREGADOR PER A PISTOLA? DisplayNameBag_of_Plaster_Powder = "Sac de guix", DisplayNamePool_Ball = "Bola de billar", DisplayNameEmpty_Pop_Bottle = "Botella de refresc buida", DisplayNameCooking_Pot = "Olla", DisplayNameBandages = "Bendatges", DisplayNameRoasting_Pan = "Safata de forn", DisplayNameSaw = "Serra", DisplayNameSheet = "Llençol", DisplayNameSheet_of_Paper = "Fulla de paper", DisplayNameSheet_Rope = "Soga de tela", DisplayNameShotgun_Shells = "Cartutx d'escopeta", DisplayNameSock = "Mitjó", DisplayNameStairs_Piece = "Part de l'escala", //PEÇA DE L'ESCALA DisplayNameTea_Bag = "Bosseta de te", DisplayNameCan_Opener = "Obrellaunes",//OBRIDOR DisplayNameCanned_Beans = "Llauna de mongetes", DisplayNameTuna = "Llauna de tonyina", DisplayNameWall_Piece = "Part de la paret", //TROS DE LA PARET DisplayNameEmpty_Bottle = "Ampolla buida", DisplayNameWooden_Window_Frame = "Marc de finestra de fusta", //MARC FINESTRA FUSTA // MARC DE FUSTA PER LA FINESTRA DisplayNameBook = "Llibre", DisplayNameCarpentry_for_Beginners = "Fusteria per a novells", DisplayNameCarpentry_for_Intermediates = "Fusteria intermitja", DisplayNameAdvanced_Carpentry = "Fusteria avançada", DisplayNameExpert_Carpentry = "Fusteria per a experts", DisplayNameMaster_Carpentry = "Fusteria per a mestres", DisplayNameCooking_for_Beginners = "Cuina per a novells", DisplayNameCooking_for_Intermediates = "Cuina intermitja", DisplayNameAdvanced_Cooking = "Cuina avançada", DisplayNameExpert_Cooking = "Cuina per a experts", DisplayNameMaster_Cooking = "Cuina per a mestres", DisplayNameFarming_for_Beginners = "Agricultura per a novells", DisplayNameFarming_for_Intermediates = "Agricultura intermitja", DisplayNameAdvanced_Farming = "Agricultura avançada", DisplayNameExpert_Farming = "Agricultura per a experts", DisplayNameMaster_Farming = "Agricultura per a mestros", DisplayNameDoodle = "Diari personal", DisplayNameJournal = "Diari", DisplayNameMagazine = "Revista", DisplayNamespaper = "Paper", DisplayNameApple = "Poma", DisplayNameBroccoli_Chicken_Casserole = " Cassola de pollastre amb bròquil", DisplayNameBanana = "Plàtan", DisplayNameBowl_of_Beans = "Bol de mongetes", DisplayNameBoring_Bowl_of_Soup = "Bol de sopa insípida", DisplayNameBoring_Soup = "Sopa insípida", DisplayNameBread = "Pa", DisplayNameBroccoli = "Bróquil", DisplayNameButter = "Mantega", DisplayNameCarrots = "Pastanaga", DisplayNameCheese = "Formatge", DisplayNameCheese_Sandwich = "Entrepà de formatge", DisplayNameChicken = "Pollastre", DisplayNameChocolate = "Xocolata", DisplayNameCigarettes = "Cigarrets", DisplayNameComplex_Bowl_of_Soup = "Bol de sopa elaborada", DisplayNameComplicated_Soup = "Sopa elaborada", DisplayNameChips = "Patates fregides de bossa", DisplayNameCupcake = "Magdalena", DisplayNameEgg = "Ou", DisplayNameGrilled_Cheese_Sandwich = "Entrepà de formatge fos", DisplayNameHearty_Bowl_of_Soup = "Bol de sopa copiosa", DisplayNameHearty_Soup = "Sopa copiosa", DisplayNameLollipop = "Piruleta", DisplayNameHot_Cuppa = "Tassa de te calient", DisplayNameOpen_Can_of_Beans = "Llauna de mongetes (oberta)", DisplayNameOrange = "Taronja", DisplayNamePeanut_Butter = "Crema de cacahuet", DisplayNamePeanut_Butter_Sandwich = "Entrepà de crema de cacauet", DisplayNamePeas = "Pèsols", DisplayNamePie = "Pastís, DisplayNamePop = "Gasosa", DisplayNameOrange_Soda = "Refresc de taronja", DisplayNameInstant_Popcorn = "Crispetes de microones ", DisplayNamePot_of_Soup = "Olla de sopa", DisplayNameDry_Ramen_Noodles = "Fideus secs", DisplayNameBowl_of_Ramen_Noodles = "Bol de fideus", DisplayNameSalmon = "Salmó", DisplayNameSimple_Bowl_of_Soup = "Bol de sopa simple", DisplayNameSimple_Soup = "Sopa simple", DisplayNameBowl_of_Soup = "Bol de sopa", DisplayNameSteak = "Filet", DisplayNameTV_Dinner = "Menjar precuinat", DisplayNameTasty_Bowl_of_Soup = "Bol de sopa suculenta", DisplayNameTasty_Soup = "Sopa suculenta", DisplayNameCanned_Soup = "Sopa en llauna", DisplayNameOpen_Tin_of_Tuna = "Lata de atún abierta", DisplayNameWatermelon = "Síndria", DisplayNameWatermelon_Slice = "Rodanxes de síndria", DisplayNameWatermelon_Chunks = "Trossos de síndria", DisplayNameWhiskey_Bottle_(full) = "Ampolla de Whisky", DisplayNameWhiskey_Bottle_(half) = "Ampolla de Whisky", DisplayNameWet_Dish_Towel = "Drap de cuina humit", DisplayNameDish_Towel = "Drap de cuina", DisplayNameBattery = "Bateria", DisplayNameBucket_with_concrete = "Galleda amb formigó", DisplayNameBucket_with_plaster = "Galleda amb guix", DisplayNameBucket_with_water = "Galleda amb aigua", DisplayNameLit_Candle = "Espelma encesa", DisplayNameFlour = "Farina", DisplayNameA_Full_Kettle = "Tetera amb aigua", DisplayNameGravel_bag = "Sac de grava", DisplayNameLighter = "Encenedor", DisplayNameMatches = "Llumins", DisplayNameBlue_Paint = "Pintura blava", DisplayNameBrown_Paint = "Pintura marró", DisplayNameCyan_Paint = "Pintura blau fosc", DisplayNameGreen_Paint = "Pintura verda", DisplayNameGrey_Paint = "Pintura gris", DisplayNameLight_Blue_Paint = "Pintura blau clar", DisplayNameLight_Brown_Paint = "Pintura marró clar", DisplayNameOrange_Paint = "Pintura taronja", DisplayNamePink_Paint = "Pintura rosa", DisplayNamePurple_Paint = "Pintura lila",//PINTURA PORPRA? wtf. DisplayNameTurquoise_Paint = "Pintura turquesa", DisplayNameWhite_Paint = "Pintura blanca", DisplayNameYellow_Paint = "Pintura groga", DisplayNameGas_Can = "Bidó de gasolina", DisplayNamePainkillers = "Analgésics", DisplayNameAnti-depressants = "Antidepresius", DisplayNameBeta_Blockers = "Tranquilizants", DisplayNameSleeping_Tablets = "Somnífers", DisplayNameSand_bag = "Sac de sorra", DisplayNameSugar = "Sucre", DisplayNameTissue = "Mocador", DisplayNameFlashlight = "Llanterna", DisplayNameWater_bottle = "Ampolla amb aigua", DisplayNameWater_Bottle = "Ampolla amb aigua", DisplayNameBowl_of_Water = "Bol amb aigua", DisplayNameA_Mug_of_Water = "Tassa amb aigua", DisplayNameA_Pot_of_Water = "Olla amb aigua", DisplayNameVest = "Armilla", DisplayNameSweater = "Jersei", DisplayNameBlouse = "Blusa", DisplayNamePants = "Pantalones", DisplayNameSkirt = "Faldilla", DisplayNameShoes = "Sabates", DisplayNameCrowbar = "Palanca", DisplayNameFork = "Forquilla", DisplayNameGolfclub = "Pal de golf", DisplayNameRolling_Pin = "Corró", DisplayNameScissors = "Tisores", DisplayNameSpoon = "Cullera", DisplayNameWet_Bath_Towel = "Toaballola mullada", DisplayNameBath_Towel = "Toballola", DisplayNameBandaid = "Tireta", DisplayNameBandage = "Bendatge", DisplayNameBleach = "Leixiu", DisplayNamePlaying_Cards = "Baralla de cartes", DisplayNameComb = "Pinta", DisplayNameDice = "Dau", DisplayNameDogfood = "Menjar per a gossos", DisplayNameLipstick = "Pintallabis", DisplayNameLocket = "Penjoll", DisplayNameMirror = "Mirall", DisplayNameRadio = "Radio", DisplayNameRazor = "Maquinieta d'afaitar", DisplayNameString = "Cordill",//CORDÓ? DisplayNameToy_Bear = "Osset de peluix", DisplayNameVitamins = "Vitamines", DisplayNameWallet = "Cartera", DisplayNameWedding_Ring = "Anell de noces",// BODA?..//NÚPCIES DisplayNameWire = "Filferro", DisplayNameYoyo = "Yoyó", DisplayNameBeef_Jerky = "Cecina", DisplayNameBerry = "Baia", DisplayNameCandycane = "Bastó de caramel", DisplayNameCereal = "Cereal", DisplayNameDead_Rat = "Rata morta", DisplayNameOpen_Dogfood = "Llauna de menjar per gossos (oberta)", DisplayNameIcecream = "Gelat", DisplayNameLemon = "Llimona", DisplayNameMilk = "Llet", DisplayNameMushroom = "Bolet", DisplayNameOnion = "Ceba", DisplayNameStrawberry = "Maduixa", DisplayNameDuffelbag = "Bossa de lona", DisplayNamePlastic_Bag = "Bossa de plàstic", DisplayNameTote_Bag = "Bossa de asa", DisplayNameSchoolbag = "Mochila escolar", DisplayNameNormal_Hiking_Bag = "Motxilla de excursió normal", DisplayNameBig_Hiking_Bag = "Motxilla d'excursió gran", DisplayNameNewspaper = "Diari", DisplayNameBottle_with_Mayonnaise_(Full) = "Pot amb maionesa", DisplayNameRope = "Corda", DisplayNameGlue = "Cola", DisplayNameBox_of_Nails = "Caixa de claus", DisplayNameBox_of_Screws = "Caixa de visos",//CAIXA DE CARGOLS DisplayNameBox_of_9mm_Bullets = "Caixa de balas de 9mm", DisplayNameBox_of_Shotgun_Shells = "Caixa de cartutxs d'escopeta", DisplayNameScrews = "Visos", DisplayNameBurger = "Hamburguesa", DisplayNamePizza = "Pizza", DisplayNameFries = "Patates fregides", DisplayNamePancakes = "Crep",COCA//COQUETA? o.O" DisplayNameMeat_Patty = "Empanada", DisplayNameWaffles = "Gofres", DisplayNameGarbage_Bag = "Bossa d'escombreries", DisplayNameEmpty_Sand_bag = "Sac de sorra buit", DisplayNameDirt_bag = "Sac de terra", DisplayNameDuct_Tape = "Cinta aïllant", DisplayNameWood_glue = "Cola de fuster", DisplayNameTwine = "Fil", DisplayNameTooth_paste = "Pasta de dents", DisplayNameTooth_brush = "Respall de dents", DisplayNameScotch_tape = "Cinta adhesiva", DisplayNameDigital_Watch = "Rellotge digital", DisplayNameHam = "Pernil", DisplayNameCorn = "Blat de moro", DisplayNameEggplant = "Alberginia", DisplayNameLeek = "Porro", DisplayNameGrapes = "Raïm", DisplayNameThread = "Fil", DisplayNameNeedle = "Agulla", DisplayNameCube = "Cub de Rubick", DisplayNameDough= "Massa", DisplayNameBakingTray= "Safta per a fornejar", DisplayNameRolled_Dough= "Massa aplanada", DisplayNameBaking_Tray_With_Bread= "Safata per a fornejar amb pa", DisplayNamePeanuts = "Cacauets" DisplayNameOpen_Canned_Soup = "Llauna de sopa (oberta)"} IGUI IGUI_CAT = {-- All the UI text used in game-- InventoryPaneIGUI_invpanel_Type = "Tipus",IGUI_invpanel_Category = "Categoria",IGUI_invpanel_Pack = "Ficar",IGUI_invpanel_unpack = "Treure",IGUI_invpanel_drop_all = "Deixar-ho anar tot",IGUI_invpanel_drop_one = "Deixar-ne un",IGUI_invpanel_Nutrition = "Nutrició",IGUI_invpanel_Remaining = "Restant",IGUI_invpanel_Condition = "Condició",IGUI_invpanel_Cooking = "Cuinant-se"IGUI_invpanel_Burning = "Cremant-se"IGUI_invpanel_Burnt = "Cremat" -- InventoryPageIGUI_invpage_Loot_all = "Agafar-ho tot", -- Character ScreenIGUI_char_Age = "Edat",IGUI_char_Sex = "Gènere",IGUI_char_Traits = "Trets",IGUI_char_Favourite_Weapon = "Arma preferida",IGUI_char_Zombies_Killed = "Zombis eliminats",IGUI_char_Survivor_Killed = "NPC eliminats",IGUI_char_Survived_For = "Díes amb vida",IGUI_char_Male = "Home",IGUI_char_Female = "Dona", -- Health panelIGUI_health_Scratched = "Rascada",IGUI_health_Wounded = "Ferida",IGUI_health_Bitten = "Mosegada",IGUI_health_Bleeding = "Sagnant",IGUI_health_Bandaged = "Embenat",IGUI_health_Overall_Body_Status = "Estat general",IGUI_health_zombified = "¡ZOMBIFICAT!",IGUI_health_ok = "Sa",IGUI_health_Slight_damage = "Danys mínims",IGUI_health_Very_Minor_damage = "Danys lleus",IGUI_health_Minor_damage = "Danys superficials",IGUI_health_Moderate_damage = "Danys moderats",IGUI_health_Severe_damage = "Danys considerables",IGUI_health_Very_Severe_damage = "Danys molt considerables",IGUI_health_Crital_damage = "Danys crítics",IGUI_health_Highly_Crital_damage = "Danys molt crítics",IGUI_health_Terminal_damage = "Estat terminal",IGUI_health_Deceased = "Muert",IGUI_health_Left_Hand = "Mà esquerra",IGUI_health_Right_Hand = "Mà dreta",IGUI_health_Left_Forearm = "Avantbraç esquerre",IGUI_health_Right_Forearm = "Avantbraç dret",IGUI_health_Left_Upper_Arm = "Braç esquerre",IGUI_health_Right_Upper_Arm = "Braç dret",IGUI_health_Upper_Torso = "Tors superior",IGUI_health_Lower_Torso = "Tors inferior",IGUI_health_Head = "Cap",IGUI_health_Neck = "Coll",IGUI_health_Groin = "Engonal",IGUI_health_Left_Thigh = "Cuixa esquerra",IGUI_health_Right_Thigh = "Cuixa dreta",IGUI_health_Left_Shin = "Espinilla esquerre",IGUI_health_Right_Shin = "Espinilla dreta",IGUI_health_Left_Foot = "Peu esquerra",IGUI_health_Right_Foot = "Peu dret",IGUI_health_Unknown_Body_Part = "Part desconeguda", -- SkillsIGUI_skills_Multiplier = "Multiplicador",IGUI_XP_Next_skill_point = "Seguent punt d'experiència",IGUI_XP_xp = " exp",IGUI_XP_Skill_point_available = "Punts d'experiencia disponibles",IGUI_XP_Locked = "Bloquejat",IGUI_XP_UnLocked = "Desbloquejat",IGUI_XP_level = " Nivell",IGUI_XP_Skills = "Habilitats",IGUI_XP_Health = "Salut",IGUI_XP_Info = "Info", -- PerksIGUI_perks_Combat = "Combat",IGUI_perks_Blunt = "Armes contundents",IGUI_perks_Blade = "Armes blanques",IGUI_perks_Aiming = "Punteria",IGUI_perks_Reloading = "Recarrega",IGUI_perks_Crafting = "Construcció",IGUI_perks_Carpentry = "Fusteria",IGUI_perks_Cooking = "Cuina",IGUI_perks_Farming = "Agricultura",IGUI_perks_Agility = "Agilitat",IGUI_perks_Sprinting = "Sprint",IGUI_perks_Lightfooted = "Pas lleuger",IGUI_perks_Nimble = "Destresa",IGUI_perks_Sneaking = "Sigil", -- Item categoryIGUI_ItemCat_Item = "Ítem",IGUI_ItemCat_Food = "Menjar",IGUI_ItemCat_Drainable = "Escorredor",IGUI_ItemCat_Weapon = "Arma",IGUI_ItemCat_Clothing = "Roba",IGUI_ItemCat_Container = "Motxilla/Bossa",IGUI_ItemCat_Literature = "Lectura",}
  2. I was wondering if anyone was doing a danish translation of the game? If not, I would have no problem trying to do it myself, if only I had got some instructions and some words to translate. (P.S I'm not sure if im writing this in the right forum, so sorry about that if I should have posted it elsewhere)
  3. Thai Translation - Project Zomboid ภาษาไทย - Hello Friends, Here you go, PZ Thai translation. Please note that this is hardly a professional translation, and because I don't have opportunity to put them all into the game and play around with them myself, so I'm pretty sure there will be funny stuffs lying around. Anyway, feel free to check and correct if needed, and help is definitely welcome. The translation is almost complete, there will be more coming in the near future, right now I'm waiting for PZ to be able to display Thai characters. PZ ภาษาไทยครับ แปลเองแบบมั่วๆ แปลไปได้เกือบหมดแล้วเหลือคำแนะนำในเกมส์ กับพวกชื่อไอเท็มและสูตรต่างๆ ทั้งหมดนี้ยังไม่มีโอกาสได้ลองเล่นจริงๆ เพราะ PZ ยังแสดงฟ้อนภาษาไทยไม่ได้ ต้องให้ทีม dev เพิ่มฟ้อนท์ภาษาไทยเข้าไปในเกมส์ก่อน ระหว่างที่รอถ้าใครมาอ่านเจอแล้วพบว่ามีตรงไหนที่แปลแล้วฟังแปลกๆก็เชิญเข้ามาช่วยกันครับผม Contributors Changelog Context Menu IG_UI Moodles Tooltip UI FARMING
  4. This is just an update for the new stuff that needed to be updated. [build 27] [items] DisplayNameLittlebaitfish = "Lille maddingfisk",DisplayNameTrout = "Ørred",DisplayNamePike = "Gedde",DisplayNameSunfish = "Klumpfisk",DisplayNameHuntingKnife = "Jagtkniv",DisplayNameBricktoys = "Byggeklodser",DisplayNameEarbuds = "Høretelefoner",DisplayNameEarrings = "Øreringe",DisplayNameFrame = "Ramme",DisplayNameGlasses = "Briller",DisplayNameHeadphones = "Hovedtelefoner",DisplayNamePearlNecklace = "Perlehalskæde",DisplayNameTVRemote = "Fjernbetjening",DisplayNameRing = "Ring",DisplayNameRubberDuck = "Gummiand",DisplayNamePiepreparation = "Tærte ingredienser",DisplayNameCakepreparation = "Kage ingredienser",DisplayNameMap = "Kort",DisplayNameUmbrella = "Paraply",DisplayNameRainboots = "Gummistøvler",DisplayNamePaperclip = "Papirclips",DisplayNameDoll = "Dukke",DisplayNameLaserDisc = "Laserdisc",DisplayNameCornflour = "Majsmel",DisplayNameCorks = "Propper",DisplayNameCorkscrew = "Proptrækker",DisplayNameCakeBatter = "Kagedej",DisplayNamePieDough = "Tærtedej",DisplayNameBakingPan = "Bradepande",DisplayNameYeast = "Gær",DisplayNameToyBear = "Bamse",DisplayNameCakeSlice = "Et stykke kage",DisplayNameStirfry = "Wok",DisplayNameBellPepper = "Peberfrugt",DisplayNameMustard = "Sennep",DisplayNameKetchup = "Ketchup",DisplayNameModjeska = "Modjeska",DisplayNameCorndog = "Corn dog", --We don't have this in Denmark. I would just call it Corn dog.DisplayNameBreadSlices = "brødskiver",DisplayNameFishFillet = "Fiskefilet",DisplayNameMuttonChop = "Lammekølle",DisplayNamePorkChop = "Svinekotelet",DisplayNameRabbitMeat = "Kaninkød",DisplayNameSmallAnimalMeat = "Lille stykke dyrekød",DisplayNameSmallBirdMeat = "Lille stykke fuglekød",DisplayNameFriedChicken = "Stegt kylling",DisplayNamePickles = "Syltede agurker",DisplayNameWorm = "Orm",DisplayNameDeadMouse = "Død mus",DisplayNameDeadRabbit = "Død kanin",DisplayNameDeadSquirrel = "Dødt egern",DisplayNameDeadBird = "Død fugl",DisplayNameSnareTrap = "Snare fælde",DisplayNameCageTrap = "Bur-fælde",DisplayNameMouseTrap = "Musefælde",DisplayNameTrapbox = "Boksfælde",DisplayNameTrapCrate = "Kassefælde",DisplayNameTrapStick = "Grenfælde",DisplayNameFishingTackle = "Fiskegrej",DisplayNameFishingRod = "Fiskestang",DisplayNameFishingRodWithoutline = "Fiskestang uden line",DisplayNameFishingLine = "Fiskeline",DisplayNameCatfish = "Malle",DisplayNameBass = "Aborre",DisplayNamePerch = "Hav aborre",DisplayNameCrappiefish = "Sort sol aborre",DisplayNameSunfish = "Klumpfisk",DisplayNamePike = "Gedde",DisplayNameTrout = "Ørred",DisplayNameLittlebaitfish = "Lille maddingfisk",DisplayName=FishingNetTrap = "Fiskenet",DisplayNameFishingforBeginners = "Fiskning for begyndere",DisplayNameFishingforIntermediates = "Fiskning for Øvede",DisplayNameAdvancedFishing = "Avanceret fiskning",DisplayNameExpertFishing = "Ekspert fiskning",DisplayNameMasterFishing = "Mester fiskning",DisplayNameSalt = "Salt",DisplayNamePepper = "Peber", [Recipes] [uI] Please take some time to read my LUA comments, as some of my translation are not correctly translated. (Mostly worried about the itemNames.) ANY danish is free to criticize, as this could be wrong. I will of course update, if i find anything that I can eventually change to something more correct. -Stenmann EDIT 1: The translation should now be 99% correct, and ready to be added to the game. By the way, thanks to Gade, for helping me with corrections!
  5. Traducción de Project Zomboid al Idioma Español-Argentina Hola a todos! Me dispuse a realizar una traducción Argentina, basada en la excelente traducción de nuestro compañero Español "ditoseadio", al cual felicito y doy todo el crédito, ya que sin su esfuerzo no hubiera sido posible para mi poder realizar estas modificaciones. Quiero aclarar antes que nada, que decidí crear un post separado de la traducción Latina porque, aunque traté de ser neutro, en algunos casos le dí prioridad a las palabras utilizadas en Argentina. Cualquier sugerencia es bienvenida! Saludos! zolfuz _____________________________________________________ Última Actualización: 20-06-2018 Versión Traducida: Build 39.67.5 Link de Descarga: [Build 39.67.5] Traducción Español-Argentina 20-06-18.zip Instrucciones de Instalación: Descomprimir y reemplazar la carpeta "AR" dentro de la ubicación "ProjectZomboid\media\lua\shared\Translate". Luego seleccionar el idioma "Espanol (AR)" dentro de la pestaña "Pantalla" en las opciones de juego, y reiniciar para que surta efecto. Contribuidores Registro de Cambios [Build 39.67.5] Traducción Español-Argentina 19-06-18.zip
  6. This is the thread for the Japanese translation! I must note that Japanese IS NOT my native language and I am still learning, and I'll be looking for feedback wherever and whenever possible from anyone that can. I realise that Japanese and/or Chinese characters probably aren't supported at the moment, but I imagine that'll change with time! --- ここでは、日本語訳のためのファイルです! 日本語は私の母国語ではありません。それ故に、感想をくれてください。特に、生存ガイドは問題を引き起こすと思います。 漢字がサポートしないかもしれませんことを知るが、多分未来にします! それでは、始めましょうか。 --- Changelog/チェンジログ Context Menu/コンテキストメニュー Translation Notes/翻訳メモ
  7. Traducción de Project Zomboid al español (Latino)! Contribuidores Menú de Contexto Notas de Traducción : Cultivo Notas de Traducción : Items Notas de Traducción : Pantalla Principal / Rasgos / Profesiones Notas de Traducción : Moodles Notas de Traducción : Recetas Notas de Traducción : Guía de Supervivencia Notas de Traducción : Tooltips Notas de Traducción : IG UI Notas de Traducción : Yo Robert! Latest version: https://www.dropbox.com/s/ebt66lr5oosgvue/Traducci%C3%B3n%20Espa%C3%B1ol%20Latino%2007-08-14.zip
  8. I don't know if Korean characters are supported in the game now. Probably not. But hopefully it will someday and I want to get ready for that day so many other Koreans can enjoy the game as well. The translation will be updated as time goes by. I'm welcome to any suggestions or corrections. 아직 프로젝트 좀보이드는 한글을 지원 안하는 것으로 알고 있습니다. 그래도 우선 나중을 위해 미리 한글 번역 시작 합니다. 아래는 한글 번역 데이터입니다. 저는 번역에 대한 경험은 아직 없으니 혹시 도와주실 수 있거나 다른 제안이 있으신 분은 언제든 댓글 부탁 드립니다. 감사합니다. Yeah that's right. "프로젝트 좀보이드" is how you write project zomboid in Korean. sweeeet Changelog(업데이트 현황) Context Menu Farming IG_UI Moodles Survival guide Tooltip Tooltip_EN = {-- Item tooltipTooltip_food_Uncooked = "날것",Tooltip_food_Rotten = "썩음",Tooltip_food_Fresh = "싱싱함",Tooltip_food_Cooked = "요리됨",Tooltip_food_Burnt = "그을림",Tooltip_food_Hunger = "허기",Tooltip_food_Thirst = "갈증",Tooltip_food_Fatigue = "피로도",Tooltip_food_Endurance = "인내",Tooltip_food_Stress = "스트레스",Tooltip_food_Boredom = "지루함",Tooltip_food_Unhappiness = "불행",Tooltip_food_Dangerous_uncooked = "날것 상태로 위험",Tooltip_tissue_tooltip = " 착용하면 기침소리 숨겨짐",Tooltip_item_Weight = "무게",Tooltip_item_Temperature = "온도",Tooltip_item_Fatigue = "피로도",Tooltip_weapon_Condition = "내구도",Tooltip_weapon_Unusable_at_max_exertion = "기진맥진시 이용 불가능.",Tooltip_container_Capacity = "용량",Tooltip_container_Weight_Reduction = "무게 감소",Tooltip_literature_Boredom_Reduction = "지루함 감소",Tooltip_literature_Stress_Reduction = "스트레스 감소",Tooltip_literature_Number_of_Pages = "페이지 수", Tooltip_item_TwoHandWeapon = "양손 이용시 가장 효과적.",-- Crafting tooltipTooltip_craft_barElementDesc = "기본 선반, 술 넣기 좋아보임 ",Tooltip_craft_woodenStakeDesc = "나무 막대기, 가시 철조망을 고정하는데 쓰인다 ",Tooltip_craft_Needs = "필요한 것들",Tooltip_craft_barbedFenceDesc = "가시 철조망 울타리, 당신의 이동 속도를 낮추고 상처를 입힐 수 있다 ",Tooltip_craft_woodenFenceDesc = "나무 울타리 ",Tooltip_craft_sandBagDesc = "모래주머니 방호벽 ",Tooltip_craft_woodenWallDesc = "간단한 나무 벽, 바리케이드를 치거나, 도배를 하거나 페인트칠을 할 수 있다 ",Tooltip_craft_woodenPillarDesc = "간단한 나무 기둥 ",Tooltip_craft_woodenFrameDesc = "간단한 창틀, 바리케이드를 치거나, 도배를 하거나 페인트칠을 할 수 있다 ",Tooltip_craft_woodenFloorDesc = "간단한 나무 바닥 ",Tooltip_craft_woodenCrateDesc = "나무 상자, 아이템들을 저장할 수 있음 ",Tooltip_craft_smallTableDesc = "작은 테이블 ",Tooltip_craft_largeTableDesc = "큰 테이블 ",Tooltip_craft_tableDrawerDesc = "물건을 저장할 서랍이 달린 테이블 ",Tooltip_craft_woodenChairDesc = "나무 의자 ",Tooltip_craft_rainBarrelDesc = "빗물을 모을 통 ",Tooltip_craft_stairsDesc = "계단들 ",Tooltip_craft_woodenDoorDesc = "간단한 문, 문틀 안에 있어야 한다 ",Tooltip_craft_doorFrameDesc = "문틀, 문을 지을 때 필요하며, 도배할 수 있다 ", } UI UI_EN = {-- Main screen (lua) :UI_mainscreen_laststand = "라스트 스탠드",UI_mainscreen_option = "옵션",UI_mainscreen_debug = "디버그",UI_mainscreen_demoBtn = "데모게임",UI_mainscreen_sandbox = "샌드박스",UI_mainscreen_survival = "서바이벌",UI_mainscreen_mods = "모드",UI_mainscreen_exit = "나가기",-- Option screen (lua)UI_optionscreen_gameoption = "게임 설정",UI_optionscreen_display = "디스플레이 설정",UI_optionscreen_fullscreen = "전체화면",UI_optionscreen_videomemory = "비디오 메모리",UI_optionscreen_multicore = "멀티 코어",UI_optionscreen_framerate = "프레임 레이트 고정 ",UI_optionscreen_lighting = "광원 효과 품질", UI_optionscreen_needreboot = "재시작이 필요합니다",UI_optionscreen_shaders = "셰이더 ",UI_optionscreen_shadersunsupported = "하드웨어 미지원",UI_optionscreen_resolution = "해상도 ",UI_optionscreen_language = "언어 ",UI_optionscreen_keybinding = "키 설정",UI_optionscreen_reloading = "재장전",UI_optionscreen_easy = "쉬움",UI_optionscreen_normal = "보통",UI_optionscreen_hardcore = "하드코어",-- Map selecter (lua)UI_mapselecter_title = "새로운 맵을 선택하세요.",UI_mapselecter_savename = "세이브 파일: ",-- World screen (lua)UI_worldscreen_title = "기존 월드 불러오기",UI_worldscreen_deletesave = "정말로 삭제 하시겠습니까 ?",-- login screen (lua)UI_loginscreen_desurakey = "Desura 키:",UI_loginscreen_username = "아이디:",UI_loginscreen_purchasemethod = "구매 방식: ",UI_loginscreen_desura = "Desura",UI_loginscreen_google = "Google Checkout/PayPal",UI_loginscreen_password = "비밀번호: ",UI_loginscreen_login = "로그인",UI_loginscreen_loginfailed = "로그인 실패",UI_loginscreen_loginsuccess = "성공적으로 로그인 하였습니다",-- characters creation (lua)UI_characreation_title = "캐릭터 꾸미기",UI_characreation_title2 = "직업과 특성 선택",UI_characreation_forename = "이름",UI_characreation_surname = "성",UI_characreation_gender = "성별",UI_characreation_body = "체형",UI_characreation_bodytype = "체형 종류",UI_characreation_hair = "헤어스타일",UI_characreation_hairtype = "헤어 종류",UI_characreation_color = "색",UI_characreation_beard = "수염",UI_characreation_beardtype = "수염 종류",UI_characreation_addtrait = "특성 더하기 >",UI_characreation_removetrait = "< 특성 버리기",UI_characreation_pointToSpend = "사용가능 포인트",UI_characreation_occupation = "직업",UI_characreation_availabletraits = "특성",UI_characreation_choosentraits = "선택된 특성",UI_characreation_description = "설명",UI_characreation_cost = "필요 포인트", UI_charactercreation_needpoints = "플러스 특성과 마이너스 특성을 서로 맞춘 후에 시작해 주십시오.",-- professions and TraitsUI_prof_securityguard = "야간 경비",UI_prof_constructionworker = "건축 인부",UI_prof_parkranger = "공원 경비",UI_prof_policeoff = "경찰관",UI_prof_fireoff = "소방관",UI_prof_unemployed = "무직",UI_trait_axeman = "도끼 전문가",UI_trait_axemandesc = "도끼로 문을 뚫는 속도 두배 증가.<br>도끼를 휘두르는 속도 증가.",UI_trait_handy = "손재주",UI_trait_handydesc = "바리케이드 시공 속도 증가.",UI_trait_thickskinned = "두꺼운 피부",UI_trait_thickskinneddesc = "할퀴여지거나 물렸을 때 감염 확률 감소.",UI_trait_patient = "인내심",UI_trait_patientdesc = "화를 잘 내지 않음.",UI_trait_shorttemper = "다혈질",UI_trait_shorttemperdesc = "화를 쉽게 냄.",UI_trait_brooding = "음울함",UI_trait_broodingdesc = "안좋은 기분에서 쉽게 나오지 못함.",UI_trait_brave = "용감함",UI_trait_bravedesc = "패닉 상태에 빠질 확률 감소.",UI_trait_cowardly = "겁쟁이",UI_trait_cowardlydesc = "패닉 상태에 빠질 확률 증가.",UI_trait_clumsy = "덤벙댐",UI_trait_clumsydesc = "움직일 때 내는 소리 증가.",UI_trait_graceful = "부드러움",UI_trait_gracefuldesc = "움직일 때 내는 소리 감소.",UI_trait_hypochon = "심기증",UI_trait_hypochondesc = "감염이 되지 않은 상태에서 감염 증상이 발생 가능.",UI_trait_shortsigh = "근시",UI_trait_shortsighdesc = "시야 거리 감소.<br>시야 확보 속도 저하.",UI_trait_hardhear = "어두운 귀",UI_trait_hardheardesc = "인지 속도 감소.<br>청각 범위 감소.",UI_trait_keenhearing = "밝은 귀",UI_trait_keenhearingdesc = "인지 속도 증가.",UI_trait_eagleeyed = "매의 눈",UI_trait_eagleeyeddesc = "시야 확보 속도 증가.<br>시야각 증가.",UI_trait_heartyappetite = "대식가",UI_trait_heartyappetitedesc = "식사 요구 빈도 증가.",UI_trait_lighteater = "소식가",UI_trait_lighteaterdesc = "식사 요구 빈도 감소.",UI_trait_athletic = "운동선수",UI_trait_athleticdesc = "달리기 속도 증가.<br>지치지 않고 더 오래 달릴 수 있음.",UI_trait_overweight = "과체중",UI_trait_overweightdesc = "달리기 속도 감소.<br>달리기로 더 빠르게 지침.",UI_trait_strong = "강함",UI_trait_strongdesc = "근접 무기 사용시 넉백 크게 증가.<br>짐을 더욱 많이 들 수 있음.",UI_trait_stout = "건장함",UI_trait_stoutdesc = "근접 무기 사용시 넉백 증가.<br>짐을 더 들 수 있음.",UI_trait_weak = "약함",UI_trait_weakdesc = "근접 무기 사용시 넉백 감소.<br>짐을 들 수 있는 양 감소.",UI_trait_feeble = "허약함",UI_trait_feebledesc = "근접 무기 사용시 넉백 크게 감소.<br>짐을 조금밖에 들지 못함.",UI_trait_resilient = "회복력",UI_trait_resilientdesc = "질병에 덜 걸림.<br>좀비화 속도 감소.",UI_trait_pronetoillness = "약한 면역력",UI_trait_pronetoillnessdesc = "질병에 잘 걸림.<br>좀비화 속도 증가.",UI_trait_lightdrink = "알콜 취약",UI_trait_lightdrinkdesc = "술에 잘 취함.",UI_trait_harddrink = "술고래",UI_trait_harddrinkdesc = "술에 잘 취하지 않음.",UI_trait_agoraphobic = "광장공포증",UI_trait_agoraphobicdesc = "야외에서 공포를 느낌.",UI_trait_claustro = "폐쇄공포증",UI_trait_claustrodesc = "실내에서 공포를 느낌.",UI_trait_marksman = "명사수",UI_trait_marksmandesc = "총기 정확도 증가.<br>빠른 장전 속도.",UI_trait_nightowl = "야행성",UI_trait_nightowldesc = "잠을 적게 잠.<br>잠을 잘 때 더 경계함.",UI_trait_giftgab = "말재주",UI_trait_giftgabdesc = "카리스마가 크게 증가.<br>NPC의 비위를 잘 맞춤.",UI_trait_outdoorsman = "야외 스포츠 애호가",UI_trait_outdoorsmandesc = "혹독한 날씨의 영항을 받지 않음.<br>오리엔티어링 능력 증가.",-- variousUI_btn_back = "뒤로",UI_btn_save = "저장",UI_btn_next = "다음",UI_btn_play = "플레이",UI_btn_delete = "삭제",UI_btn_new = "새로 만들기",UI_Yes = "예",UI_No = "아니오",UI_High = "높음",UI_Medium = "중간",UI_Low = "낮음",UI_Lowest = "매우 낮음",-- Last stand selecter (lua)UI_laststand_title = "라스트 스탠드 선택", UI_characreation_random = "무작위",} Items Items_EN = { DisplayNameCampfire_materials = "모닥불 장비", DisplayNameStone = "돌맹이", DisplayNameKindling = "불쏘시개", DisplayNameKnotted_Wooden_Plank = "나무 판자", DisplayNameSturdy_Stick = "튼튼한 나무 막대기", DisplayNameFlint = "부싯돌", DisplayNameSteel_Knuckle = "철제 너클", DisplayNameFlint_and_Steel = "부싯돌과 부시", DisplayNameTent = "텐트", DisplayNameTent_kit = "텐트 장비", DisplayNameTent_Peg = "텐트 말뚝", DisplayNameSeeding_Broccoli = "브로콜리", DisplayNameRadish = "무", DisplayNameStrawberries = "딸기", DisplayNameTomato = "토마토", DisplayNamePotato = "감자", DisplayNameCabbage = "양배추", DisplayNameMilk_Package = "우유팩", DisplayNameBacon = "베이컨", DisplayNameBacon_Rashers = "베이컨 슬라이스", DisplayNameBacon_Bits = "베이컨 조각", DisplayNameBottle_with_Mayonnaise = "마요네즈 병", DisplayNameWater_bottle = "물병", DisplayNameBottle_with_Remoulade = "샐러드소스 병", DisplayNameBottle_with_Remoulade_(Half) = "샐러드소스 병(반 차있음)", DisplayNameBottle_with_Remoulade_(Empty) = "샐러드소스 병(비어 있음)", DisplayNamePotato_Salad = "감자 샐러드", DisplayNamePreparation_for_Potato_Salad = "감자 샐러드 재료", DisplayNamePotato_Salad_Vegetarian = "채식 감자 샐러드", DisplayNamePreparation_for_Potato_Salad_Vegetarian = "채식 감자 샐러드 재료", DisplayNameBoring_Mixed_Salad = "대충 섞은 샐러드", DisplayNameSimple_Mixed_Salad = "단순 믹스 샐러드", DisplayNameTasty_Mixed_Salad = "맛있는 믹스 샐러드", DisplayNamePreparation_for_Boring_Mixed_Salad = "대충 섞은 샐러드 재료", DisplayNameCarrot_Seeds = "당근 씨앗", DisplayNameBroccoli_Seeds = "브로콜리 씨앗", DisplayNameRadish_Seeds = "무 씨앗", DisplayNameStrawberries_Seeds = "딸기 씨앗", DisplayNameTomato_Seeds = "토마토 씨앗", DisplayNamePotato_Seeds = "감자 씨앗", DisplayNameCabbage_Seeds = "양배추 씨앗", DisplayNameCarrot_Seeds_Packet = "당근 씨앗 봉투", DisplayNameBroccoli_Seeds_Packet = "블로콜리 씨앗 봉투", DisplayNameRadish_Seeds_Packet = "무 씨앗 봉투", DisplayNameStrawberries_Seeds_Packet = "딸기 씨앗 봉투", DisplayNameTomato_Seeds_Packet = "토마토 씨앗 봉투", DisplayNamePotato_Seeds_Packet = "감자 씨앗 봉투", DisplayNameCabbage_Seeds_Packet = "양배추 씨앗 봉투", DisplayNameTrowel = "모종삽", DisplayNameSpade = "삽", DisplayNameWatering_Can_Full = "가득찬 물 조리개", DisplayNameWatering_Can = "물 조리개", DisplayNameNPK_Fertilizer = "거름", DisplayNameEmpty_Fertilizer = "텅빈 거름", DisplayNameMildew_Spray = "곰팡이 제거제", DisplayNameGardening_Spray_Can_Empty = "빈 정원용 분무기", DisplayNameGardening_Spray_Can_Full = "가득 찬 정원용 분무기", DisplayNameInsecticide_Spray = "살충제", DisplayNameAxe = "도끼", DisplayNameBaseball_Bat = "야구 방망이", DisplayNameNailed_Baseball_Bat = "못 밖은 야구 방망이", DisplayNameButter_Knife = "버터칼", DisplayNameHammer = "망치", DisplayNameKitchen_Knife = "부엌칼", DisplayNameMolotov_Cocktail = "화염병", DisplayNameFrying_Pan = "후라이팬", DisplayNamePen = "펜", DisplayNamePencil = "연필", DisplayNamePistol = "권총", DisplayNamePlank = "나무 판자", DisplayNameNailed_Plank = "못 밖은 나무판자", DisplayNamePoolcue = "큐대", DisplayNameScrewdriver = "드라이버", DisplayNameShotgun = "샷건", DisplayNameSawn_Off_Shotgun = "총구 자른 샷건", DisplayNameSledgehammer = "오함마", DisplayNameBarbed_wire = "철조망", DisplayNameBarricade = "바리케이드", DisplayNameBelt = "벨트", DisplayName9mm_Magazine = "권총 탄창", DisplayNameBowl = "대접", DisplayNameBucket = "양동이", DisplayName9mm_Rounds = "권총 탄알", DisplayNameCandle = "양초", DisplayNameCoffee = "커피", DisplayNameBag_of_Concrete_Powder = "시멘트 가루 포대 ", DisplayNameCrate = "상자", DisplayNameDoor = "문", DisplayNameWooden_Door_Frame = "나무 문 틀", DisplayNameDoorknob = "문 손잡이", DisplayNameDrawer = "서랍", DisplayNameDoor_Hinge = "경첩", DisplayNamePicture_of_Kate = "케이트의 사진", DisplayNameKettle = "주전자", DisplayNameLog = "통나무", DisplayNameEmpty_Mug = "빈 컵", DisplayNameNails = "못", DisplayNameEmpty_Notebook = "빈 공책", DisplayNamePaint_brush = "페인트 붓", DisplayNamePillow = "배게", DisplayNamePistol_Magazine = "권총 탄창", DisplayNameBag_of_Plaster_Powder = "석고 가루 포대", DisplayNamePool_Ball = "당구공", DisplayNameEmpty_Pop_Bottle = "빈 소다병", DisplayNameCooking_Pot = "냄비", DisplayNameBandages = "반창고", DisplayNameRoasting_Pan = "오븐 접시", DisplayNameSaw = "톱", DisplayNameSheet = "시트", DisplayNameSheet_of_Paper = "종이", DisplayNameSheet_Rope = "시트 엮은 줄", DisplayNameShotgun_Shells = "샷건 탄알", DisplayNameSock = "양말", DisplayNameStairs_Piece = "계단 부분", DisplayNameTea_Bag = "차", DisplayNameCan_Opener = "깡통 따개", DisplayNameCanned_Beans = "콩 통조림", DisplayNameTuna = "참치 통조림", DisplayNameWall_Piece = "벽", DisplayNameEmpty_Bottle = "빈 병", DisplayNameWooden_Window_Frame = "나무 창 틀", DisplayNameBook = "책", DisplayNameCarpentry_for_Beginners = "초급자 목공 서적", DisplayNameCarpentry_for_Intermediates = "중급자 목공 서적", DisplayNameAdvanced_Carpentry = "상급자 목공 서적", DisplayNameExpert_Carpentry = "최상급자 목공 서적", DisplayNameMaster_Carpentry = "목공의 정석", DisplayNameCooking_for_Beginners = "초급자 요리 서적", DisplayNameCooking_for_Intermediates = "중급자 요리 서적", DisplayNameAdvanced_Cooking = "상급자 요리 서적", DisplayNameExpert_Cooking = "최상급자 요리 서적", DisplayNameMaster_Cooking = "요리의 정석", DisplayNameFarming_for_Beginners = "초급자 농사 서적", DisplayNameFarming_for_Intermediates = "중급자 농사 서적", DisplayNameAdvanced_Farming = "상급자 농사 서적", DisplayNameExpert_Farming = "최상급자 농사 서적", DisplayNameMaster_Farming = "농사의 정석", DisplayNameDoodle = "낙서", DisplayNameJournal = "일기", DisplayNameMagazine = "잡지", DisplayNamespaper = "종이", DisplayNameApple = "사과", DisplayNameBroccoli_Chicken_Casserole = "브로콜리 치킨 캐서롤", DisplayNameBanana = "바나나", DisplayNameBowl_of_Beans = "콩 한 그릇", DisplayNameBoring_Bowl_of_Soup = "대충 만든 스프 한 그릇", DisplayNameBoring_Soup = "대충 만든 스프", DisplayNameBread = "빵", DisplayNameBroccoli = "브로콜리", DisplayNameButter = "버터", DisplayNameCarrots = "당근", DisplayNameCheese = "치즈", DisplayNameCheese_Sandwich = "치즈 샌드위치", DisplayNameChicken = "닭고기", DisplayNameChocolate = "초콜릿", DisplayNameCigarettes = "담배", DisplayNameComplex_Bowl_of_Soup = "잡탕 스프 한 그릇", DisplayNameComplicated_Soup = "잡탕 스프", DisplayNameChips = "감자칩", DisplayNameCupcake = "컵케익", DisplayNameEgg = "달걀", DisplayNameGrilled_Cheese_Sandwich = "구운 치즈 샌드위치", DisplayNameHearty_Bowl_of_Soup = "푸짐한 스프 한 그릇", DisplayNameHearty_Soup = "푸짐한 스프", DisplayNameLollipop = "막대사탕", DisplayNameHot_Cuppa = "따뜻한 차 한잔", DisplayNameOpen_Can_of_Beans = "열린 콩 통조림", DisplayNameOrange = "오렌지", DisplayNamePeanut_Butter = "땅콩 버터", DisplayNamePeanut_Butter_Sandwich = "땅콩 버터 샌드위치", DisplayNamePeas = "완두콩", DisplayNamePie = "파이", DisplayNamePop = "탄산음료", DisplayNameOrange_Soda = "오렌지 소다", DisplayNameInstant_Popcorn = "인스턴트 팝콘", DisplayNamePot_of_Soup = "스프 한 냄비", DisplayNameDry_Ramen_Noodles = "생라면", DisplayNameBowl_of_Ramen_Noodles = "끓인 라면", DisplayNameSalmon = "연어", DisplayNameSimple_Bowl_of_Soup = "단순 스프 한 그릇", DisplayNameSimple_Soup = "단순 스프", DisplayNameBowl_of_Soup = "스프 한 그릇", DisplayNameSteak = "스테이크", DisplayNameTV_Dinner = "즉석 냉동식품", DisplayNameTasty_Bowl_of_Soup = "맛있는 스프 한 그릇", DisplayNameTasty_Soup = "맛있는 스프", DisplayNameCanned_Soup = "스프 통조림", DisplayNameOpen_Tin_of_Tuna = "열린 참치 통조림", DisplayNameWatermelon = "수박", DisplayNameWatermelon_Slice = "수박 한 조각", DisplayNameWatermelon_Chunks = "으깨진 수박", DisplayNameWhiskey_Bottle_full = "가득 찬 위스키 벙", DisplayNameWhiskey_Bottle_half = "반쯤 찬 위스키 병", DisplayNameWet_Dish_Towel = "젖은 행주", DisplayNameDish_Towel = "행주", DisplayNameBattery = "배터리", DisplayNameBucket_with_concrete = "콘크리트가 든 양동이", DisplayNameBucket_with_plaster = "석고가 든 양동이", DisplayNameBucket_with_water = "물 한 양동이", DisplayNameLit_Candle = "불 붙은 초", DisplayNameFlour = "밀가루", DisplayNameA_Full_Kettle = "가득 찬 주전자", DisplayNameGravel_bag = "자갈 주머니", DisplayNameLighter = "라이터", DisplayNameMatches = "성냥", DisplayNameBlue_Paint = "파란색 페인트", DisplayNameBrown_Paint = "갈색 페인트", DisplayNameCyan_Paint = "녹청색 페인트", DisplayNameGreen_Paint = "녹색색 페인트", DisplayNameGrey_Paint = "회색 페인트", DisplayNameLight_Blue_Paint = "하늘색 페인트", DisplayNameLight_Brown_Paint = "연갈색 페인트", DisplayNameOrange_Paint = "주황색 페인트", DisplayNamePink_Paint = "분홍색 페인트", DisplayNamePurple_Paint = "보라색 페인트", DisplayNameTurquoise_Paint = "청록색 페인트", DisplayNameWhite_Paint = "흰색 페인트", DisplayNameYellow_Paint = "노란색 페인트", DisplayNameGas_Can = "기름통", DisplayNamePainkillers = "진통제", DisplayNameAnti_depressants = "항우울제", DisplayNameBeta_Blockers = "긴장 완화제", DisplayNameSleeping_Tablets = "수면제", DisplayNameSand_bag = "모래주머니", DisplayNameSugar = "설탕", DisplayNameTissue = "휴지", DisplayNameFlashlight = "손전등", DisplayNameWater_bottle = "물병", DisplayNameBowl_of_Water = "물 한 그릇", DisplayNameA_Mug_of_Water = "물 한 컵", DisplayNameA_Pot_of_Water = "물 한 냄비", DisplayNameVest = "조끼", DisplayNameSweater = "스웨터", DisplayNameBlouse = "블라우스", DisplayNamePants = "바지", DisplayNameSkirt = "치마", DisplayNameShoes = "신발", DisplayNameCrowbar = "쇠지렛대", DisplayNameFork = "포크", DisplayNameGolfclub = "골프 클럽", DisplayNameRolling_Pin = "밀대", DisplayNameScissors = "가위", DisplayNameSpoon = "숟가락", DisplayNameWet_Bath_Towel = "젖은 목욕 수건", DisplayNameBath_Towel = "목욕 수건", DisplayNameBandaid = "반창고", DisplayNameBandage = "붕대", DisplayNameBleach = "표백제", DisplayNamePlaying_Cards = "트럼프 카드", DisplayNameComb = "빗", DisplayNameDice = "주사위", DisplayNameDogfood = "개사료", DisplayNameLipstick = "립스틱", DisplayNameLocket = "로켓", DisplayNameMirror = "거울", DisplayNameRadio = "라디오", DisplayNameRazor = "면도기", DisplayNameString = "실", DisplayNameToy_Bear = "곰인형", DisplayNameVitamins = "비타민제", DisplayNameWallet = "지갑", DisplayNameWedding_Ring = "결혼 반지", DisplayNameWire = "철사", DisplayNameYoyo = "요요", DisplayNameBeef_Jerky = "육포", DisplayNameBerry = "베리", DisplayNameCandycane = "지팡이 사탕", DisplayNameCereal = "시리얼", DisplayNameDead_Rat = "죽은 쥐", DisplayNameOpen_Dogfood = "개봉된 개사료", DisplayNameIcecream = "아이스크림", DisplayNameLemon = "레몬", DisplayNameMilk = "우유", DisplayNameMushroom = "버섯", DisplayNameOnion = "양파", DisplayNameStrawberries = "딸기", DisplayNameDuffelbag = "더플 백", DisplayNamePlastic_Bag = "플라스틱 봉지", DisplayNameTote_Bag = "핸드백", DisplayNameSchoolbag = "책가방", DisplayNameNormal_Hiking_Bag = "중간 등산용 가방", DisplayNameBig_Hiking_Bag = "큰 등산용 가방", DisplayNameNewspaper = "신문지", DisplayNameBottle_with_Mayonnaise_(Half) = "마요네즈 병(반 차있음)", DisplayNameBottle_with_Mayonnaise_(Empty) = "마요네즈 병(비어 있음)",} Recipes
  9. Ecco l'ultima versione della traduzione italiana di PZ (22/09/17 - build 38.15 IWBUMS). Ovviamente, se qualcuno ha suggerimenti o trova errori me lo faccia sapere. Traduzione IWBUMS su Steam Workshop QUI Contributors: d00de Xadhoom Changelog Dropbox link to files ______________________________________________________________________________________
  10. First of all I have to say this is a fascinating game. It has all the specs i have always wanted in a game! So I would love to recommend this game to my south korean buddies but although there arent much stuff to read in the game they fear they would have difficulties playing the game because of the language. I'd love to help the devs out if they had any intentions to support Korean in the game..
  11. Hi! I love this game, but here is no hungarian translation, yet. I'm almost finished it, so I tought why not upload it? Context Menu - 100%Farming - 100%IG UI - 100%Moodles - 100%Survival Guide - 100%Tooltip - 100%UI - 100%Items - 100%Recipes - 100% Updated on: 07-08-2014 - Download link Contributors (Készítők) - sandor.baliko: Context Menu / Farming / IG UI/ Moodles / Survival Guide / Tooltip / UI / Items / Recipes- duckminator: Survival Guide
  12. Turkish Translation Translation is done. Errors: Character screen does not seem to be able to open unless XP_Health = "Can" line let untranslated as XP_Health = "Health". Whatever this line translated into, it causes crash on character screen. Even though the line has been translated as DisplayNameStrewberry_Seeds_Packet = "Çilek tohumu paketi", in-game, this item shows up as Strewberry Seeds Packet. Zip File (Dropbox): http://goo.gl/spU2cW (28th of Dec, 2013) (Changed the coding to ANSI) Contributors Main Screen Translation Notes Context Menu Translation Notes Farming Translation Notes Items Translation Notes Moodles Translation Notes Recipes Translation Notes Survival Guide Translation Notes Tooltip Translation Notes IG_UI Translation Notes
  13. Hello guys, Seems like no one was capable of creating translation to Czech, so here it is! Right now i'm doing translation only by myself, so it can contain some typos or mistakes. I'm not a superior professional translator, just a fan of PZ, so i'm sorry for that . Česky/Czech: Za tu dobu, co PZ existuje, tak se nikdo neměl k překladu této skvělé hry. Určitě si zaslouží rozšíření do podvědomí lidí a není lepším způsobem, než větší herní přístupností pomocí mateřštiny. Pokud se tu najde další Čech, kterého PZ baví, tak ať se tu klidně ozve a dodá svoje návrhy k zlepšení překladu. Files: CS-39-45-1.7z // Build 39 // 12.4.2018 (Zprávy o aktualizacích již nějakou dobu nepřidávám. Vždy ale změním datum u odkazu na soubor, když dojde k aktualizaci.)
  14. EDIT: As of January 8. 2014, the danish translation is again up to date. LATEST VERSION: https://www.dropbox.com/s/l0afstvmqfko918/DA.zip Contributor: A. Gade - IG_UI, UI, Contextmenu, Farming, Items, Moodles, Recipes, Survival Guide Progress: IG_UI 100% UI 100% ContextMenu 100% Farming 100% Items 100% Moodles 100% Recipes 100% Survival guide 100% Any danish speaking zomboid fans are of course very welcome to offer some criticism. We have a very context dependant language, and I might not have chosen the best words throughout. So please read the translations, and see if anything needs fixing. EDIT: And the spoiler tags are on - Thank you AkHolic EDIT: All done ...Jeg lod let på tå stå fordi jeg synes det har et komisk islæt.
  15. #Last updated: 21/05/2014 09:47 CET# EUROPEAN PORTUGUESE (build 28) Translation Files: -----> HERE <----- Contributors RidickuloPenedus The text beneath is outdated, for the most recent text files download the file at the top of this post Source : ContextMenu_PT = { ContextMenu_Destroy = "Destruir ", ContextMenu_Grab = "Agarrar ", ContextMenu_Sleep = "Dormir", ContextMenu_Fill = "Encher ", ContextMenu_Drink = "Beber", ContextMenu_Turn_Off = "Desligar", ContextMenu_Turn_On = "Ligar", ContextMenu_Climb_through = "Subir", ContextMenu_Add_sheet_rope = "Colocar corda de lençóis", ContextMenu_Remove_sheet_rope = "Retirar corda de lençóis", ContextMenu_Barricade = "Barricar", ContextMenu_Unbarricade = "Remover barricada", ContextMenu_Add_sheet = "Pendurar lençol", ContextMenu_Open_window = "Abrir janela", ContextMenu_Close_window = "Fechar janela", ContextMenu_Smash_window = "Partir janela", ContextMenu_Open_curtains = "Abrir cortinas", ContextMenu_Close_curtains = "Fechar cortinas", ContextMenu_Remove_curtains = "Tirar cortinas", ContextMenu_Open_door = "Abrir porta", ContextMenu_Close_door = "Fechar porta", ContextMenu_Orders = "Ordens", ContextMenu_Follow_me = "Segue-me", ContextMenu_Team_up = "Guarda", ContextMenu_Team_up = "Fica", ContextMenu_Team_up = "Aproxima-te", ContextMenu_Walk_to = "Ir para", ContextMenu_Grab_one = "Levar um", ContextMenu_Grab_half = "Levar metade", ContextMenu_Grab_all = "Levar tudo", ContextMenu_Grab = "Levar", ContextMenu_Put_in_Container = "Guardar", ContextMenu_Equip_on_your_Back = "Pôr ás costas", ContextMenu_Eat = "Comer", ContextMenu_Equip_Primary = "Equipar na mão primária", ContextMenu_Equip_Secondary = "Equipar na mão auxiliar", ContextMenu_Reload = "Recarregar", ContextMenu_Pour_into = "Despejar para ", ContextMenu_Pour_on_Ground = "Despejar no chão", ContextMenu_Take_pills = "Tomar comprimidos", ContextMenu_Read = "Ler", ContextMenu_Wear = "Vestir", ContextMenu_Unequip = "Desequipar", ContextMenu_Apply_Bandage = "Colocar penso", ContextMenu_Dry_myself = "Secar-me", ContextMenu_Drop = "Largar", ContextMenu_Full = "Cheio", ContextMenu_Dig = "Escavar", ContextMenu_Fertilize = "Fertilizar", ContextMenu_Sow_Seed = "Semear", ContextMenu_Info = "Informação", ContextMenu_Remove = "Remover", ContextMenu_Water = "Água", ContextMenu_Treat_Problem = "Tratar de problemas", ContextMenu_Seeds = "Sementes", ContextMenu_Harvest = "Colher", ContextMenu_Keep = "Guardar ", ContextMenu_Smoke = "Fumar", ContextMenu_Chop_Tree = "Cortar árvore" -- Crafting menu ContextMenu_Door = "Porta", ContextMenu_Stairs = "Escadas", ContextMenu_Floor = "Chão", ContextMenu_Bar = "Bar", ContextMenu_Furniture = "Mobília", ContextMenu_Fence = "Cerca", ContextMenu_Wooden_Stake = "Estaca (madeira)", ContextMenu_Barbed_Fence = "Cerca de Arame farpado", ContextMenu_Wooden_Fence = "Cerca (madeira)", ContextMenu_Sang_Bag_Wall = "Muro de sacos de areia", ContextMenu_Gravel_Bag_Wall = "Muro de sacos de gravilha", ContextMenu_Wooden_Wall = "Parede (madeira)", ContextMenu_Wooden_Pillar = "Pilar (madeira)", ContextMenu_Windows_Frame = "Janela", ContextMenu_Wooden_Floor = "Piso (madeira)", ContextMenu_Wooden_Crate = "Caixote (madeira)", ContextMenu_Table = "Mesa", ContextMenu_Small_Table = "Mesa pequena", ContextMenu_Large_Table = "Mesa grande", ContextMenu_Table_with_Drawer = "Mesa com gaveta", ContextMenu_Wooden_Chair = "Cadeira (madeira)", ContextMenu_Rain_Collector_Barrel = "Barril para recolher chuva", ContextMenu_Dark_Wooden_Stairs = "Escadas de madeira escura", ContextMenu_Brown_Wooden_Stairs = "Escadas (madeira)", ContextMenu_Light_Brown_Wooden_Stairs = "Escadas de madeira clara", ContextMenu_Wooden_Door = "Porta (madeira)", ContextMenu_Door_Frame = "Vão de porta", ContextMenu_Dismantle = "Desmantelar", ContextMenu_Build = "Construir", ContextMenu_Bar_Element = "Balcão", ContextMenu_Bar_Corner = "Esquina de balcão", ContextMenu_Plaster = "Estuque", ContextMenu_Paint = "Tinta", ContextMenu_Blue = "Azul", ContextMenu_Brown = "Castanho", ContextMenu_Cyan = "Ciano", ContextMenu_Green = "Verde", ContextMenu_Grey = "Cinzento", ContextMenu_Light_Blue = "Azul claro", ContextMenu_Light_Brown = "Castanho claro", ContextMenu_Orange = "Laranja", ContextMenu_Pink = "Cor-de-rosa", ContextMenu_Purple = "Roxo", ContextMenu_Turquoise = "Turquesa" ContextMenu_White = "Branco", ContextMenu_Yellow = "Amarelo", ContextMenu_Equip_Two_Hands = "Segurar com ambas as mãos", -- Camping menu ContextMenu_Build_a_fire = "Fazer fogueira", ContextMenu_Add_petrol = "Deitar gasolina", ContextMenu_Light_fire = "Acender fogueira", ContextMenu_Put_up_tent = "Montar tenda", ContextMenu_Take_down_tent = "Desmontar tenda", ContextMenu_Remove_fire = "Levar fogueira", ContextMenu_Put_out_fire = "Apagar fogo", ContextMenu_Add_fuel_to_fire = "Colocar mais lenha", ContextMenu_Sleep_in_tent = "Dormir na tenda", ContextMenu_Light_fire_with_kindling = "Acender fogueira com gravetos", ContextMenu_Light = "Acender", ContextMenu_Spill_Gravel = "Espalhar Gravilha", ContextMenu_Spill_Sand = "Espalhar Areia", ContextMenu_Spill_Dirt = "Espalhar Terra", ContextMenu_Take_some_sands = "Levar alguma areia", ContextMenu_Take_some_gravel = "Levar alguma gravilha", ContextMenu_Take_some_dirt = "Levar alguma terra", ContextMenu_Repair = "Reparar", ContextMenu_NameThisBag = "Dar nome a saco", ContextMenu_RenameBag = "Mudar nome de saco", ContextMenu_Lamp_on_Pillar = "Lanterna em poste", ContextMenu_RenameFood = "Mudar nome " } Translation Notes : Farming Source : Farming_PT = {-- Nome dos vegetais (tipo de semente) Farming_Carrots = "Cenouras", Farming_Broccoli = "Brócolos", Farming_Radishes = "Rabanete", Farming_Strawberry_plant = "Morangueiro", Farming_Tomato_Vine = "Tomate", Farming_Potatoes = "Batatas", Farming_Cabbages = "Repolho", -- fase de crescimento Farming_Seedling = "Rebentos", Farming_Young = "Verde", Farming_Ready_for_Harvest = "Pronto a colher", Farming_In_bloom = "Em flor", Farming_Seed-bearing = "Com semente", Farming_Receding = "A murchar", Farming_Rotten = "Podre", Farming_Destroyed = "Destruído", -- Texto de info agricola -- nome Farming_Plant_Information = "Informação sobre a planta", Farming_Current_growing_phase = "Fase de crescimento atual", Farming_Next_growing_phase = "Próxima fase de crescimento", Farming_Last_time_watered = "Regado pela ultima vez", Farming_Fertilized = "Fertilizado", Farming_Health = "Saúde", Farming_Disease = "Doença", Farming_Water_levels = "Nível de água", -- agua Farming_Well_watered = "Bem regado", Farming_Fine = "Bem", Farming_Thirsty = "Necessita de água", Farming_Dry = "Seco", Farming_Parched = "Ressequido", -- fase de crescimento Farming_Seedling = "Rebento", Farming_Fully_grown = "Maduro", Farming_Ready_to_harvest = "Pronto a colher", -- doença Farming_Mildew = "Bolor", Farming_Pest_Flies = "Pestilento", Farming_Devil_Water_Fungi = "Fungos", -- horas Farming_Hours = "Horas", -- vida Farming_Flourishing = "A florescer", Farming_Verdant = "Verdejante", Farming_Healthy = "Saudável", Farming_Sickly = "Doente", Farming_Stunted = "Atrofiada", } Translation Notes : Items Source : Items_PT = { DisplayNameCampfire_materials = "Material para fogueiras", DisplayNameStone = "Pedra", DisplayNameKindling = "Gravetos", DisplayNameKnotted_Wooden_Plank = "Tábua de madeira", DisplayNameSturdy_Stick = "Vara de madeira", DisplayNameFlint = "Pedra de isqueiro", DisplayNameSteel_Knuckle = "Soqueira", DisplayNameFlint_and_Steel = "Isqueiro artesanal", DisplayNameTent = "Tenda", DisplayNameTent_kit = "Kit de acampamento", DisplayNameTent_Peg = "Estaca da tenda", DisplayNameSeeding_Broccoli = "Brócolos", DisplayNameRadish = "Rabanete", DisplayNameStrawberry = "Morango", DisplayNameTomato = "Tomate", DisplayNamePotato = "Batata", DisplayNameCabbage = "Repolho", DisplayNameMilk_Package = "Pacote de leite", DisplayNameBacon = "Bacon", DisplayNameBacon_Rashers = "Tiras de bacon", DisplayNameBacon_Bits = "Bocados de bacon", DisplayNameBottle_with_Mayonnaise = "Maionese", DisplayNameWater_bottle = "Garrafa de água", DisplayNameBottle_with_Remoulade = "Garrafa de remoulade", DisplayNameBottle_with_Remoulade_Half = "Garrafa de remoulade (meia)", DisplayNameBottle_with_Remoulade_Empty = "Garrafa de remoulade (vazia)", DisplayNamePotato_Salad = "Salada de batata", DisplayNamePreparation_for_Potato_Salad = "Preparado para salada de batata", DisplayNamePotato_Salad_Vegetarian = "Salada de batata vegetariana", DisplayNamePreparation_for_Potato_Salad_Vegetarian = "Preparado para salada de batata vegetariana", DisplayNameBoring_Mixed_Salad = "Salada trivial", DisplayNameSimple_Mixed_Salad = "Salada simples", DisplayNameTasty_Mixed_Salad = "Salada saborosa", DisplayNamePreparation_for_Boring_Mixed_Salad = "Preparado de salada trivial ", DisplayNameCarrot_Seeds = "Sementes de cenoura", DisplayNameBroccoli_Seeds = "Sementes de brócolos", DisplayNameRadish_Seeds = "Sementes de rabanete", DisplayNameStrewberry_Seeds = "Sementes de Morango", DisplayNameTomato_Seeds = "Sementes de tomate", DisplayNamePotato_Seeds = "Sementes de batata", DisplayNameCabbage_Seeds = "Sementes de repolho", DisplayNameCarrot_Seeds_Packet = "Saco de sementes de cenoura", DisplayNameBroccoli_Seeds_Packet = "Saco de sementes de brócolos", DisplayNameRadish_Seeds_Packet = "Saco de sementes de rabanete", DisplayNameStrewberry_Seeds_Packet = "Saco de sementes de morango", DisplayNameTomato_Seeds_Packet = "Saco de sementes de tomate", DisplayNamePotato_Seeds_Packet = "Saco de sementes de batata", DisplayNameCabbage_Seeds_Packet = "Saco de sementes de repolho", DisplayNameTrowel = "Pá de jardinagem", DisplayNameSpade = "Pá", DisplayNameWatering_Can_Full = "Regador (cheio)", DisplayNameWatering_Can = "Regador", DisplayNameNPK_Fertilizer = "Fertilizante", DisplayNameEmpty_Fertilizer = "Fertilizante (vazio)", DisplayNameMildew_Spray = "Spray de sulfato", DisplayNameGardening_Spray_Can_Empty = "Borrifador de jardinagem", DisplayNameGardening_Spray_Can_Full = "Borrifador de jardinagem (cheio)", DisplayNameInsecticide_Spray = "Spray de insecticida", DisplayNameAxe = "Machado", DisplayNameBaseball_Bat = "Taco de baseball", DisplayNameNailed_Baseball_Bat = "Taco com pregos", DisplayNameButter_Knife = "Faca de manteiga", DisplayNameHammer = "Martelo", DisplayNameKitchen_Knife = "Faca de cozinha", DisplayNameMolotov_Cocktail = "Cocktail molotov", DisplayNameFrying_Pan = "Frigideira", DisplayNamePen = "Caneta", DisplayNamePencil = "Lápis", DisplayNamePistol = "Pistola", DisplayNamePlank = "Tábua", DisplayNameNailed_Plank = "Tábua com pregos", DisplayNamePoolcue = "Taco de bilhar", DisplayNameScrewdriver = "Chave de fendas", DisplayNameShotgun = "Caçadeira", DisplayNameSawn_Off_Shotgun = "Caçadeira de canos serrados", DisplayNameSledgehammer = "Marreta", DisplayNameBarbed_wire = "Arame farpado", DisplayNameBarricade = "Barricada", DisplayNameBelt = "Cinto", DisplayName9mm_Magazine = "Carregador de 9mm", DisplayNameBowl = "Tigela", DisplayNameBucket = "Balde", DisplayName9mm_Rounds = "Balas de 9mm", DisplayNameCandle = "Vela", DisplayNameCoffee = "Café em pó", DisplayNameBag_of_Concrete_Powder = "Saco de cimento", DisplayNameCrate = "Caixote", DisplayNameDoor = "Porta", DisplayNameWooden_Door_Frame = "Vão de porta de madeira", DisplayNameDoorknob = "Maçaneta", DisplayNameDrawer = "Gaveta", DisplayNameDoor_Hinge = "Dobradiça", DisplayNamePicture_of_Kate = "Foto da Kate", DisplayNameKettle = "Cafeteira", DisplayNameLog = "Toro", DisplayNameEmpty_Mug = "Caneca (vazia)", DisplayNameNails = "Pregos", DisplayNameEmpty_Notebook = "Caderno vazio", DisplayNamePaint_brush = "Trincha", DisplayNamePillow = "Almofada", DisplayNamePistol_Magazine = "Carregador de pistola", DisplayNameBag_of_Plaster_Powder = "Saco de estuque", DisplayNamePool_Ball = "bola de bilhar", DisplayNameEmpty_Pop_Bottle = "Garrafa de sumo (vazia)", DisplayNameCooking_Pot = "Panela", DisplayNameBandages = "Ligaduras", DisplayNameRoasting_Pan = "Assadeira", DisplayNameSaw = "Serra", DisplayNameSheet = "Lençol", DisplayNameSheet_of_Paper = "Folha de papel", DisplayNameSheet_Rope = "Corda de lençóis", DisplayNameShotgun_Shells = "Cartuchos de caçadeira", DisplayNameSock = "Meia", DisplayNameStairs_Piece = "Bloco de escadas", DisplayNameTea_Bag = "Saqueta de chã", DisplayNameCan_Opener = "Abre-latas", DisplayNameCanned_Beans = "Feijão enlatado", DisplayNameTuna = "Lata de Atum", DisplayNameWall_Piece = "Secção de Parede", DisplayNameEmpty_Bottle = "Garrafa (vazia)", DisplayNameWooden_Window_Frame = "Caixilho de janela (madeira)", DisplayNameBook = "Livro", DisplayNameCarpentry_for_Beginners = "Carpintaria para principiantes", DisplayNameCarpentry_for_Intermediates = "Carpintaria para novatos", DisplayNameAdvanced_Carpentry = "Carpintaria avançada", DisplayNameExpert_Carpentry = "Carpintaria profissional", DisplayNameMaster_Carpentry = "Mestre de carpintaria", DisplayNameCooking_for_Beginners = "Culinária para principiantes", DisplayNameCooking_for_Intermediates = "Culinária para novatos", DisplayNameAdvanced_Cooking = "Culinária avançada", DisplayNameExpert_Cooking = "Culinária profissional", DisplayNameMaster_Cooking = "Mestre da culinária", DisplayNameFarming_for_Beginners = "Agricultura para principiantes", DisplayNameFarming_for_Intermediates = "Agricultura para novatos", DisplayNameAdvanced_Farming = "Agricultura avançada", DisplayNameExpert_Farming = "Agricultura para profissionais", DisplayNameMaster_Farming = "Mestre da Agricultura", DisplayNameDoodle = "Desenho", DisplayNameJournal = "Diario", DisplayNameMagazine = "Revista", DisplayNamespaper = "Jornal", DisplayNameApple = "Maçã", DisplayNameBroccoli_Chicken_Casserole = "Frango na caçarola com brócolos", DisplayNameBanana = "Banana", DisplayNameBowl_of_Beans = "Tigela de feijão", DisplayNameBoring_Bowl_of_Soup = "Tigela de sopa trivial", DisplayNameBoring_Soup = "Sopa trivial", DisplayNameBread = "Pão", DisplayNameBroccoli = "Brócolos", DisplayNameButter = "Manteiga", DisplayNameCarrots = "Cenouras", DisplayNameCheese = "Queijo", DisplayNameCheese_Sandwich = "Sandes de queijo", DisplayNameChicken = "Frango", DisplayNameChocolate = "Chocolate", DisplayNameCigarettes = "Cigarros", DisplayNameComplex_Bowl_of_Soup = "Tigela de sopa gourmet", DisplayNameComplicated_Soup = "Sopa gourmet", DisplayNameChips = "Batatas fritas", DisplayNameCupcake = "Queque", DisplayNameEgg = "Ovo", DisplayNameGrilled_Cheese_Sandwich = "Tosta de queijo", DisplayNameHearty_Bowl_of_Soup = "Tigela de sopa rica", DisplayNameHearty_Soup = "Sopa rica", DisplayNameLollipop = "Chupa-chupa", DisplayNameHot_Cuppa = "Chávena", DisplayNameOpen_Can_of_Beans = "Lata de feijão aberta", DisplayNameOrange = "Laranja", DisplayNamePeanut_Butter = "Manteiga de amendoim", DisplayNamePeanut_Butter_Sandwich = "Sandes de manteiga de amendoim", DisplayNamePeas = "Ervilhas", DisplayNamePie = "Tarte", DisplayNamePop = "Sumo", DisplayNameOrange_Soda = "Sumo de laranja", DisplayNameInstant_Popcorn = "Pipocas instantâneas", DisplayNamePot_of_Soup = "Panela de sopa", DisplayNameDry_Ramen_Noodles = "Ramen seco", DisplayNameBowl_of_Ramen_Noodles = "Tigela de Ramen", DisplayNameSalmon = "Salmão", DisplayNameSimple_Bowl_of_Soup = "Tigela de sopa simples", DisplayNameSimple_Soup = "Sopa simples", DisplayNameBowl_of_Soup = "Tigela de sopa", DisplayNameSteak = "Bife", DisplayNameTV_Dinner = "Refeição congelada", DisplayNameTasty_Bowl_of_Soup = "Tigela de sopa saborosa", DisplayNameTasty_Soup = "Sopa saborosa", DisplayNameCanned_Soup = "Sopa enlatada", DisplayNameOpen_Tin_of_Tuna = "Lata de atum aberta", DisplayNameWatermelon = "Melancia", DisplayNameWatermelon_Slice = "Fatia de melancia", DisplayNameWatermelon_Chunks = "Pedaços de melancia", DisplayNameWhiskey_Bottle_full = "Garrafa de whisky (cheia)", DisplayNameWhiskey_Bottle_half = "Garrafa de whisky (meia)", DisplayNameWet_Dish_Towel = "Pano molhado", DisplayNameDish_Towel = "Pano", DisplayNameBattery = "Pilha", DisplayNameBucket_with_concrete = "Balde de cimento", DisplayNameBucket_with_plaster = "Balde de estuque", DisplayNameBucket_with_water = "Balde de água", DisplayNameLit_Candle = "Vela acesa", DisplayNameFlour = "Farinha", DisplayNameA_Full_Kettle = "Cafeteira cheia", DisplayNameGravel_bag = "Saco de gravilha", DisplayNameLighter = "Isqueiro", DisplayNameMatches = "Fósforos", DisplayNameBlue_Paint = "Tinta azul", DisplayNameBrown_Paint = "Tinta castanha", DisplayNameCyan_Paint = "Tinta ciano", DisplayNameGreen_Paint = "Tinta verde", DisplayNameGrey_Paint = "Tinta cinzenta", DisplayNameLight_Blue_Paint = "Tinta azul clara", DisplayNameLight_Brown_Paint = "Tinta castanha claro", DisplayNameOrange_Paint = "Tinta laranja", DisplayNamePink_Paint = "Tinta cor-de-rosa", DisplayNamePurple_Paint = "Tinta roxa", DisplayNameTurquoise_Paint = "Tinta turquesa", DisplayNameWhite_Paint = "Tinta branca", DisplayNameYellow_Paint = "Tinta amarela", DisplayNameGas_Can = "Jerrican de gasolina", DisplayNamePainkillers = "Analgésico", DisplayNameAnti_depressants = "Anti-depressivo", DisplayNameBeta_Blockers = "Ansiolitico", DisplayNameSleeping_Tablets = "Calmante", DisplayNameSand_bag = "Saco de areia", DisplayNameSugar = "Açúcar", DisplayNameTissue = "Lenço", DisplayNameFlashlight = "Lanterna", DisplayNameWater_bottle = "Garrafa de água", DisplayNameBowl_of_Water = "Tigela de água", DisplayNameA_Mug_of_Water = "Caneca de água", DisplayNameA_Pot_of_Water = "Panela de água", DisplayNameVest = "Colete", DisplayNameSweater = "Camisola", DisplayNameBlouse = "Blusa", DisplayNamePants = "Calças", DisplayNameSkirt = "Saia", DisplayNameShoes = "Sapatos", DisplayNameCrowbar = "Pé-de-cabra", DisplayNameFork = "Garfo", DisplayNameGolfclub = "Taco de golfe", DisplayNameRolling_Pin = "Rolo da massa", DisplayNameScissors = "Tesoura", DisplayNameSpoon = "Colher", DisplayNameWet_Bath_Towel = "Toalha de banho molhada", DisplayNameBath_Towel = "Toalha de banho", DisplayNameBandaid = "Penso", DisplayNameBandage = "Ligadura", DisplayNameBleach = "Lixívia", DisplayNamePlaying_Cards = "Baralho de cartas", DisplayNameComb = "Pente", DisplayNameDice = "Dado", DisplayNameDogfood = "Comida de cão", DisplayNameLipstick = "Batom", DisplayNameLocket = "Medalhão", DisplayNameMirror = "Espelho", DisplayNameRadio = "Radio", DisplayNameRazor = "Gilete", DisplayNameString = "Fio", DisplayNameToy_Bear = "Urso de peluche", DisplayNameVitamins = "Vitaminas", DisplayNameWallet = "Carteira", DisplayNameWedding_Ring = "Anel de casamento", DisplayNameWire = "Cabo", DisplayNameYoyo = "yo-yo", DisplayNameBeef_Jerky = "Carne seca", DisplayNameBerry = "Baga", DisplayNameCandycane = "Rebuçado", DisplayNameCereal = "Cereais", DisplayNameDead_Rat = "Rato morto", DisplayNameOpen_Dogfood = "Comida de cão aberta", DisplayNameIcecream = "Gelado", DisplayNameLemon = "Limão", DisplayNameMilk = "Leite", DisplayNameMushroom = "Cogumelo", DisplayNameOnion = "Cebola", DisplayNameStrawberry = "Morango", DisplayNameDuffelbag = "Mala de viagem", DisplayNamePlastic_Bag = "Saco de plástico", DisplayNameTote_Bag = "Mala", DisplayNameSchoolbag = "Mochila", DisplayNameNormal_Hiking_Bag = "Mochila de campismo", DisplayNameBig_Hiking_Bag = "Mochila de campismo grande", DisplayNameNewspaper = "Jornal", DisplayNameBottle_with_Mayonnaise_(Half) = "Frasco de maionese (meio)", DisplayNameBottle_with_Mayonnaise_(Empty) = "Frasco de maionese (vazio)", DisplayNameCorn = "Cereais", DisplayNameEggplant = "Beringela", DisplayNameLeek = "Alho porro", DisplayNameGrapes = "Uvas", DisplayNameThread = "Linha", DisplayNameNeedle = "Agulha", DisplayNameCube = "Cubo mágico", DisplayNameDough= "Massa", DisplayNameBakingTray= "Forma", DisplayNameRolled_Dough= "Massa enrolada", DisplayNameBaking_Tray_With_Bread= "Forma com pão", DisplayNameRope = "Corda", DisplayNameGlue = "Cola", DisplayNameBox_of_Nails = "Caixa de pregos", DisplayNameBox_of_Screws = "Caixa de parafusos", DisplayNameBox_of_9mm_Bullets = "Caixa de balas de 9mm", DisplayNameBox_of_Shotgun_Shells = "Caixa de cartucho de caçadeira", DisplayNameScrews = "Parafusos", DisplayNameDuctTape = "Fita-cola forte", DisplayNameBurger = "Hamburger", DisplayNamePizza = "Pizza", DisplayNameFries = "Batatas fritas", DisplayNamePancakes = "Panquecas", DisplayNameMeat_Patty = "Carne picada", DisplayNameWaffles = "Waffles", DisplayNameGarbage_Bag = "Saco de lixo", DisplayNameEmpty_Sand_bag = "Saco de areia (vazio)", DisplayNameDirt_bag = "Saco de terra", DisplayNameDuct_Tape = "Fita-cola forte", DisplayNameWood_glue = "Cola de madeira", DisplayNameTwine = "Cordel", DisplayNameTooth_paste = "Pasta de dentes", DisplayNameTooth_brush = "Escova de dentes", DisplayNameScotch_tape = "Fita-cola", DisplayNameDigital_Watch = "Relógio digital", } Translation Notes : IG_UI Source : IGUI_PT = { -- All the UI text used in game -- InventoryPane IGUI_invpanel_Type = "Tipo", IGUI_invpanel_Category = "Categoria", IGUI_invpanel_Pack = "Empacotar", IGUI_invpanel_unpack = "Desempacotar", IGUI_invpanel_drop_all = "Largar todos", IGUI_invpanel_drop_one = "Largar um", IGUI_invpanel_Nutrition = "Nutrição", IGUI_invpanel_Remaining = "Restante", IGUI_invpanel_Condition = "Condição", IGUI_invpanel_Cooking = "A cozinhar" IGUI_invpanel_Burning = "A queimar" IGUI_invpanel_Burnt = "Queimado" -- InventoryPage IGUI_invpage_Loot_all = "Levar tudo", -- Character Screen IGUI_char_Age = "Idade", IGUI_char_Sex = "Sexo", IGUI_char_Traits = "Atributos", IGUI_char_Favourite_Weapon = "Arma preferida", IGUI_char_Zombies_Killed = "Zombies mortos", IGUI_char_Survivor_Killed = "Sobreviventes mortos", IGUI_char_Survived_For = "Sobreviveu ", IGUI_char_Male = "Masculino", IGUI_char_Female = "Feminino", -- Health panel IGUI_health_Scratched = "Arranhado", IGUI_health_Wounded = "Ferido", IGUI_health_Bitten = "Mordido", IGUI_health_Bleeding = "A sangrar", IGUI_health_Bandaged = "Ligado", IGUI_health_Overall_Body_Status = "Estado", IGUI_health_zombified = "ZOMBIFICADO!", IGUI_health_ok = "OK", IGUI_health_Slight_damage = "Magoado", IGUI_health_Very_Minor_damage = "Pequenas escoriações", IGUI_health_Minor_damage = "Ferimentos ligeiros", IGUI_health_Moderate_damage = "Ferido", IGUI_health_Severe_damage = "Ferimentos graves", IGUI_health_Very_Severe_damage = "Ferimentos muito graves", IGUI_health_Crital_damage = "Estado crítico", IGUI_health_Highly_Crital_damage = "Altamente crítico", IGUI_health_Terminal_damage = "Terminal", IGUI_health_Deceased = "Morto", IGUI_health_Left_Hand = "Mão Esquerda", IGUI_health_Right_Hand = "Mão Direita", IGUI_health_Left_Forearm = "Antebraço esquerdo", IGUI_health_Right_Forearm = "Antebraço direito", IGUI_health_Left_Upper_Arm = "Braço esquerdo", IGUI_health_Right_Upper_Arm = "Braço direito", IGUI_health_Upper_Torso = "Tórax", IGUI_health_Lower_Torso = "Abdómen", IGUI_health_Head = "Cabeça", IGUI_health_Neck = "Pescoço", IGUI_health_Groin = "Virilhas", IGUI_health_Left_Thigh = "Anca esquerda", IGUI_health_Right_Thigh = "Anca direita", IGUI_health_Left_Shin = "Canela esquerda", IGUI_health_Right_Shin = "Canela direita", IGUI_health_Left_Foot = "Pé esquerdo", IGUI_health_Right_Foot = "Pé direito", IGUI_health_Unknown_Body_Part = "Parte do corpo desconhecida", -- Skills IGUI_skills_Multiplier = "Multiplicador", IGUI_XP_Next_skill_point = "Próximo ponto de habilidade", IGUI_XP_xp = " exp", IGUI_XP_Skill_point_available = "Pontos de habilidade disponíveis", IGUI_XP_Locked = "Bloqueado", IGUI_XP_UnLocked = "Desbloqueado", IGUI_XP_level = " Nível ", IGUI_XP_Skills = "Habilidades", IGUI_XP_Health = "Vida", IGUI_XP_Info = "Informação", -- Perks IGUI_perks_Combat = "Combate", IGUI_perks_Blunt = "Armas contundentes", IGUI_perks_Blade = "Armas perfurantes", IGUI_perks_Aiming = "Pontaria", IGUI_perks_Reloading = "Recarregar", IGUI_perks_Crafting = "Artes e ofícios", IGUI_perks_Carpentry = "Carpintaria", IGUI_perks_Cooking = "Culinária", IGUI_perks_Farming = "Agricultura", IGUI_perks_Agility = "Agilidade", IGUI_perks_Sprinting = "Rápido", IGUI_perks_Lightfooted = "Silencioso", IGUI_perks_Nimble = "Ágil", IGUI_perks_Sneaking = "Furtivo", -- Item category IGUI_ItemCat_Item = "Item", IGUI_ItemCat_Food = "Comida", IGUI_ItemCat_Drainable = "Esvaziavel", IGUI_ItemCat_Weapon = "Arma", IGUI_ItemCat_Clothing = "Roupa", IGUI_ItemCat_Container = "Contentor", IGUI_ItemCat_Literature = "Literatura", IGUI_perks_Fishing = "Pesca", IGUI_perks_Survivalist = "Sobrevivência", } Translation Notes : Main screen / Traits / Professions Source : UI_PT = { -- Main screen (lua) : UI_mainscreen_laststand = "ULTIMO REDUTO", UI_mainscreen_option = "OPÇÕES", UI_mainscreen_debug = "DEPURAR", UI_mainscreen_demoBtn = "DEMO!", UI_mainscreen_sandbox = "JOGO ABERTO", UI_mainscreen_survival = "SOBREVIVÊNCIA", UI_mainscreen_mods = "MODS", UI_mainscreen_online = "ENTRAR EM SERVIDOR", UI_mainscreen_scoreboard = "JOGADORES" UI_mainscreen_exit = "SAIR", -- Option screen (lua) UI_optionscreen_gameoption = "OPCÕES DE JOGO", UI_optionscreen_display = "VISUALIZAçãO", UI_optionscreen_fullscreen = "ECRã COMPLETO", UI_optionscreen_vsync = "Sincronia vertical", UI_optionscreen_videomemory = "Memória de vídeo ", UI_optionscreen_multicore = "Multi-núcleo ", UI_optionscreen_framerate = "Trancar Lock framerate ", UI_optionscreen_lighting = "Qualidade da luz", UI_optionscreen_lighting_fps = "Atualizações de luminosidade", UI_optionscreen_lighting_fps_tt = "Numero de atualizações de luz por segundo", UI_optionscreen_needreboot = "Necessita reiníciar", UI_optionscreen_shaders = "Shaders ", UI_optionscreen_shadersunsupported = "Não suportado pelo hardware", UI_optionscreen_resolution = "Resolução ", UI_optionscreen_zoom = "Permitir ampliação" UI_optionscreen_inventory_font = "Letra do inventario" UI_optionscreen_language = "Língua ", UI_optionscreen_keybinding = "CONTROLOS", UI_optionscreen_audio = "SOM / MUSICA" UI_optionscreen_sound_volume = "Volume do som" UI_optionscreen_music_volume = "Volume da musica" UI_optionscreen_controller = "CONTROLADOR / GAMEPAD", UI_optionscreen_controller_tip = "Verifica cada controlador que o jogo deve usar." UI_optionscreen_reloading = "Recarregar", UI_optionscreen_easy = "Fácil", UI_optionscreen_normal = "Normal", UI_optionscreen_hardcore = "Duro de roer", -- Map selecter (lua) UI_mapselecter_title = "ESCOLHE O MAPA DO JOGO ", UI_mapselecter_savename = "Nome: ", -- World screen (lua) UI_worldscreen_title = "SELECCIONA UM JOGO GUARDADO", UI_worldscreen_deletesave = "Tens a certeza que queres apagar este jogo?", -- login screen (lua) UI_loginscreen_desurakey = "Chave DESURA:", UI_loginscreen_username = "Utilizador:", UI_loginscreen_purchasemethod = "Método de compra: ", UI_loginscreen_desura = "Desura", UI_loginscreen_google = "Google Checkout/PayPal", UI_loginscreen_password = "Password: ", UI_loginscreen_login = "A LIGAR", UI_loginscreen_loginfailed = "ERRO de LIGACÃO", UI_loginscreen_loginsuccess = "LIGADO", -- characters creation (lua) UI_characreation_title = "PERSONALIZA O PERSONAGEM", UI_characreation_title2 = "Selecciona profissão e atributos", UI_characreation_forename = "Nome", UI_characreation_surname = "Sobrenome", UI_characreation_gender = "Sexo", UI_characreation_body = "Corpo", UI_characreation_bodytype = "Tipo de corpo", UI_characreation_hair = "Cabelo", UI_characreation_hairtype = "Tipo de cabelo", UI_characreation_color = "Cor", UI_characreation_beard = "Barba", UI_characreation_beardtype = "Tipo de barba", UI_characreation_addtrait = " + atributo", UI_characreation_removetrait = " - atributo", UI_characreation_pointToSpend = "Pontos restantes", UI_characreation_occupation = "Profissão", UI_characreation_availabletraits = "Atributos disponíveis", UI_characreation_choosentraits = "Atributos escolhidos", UI_characreation_description = "Descrição", UI_characreation_cost = "Custo", UI_charactercreation_needpoints = "Tens de equilibrar atributos positivos e negativos antes de começares a jogar", -- professions and Traits UI_prof_securityguard = "Segurança", UI_prof_constructionworker = "Construtor civil", UI_prof_parkranger = "Guarda-florestal", UI_prof_policeoff = "Policia", UI_prof_fireoff = "Bombeiro", UI_prof_unemployed = "Desempregado", UI_trait_axeman = "Machados", UI_trait_axemandesc = "Derruba portas com um machado ao dobro da velocidade.<br>Golpes de machado mais rápidos.", UI_trait_handy = "Habilidoso", UI_trait_handydesc = "Barrica-se mais depressa.", UI_trait_thickskinned = "Rijo", UI_trait_thickskinneddesc = "Reduz a chance de arranhões e mordidelas abrirem feridas.", UI_trait_patient = "Paciente", UI_trait_patientdesc = "Reduz a chance de se irritar.", UI_trait_shorttemper = "Temperamental", UI_trait_shorttemperdesc = "Irrita-se facilmente.", UI_trait_brooding = "Depressão", UI_trait_broodingdesc = "Recupera mais lentamente de maus humores.", UI_trait_brave = "Corajoso", UI_trait_bravedesc = "Reduz a chance de entrar em pânico.", UI_trait_cowardly = "Covarde", UI_trait_cowardlydesc = "Aumenta a chance de entrar em pânico.", UI_trait_clumsy = "Trapalhão", UI_trait_clumsydesc = "Faz mais barulho a andar.", UI_trait_graceful = "Gracioso", UI_trait_gracefuldesc = "Faz menos barulho a andar.", UI_trait_hypochon = "Hipocondríaco", UI_trait_hypochondesc = "Pode desenvolver sintomas de infecção sem estar infectado.", UI_trait_shortsigh = "Míope", UI_trait_shortsighdesc = "Vê mal ao longe.<br>Revela escuridão mais devagar", UI_trait_hardhear = "Surdo", UI_trait_hardheardesc = "Raio de percepção reduzido.<br>Alcance auditivo inferior.", UI_trait_keenhearing = "Audição apurada", UI_trait_keenhearingdesc = "Maior raio de percepção.", UI_trait_eagleeyed = "Olhos de águia", UI_trait_eagleeyeddesc = "Revela escuridão mais depressa.<br>Maior campo de visão.", UI_trait_heartyappetite = "Glutão", UI_trait_heartyappetitedesc = "Precisa de comer mais regularmente.", UI_trait_lighteater = "Magricela", UI_trait_lighteaterdesc = "Não precisa de comer tão regularmente.", UI_trait_athletic = "Atlético", UI_trait_athleticdesc = "Corre mais depressa.<br>Corre durante mais tempo sem se cansar.", UI_trait_overweight = "Obeso", UI_trait_overweightdesc = "Corre mais devagar.<br>Cansa-se mais depressa quando corre.", UI_trait_strong = "Forte", UI_trait_strongdesc = "Armas corpo-a-corpo empurram mais.<br>Pode carregar mais peso.", UI_trait_stout = "Robusto", UI_trait_stoutdesc = "Armas corpo-a-corpo empurram mais.<br>Pode carregar mais peso.", UI_trait_weak = "Fraco", UI_trait_weakdesc = "Armas corpo-a-corpo empurram menos.<br>Não pode carregar tanto peso.", UI_trait_feeble = "Lingrinhas", UI_trait_feebledesc = "Armas corpo-a-corpo empurram menos.<br>Não pode carregar tanto peso.", UI_trait_resilient = "Resistente", UI_trait_resilientdesc = "Resistente a doenças.<br>Zombifica mais devagar.", UI_trait_pronetoillness = "Frágil", UI_trait_pronetoillnessdesc = "Adoece facilmente.<br>Zombifica mais rapidamente.", UI_trait_lightdrink = "Abstinente", UI_trait_lightdrinkdesc = "Embebeda-se facilmente.", UI_trait_harddrink = "Estudante", UI_trait_harddrinkdesc = "Não se embebeda facilmente.", UI_trait_agoraphobic = "Agorafóbico", UI_trait_agoraphobicdesc = "Entra em pânico nos exteriores.", UI_trait_claustro = "Claustrofóbico", UI_trait_claustrodesc = "Entra em pânico nos interiores.", UI_trait_marksman = "Atirador", UI_trait_marksmandesc = "Pontaria melhorada.<br>Recarrega mais depressa.", UI_trait_nightowl = "Noctívago", UI_trait_nightowldesc = "Não precisa de dormir tanto.<br>Fica mais alerta durante o sono.", UI_trait_giftgab = "Rei da lábia", UI_trait_giftgabdesc = "Tem mais carisma.<br>Maior chance de conseguir favores de NPCs.", UI_trait_outdoorsman = "Vadio", UI_trait_outdoorsmandesc = "Não é afectado pelo mau tempo.<br>Melhor sentido de orientação.", UI_trait_lucky = "Sortudo", UI_trait_luckydesc = "A vezes, as coisas correm bem.", UI_trait_unlucky = "Azarado", UI_trait_unluckydesc = "O que pode correr mal, tipicamente corre.", -- various UI_btn_back = "RETROCEDER", UI_btn_save = "GUARDAR", UI_btn_next = "SEGUINTE", UI_btn_play = "JOGAR", UI_btn_delete = "APAGAR", UI_btn_new = "NOVO", UI_Yes = "Sim", UI_No = "Não", UI_High = "Alto", UI_Medium = "Médio", UI_Low = "Baixo", UI_Lowest = "O mais baixo", -- Last stand selecter (lua) UI_laststand_title = "ESCOLHE DESAFIO DESESPERADO", UI_characreation_random = "Aleatório", UI_ClickToSkip = "Carrega para avançar", UI_Loading = "A carregar.", UI_ConvertWorld = "A converter mundo para a nova versão, este processo pode demorar algum tempo quando se carrega uma salvaguarda antiga, pela primeira vez.", } Translation Notes : Moodles Source : Moodles_PT = { -- Moodle type : -- Endurance Moodles_endurance_lvl1 = "Cansado", Moodles_endurance_lvl2 = "Muito cansado", Moodles_endurance_lvl3 = "De rastos", Moodles_endurance_lvl4 = "Exausto", -- Heavy Load Moodles_heavyload_lvl1 = "Carga relativamente pesada", Moodles_heavyload_lvl2 = "Carga pesada", Moodles_heavyload_lvl3 = "Carga muito pesada", Moodles_heavyload_lvl4 = "Carga extremamente pesada", -- Angry Moodles_angry_lvl1 = "Irritado", Moodles_angry_lvl2 = "Chateado", Moodles_angry_lvl3 = "Zangado", Moodles_angry_lvl4 = "Furioso", -- Stress Moodles_stress_lvl1 = "Ansioso", Moodles_stress_lvl2 = "Agitado", Moodles_stress_lvl3 = "Stressado", Moodles_stress_lvl4 = "Pilha de nervos", -- Thirst Moodles_thirst_lvl1 = "Com sede", Moodles_thirst_lvl2 = "Sedento", Moodles_thirst_lvl3 = "Desidratado", Moodles_thirst_lvl4 = "A morrer de sede", -- Tired Moodles_tired_lvl1 = "Sonolento", Moodles_tired_lvl2 = "Cansado", Moodles_tired_lvl3 = "Muito cansado", Moodles_tired_lvl4 = "Exausto", -- Hungry Moodles_hungry_lvl1 = "Desconsolado", Moodles_hungry_lvl2 = "Com fome", Moodles_hungry_lvl3 = "Faminto", Moodles_hungry_lvl4 = "A morrer de fome", -- Panic Moodles_panic_lvl1 = "Amedrontado", Moodles_panic_lvl2 = "Com medo", Moodles_panic_lvl3 = "Em Panico", Moodles_panic_lvl4 = "Panico extremo", -- Sick Moodles_sick_lvl1 = "Enjoado", Moodles_sick_lvl2 = "Cólicas", Moodles_sick_lvl3 = "Doente", Moodles_sick_lvl4 = "Febril", -- Bored Moodles_bored_lvl1 = "Aborrecido", Moodles_bored_lvl2 = "Entediado", Moodles_bored_lvl3 = "Muito entediado", Moodles_bored_lvl4 = "A morrer de tédio", -- Unhappy Moodles_unhappy_lvl1 = "Amuado", Moodles_unhappy_lvl2 = "Triste", Moodles_unhappy_lvl3 = "Deprimido", Moodles_unhappy_lvl4 = "Esgotamento", -- Bleeding Moodles_bleeding_lvl1 = "A sangrar", Moodles_bleeding_lvl2 = "Hemorragia", Moodles_bleeding_lvl3 = "Hemorragia grave", Moodles_bleeding_lvl4 = "Grande perda de sangue", -- Wet Moodles_wet_lvl1 = "Húmido", Moodles_wet_lvl2 = "Molhado", Moodles_wet_lvl3 = "Ensopado", Moodles_wet_lvl4 = "Encharcado", -- Has a cold Moodles_hascold_lvl1 = "Congestionado", Moodles_hascold_lvl2 = "Espirros", Moodles_hascold_lvl3 = "Constipado", Moodles_hascold_lvl4 = "Gripado", -- Injured Moodles_injured_lvl1 = "Ferimentos ligeiros", Moodles_injured_lvl2 = "Ferido", Moodles_injured_lvl3 = "Ferimentos graves", Moodles_injured_lvl4 = "Ferimentos críticos", -- Pain Moodles_pain_lvl1 = "Dorido", Moodles_pain_lvl2 = "Com Dores", Moodles_pain_lvl3 = "A sofrer", Moodles_pain_lvl4 = "Em agonia", -- Drunk Moodles_drunk_lvl1 = "Tocado", Moodles_drunk_lvl2 = "Alegre", Moodles_drunk_lvl3 = "Bêbedo", Moodles_drunk_lvl4 = "Grande carroça", -- Dead Moodles_dead_lvl1 = "Morto", -- Zombified Moodles_zombie_lvl1 = "Zombie", -- Food eaten Moodles_foodeaten_lvl1 = "Satisfeito", Moodles_foodeaten_lvl2 = "Sem fome", Moodles_foodeaten_lvl3 = "Bem alimentado", Moodles_foodeaten_lvl4 = "Muito bem alimentado", -- Hyperthermia Moodles_hyperthermia_lvl1 = "Desconfortavelmente quente", Moodles_hyperthermia_lvl2 = "Demasiado quente", Moodles_hyperthermia_lvl3 = "Insolação", Moodles_hyperthermia_lvl4 = "Hipertermia", -- Hypothermia Moodles_hypothermia_lvl1 = "Fresquinho", Moodles_hypothermia_lvl2 = "Com frio", Moodles_hypothermia_lvl3 = "Gelado", Moodles_hypothermia_lvl4 = "Em hipotermia", -- Description of moodle -- Endurance Moodles_endurance_desc_lvl1 = "Descansa.", Moodles_endurance_desc_lvl2 = "Mal consegue correr.", Moodles_endurance_desc_lvl3 = "Mal consegue andar.", Moodles_endurance_desc_lvl4 = "Mal se consegue mexer.", -- Angry Moodles_angry_desc_lvl1 = "Um pouco mal humorado.", Moodles_angry_desc_lvl2 = "Muito mal humorado.", Moodles_angry_desc_lvl3 = "Nervoso.", Moodles_angry_desc_lvl4 = "Mortinho por andar á porrada.", -- Stress Moodles_stress_desc_lvl1 = "Agitado.", Moodles_stress_desc_lvl2 = "Inseguro.", Moodles_stress_desc_lvl3 = "Palmas suadas. Amedrontado.", Moodles_stress_desc_lvl4 = "Aterrado.", -- Thirsty Moodles_thirst_desc_lvl1 = "Boca seca.", Moodles_thirst_desc_lvl2 = "Com alguma sede.", Moodles_thirst_desc_lvl3 = "A desfalecer.", Moodles_thirst_desc_lvl4 = "Desesperado por água.", -- Tired Moodles_tired_desc_lvl1 = "Já dormia um bocadinho.", Moodles_tired_desc_lvl2 = "Atenção reduzida.", Moodles_tired_desc_lvl3 = "Atenção muito reduzida.", Moodles_tired_desc_lvl4 = "Em risco de cair para o lado.", -- Hungry Moodles_hungry_desc_lvl1 = "Já comia qualquer coisa.", Moodles_hungry_desc_lvl2 = "Força e recuperação reduzida.", Moodles_hungry_desc_lvl3 = "Força e recuperação muito reduzida.", Moodles_hungry_desc_lvl4 = "A perder vida gradualmente.", -- Panic Moodles_panic_desc_lvl1 = "Mantém-te calmo.", Moodles_panic_desc_lvl2 = "Pontaria reduzida.", Moodles_panic_desc_lvl3 = "Pontaria muito reduzida.", Moodles_panic_desc_lvl4 = "Pontaria e visão muito reduzidas.", -- Sickness Moodles_sick_desc_lvl1 = "Vai com calma.", Moodles_sick_desc_lvl2 = "Força e recuperação reduzida.", Moodles_sick_desc_lvl3 = "Força e recuperação muito reduzida.", Moodles_sick_desc_lvl4 = "Alto risco de morte.", -- Bored Moodles_bored_desc_lvl1 = "Entretém-te com alguma coisa.", Moodles_bored_desc_lvl2 = "Em risco de se tornar infeliz.", Moodles_bored_desc_lvl3 = "Risco elevado de se tornar infeliz.", Moodles_bored_desc_lvl4 = "Pode-se tornar infeliz a qualquer momento.", -- Unhappy Moodles_unhappy_desc_lvl1 = "Tenta melhor a tua disposição.", Moodles_unhappy_desc_lvl2 = "Procura aventura ou contacto humano.", Moodles_unhappy_desc_lvl3 = "Desolado pela tristeza e o desespero.", Moodles_unhappy_desc_lvl4 = "Arranja uma forma de esquecer a realidade.", -- Bleeding Moodles_bleed_desc_lvl1 = "Precisa de ligaduras.", Moodles_bleed_desc_lvl2 = "Força e velocidade reduzidos.", Moodles_bleed_desc_lvl3 = "Força e velocidade muito reduzidos.", Moodles_bleed_desc_lvl4 = "Morte iminente.", -- Wet Moodles_wet_desc_lvl1 = "Sai da chuva.", Moodles_wet_desc_lvl2 = "Velocidade moderadamente reduzida.", Moodles_wet_desc_lvl3 = "Velocidade reduzida. Risco de apanhar uma constipação.", Moodles_wet_desc_lvl4 = "Velocidade muito reduzida. Risco elevado de se constipar.", -- Has a cold Moodles_hasacold_desc_lvl1 = "Espirra de vez em quando.", Moodles_hasacold_desc_lvl2 = "Tem tendência a espirrar.", Moodles_hasacold_desc_lvl3 = "Espirra e tosse. Velocidade e recuperação reduzida.", Moodles_hasacold_desc_lvl4 = "Velocidade e recuperação muito reduzidos.", -- Injured Moodles_injured_desc_lvl1 = "Precisa de primeiros socorros.", Moodles_injured_desc_lvl2 = "Força e velocidade reduzidos.", Moodles_injured_desc_lvl3 = "Força e velocidade muito reduzidos.", Moodles_injured_desc_lvl4 = "Dificuldades em adormecer...", -- Pain Moodles_pain_desc_lvl1 = "Com algumas dores.", Moodles_pain_desc_lvl2 = "Velocidade e pontaria um pouco reduzidos.", Moodles_pain_desc_lvl3 = "Velocidade e pontaria reduzidos.", Moodles_pain_desc_lvl4 = "Velocidade e pontaria muito reduzidos.", -- Heavy load Moodles_heavyload_desc_lvl1 = "Demasiado peso.", Moodles_heavyload_desc_lvl2 = "Velocidade reduzida.", Moodles_heavyload_desc_lvl3 = "Velocidade muito reduzida.", Moodles_heavyload_desc_lvl4 = "Risco de magoar a coluna. Movimento prejudicado.", -- Drunk Moodles_drunk_desc_lvl1 = "Bebeu um pouco.", Moodles_drunk_desc_lvl2 = "Problemas de coordenação.", Moodles_drunk_desc_lvl3 = "Nenhuma coordenação.", Moodles_drunk_desc_lvl4 = "'ész u gahijo maish fixe 'keu conhess. 'Tá mesmo a bater mano. EU AMO-TE.'", -- Dead Moodles_dead_desc_lvl1 = "Elevado risco de se tornar comida de minhoca.", -- Zombified Moodles_zombified_desc_lvl1 = "Súbito desejo de comer miolos.", -- Food eaten Moodles_foodeaten_desc_lvl1 = "Pequeno aumento de força e recuperação.", Moodles_foodeaten_desc_lvl2 = "Aumento de força e recuperação", Moodles_foodeaten_desc_lvl3 = "Grande aumento de força e recuperação.", Moodles_foodeaten_desc_lvl4 = "Enorme Aumento de força e recuperação.", -- Hyperthermia Moodles_hyperthermia_desc_lvl1 = "Experimenta descansar num sitio menos exposto. Sede aumentada.", Moodles_hyperthermia_desc_lvl2 = "Sedento. Suado. Exposto ao sol por muito tempo.", Moodles_hyperthermia_desc_lvl3 = "Enjoado, incapaz de se concentrar e desesperado por líquidos.", Moodles_hyperthermia_desc_lvl4 = "A delirar e morte por exposição iminente.", -- Hypothermia Moodles_hypothermia_desc_lvl1 = "Está fresquinho aqui...", Moodles_hypothermia_desc_lvl2 = "Precisas de arranjar uma forma de aquecer.", Moodles_hypothermia_desc_lvl3 = "Corpo e mente afectados pelo frio. Saúde em risco.", Moodles_hypothermia_desc_lvl4 = "A delirar com o choque térmico. Elevado risco de morte.", } Translation Notes : Recipes Source : Recipe_PT { Recipe_Make_Campfire_Kit = "Fazer kit de fogueira", Recipe_GetSteelAndFlint = "Fazer isqueiro artesanal", Recipe_Make_Kindling = "Cortar gravetos", Recipe_Drill_Plank = "Furar tábua", Recipe_Make_Wooden_Stick = "Fazer vara de madeira", Recipe_Make_Tent_Kit = "Fazer kit de campismo", Recipe_Make_Mildew_Cure = "Fazer sulfato para os fungos", Recipe_Make_Flies_Cure = "Fazer sulfato para as pragas", Recipe_Open_Carrot_Seed_Packet = "Abrir saco de sementes de cenoura", Recipe_Open_Broccoli_Seed_Packet = "Abrir saco de sementes de brócolos", Recipe_Open_Radish_Seed_Packet = "Abrir saco de sementes de rabanetes", Recipe_Open_Strewberry_Seed_Packet = "Abrir saco de sementes de morango", Recipe_Open_Tomato_Seed_Packet = "Abrir saco de sementes de tomate", Recipe_Open_Potato_Seed_Packet = "Abrir saco de sementes de batata", Recipe_Open_Cabbage_Seed_Packet = "Abrir saco de sementes de repolho", Recipe_Craft_Spiked_Bat = "Fazer taco com pregos", Recipe_Sawn-off = "Canos serrados", Recipe_Craft_Spiked_Plank = "Fazer tábua com pregos", Recipe_Empty_Whisky_Bottle = "Garrafa de whisky (vazia)", Recipe_Rip_bandages = "Rasgar em ligaduras", Recipe_Saw_Logs = "Serrar toro", Recipe_Make_Pot_of_Soup = "Fazer uma panela de sopa", Recipe_Slice_Watermelon = "Fatiar melancia", Recipe_Smash_Watermelon = "Esmagar melancia", Recipe_Open_Canned_Beans = "Abrir feijão enlatado", Recipe_Open_Dog_Food = "Abrir comida de cão", Recipe_Make_Beans_Bowl = "Fazer uma tigela de feijão", Recipe_Make_Hot_Drink = "Fazer uma bebida quente", Recipe_Open_Canned_Tuna = "Abrir lata de atum", Recipe_Make_Bowl_of_Soup = "Fazer uma tigela de sopa", Recipe_Make_Ramen = "Fazer Ramen", Recipe_Light_Candle = "Acender vela", Recipe_Make_Cheese_Sandwich = "Fazer sandes de queijo", Recipe_Make_Grilled_Cheese_Sandwich = "Fazer tosta de queijo", Recipe_Make_Broccoli_Chicken_Casserole = "Fazer frango na caçarola", Recipe_Make_Boring_Soup = "Fazer sopa trivial", Recipe_Make_Simple_Soup = "Fazer sopa simples", Recipe_Make_Tasty_Soup = "Fazer sopa saborosa", Recipe_Make_Bowl_of_Soup = "Fazer uma tigela de sopa", Recipe_Remove_Battery = "Tirar pilhas", Recipe_Insert_Battery = "Meter pilhas", Recipe_Write_Journal = "Escrever diário", Recipe_Write_Doodle = "Fazer desenho", Recipe_Make_Plaster_Bucket = "Fazer balde de estuque", Recipe_Craft_Drawer = "Fazer gaveta", Recipe_Craft_Sheet_Rope = "Fazer corda de lençóis", Recipe_Make_Boring_Salad = "Fazer salada trivial", Recipe_Make_Simple_Salad = "Fazer salada simples", Recipe_Make_Tasty_Salad = "Fazer salada saborosa", Recipe_Make_Vegetarian_Potato_Salad = "Fazer salada de batata vegetariana", Recipe_Make_Potato_Salad = "Fazer salada de batata", Recipe_Open Nails_box = "Abrir caixa de pregos", Recipe_Open_Screws_box = "Abrir caixa de parafusos", Recipe_Open_9mm_Bullets_box = "Abrir caixa de munição", Recipe_Open_Shotgun_Shells_box = "Abrir caixa de munição", Recipe_Put_in_a_box = "Arrumar numa caixa", } Translation Notes : Survival Guide Source : SurvivalGuide_PT = {SurvivalGuide_entrie1title = "GUIA DE SOBREVIVÊNCIA #1 - CONTROLA-TE",SurvivalGuide_entrie1txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #1 - CONTROLA-TE <LINE> <IMAGE:media/ui/spiffo/control_yourself.png> <LINE> <SIZE:medium> Não vais sobreviver se não respirares fundo e aprenderes os básicos",SurvivalGuide_entrie1moreinfo = " <H1> MOVIMENTO <BR> <TEXT> Para te mexeres no Project Zomboid, usa as teclas WASD. <BR> <IMAGECENTRE:media/ui/tutimages/walkwasd.png> <LINE> " .. " Mantém premido SHIFT esquerdo para correr. <BR> <IMAGECENTRE:media/ui/tutimages/shiftrun.png> <LINE> <TEXT> Experimenta também o botão direito do rato para de moveres. O teu personagem vai-se mexer sempre na direcção do ponteiro: quanto mais longe estiver o ponteiro, mais depressa o personagem vai correr. <BR> <IMAGECENTRE:media/ui/tutimages/walkright.png> <LINE> <BR> <H1> ".. "COMBATE <BR> <TEXT> Para atacar um zombie, tens de primeiro manter premido CTRL para entrares em modo de combate. <BR> <IMAGECENTRE:media/ui/tutimages/combat1.png> <LINE> <TEXT> Para golpear com uma arma prime o botão esquerdo do rato. O golpe da arma vai ser sempre na direcção do cursor. Os melhores sobreviventes posicionam-se melhor com WASD, para facilitar a trituração de miolos de zombie".. " <BR> <IMAGECENTRE:media/ui/tutimages/combat2.png> <LINE> <TEXT> Para acertar na cabeça dos zombies larga o botão esquerdo do rato. Cuidado, tens de carregar os golpes – clicar desenfreadamente não te vai levar a lado nenhum. <BR> <IMAGECENTRE:media/ui/tutimages/combat3.png> <LINE> <TEXT> <BR> O modo de combate também pode ser usado para te moveres sorrateiramente, para tal mantém premida a tecla CTRL. Isto é recomendado se não quiseres chamar a atenção.. <BR> <H1> INTERACÇÃO <BR> ".. "<H2> MOUSE CLICKS <BR> <TEXT> Podes interagir com objectos clicando neles com o botão do lado esquerdo. Isto pode ser usado para abrir portas, janela ou armários. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/clickdoor.png> <LINE> <TEXT> ".. "<H2> TECLA CONTEXTUAL <BR> <TEXT> Outra forma de interagir é a tecla E. Isto permite interagir com objectos sem sair do modo de combate. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/contextdoor.png> <LINE> Utiliza este método para te defenderes facilmente de qualquer perigo que esteja do outro lado de uma porta. <BR> <TEXT> Manter o E premido permite também interacções secundárias – geralmente em momentos de desespero. Por exemplo, se quiseres saltar de uma janela enquanto estás a ser perseguido, mantém o E premido enquanto estás encostado à janela. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/contexthold.png> ".. " <LINE> <H2> MENU CONTEXTUAL <BR> <TEXT> Interacções detalhadas, como a criação novos utensílios é feito com o menu contextual, através do botão direito do rato. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/contextmenu.png> <LINE> <TEXT> ", SurvivalGuide_entrie2title = "GUIA DE SOBREVIVÊNCIA #2 - NÃO CORRAS",SurvivalGuide_entrie2txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #2 - NÃO CORRAS <LINE> <IMAGE:media/ui/spiffo/dontrun.png> <LINE> <SIZE:medium> Sobreviventes que se mexem rapidamente, morrem rapidamente.",SurvivalGuide_entrie2moreinfo = " <H1> SENTIDOS DOS ZOMBIES <BR> <TEXT> Os zombies, no modo de sobrevivência respondem a estímulos visuais e auditivos. <BR> <IMAGECENTRE:media/ui/tutimages/running.png> <LINE> <TEXT> Correr faz mais barulhos que caminhar. <BR> Tu corres mais que os zombies, mas não podes fugir para sempre. <BR> ".. " O bom sobrevivente tem como melhor amigo o CTRL esquerdo. Quando pressionado, entras em modo furtivo ou de combate. Surratear lentamente torna-te mais difícil de encontrar e reduz o barulho dos teus passos. Permite também virar mais depressa, para te certificares que não há ninguém a suspirar no teu cachaço. <BR> <IMAGECENTRE:media/ui/tutimages/sneak.png> <LINE> O Project Zomboid não é um concurso de popularidade. Mantém-te escondido nas sombras. Os zombies só te querem comer. Não estão interessados em abraços.", SurvivalGuide_entrie3title = "GUIA DE SOBREVIVÊNCIA #3 - PRECISÃO, MINHA GENTE!",SurvivalGuide_entrie3txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #3 - PRECISÃO, MINHA GENTE! <LINE> <IMAGE:media/ui/spiffo/be_precise.png> <LINE> <SIZE:medium> Estás a lutar contra os mortos vivos. Perfurar um cranio requer esforço! <LINE> <LINE> LEMBRA-TE: VAI À CARGA!",SurvivalGuide_entrie3moreinfo = " <H1> MECÃNICAS DE COMBATE <BR> <TEXT> Todas as armas fazem um valor predefinido de dano Contudo, esse dano é determinado pela tua habilidade e destreza. ...ou falta dela. <BR> <H2> PRECISÃO ".. " <BR> <TEXT> O poder esmaga-cra4nios de um golpe é também determinado pelo nível das tuas habilidades . Outro factor importante é, o tempo que carregaste o golpe. Tens de manter o botão esquerdo do rato premido durante uns segundos antes de golpear: Isto vai permitir que te concentres, apontes e mates o zombie num só golpe.<BR> Um golpe carregado faz muito mais dano que um golpe rápido. Nesta nova era de Zombalhanço clicar a sorte custa vidas! <BR> <H2> ALCANçE <BR> <TEXT> Alcance é outro dos factores a ter em conta – embora a distancia perfeita vá depender da arma que estás a usar. <BR> Geralmente, armas como o taco ou o machado beneficiam de ser usadas no limite do seu alcance. <BR> <IMAGECENTRE:media/ui/tutimages/combataxe1.png> <LINE> <BR> <IMAGECENTRE:media/ui/tutimages/combataxe2.png> <LINE> Armas como a faca, e outras armas pontiagudas, são mais eficientes com estucadas a curto alcance. Contudo...Não esperes muito da faca da manteiga. <BR> <IMAGECENTRE:media/ui/tutimages/combatknife.png> <LINE> ".. " <H2> ATACAR INIMIGOS CAíDOS <BR> <TEXT> A melhor maneira de re-matar uma pessoa morta é atirá-la para o chão – depois é só desfazer-lhe os miolos...ou o que resta deles. <BR> <IMAGECENTRE:media/ui/tutimages/combatknockdown.png> <LINE> Podes fazer isto com um golpe forte ou então empurrando-os. Empurrar acontece automaticamente quando um zombie está no alcance minimo da arma ou então quando estás desarmado <BR> Quando eles caem ao chão: os teus ataques são feitos na vertical. Será feito dano. E haverá miolos...muitos miolos. <BR> <IMAGECENTRE:media/ui/tutimages/combatgroundattack.png> <LINE> ",SurvivalGuide_entrie4title = "GUIA DE SOBREVIVÊNCIA #4 - áGUA é A SOLUça4O...HIC",SurvivalGuide_entrie4txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #4 - áGUA é A SOLUÇÃO...HIC <LINE> <IMAGE:media/ui/spiffo/drink_up.png> <LINE> <SIZE:medium> água limpa é vital para tua sobrevivência.",SurvivalGuide_entrie4moreinfo = " <H1> áGUA <BR> <TEXT> O abastecimento de água e electricidade não vai durar para sempre. Armazena garrafas de água se não quiseres ter uma surpresa desagradável mais à frente... <BR> O teu personagem vai beber água de qualquer recipiente no teu inventário automaticamente. <BR> Para beber ou encher uma garrafa, só tens de clicar com o botão do lado direito do rato em qualquer objecto/quadricula que tenha água. Lavatórios, banheiras, torneiras... essas coisas. <BR> <IMAGECENTRE:media/ui/tutimages/fillbottle.png> <LINE> ",SurvivalGuide_entrie5title = "GUIA DE SOBREVIVÊNCIA #5 - HABILIDOSO",SurvivalGuide_entrie5txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #5 - HABILIDOSO <LINE> <IMAGE:media/ui/spiffo/be_crafty.png> <LINE> <SIZE:medium> Os zombies partem portas e janelas! Quando em dúvida: Barrica-as!",SurvivalGuide_entrie5moreinfo = " <H1> Criação de objectos no inventário <BR> <TEXT> Para criar objectos no teu inventário, basta clicar com no botão do lado direito do rato em qualquer coisa que estejas a carregar. <BR> <IMAGECENTRE:media/ui/tutimages/craftingrecipe.png> <LINE> Vai aparecer tudo o que podes criar, combinando esse objecto com outras coisas que transportes contigo . <BR> Todos os conhecimentos médicos, culinários e de carpintaria que possuíres vão-te ajudar no apocalipse. <BR> <H1> BARRICADAS <BR> <TEXT> Podes criar barricadas clicando com o botão do lado direito do rato em portas e janelas - mas precisas de um martelo, tábuas e pregos no teu inventário <BR> <IMAGECENTRE:media/ui/tutimages/barricademenu.png> <LINE> Podes usar mais que uma tábua para fortalecer a barricada. <BR> <IMAGECENTRE:media/ui/tutimages/barricaded.png> <LINE> ".. " <H1> CARPINTARIA <BR> <TEXT>Eventualmente á medida que vais recolhendo materiais e te tornas mais habilidoso vais acabar por conseguir construir edifícios. Todos os construtores têm de ter um martelo no inventário. Basta clicares com o botão do lado direito do rato no chão para abrires o menu de construção. <BR> <IMAGECENTRE:media/ui/tutimages/carpentrymenu.png> <LINE> A partir daqui, podes criar qualquer peça de mobiliário que as tuas capacidades permitem. <BR> Uma vez seleccionado, surgirá uma representação transparente do móvel, que podes mover e colocar onde quiseres com o botão direito do rato. <BR> <IMAGECENTRE:media/ui/tutimages/placewall.png> <LINE> Não é um processo rápido. O Project Zomboid é um jogo que tenta ser realista e se já tiveste algum construtor em casa sabes que estas coisas levam o seu tempo. (Se te ajudar, fica a saber que podes criar chávenas de chá no jogo.). <BR> <IMAGECENTRE:media/ui/tutimages/wallbuilt.png> <LINE> Podes rodar os objectos criados com a tecla R. <BR> <IMAGECENTRE:media/ui/tutimages/flip.png> <LINE> LEMBRA-TE: quanto mais praticares, melhor te tornas a criar objectos. Quanto maior for o nível da habilidade melhor será a qualidade do objecto e a sua utilidade.", SurvivalGuide_entrie6title = "GUIA DE SOBREVIVÊNCIA #6 - FOGE DOS MIRONES",SurvivalGuide_entrie6txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #6 - FOGE DOS MIRONES <LINE> <IMAGE:media/ui/spiffo/peeping_toms.png> <LINE> <SIZE:medium> Podem estar mortos, mas conseguem ver através das janelas na mesma. <LINE> <LINE> Não há cortinas? Improvisa. ",SurvivalGuide_entrie6moreinfo = " <H1> OBSTRUI A VISÃO <BR> <TEXT> Um dos erros mais comum no apocalipse dos mortos vivos é deixar as cortinas abertas. Esquecer-se das cortinas abertas, convida os zombies da rua a virem jantar a tua casa. Prato do dia: O teu cérebro. <BR> Para fechar as cortinas ou os estores: usa o menu do botão direito do rato. <BR> <IMAGECENTRE:media/ui/tutimages/curtains.png> <LINE> Barricar janelas tem o mesmo efeito. <BR>Se não há cortinas nem tábuas, talvez possas pendurar outra coisa na janela? Experimenta!", SurvivalGuide_entrie7title = "GUIA DE SOBREVIVÊNCIA #7 - ALIMENTA-TE BEM",SurvivalGuide_entrie7txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #7 - COZINHA TUDO <LINE> <IMAGE:media/ui/spiffo/cook_it_up.png> <LINE> <SIZE:medium> Intoxicação alimentar não tem piada. Muito menos durante o apocalipse. <LINE> <LINE> Uma refeição quente faz milagres.",SurvivalGuide_entrie7moreinfo = " <H1> CULINáRIA <BR> <TEXT> Bife, frango e outros alimentos têm de ser cozinhados antes de ser comidas. (Coisas de vídeo jogo...) <BR> Além de mais saudáveis, refeições cozinhadas são mais nutritivas e matam a fome por mais tempo. <BR> <IMAGECENTRE:media/ui/tutimages/cookingsoup.png> <LINE> <TEXT> Para cozinhar a comida, basta colocá-la num fogão ou um microondas - quiçá uma fogueira, nunca se sabe quando vais ter de fugir da cidade. <BR> <IMAGECENTRE:media/ui/tutimages/cookingoven.png> <LINE> Ligue os aparelhos com o botão direito do rato, e retire os alimentos cozinhados da janela de conteúdos, assim que estiverem prontos. Nunca te esqueças de desligar o aparelho. Nunca se sabe. <BR> <IMAGECENTRE:media/ui/tutimages/cookedsoup.png> <LINE> ".. " <H1> AGRICULTURA <BR> <TEXT> Para começares a produzir a tua própria comida, basta encontrares uma pá e umas sementes. Lavra e semeia a terra que que em breve te vai alimentar. <BR> <IMAGECENTRE:media/ui/tutimages/farming.png> <LINE> ".. " <H1> PROCURA <BR> <TEXT> Encontra bagas e outros frutos na natureza. <BR> <IMAGECENTRE:media/ui/tutimages/forrage.png> <LINE> <TEXT> " .." <H1> NÃO MORRAS <BR> <TEXT> Tenta não morrer.", SurvivalGuide_entrie8title = "GUIA DE SOBREVIVÊNCIA #8 - QUEM TUDO QUER, TUDO PERDE",SurvivalGuide_entrie8txt = " <CENTRE> <SIZE:medium> GUIA DE SOBREVIVÊNCIA DO ZOMBOID <LINE> <SIZE:large> #8 - QUEM TUDO QUER, TUDO PERDE <LINE> <IMAGE:media/ui/spiffo/packing.png> <LINE> <SIZE:medium> Gerir o inventário rápida e eficientemente poupa tempo e salva vidas !",SurvivalGuide_entrie8moreinfo = " <H1> SELECCIONAR <BR> <TEXT> Então como é que se procura, pega, larga e usa? é disto que nós percebemos no Project Zomboid ! <BR> A forma principal é arrastar e largar, podes também usar o botão do lado do lado direito do rato para chamar o menu contextual. <BR> <IMAGECENTRE:media/ui/tutimages/invrbtnselect.png> <LINE> " .. " Mantém o SHIFT esquerdo premido para seleccionar múltiplos objectos. <BR> <IMAGECENTRE:media/ui/tutimages/invshiftselect.png> <LINE> <TEXT> E porque não cometer uma loucura e usar uma caixa de selecção? <BR> <IMAGECENTRE:media/ui/tutimages/invsquareselect.png> <LINE> <BR> ".. " OU fazer duplo clique para pegar imediatamente num objecto? OU, usar o botão de contexto à direita do objecto seleccionado. <BR> <IMAGECENTRE:media/ui/tutimages/invctxbtn.png> <LINE> <TEXT> Ah! Sim e há o botão 'Levar tudo' caso estejas tão entusiasmado que queres levar TUDO contigo" . <LINE> ".. " <H1> GLóRIA AOS SACOS <BR> <TEXT> Sacos e mochilas são importantes. Ajudam-te a carregar coisas. <BR> Para equipar um e por lá toda a tua tralha rapidamente: clica com o botão do lado direito e coloca-o na tua mão primária, secundária ou (se for uma mochila) às costas. ".. " <BR> O saco ou mochila vai aparecer no teu inventário - pronto para arrastares para lá os objectos que desejares. Mais importante ainda, os sacos reduzem o peso da carga. Permitindo assim que carregues mais coisas. Porreiro, não achas? <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/invbag.png> <LINE> ".. " <H1> NÃO ESQUECERáS AS TECLAS DE ATALHO <BR> <TEXT> As teclas de atalho são configuráveis no menu de opções, mas já temos algumas predefinidas. Yah...nós somos fixes a esse ponto. ".. " <BR> 1 : Equipa a melhor arma corpo-a-corpo. " .." <BR> 2 : Equipa a melhor arma de fogo. (Não te esqueças do 'R' para recarregar!) " .." <BR> 3 : Equipa a melhor arma de apunhalar. " .." <BR> F : Equipa (e liga) a tua melhor fonte de luz. ",} Translation Notes : Tooltip Source : Tooltip_PT = { -- Dicas para items Tooltip_food_Uncooked = "Cru", Tooltip_food_Rotten = "Podre", Tooltip_food_Fresh = "Fresco", Tooltip_food_Cooked = "Cozinhado", Tooltip_food_Burnt = "Queimado", Tooltip_food_Hunger = "Fome", Tooltip_food_Thirst = "Sede", Tooltip_food_Fatigue = "Cansaço", Tooltip_food_Endurance = "Resistência", Tooltip_food_Stress = "Stress", Tooltip_food_Boredom = "Tédio", Tooltip_food_Unhappiness = "Infelicidade", Tooltip_food_Dangerous_uncooked = "Cru perigoso", Tooltip_tissue_tooltip = " Equipa para abafar espirros e tosse", Tooltip_item_Weight = "Peso", Tooltip_item_Temperature = "Temperatura", Tooltip_item_Fatigue = "Cansaço", Tooltip_weapon_Condition = "Condição", Tooltip_weapon_Repaired = "Reparado", Tooltip_weapon_Damage = "Dano" Tooltip_weapon_Unusable_at_max_exertion = "Impossível de usar cansado.", Tooltip_container_Capacity = "Capacidade", Tooltip_container_Weight_Reduction = "Redução de peso", Tooltip_literature_Boredom_Reduction = "Redução de tédio", Tooltip_literature_Stress_Reduction = "Redução de stress", Tooltip_literature_Number_of_Pages = "Número de páginas", Tooltip_item_TwoHandWeapon = "Eficácia máxima quando usado com as duas mãos", -- Dicas para items construidos Tooltip_craft_barElementDesc = "Um balcão, abastece-te de álcool ! ", Tooltip_craft_woodenStakeDesc = "Uma estaca de madeira, para segurar o arame farpado ", Tooltip_craft_Needs = "Necessita", Tooltip_craft_barbedFenceDesc = "Uma cerca de arame farpado, reduz movimento e pode arranhar ", Tooltip_craft_woodenFenceDesc = "Uma cerca de madeira ", Tooltip_craft_sandBagDesc = "Um muro de sacos de areia ", Tooltip_craft_gravelBagDesc = "Um muro de sacos de gravilha ", Tooltip_craft_woodenWallDesc = "Uma parede de madeira simples, pode ser barricada, revestida e pintada ", Tooltip_craft_woodenPillarDesc = "Um simples pilar de madeira ", Tooltip_craft_woodenFrameDesc = "Um caixilho de janela simples, pode ser barricado, revestido e pintado ", Tooltip_craft_woodenFloorDesc = "Um piso de madeira simples ", Tooltip_craft_woodenCrateDesc = "Um caixote de madeira, podes guardar aqui as tuas coisas ", Tooltip_craft_smallTableDesc = "Uma mesa pequena ", Tooltip_craft_largeTableDesc = "Uma mesa grande ", Tooltip_craft_tableDrawerDesc = "Uma mesa com uma gaveta para guardar as tuas coisas ", Tooltip_craft_woodenChairDesc = "Uma cadeira de madeira ", Tooltip_craft_rainBarrelDesc = "Um barril para recolher água da chuva ", Tooltip_craft_stairsDesc = "Escadas ", Tooltip_craft_woodenDoorDesc = "Uma porta simples, tem de ser colocada num vão de porta ", Tooltip_craft_doorFrameDesc = "Um vão de porta, é preciso para fazer uma porta, pode ser revestido ", Tooltip_Painkillers = "Alivia a dor", Tooltip_PillsAntidepressant = "Reduz a infelicidade ao longo do tempo", Tooltip_PillsBetablocker = "Reduz o pânico", Tooltip_PillsSleeping = "Deixa sonolento", Tooltip_Vitamins = "Reduz cansaço", Tooltip_potentialRepair = "Pode reparar :", Tooltip_chanceSuccess = "Probabilidade de sucesso :", Tooltip_broken = "Estragado ", Tooltip_never = "nunca", } Translation Notes :
  16. Traducción de Project Zomboid al español >>> Steam Workshop <<< >>> [Build 40.36] Traducción Español 19-11-18 <<< [Descomprimir el contenido del archivo en "\Steam\SteamApps\common\ProjectZomboid\media\lua\shared\Translate\" sobrescribiendo los archivos] Última actualización 19-11-18 (Build 40.36) Añadidas nuevas traducciones. NOTA: falta contenido que se irá añadiendo a medida que esté disponible para traducir. Historial reciente de cambios Autor
  17. https://www.dropbox.com/s/uj5co0ik4zcrec9/PL_build_32_4_fix_1.rar?dl=0 DOWNLOAD LINK BELOW Hello friends. The time has come. We have to put great effort, in order to translate this great game, to our beautiful language. So far i was working alone, but i'm eager to cooperate with fellow Polish players, to ensure, that the quality of Polish translation meet Steam standards. And of course, expectations of Polish players Feel free to discuss, suggest and criticize. So, let's get started. Contributors: Adios_1984 Lord_Venom Szary_Optymista Geras Context menu: ContextMenu_PL = { ContextMenu_Add_bait = "Podłóż przynętę", ContextMenu_Add_fuel_to_fire = "Dorzuć opału", ContextMenu_Add_petrol = "Polej benzyną", ContextMenu_Add_sheet = "Zawieś prześcieradło", ContextMenu_Add_sheet_rope = "Zawieś linę z prześcieradła", ContextMenu_Apply_Bandage = "Zabandażuj", ContextMenu_Bar = "Bar", ContextMenu_Bar_Corner = "Róg baru", ContextMenu_Bar_Element = "Element baru", ContextMenu_Barbed_Fence = "Ogrodzenie z drutu", ContextMenu_Barricade = "Zabarykaduj", ContextMenu_Bed = "Łóżko", ContextMenu_Blue = "Niebieski", ContextMenu_Bookcase = "Regał", ContextMenu_Brown = "Brązowy", ContextMenu_Brown_Wooden_Stairs = "Schody z brązowego drewna", ContextMenu_Build = "Buduj", ContextMenu_Build_a_fire = "Przygotuj miejsce na ognisko", ContextMenu_Check_Trap = "Sprawdź pułapkę", ContextMenu_Chop_Tree = "Zetnij drzewo" ContextMenu_Climb_over = "Przeskocz", ContextMenu_Climb_through = "Przejdź przez", ContextMenu_Close_curtains = "Zasuń zasłony", ContextMenu_Close_door = "Zamknij drzwi", ContextMenu_Close_window = "Zamknij okno", ContextMenu_Cyan = "Błękitny", ContextMenu_Dark_Wooden_Stairs = "Schody z ciemnego drewna", ContextMenu_Destroy = "Zniszcz: ", ContextMenu_Dig = "Kop", ContextMenu_Dismantle = "Rozmontuj", ContextMenu_Door = "Drzwi", ContextMenu_Door_Frame = "Framuga", ContextMenu_DoubleShelves = "Podwójna półka", ContextMenu_Drink = "Pij", ContextMenu_Drop = "Wyrzuć", ContextMenu_Dry_myself = "Wysusz się", ContextMenu_Eat = "Zjedz", ContextMenu_Equip_on_your_Back = "Załóż na plecy", ContextMenu_Equip_Primary = "Wyposaż jako główny", ContextMenu_Equip_Secondary = "Wyposaż jako dodatkowy", ContextMenu_Equip_Two_Hands = "Użyj oburącz", ContextMenu_Fence = "Ogrodzenie", ContextMenu_Fertilize = "Użyj nawozu", ContextMenu_Fill = "Napełnij: ", ContextMenu_Floor = "Podłoga", ContextMenu_Follow_me = "Za mną", ContextMenu_Forage = "Zbieraj", ContextMenu_Full = "Pełny", ContextMenu_Furniture = "Meble", ContextMenu_Grab = "Weź: ", ContextMenu_Grab = "Weź", ContextMenu_Grab_all = "Weź wszystko", ContextMenu_Grab_half = "Weź połowę", ContextMenu_Grab_one = "Weź jeden", ContextMenu_Gravel_Bag_Wall = "Ściana z worków ze żwirem" ContextMenu_Green = "Zielony", ContextMenu_Grey = "Szary", ContextMenu_Harvest = "Zbierz", ContextMenu_Info = "Informacja", ContextMenu_Insert_Propane_Tank = "Podłącz butlę z gazem" ContextMenu_Keep = "Posiadasz: ", ContextMenu_Lamp_on_Pillar = "Latarka na słupie", ContextMenu_Large_Table = "Duży stół", ContextMenu_Light = "Rozpal", ContextMenu_Light_Blue = "Jasnoniebieski", ContextMenu_Light_Brown = "Jasnobrązowy", ContextMenu_Light_Brown_Wooden_Stairs = "Schody z jasnobrązowego drewna", ContextMenu_Light_fire = "Rozpal ogień", ContextMenu_Light_fire_with_kindling = "Rozpal ogień podpałką", ContextMenu_Log_Wall = "Ściana z bali", ContextMenu_NameThisBag = "Nazwij torbę", ContextMenu_Open_curtains = "Rozsuń zasłony", ContextMenu_Open_door = "Otwórz drzwi", ContextMenu_Open_window = "Otwórz okno", ContextMenu_Orange = "Pomarańczowy", ContextMenu_Orders = "Rozkazy", ContextMenu_Paint = "Pomaluj", ContextMenu_PaintSign = "Namaluj coś", ContextMenu_Pink = "Różowy", ContextMenu_Place_Trap = "Załóż pułapkę", ContextMenu_Plaster = "Gipsuj", ContextMenu_Pour_into = "Przelej do: ", ContextMenu_Pour_on_Ground = "Wylej na ziemię", ContextMenu_Purple = "Purpurowy", ContextMenu_Put_in_Container = "Włóż do pojemnika", ContextMenu_Put_out_fire = "Zgaś ogień", ContextMenu_Put_up_tent = "Rozłóż namiot", ContextMenu_Rain_Collector_Barrel = "Beczka na deszczówkę", ContextMenu_Read = "Przeczytaj", ContextMenu_Reload = "Przeładuj", ContextMenu_Remove = "Usuń", ContextMenu_Remove_Bait = "Usuń przynętę", ContextMenu_Remove_curtains = "Zdejmij zasłony", ContextMenu_Remove_fire = "Zabierz materiały na ognisko" ContextMenu_Remove_Propane_Tank = "Wyjmij butlę z gazem" ContextMenu_Remove_sheet_rope = "Usuń linę z prześcieradła", ContextMenu_Remove_Trap = "Usuń pułapkę", ContextMenu_RenameBag = "Zmień nazwę torby", ContextMenu_RenameFood = "Przemianuj: ", ContextMenu_Repair = "Napraw: ", ContextMenu_Sang_Bag_Wall = "Ściana z worków z piaskiem", ContextMenu_Seeds = "Nasiona", ContextMenu_Shelves = "Półka", ContextMenu_Sign = "Drewniany znak", ContextMenu_Sleep = "Śpij", ContextMenu_Sleep_in_tent = "Śpij w namiocie", ContextMenu_Small_Table = "Mały stół", ContextMenu_SmallBookcase = "Mały regał", ContextMenu_Smash_window = "Wybij szybę", ContextMenu_Smoke = "Zapal", ContextMenu_Sow_Seed = "Zasiej nasiona", ContextMenu_Spill_Dirt = "Rozsyp Ziemię", ContextMenu_Spill_Gravel = "Rozsyp Żwir", ContextMenu_Spill_Sand = "Rozsyp Piasek", ContextMenu_Stairs = "Schody", ContextMenu_Table = "Stół", ContextMenu_Table_with_Drawer = "Stolik z szufladą", ContextMenu_Take_down_tent = "Złóż namiot", ContextMenu_Take_pills = "Zażyj tabletki", ContextMenu_Take_some_dirt = "Weź trochę ziemi", ContextMenu_Take_some_gravel = "Weź trochę żwiru", ContextMenu_Take_some_sands = "Weź trochę piasku", ContextMenu_Team_up = "Pilnuj", ContextMenu_Team_up = "Stwórz drużynę", ContextMenu_Team_up = "Zostań", ContextMenu_Treat_Problem = "Wylecz", ContextMenu_Turn_Off = "Wyłącz", ContextMenu_Turn_On = "Włącz", ContextMenu_Turquoise = "Turkusowy", ContextMenu_Unbarricade = "Zdejmij barykadę", ContextMenu_Unequip = "Przestań używać", ContextMenu_Walk_to = "Idź ", ContextMenu_Wall = "Ściana", ContextMenu_Water = "Podlej", ContextMenu_Wear = "Ubierz", ContextMenu_White = "Biały", ContextMenu_Windows_Frame = "Rama okna", ContextMenu_Wooden_Chair = "Krzesło z drewna", ContextMenu_Wooden_Crate = "Skrzynia z drewna", ContextMenu_Wooden_Door = "Drzwi z drewna", ContextMenu_Wooden_Fence = "Ogrodzenie z drewna", ContextMenu_Wooden_Floor = "Podłoga z drewna", ContextMenu_Wooden_Pillar = "Słup z drewna", ContextMenu_Wooden_Stake = "Drewniany palik", ContextMenu_Wooden_Wall = "Ściana z drewna", ContextMenu_Yellow = "Żółty", ContextMenu_Farming = "Uprawa roślin", ContextMenu_Eat_All = "Całość", ContextMenu_Eat_Half = "1/2", ContextMenu_Eat_Quarter = "1/4", ContextMenu_Move_To = "Przenieś do", ContextMenu_Unpack = "Wypakuj", ContextMenu_Fishing = "Łów ryby", ContextMenu_Place_Fishing_Net = "Zastaw sieć rybacką", ContextMenu_Place_Trap = "Zastaw pułapkę", ContextMenu_Add_Bait = "Podłóż przynętę", ContextMenu_Remove_Bait = "Zabierz przynętę" ContextMenu_Check_Trap = "Sprawdź pułapkę", ContextMenu_Remove_Trap = "Zabierz pułapkę", ContextMenu_Climb_Sheet_Rope = "Wejdź po linie z prześcieradeł", ContextMenu_Insert_Fuel = "Dodaj paliwa", ContextMenu_Remove_Battery = "Wyjmij baterię", ContextMenu_Grab_Corpse = "Podnieś zwłoki", ContextMenu_Burn_Corpse = "Spal zwłoki", ContextMenu_Add_Weapon_Upgrade = "Zamontuj ulepszenie", ContextMenu_Remove_Weapon_Upgrade = "Zdemontuj ulepszenie", ContextMenu_Read_Note = "Przeczytaj ", ContextMenu_Write_Note = "Napisz coś na ", ContextMenu_Create_From_Ingredient = "Zrób ", ContextMenu_Add_Ingredient = "Dodaj ", ContextMenu_From_Ingredient = "Z ", ContextMenu_Medical_Check = "Diagnoza medyczna", ContextMenu_Remove_Bandage = "Zdejmij bandaż", ContextMenu_Bandage = "Zabandażuj", ContextMenu_Disinfect = "Zdezynfekuj", ContextMenu_Stitch = "Zszyj", ContextMenu_Remove_Stitch = "Zdejmij szwy", ContextMenu_Remove_Glass = "Usuń szklany odłamek", ContextMenu_Splint = "Usztywnij", ContextMenu_Remove_Splint = "Zdejmij usztywnienie", ContextMenu_Remove_Bullet = "Usuń pocisk", ContextMenu_Clean_Burn = "Wyczyść oparzenie", ContextMenu_DestroyFloor = "Zniszcz podłogę", ContextMenu_EvolvedRecipe_Spice = " jako przyprawę", ContextMenu_EvolvedRecipe_Poison = " jako truciznę", ContextMenu_EvolvedRecipe_Soup = "Zupa", ContextMenu_EvolvedRecipe_Stew = "Gulasz", ContextMenu_EvolvedRecipe_Pie = "Placek", ContextMenu_EvolvedRecipe_Cake = "Ciasto", ContextMenu_EvolvedRecipe_Stir fry = "Stir fry", ContextMenu_EvolvedRecipe_Roasted Vegetables = "Pieczone warzywa", ContextMenu_EvolvedRecipe_Sandwich = "Kanapka", ContextMenu_EvolvedRecipe_Burger = "Burger", ContextMenu_EvolvedRecipe_Salad = "Sałatka", ContextMenu_EvolvedRecipe_RecipeName = "%2 %1 ", ContextMenu_EvolvedRecipe_and = "i", ContextMenu_FoodType_Meat = "z mięsem", ContextMenu_FoodType_Vegetables = "z warzywami", ContextMenu_FoodType_Fruits = "z owocami", ContextMenu_FoodType_Pasta = "z makaronem", ContextMenu_FoodType_Fish = "z ryb", ContextMenu_FoodType_Game = "z dziczyzną", ContextMenu_or = "albo", ContextMenu_Rest = "Odpocznij", ContextMenu_RemoveGrass = "Wyrwij trawę", ContextMenu_LockDoor = "Zaklucz drzwi", ContextMenu_UnlockDoor = "Otwórz zamek", ContextMenu_PutPadlock = "Załóż kłódkę", ContextMenu_PutCombinationPadlock = "Załóż kłódkę z zamkiem szyfrowym", ContextMenu_RemovePadlock = "Zdejmij kłódkę", ContextMenu_RemoveCombinationPadlock = "Zdejmij kłódkę z zamkiem szyfrowym", ContextMenu_CleanBlood = "Wyczyść krew" ContextMenu_EjectMagazine = "Wyjmij magazynek", ContextMenu_InsertMagazine = "Włóż magazynek", ContextMenu_Take = "Weź", ContextMenu_Wake_Other = "Obudź: %1", ContextMenu_RemoveBush = "Wyrwij krzak", ContextMenu_RemoveWallVine = "Wyrwij bluszcz", ContextMenu_WaterName = "Woda", ContextMenu_All = "Wszystkie", ContextMenu_One = "1", } Farming: Farming_PL = { -- vegetables name (type of seed) Farming_Carrots = "Marchewki", Farming_Broccoli = "Brokuły", Farming_Radishes = "Rzodkiewki", Farming_Strawberry_plant = "Krzak truskawek", Farming_Tomato_Vine = "Łodyga pomidora", Farming_Potatoes = "Ziemniaki", Farming_Cabbages = "Kapusta", -- growing phase Farming_Seedling = "Sadzonki", Farming_Young = "Kiełkujące", Farming_Ready_for_Harvest = "Do zbiorów", Farming_In_bloom = "Kwitnące", Farming_Seed-bearing = "Dające nasiona", Farming_Receding = "Przekwitłe", Farming_Rotten = "Zgniłe", Farming_Destroyed = "Zniszczone", -- farming info text -- title Farming_Plant_Information = "Informacje", Farming_Current_growing_phase = "Faza uprawy", Farming_Next_growing_phase = "Następna faza", Farming_Last_time_watered = "Ostatnio podlane", Farming_Fertilized = "Nawóz", Farming_Health = "Zdrowe", Farming_Disease = "Choroba", Farming_Water_levels = "Poziom nawodnienia", -- water Farming_Well_watered = "Bardzo dobry", Farming_Fine = "Dobry", Farming_Thirsty = "Spragnione", Farming_Dry = "Suche", Farming_Parched = "Uschnięte", -- growing phase Farming_Seedling = "Sadzonka", Farming_Fully_grown = "W pełni wyrośnięte", Farming_Ready_to_harvest = "Do zbioru", -- disease Farming_Mildew = "Pleśń", Farming_Pest_Flies = "Szkodniki", Farming_Devil_Water_Fungi = "Grzyby czarciej wody", -- hours Farming_Hours = "Godzin", -- health Farming_Flourishing = "Kwitnące", Farming_Verdant = "Zieloniutkie", Farming_Healthy = "Zdrowe", Farming_Sickly = "Chorowite", Farming_Stunted = "Skarłowaciałe", Farming_Tooltip_MinWater = "Min. wody: ", Farming_Tooltip_MaxWater = "Max. wody: ", Farming_Tooltip_TimeOfGrow = "Średni czas wzrostu: ", Farming_Tooltip_AverageWater = "Średni poziom wody: ", Farming_Tooltip_RequiredSeeds = "Wymagane nasiona: ", Farming_Strawberry plant = "Truskawka", Farming_Tomato = "Pomidor", Farming_Plowed_Land= "Grządka", } IGUI: IGUI_PL = { IGUI_char_Age = "Wiek", IGUI_char_Favourite_Weapon = "Ulubiona broń", IGUI_char_Female = "Kobieta", IGUI_char_Male = "Mężczyzna", IGUI_char_Sex = "Płeć", IGUI_char_Survived_For = "Przeżyto: ", IGUI_char_Survivor_Killed = "Zabici ocalali", IGUI_char_Traits = "Cechy", IGUI_char_Zombies_Killed = "Zabite zombie", IGUI_health_Bandaged = "Zabandażowane", IGUI_health_Bitten = "Ugryzienie", IGUI_health_Bleeding = "Krwawienie", IGUI_health_Crital_damage = "Ciężkie obrażenia", IGUI_health_Deceased = "Zgon", IGUI_health_Groin = "Krocze", IGUI_health_Head = "Głowa", IGUI_health_Highly_Crital_damage = "Krytyczne obrażenia", IGUI_health_Left_Foot = "Lewa stopa", IGUI_health_Left_Forearm = "Lewe przedramię", IGUI_health_Left_Hand = "Lewa ręka", IGUI_health_Left_Shin = "Lewe podudzie", IGUI_health_Left_Thigh = "Lewe udo", IGUI_health_Left_Upper_Arm = "Lewe ramię", IGUI_health_Lower_Torso = "Brzuch", IGUI_health_Minor_damage = "Małe obrażenia", IGUI_health_Moderate_damage = "Średnie obrażenia", IGUI_health_Neck = "Szyja", IGUI_health_ok = "OK", IGUI_health_Overall_Body_Status = "Ogólny stan zdrowia", IGUI_health_Right_Foot = "Prawa stopa", IGUI_health_Right_Forearm = "Prawe przedramię", IGUI_health_Right_Hand = "Prawa ręka", IGUI_health_Right_Shin = "Prawe podudzie", IGUI_health_Right_Thigh = "Prawe udo", IGUI_health_Right_Upper_Arm = "Prawe ramię", IGUI_health_Scratched = "Zadrapanie", IGUI_health_Severe_damage = "Poważne obrażenia", IGUI_health_Slight_damage = "Znikome obrażenia", IGUI_health_Terminal_damage = "Śmiertelne obrażenia", IGUI_health_Unknown_Body_Part = "Nieznana część ciała", IGUI_health_Upper_Torso = "Klatka piersiowa", IGUI_health_Very_Minor_damage = "Bardzo małe obrażenia", IGUI_health_Very_Severe_damage = "Bardzo poważne obrażenia", IGUI_health_Wounded = "Rana", IGUI_health_zombified = "ZOMBIFIKACJA!", IGUI_invpage_Loot_all = "Weź wszystko", IGUI_invpanel_Burning = "Przypalanie" IGUI_invpanel_Burnt = "Spalony" IGUI_invpanel_Category = "Kategoria", IGUI_invpanel_Condition = "Stan", IGUI_invpanel_Cooking = "Gotowanie" IGUI_invpanel_drop_all = "Wyrzuć wszystko", IGUI_invpanel_drop_one = "Wyrzuć jeden", IGUI_invpanel_Nutrition = "Pożywność", IGUI_invpanel_Pack = "Zapakuj", IGUI_invpanel_Remaining = "Pozostało", IGUI_invpanel_Type = "Typ", IGUI_invpanel_unpack = "Wypakuj", IGUI_ItemCat_Clothing = "Odzież", IGUI_ItemCat_Container = "Pojemniki", IGUI_ItemCat_Drainable = "Zużywalne", IGUI_ItemCat_Food = "Jedzenie", IGUI_ItemCat_Item = "Przedmioty", IGUI_ItemCat_Literature = "Literatura", IGUI_ItemCat_Weapon = "Broń", IGUI_ItemCat_WeaponPart = "Części broni", IGUI_perks_Agility = "Zręczność", IGUI_perks_Aiming = "Celowanie", IGUI_perks_Blade = "Ostrza", IGUI_perks_Blunt = "Obuchy", IGUI_perks_Carpentry = "Stolarstwo", IGUI_perks_Combat = "Walka", IGUI_perks_Cooking = "Gotowanie", IGUI_perks_Crafting = "Rzemiosło", IGUI_perks_Farming = "Uprawa roślin", IGUI_perks_Fishing = "Wędkarstwo", IGUI_perks_Foraging = "Zbieractwo", IGUI_perks_Lightfooted = "Ciche chodzenie", IGUI_perks_Nimble = "Zwinność", IGUI_perks_Reloading = "Przeładowywanie", IGUI_perks_Sneaking = "Skradanie", IGUI_perks_Sprinting = "Bieganie", IGUI_perks_Survivalist = "Przetrwanie", IGUI_perks_Trapping = "Stawianie pułapek", IGUI_skills_Multiplier = "Mnożnik: %1", IGUI_XP_Health = "Zdrowie", IGUI_XP_Info = "Informacje", IGUI_XP_level = " poziom ", IGUI_XP_Locked = "Zablokowane", IGUI_XP_Next_skill_point = "Następny punkt: ", IGUI_XP_Skill_point_available = "Dostępne punkty: ", IGUI_XP_Skills = "Umiejętności", IGUI_XP_UnLocked = "Odblokowane", IGUI_XP_xp = " xp", IGUI_perks_Doctor = "Pierwsza pomoc", IGUI_perks_Accuracy = "Celność", IGUI_perks_Guard = "Garda", IGUI_perks_Maintenance = "Konserwacja", IGUI_ItemCat_Ammo = "Amunicja", IGUI_health_RightClickTreatement = "Klikając PPM na ranie otworzysz okno leczenia", IGUI_health_Severe = "Ciężki", IGUI_health_Moderate = "Średni", IGUI_health_Good = "Dobry", IGUI_health_NeedCleaning = "Wymaga wyczyszczenia", IGUI_health_NeedTime = "Potrzeba czasu", IGUI_health_DeepWound = "Głęboka rana", IGUI_health_Fracture = "Złamanie", IGUI_health_Splinted = "Usztywniona", IGUI_health_DirtyBandage = "Brudny bandaż", IGUI_health_Infected = "Infekcja", IGUI_health_LodgedBullet = "Tkwiący pocisk", IGUI_health_LodgedGlassShards = "Tkwiący odłamek szkła", IGUI_Packing = "Pakowanie", IGUI_PuttingInContainer = "Odkładanie do pojemnika", IGUI_Unpacking = "Rozpakowywanie", IGUI_TakingFromContainer = "Zabieranie z pojemnika", IGUI_MovingToContainer = "Przekładanie do pojemnika", IGUI_Fish_Small = "Mały", IGUI_Fish_Medium = "Średni", IGUI_Fish_Big = "Duży", IGUI_Fish_Pike = "Szczupak", IGUI_Fish_Trout = "Pstrąg", IGUI_Fish_Bass = "Bass", IGUI_Fish_CatFish = "Sum", IGUI_Fish_Crappiefish = "Pomoxis", IGUI_Fish_PanFish = "Leszcz", IGUI_Fish_Perch = "Okoń", IGUI_Controller_TakeOverPlayer = "Przejmij kontrolę nad graczem 1", IGUI_Controller_AddNewPlayer = "Dodaj nowego gracza", IGUI_Controller_AddSavedPlayer = "Dodaj %1 %2", IGUI_Controller_Interact = "Interakcja", IGUI_Controller_Inventory = "Ekwipunek", IGUI_Controller_Loot = "Zabieranie przedmiotów", IGUI_Controller_RotateLeft = "Obrót w lewo", IGUI_Controller_RotateRight = "Obrót w prawo", IGUI_Sleep_Prompt = "Jak długo chcesz spać?", IGUI_Sleep_OneHour = "1 godzina", IGUI_Sleep_NHours = "%1 godzin", IGUI_Tutorial_MoreInfo = "Więcej informacji", IGUI_Tutorial_PressF1 = "Pamiętaj, że klawiszem F1 ponownie wyświetlisz poradnik.", IGUI_perks_Firearm = "Broń palna", IGUI_Gametime_SurvivedFor = "Przeżyłeś przez %1.", IGUI_Gametime_Sandbox = " sandbox", IGUI_Gametime_month = "miesiąc", IGUI_Gametime_hour = "godzina", IGUI_Gametime_year = "rok", IGUI_Gametime_day = "dzień", IGUI_Gametime_months = "miesięcy", IGUI_Gametime_hours = "godzin", IGUI_Gametime_years = "lat", IGUI_Gametime_days = "dni", IGUI_Gametime_minutes = "minut", IGUI_Gametime_secondes = "sekund", IGUI_Gametime_zombiesCount = " Zabiłeś %1 zombie.", IGUI_FoodNaming = "%1 %2", IGUI_ItemNaming = "%1 %2", IGUI_Sleep_NotTiredEnough = "Poziom zmęczenia jest za niski na sen.", IGUI_InventoryName = "%1 %2 ekwipunek", IGUI_health_Burned = "Poparzenie", IGUI_Pages = "Stron: ", IGUI_Tutorial_ShowGuide = "Wyświetl poradnik na początku gry", IGUI_health_playerHealth = "%1 zdrowie", IGUI_health_Stitched = "Zaszyta", IGUI_MP_InitMap = "Ładowanie mapy.", IGUI_MP_LoadWorld = "Ładowanie świata.", IGUI_MP_LoadTileDef = "Ładowanie tiledefinitions z dysku.", IGUI_MP_Checksum = "Przeprowadzanie sumy kontrolnej", IGUI_SetCode = "Ustaw szyfr", IGUI_EnterCode = "Wprowadź szyfr", IGUI_perks_Strength = "Siła", IGUI_perks_Fitness = "Kondycja", IGUI_XP_tooltipxp = "Doświadczenie: %1 / %2", IGUI_XP_tooltipxpboost = "Bonus doświadczenia: +%1", IGUI_ItemCat_Key = "Klucze", IGUI_Gametime_GameMode = "Rodzaj rozgrywki: %1", IGUI_Gametime_Beginner = "Pierwsza gra", IGUI_Gametime_Multiplayer = "Multiplayer", IGUI_Gametime_Survival = "Przetrwanie", IGUI_Gametime_Tutorial = "Tutorial", IGUI_KeyRingName = "Kółko na klucze %1 %2", IGUI_BackButton_Zoom = "Przybliżenie %1%", IGUI_BackButton_Play = "Graj", IGUI_BackButton_FF1 = "Przyspieszenie x 1", IGUI_BackButton_FF2 = "Przyspieszenie x 2", IGUI_BackButton_FF3 = "Przyspieszenie x 3", IGUI_BackButton_LastStand = "Obrona", } Moodles: Moodles_PL = { -- Moodle type : -- Endurance Moodles_endurance_lvl1 = "Średni wysiłek", Moodles_endurance_lvl2 = "Duży wysiłek", Moodles_endurance_lvl3 = "Nadmierny wysiłek", Moodles_endurance_lvl4 = "Wyczerpanie", -- Heavy Load Moodles_heavyload_lvl1 = "Znaczne obciążenie", Moodles_heavyload_lvl2 = "Duże obciążenie", Moodles_heavyload_lvl3 = "Ogromne obciążenie", Moodles_heavyload_lvl4 = "Skrajne obciążenie", -- Angry Moodles_angry_lvl1 = "Poirytowanie", Moodles_angry_lvl2 = "Rozdrażnienie", Moodles_angry_lvl3 = "Rozzłoszczenie", Moodles_angry_lvl4 = "Wściekłość", -- Stress Moodles_stress_lvl1 = "Niepokój", Moodles_stress_lvl2 = "Poruszenie", Moodles_stress_lvl3 = "W stresie", Moodles_stress_lvl4 = "Psychiczny wrak", -- Thirst Moodles_thirst_lvl1 = "Lekkie pragnienie", Moodles_thirst_lvl2 = "Pragnienie", Moodles_thirst_lvl3 = "Duże pragnienie", Moodles_thirst_lvl4 = "Umiera z pragnienia", -- Tired Moodles_tired_lvl1 = "Senność", Moodles_tired_lvl2 = "Zmęczenie", Moodles_tired_lvl3 = "Duże zmęczenie", Moodles_tired_lvl4 = "Zasypia na stojąco", -- Hungry Moodles_hungry_lvl1 = "Burczy w brzuchu", Moodles_hungry_lvl2 = "Głód", Moodles_hungry_lvl3 = "Duży głód", Moodles_hungry_lvl4 = "Umiera z głodu", -- Panic Moodles_panic_lvl1 = "Lęk", Moodles_panic_lvl2 = "Boi się", Moodles_panic_lvl3 = "Przerażenie", Moodles_panic_lvl4 = "Napad paniki", -- Sick Moodles_sick_lvl1 = "Mdłości", Moodles_sick_lvl2 = "Nudności", Moodles_sick_lvl3 = "Gorączka", Moodles_sick_lvl4 = "Choroba", -- Bored Moodles_bored_lvl1 = "Robi się nudno", Moodles_bored_lvl2 = "Znudzenie", Moodles_bored_lvl3 = "Duże znudzenie", Moodles_bored_lvl4 = "Skrajne znudzenie", -- Unhappy Moodles_unhappy_lvl1 = "Czuje smutek", Moodles_unhappy_lvl2 = "Płaczliwość", Moodles_unhappy_lvl3 = "W depresji", Moodles_unhappy_lvl4 = "Głęboka depresja", -- Bleeding Moodles_bleeding_lvl1 = "Niewielkie krwawienie", Moodles_bleeding_lvl2 = "Krwawienie", Moodles_bleeding_lvl3 = "Poważne krwawienie", Moodles_bleeding_lvl4 = "Duża utrata krwi", -- Wet Moodles_wet_lvl1 = "Zmoknięty", Moodles_wet_lvl2 = "Mokry", Moodles_wet_lvl3 = "Przesiąknięty", Moodles_wet_lvl4 = "Przemoczenie", -- Has a cold Moodles_hascold_lvl1 = "Zasmarkany nos", Moodles_hascold_lvl2 = "Zakatarzenie", Moodles_hascold_lvl3 = "Katar", Moodles_hascold_lvl4 = "Okropny katar", -- Injured Moodles_injured_lvl1 = "Niewielkie obrażenia", Moodles_injured_lvl2 = "Zranienie", Moodles_injured_lvl3 = "Poważne obrażenia", Moodles_injured_lvl4 = "Krytyczne obrażenia", -- Pain Moodles_pain_lvl1 = "Lekki ból", Moodles_pain_lvl2 = "Dokuczliwy ból", Moodles_pain_lvl3 = "Ogromny ból", Moodles_pain_lvl4 = "Agonia", -- Drunk Moodles_drunk_lvl1 = "Podchmielony", Moodles_drunk_lvl2 = "Wstawiony", Moodles_drunk_lvl3 = "Pijany", Moodles_drunk_lvl4 = "Zalany w trupa", -- Dead Moodles_dead_lvl1 = "Nieboszczyk", -- Zombified Moodles_zombie_lvl1 = "Żywy trup", -- Food eaten Moodles_foodeaten_lvl1 = "Podjadł", Moodles_foodeaten_lvl2 = "Najadł się", Moodles_foodeaten_lvl3 = "Dobrze najedzony", Moodles_foodeaten_lvl4 = "Najedzony do syta", -- Hyperthermia Moodles_hyperthermia_lvl1 = "Gorąco", Moodles_hyperthermia_lvl2 = "Przegrzanie", Moodles_hyperthermia_lvl3 = "Udar słoneczny", Moodles_hyperthermia_lvl4 = "Hipertermia", -- Hypothermia Moodles_hypothermia_lvl1 = "Chłodno", Moodles_hypothermia_lvl2 = "Zimno", Moodles_hypothermia_lvl3 = "Odmrożenia", Moodles_hypothermia_lvl4 = "Hipotermia", -- Description of moodle -- Endurance Moodles_endurance_desc_lvl1 = "Odpocznij chwilkę.", Moodles_endurance_desc_lvl2 = "Ledwie może biec.", Moodles_endurance_desc_lvl3 = "Ledwie może iść.", Moodles_endurance_desc_lvl4 = "Ledwie może się poruszać.", -- Angry Moodles_angry_desc_lvl1 = "Podenerwowanie.", Moodles_angry_desc_lvl2 = "Bardzo zły nastrój.", Moodles_angry_desc_lvl3 = "W szale.", Moodles_angry_desc_lvl4 = "Dąży do bójki.", -- Stress Moodles_stress_desc_lvl1 = "Na krawędzi załamania.", Moodles_stress_desc_lvl2 = "Nerwowość.", Moodles_stress_desc_lvl3 = "Pot na dłoniach. Strach.", Moodles_stress_desc_lvl4 = "Przerażenie.", -- Thirsty Moodles_thirst_desc_lvl1 = "Suche usta.", Moodles_thirst_desc_lvl2 = "Odwodnienie.", Moodles_thirst_desc_lvl3 = "Uczucie omdlenia i zawroty głowy.", Moodles_thirst_desc_lvl4 = "Rozpaczliwie potrzebuje wody.", -- Tired Moodles_tired_desc_lvl1 = "Odpoczynek by nie zaszkodził.", Moodles_tired_desc_lvl2 = "Zmniejszona spostrzegawczość.", Moodles_tired_desc_lvl3 = "Spostrzegawczość poważnie ograniczona.", Moodles_tired_desc_lvl4 = "Ryzyko omdlenia.", -- Hungry Moodles_hungry_desc_lvl1 = "Można by coś przegryźć.", Moodles_hungry_desc_lvl2 = "Siła i leczenie zmniejszone.", Moodles_hungry_desc_lvl3 = "Siła i leczenie poważnie ograniczone.", Moodles_hungry_desc_lvl4 = "Tracisz zdrowie.", -- Panic Moodles_panic_desc_lvl1 = "Postaraj się zachować spokój.", Moodles_panic_desc_lvl2 = "Zmniejszona celność.", Moodles_panic_desc_lvl3 = "Celność poważnie ograniczona.", Moodles_panic_desc_lvl4 = "Celność i pole widzenia poważnie ograniczone.", -- Sickness Moodles_sick_desc_lvl1 = "Nie przemęczaj się.", Moodles_sick_desc_lvl2 = "Siła i leczenie zmniejszone.", Moodles_sick_desc_lvl3 = "Siła i leczenie poważnie ograniczone.", Moodles_sick_desc_lvl4 = "Zwiększające się ryzyko śmierci.", -- Bored Moodles_bored_desc_lvl1 = "Zajmij się czymś lub poszukaj rozrywki.", Moodles_bored_desc_lvl2 = "Ryzyko bycia nieszczęśliwym.", Moodles_bored_desc_lvl3 = "Duża szansa bycia nieszczęśliwym.", Moodles_bored_desc_lvl4 = "Bardzo duża szansa bycia nieszczęśliwym.", -- Unhappy Moodles_unhappy_desc_lvl1 = "Znajdź sposób na poprawę nastroju.", Moodles_unhappy_desc_lvl2 = "Poszukaj wrażeń lub kontaktu z ludźmi.", Moodles_unhappy_desc_lvl3 = "Targa Tobą żal i rozpacz.", Moodles_unhappy_desc_lvl4 = "Znajdź sposób, aby zapomnieć o rzeczywistości...", -- Bleeding Moodles_bleed_desc_lvl1 = "Wymaga zabandażowania.", Moodles_bleed_desc_lvl2 = "Siła i szybkość zmniejszona.", Moodles_bleed_desc_lvl3 = "Siła i szybkość poważnie ograniczona.", Moodles_bleed_desc_lvl4 = "Nadchodzi Śmierć.", -- Wet Moodles_wet_desc_lvl1 = "Schowaj się przed deszczem, bo się przeziębisz.", Moodles_wet_desc_lvl2 = "Szybkość nieznacznie ograniczona.", Moodles_wet_desc_lvl3 = "Szybkość ograniczona. Szansa zachorowania.", Moodles_wet_desc_lvl4 = "Szybkość poważnie ograniczona. Duża szansa zachorowania.", -- Has a cold Moodles_hasacold_desc_lvl1 = "Czasem kichnie.", Moodles_hasacold_desc_lvl2 = "Częste kichanie.", Moodles_hasacold_desc_lvl3 = "Kichanie i kaszel. Szybkość i leczenie zmniejszone.", Moodles_hasacold_desc_lvl4 = "Szybkość i leczenie poważnie ograniczone.", -- Injured Moodles_injured_desc_lvl1 = "Wymaga pierwszej pomocy.", Moodles_injured_desc_lvl2 = "Siła i szybkość zmniejszona.", Moodles_injured_desc_lvl3 = "Siła i szybkość poważnie ograniczona.", Moodles_injured_desc_lvl4 = "Nie będzie to lekka śmierć...", -- Pain Moodles_pain_desc_lvl1 = "Czuje lekki ból.", Moodles_pain_desc_lvl2 = "Szybkość i celność nieznacznie zmniejszona.", Moodles_pain_desc_lvl3 = "Szybkość i celność znacznie zmniejszona.", Moodles_pain_desc_lvl4 = "Szybkość i celność poważnie ograniczona.", -- Heavy load Moodles_heavyload_desc_lvl1 = "Niesie ze sobą trochę za dużo.", Moodles_heavyload_desc_lvl2 = "Prędkość ruchu zmniejszona.", Moodles_heavyload_desc_lvl3 = "Prędkość ruchu bardzo ograniczona.", Moodles_heavyload_desc_lvl4 = "Grozi kontuzją pleców. Z ledwością się porusza.", -- Drunk Moodles_drunk_desc_lvl1 = "Wypito trochę alkoholu.", Moodles_drunk_desc_lvl2 = "Koordynacja ruchów lekko zaburzona.", Moodles_drunk_desc_lvl3 = "Koordynacja ruchów zaburzona.", Moodles_drunk_desc_lvl4 = "'Ty i jaaa pszecifffko temu śfiatu! Kocham scie. Kochm Ciee.'", -- Dead Moodles_dead_desc_lvl1 = "Duże ryzyko stania się karmą dla szczurów.", -- Zombified Moodles_zombified_desc_lvl1 = "Nagła chęć do jedzenia ludzkiego mięsa.", -- Food eaten Moodles_foodeaten_desc_lvl1 = "Krótkotrwałe zwiększenie siły i leczenia.", Moodles_foodeaten_desc_lvl2 = "Zwiększenie siły i leczenia.", Moodles_foodeaten_desc_lvl3 = "Zwiększenie siły i leczenia na długi czas.", Moodles_foodeaten_desc_lvl4 = "Zwiększenie siły i leczenia na bardzo długi czas.", -- Hyperthermia Moodles_hyperthermia_desc_lvl1 = "Rozważ odpoczynek w chłodniejszym miejscu. Zwiększone pragnienie.", Moodles_hyperthermia_desc_lvl2 = "Pragnienie. Poci się. Zbyt długa ekspozycja na działanie palącego słońca.", Moodles_hyperthermia_desc_lvl3 = "Nudności, problemy z koncentracją, desperacko potrzebuje płynów.", Moodles_hyperthermia_desc_lvl4 = "Delirium i okropna śmierć z gorąca jest nieuchronna.", -- Hypothermia Moodles_hypothermia_desc_lvl1 = "Trochę tu zimno...", Moodles_hypothermia_desc_lvl2 = "Musisz znaleźć sposób, aby się ogrzać", Moodles_hypothermia_desc_lvl3 = "Ciało i umysł opętane przeraźliwym chłodem. Zdrowie zagrożone.", Moodles_hypothermia_desc_lvl4 = "Delirium od wystawienia na niskie temperatury. Poważne zagrożenie życia.", } Survival guide: SurvivalGuide_PL = { SurvivalGuide_entrie1title = "SZKOŁA PRZETRWANIA #1 - OPANUJ SIĘ", SurvivalGuide_entrie1txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #1 - OPANUJ SIĘ <LINE> <IMAGE:media/ui/spiffo/control_yourself.png> <LINE> <SIZE:medium> Nie przeżyjesz długo, jeżeli nie weźmiesz kilku głębokich wdechów i nie nauczysz się podstaw.", SurvivalGuide_entrie1moreinfo = " <H1> RUCH <BR> <TEXT> Aby poruszać się w Project Zomboid, użyj klawiszy WASD. <BR> <IMAGECENTRE:media/ui/tutimages/walkwasd.png> <LINE> " .. " Przytrzymaj lewy SHIFT jeśli chcesz biec. <BR> <IMAGECENTRE:media/ui/tutimages/shiftrun.png> <LINE> <TEXT> Dodatkowo, dlaczego by nie przytrzymać prawego klawisza myszy wciśniętego podczas poruszania? Twoja postać będzie zawsze iść w stronę, gdzie trzymasz kursor muszy: im dalej od postaci będziesz go trzymać, tym szybciej będzie ona się poruszać. <BR> <IMAGECENTRE:media/ui/tutimages/walkright.png> <LINE> <BR> <H1> ".. "WALKAT <BR> <TEXT> TAby zaatakować umarlaka, musisz najpierw przytrzymać prawy przycisk myszy by włączyć tryb walki. <BR> <IMAGECENTRE:media/ui/tutimages/combat1.png> <LINE> <TEXT> Aby wziąć zamach trzymaną bronią biała, przytrzymaj prawy przycisk myszy. Pamiętaj, że Twoja postać zawsze celuje w stronę, gdzie znajduje się kursor. Zaprawieni w sztuce przetrwania korzystają z klawiszy WASD podczas walki by ustawić się w najlepszej pozycji do roztrzaskiwania głów zombie.".. " <BR> <IMAGECENTRE:media/ui/tutimages/combat2.png> <LINE> <TEXT> Jeśli chcesz zakończyć zamach bronią białą na głowie zombiaka, puść lewy przycisk myszy. Miej na uwadze, żeby zawsze wziąć pełny zamach. Klikaniem jak szalony wiele nie zdziałasz. <BR> <IMAGECENTRE:media/ui/tutimages/combat3.png> <LINE> <TEXT> <BR> Lewy CTRL służy do skradania się. Zaleca się jego stosowanie, jeżeli nie chcesz zwrócić na siebie uwagi pobliskich zarażonych.. <BR> <H1> INTERAKCJA <BR> ".. "<H2> UŻYCIE MYSZY <BR> <TEXT> Możesz wchodzić w interakcje z pobliskimi obiektami klikając na nich lewym przyciskiem myszy. Spowoduje to dla przykładu otwarcie drzwi lub otwarcie szafki, którą chcesz przeszukać.. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/clickdoor.png> <LINE> <TEXT> ".. "<H2> KLAWISZ INTERAKCJI <BR> <TEXT> Inną metodą interakcji jest naciśnięcie klawisza E. Pozwoli Ci to otwierać drzwi i okna będąc przygotowanym do walki. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/contextdoor.png> <LINE> Dla przykładu, możesz otworzyć drzwi będąc w trybie walki. <BR> <TEXT> Przytrzymanie klawisza E pozwoli Ci wchodzić w interakcje w dodatkowy sposób – zasadniczo w akcie desperacji. Dla przykładu, jeżeli chcesz przejść przez okno mając za sobą hordę zombie, wtedy klawisz E to Twój przyjaciel. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/contexthold.png> ".. " <LINE> <H2> MENU KONTEKSTOWE <BR> <TEXT> Bardziej szczegółowe interakcje, jak na przykład rzemiosło, są dostępne z poziomu menu kontekstowego rozwijanego prawym przyciskiem myszy. <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/contextmenu.png> <LINE> <TEXT> ", SurvivalGuide_entrie2title = "SZKOŁA PRZETRWANIA #2 - NIE BIEGA", SurvivalGuide_entrie2txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #2 - NIE BIEGAJ <LINE> <IMAGE:media/ui/spiffo/dontrun.png> <LINE> <SIZE:medium> Ocalały, który biegnie, może szybko stać się martwym ocalałym.", SurvivalGuide_entrie2moreinfo = " <H1> ZMYSŁY ZOMBIE <BR> <TEXT> Nieumarli w trybie przetrwania reagują na to co widzą i słyszą. <BR> <IMAGECENTRE:media/ui/tutimages/running.png> <LINE> <TEXT> Biegnąc powodujesz hałas, będąc wtedy bardziej narażonym na zwrócenie na siebie uwag. <BR> Przed zombie możesz uciekać, ale nie bez końca. <BR> ".. " Mądry ocalały zaprzyjaźnia się z prawym przyciskiem myszy. Włącza to tryb skradania/walki. Skradanie się czyni Cię trudniejszym do zauważenia i zmniejsza hałas Twoich skazanych na zagładę stóp. Pozwoli Ci to także szybko obrócić się w miejscu – aby upewnić się, że nic nie czai się, aby wyrwać kawał mięsa z Twojej szyi. <BR> <IMAGECENTRE:media/ui/tutimages/sneak.png> <LINE> Project Zomboid nie jest konkursem popularności. Trzymaj się w cieniu. Zombie chcą Cię zjeść, a nie przytulić.", SurvivalGuide_entrie3title = "SZKOŁA PRZETRWANIA #3 - LUDZIE, Z PRECYZJĄ!", SurvivalGuide_entrie3txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #3 - LUDZIE, Z PRECYZJĄ! <LINE> <IMAGE:media/ui/spiffo/be_precise.png> <LINE> <SIZE:medium> Walczysz z nieumarłymi. Przebicie czaszki wymaga wysiłku! <LINE> <LINE>PAMIĘTAJ: WEŹ ZAMACH I UDERZ!", SurvivalGuide_entrie3moreinfo = " <H1> WALKA <BR> <TEXT> Każda broń jest w stanie zadać określone obrażenia. Jednak jej siła zależy od Twoich umiejętności i finezji. Lub ich braku. <BR> <H2> PRECYZJA ".. " <BR> <TEXT> Siła uderzenia rozbijającego czaszkę, jest ustalana także na podstawie Twojej umiejętności posługiwania się daną bronią. Jednak kolejnym ważnym czynnikiem jest jak długo "przymierzałeś się" do uderzenia. Musisz przytrzymać prawy przycisk myszy przez kilka sekund przed każdym uderzeniem: pozwoli to Ci się skupić, wymierzyć i włożyć całą siłę w próbę dobicia nieumarłego.<BR> Przygotowane uderzenie ma O WIELE większą siłę, niż częste i szybkie uderzenia. W tym nowym świcie umarlaków, klikanie myszą raz za razem odbiera życie! <BR> <H2> ZASIĘG <BR> <TEXT> Zasięg jest kolejnym ważnym czynnikiem – sposób odesłania zombie na tamten świat zależy od tego, jaką broń dzierżysz. <BR> In general, swinging weapons like a bat or axe benefit from swings at their maximum possible range. <BR> <IMAGECENTRE:media/ui/tutimages/combataxe1.png> <LINE> <BR> <IMAGECENTRE:media/ui/tutimages/combataxe2.png> <LINE> Broń, taka jak noże i inna broń kłująca, daje najlepsze efekty przy pchnięciach z bliska. Jednak nie oczekuj wiele po nożu do masła. <BR> <IMAGECENTRE:media/ui/tutimages/combatknife.png> <LINE> ".. " <H2> DOBICIE <BR> <TEXT> Najlepszą metodą na ponowne uśmiercenie nieumarłego, jest powalenie go na ziemię – i zmiażdżenie mózgu. <BR> <IMAGECENTRE:media/ui/tutimages/combatknockdown.png> <LINE> Można to osiągnąć potężnym uderzeniem lub odepchnięciem. Odepchnięcie będzie odbywać się automatycznie, jeżeli któryś z hordy będzie w minimalnym zasięgu Twojej broni (zasadniczo, jeżeli wymachujesz toporem strażackim, kijem bejsbolowym lub czymś podobnym) lub jeśli jesteś nieuzbrojony. <BR> Gdy zombie upadnie na ziemię: atak będzie skierowany w dół. Obrażenia będą zadane. Mózg się rozpryśnie. <BR> <IMAGECENTRE:media/ui/tutimages/combatgroundattack.png> <LINE> ", SurvivalGuide_entrie4title = "SZKOŁA PRZETRWANIA #4 - SPOSÓB NA WODĘ", SurvivalGuide_entrie4txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #4 - SPOSÓB NA WODĘ <LINE> <IMAGE:media/ui/spiffo/drink_up.png> <LINE> <SIZE:medium> Czysta woda jest niezbędna do przetrwania.", SurvivalGuide_entrie4moreinfo = " <H1> WODA <BR> <TEXT> Źródła wody, tak jak elektryczności, nie będą dostępne bez końca . Zacznij zbierać butelki z wodą, jeśli nie chcesz przekonać się o tym, gdy będzie za późno... <BR> Twoja postać będzie automatycznie pić wodę z jakiegokolwiek pojemnika, który niesiesz ze sobą. <BR> Aby napełnić butelkę lub napić się z niej, wystarczy użyć menu pod prawym klawiszem myszy na jakimkolwiek przedmiocie lub obiekcie, który ma dostęp do wody. Zlewy, wanny, krany... cały ten repertuar. <BR> <IMAGECENTRE:media/ui/tutimages/fillbottle.png> <LINE> ", SurvivalGuide_entrie5title = "SZKOŁA PRZETRWANIA #5 - RZEMIOSŁO", SurvivalGuide_entrie5txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #5 - RZEMIOSŁO <LINE> <IMAGE:media/ui/spiffo/be_crafty.png> <LINE> <SIZE:medium> Pazury zombie na drzwiach i oknach! Jeśli jeszcze masz wątpliwości: zabarykaduj się!", SurvivalGuide_entrie5moreinfo = " <H1> RZEMIOSŁO - EKWIPUNEK <BR> <TEXT> Aby stworzyć przedmiot w swoim ekwipunku, po prostu kliknij prawym przyciskiem myszy na przedmiot, który masz w panelu ekwipunku. <BR> <IMAGECENTRE:media/ui/tutimages/craftingrecipe.png> <LINE> Wszystkie przedmioty, które możesz z niego wykonać oraz składniki do nich, które masz przy sobie pokażą się jak za dotknięciem czarodziejskiej różdżki! <BR> Przewagę w czasach apokalipsy zapewni Tobie szeroki wachlarz przepisów kucharskich, schematów rzemieślniczych oraz wskazówek medycznych i przetrwania. <BR> <H1> BARYKADOWANIE <BR> <TEXT> Możesz zabarykadować drzwi i okna klikając na nie prawym przyciskiem myszy – ale potrzebujesz do tego młotka, desek i gwoździ dostępnych w swoim ekwipunku. <BR> <IMAGECENTRE:media/ui/tutimages/barricademenu.png> <LINE> Do wzmocnienia barykady drzwi i okiem możesz użyć kilku desek. <BR> <IMAGECENTRE:media/ui/tutimages/barricaded.png> <LINE> ".. " <H1> STOLARSTWO <BR> <TEXT> Zbierając materiały i zwiększając doświadczenie w posługiwaniu się młotkiem, będziesz mógł w końcu zbudować cały budynek. Każdy początkujący budowniczy MUSI mieć młotek w swoim ekwipunku. Po prostu kliknij prawym przyciskiem myszy na ziemi, aby rozwinąć menu budowania. <BR> <IMAGECENTRE:media/ui/tutimages/carpentrymenu.png> <LINE> Z tego miejsca możesz wybrać do budowy każdy rodzaj przedmiotu, na jaki pozwalają Twoje materiały i poziom umiejętności. <BR> Po wybraniu, w miejscu kursora pojawi się półprzezroczysty przedmiot, który możesz zbudować w wyznaczonym miejscu za pomocą lewego przycisku myszy. <BR> <IMAGECENTRE:media/ui/tutimages/placewall.png> <LINE> Ta czynność nie jest natychmiastowa. Project Zomboid jest grą oddaną realizmowi, więc jeśli kiedykolwiek zlecałeś coś ekipie budowlanej, to wiesz, że wszystko wymaga czasu. (Zauważ, że dajemy Ci możliwość parzenia herbaty w grze, jeśli to pomoże). <BR> <IMAGECENTRE:media/ui/tutimages/wallbuilt.png> <LINE> Przed postawieniem, obiekt, który chcesz zbudować możesz obracać, używając do tego klawisza R. <BR> <IMAGECENTRE:media/ui/tutimages/flip.png> <LINE> PAMIĘTAJ: Im więcej budujesz, tym bardziej zwiększają się Twoje umiejętności. Wyższy poziom umiejętności oznacza przedmioty lepszej jakości, a także te bardziej użyteczne.", SurvivalGuide_entrie6title = "SZKOŁA PRZETRWANIA #6 - UNIKAJ PODGLĄDACZY", SurvivalGuide_entrie6txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #6 - UNIKAJ PODGLĄDACZY <LINE> <IMAGE:media/ui/spiffo/peeping_toms.png> <LINE> <SIZE:medium> Mogą być martwi, ale wciąż widzą przez okna. <LINE> <LINE> Nie ma zasłon? Improwizuj. ", SurvivalGuide_entrie6moreinfo = " <H1> ZABLOKUJ IM POLE WIDZENIA <BR> <TEXT> Pozostawianie odsłoniętych okien jest jednym z najczęstszych błędów podczas apokalipsy zombie. Nie pamiętanie o zasłonięciu okien to zaproszenie dla błąkających się zombie. Ścieżką przez ogródek, prosto do Twojego jeszcze żywego mózgu. <BR> Aby zamknąć zasłony użyj menu pod prawym przyciskiem myszy. <BR> <IMAGECENTRE:media/ui/tutimages/curtains.png> <LINE> Zabarykadowanie okien także blokuje pole widzenia nieumarłym. <BR> Jeżeli okno nie ma zasłon i nie masz wolnych desek to, być może, masz pod ręką coś, co można zawiesić na oknie? No dalej, spróbuj.", SurvivalGuide_entrie7title = "SZKOŁA PRZETRWANIA #7 - JEDZ DOBRE JEDZENIE", SurvivalGuide_entrie7txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #7 - UGOTUJ TO <LINE> <IMAGE:media/ui/spiffo/cook_it_up.png> <LINE> <SIZE:medium> Zatrucie pokarmowe to nic przyjemnego, a podczas apokalipsy jest jeszcze gorsze. <LINE> <LINE> Ciepłym posiłkiem zawsze najesz się do syta.", SurvivalGuide_entrie7moreinfo = " <H1> GOTOWANIE <BR> <TEXT> Stek, kurczak i inne posiłki wymagają ugotowania przed spożyciem. (Ach te dziwne gry wideo, co nie?) <BR> Gotowanie potraw, oprócz zmniejszenia ryzyka zatrucia pokarmowego sprawia także, że są bardziej smaczne i odżywcze, pozostawiając Ciebie najedzonym/ą na dłużej. <BR> <IMAGECENTRE:media/ui/tutimages/cookingsoup.png> <LINE> <TEXT> Aby ugotować jedzenie, po prostu włóż je do piekarnika albo mikrofalówki - lub ogniska, jeżeli uciekłeś z miasta. <BR> <IMAGECENTRE:media/ui/tutimages/cookingoven.png> <LINE> Piekarniki i kuchenki włączasz z menu pod prawym przyciskiem myszy, a ugotowane jedzenie zabierasz z okna ich ekwipunku. Nie zapomnij o wyłączeniu urządzeń. Tak na wszelki wypadek. <BR> <IMAGECENTRE:media/ui/tutimages/cookedsoup.png> <LINE> ".. " <H1> ROLNICTWO <BR> <TEXT> Aby uprawiać własne warzywa i owoce znajdź łopatkę ogrodniczą i nasiona. Spulchnij ziemię i posadź nasiona, a wkrótce wykarmisz się i napoisz przy pomocy własnych rąk. <BR> <IMAGECENTRE:media/ui/tutimages/farming.png> <LINE> ".. " <H1> ZBIERACTWO <BR> <TEXT> W lasach możesz znaleźć jagody i inne owoce. <BR> <IMAGECENTRE:media/ui/tutimages/forrage.png> <LINE> <TEXT> " .. " <H1> NIE GIŃ <BR> <TEXT> Postaraj się zrobić wszystko, aby nie umrzeć.", SurvivalGuide_entrie8title = "SZKOŁA PRZETRWANIA #8 - EKWIPUNEK", SurvivalGuide_entrie8txt = " <CENTRE> <SIZE:medium> SZKOŁA PRZETRWANIA <LINE> <SIZE:large> #8 - EKWIPUNEK <LINE> <IMAGE:media/ui/spiffo/packing.png> <LINE> <SIZE:medium> Szybkie i efektywne zarządzanie ekwipunkiem to oszczędność czasu - a często także i życia!", SurvivalGuide_entrie8moreinfo = " <H1> WYBIERANIE PRZEDMIOTÓW <BR> <TEXT> A więc jak szperać, brać, wyrzucać i używać przedmioty? W Project Zomboid dostarczamy na to wiele sposobów! Najprościej jest poprzez proste 'przeciągnij i upuść' lub zamiast tego, kliknij prawym przyciskiem myszy, aby rozwinąć menu kontekstowe. <BR> <IMAGECENTRE:media/ui/tutimages/invrbtnselect.png> <LINE> " .. " Przytrzymanie lewego SHIFT pozwoli Ci wybrać wiele przedmiotów. <BR> <IMAGECENTRE:media/ui/tutimages/invshiftselect.png> <LINE> <TEXT> Albo czemu by nie ZASZALEĆ i nie zaznaczyć wielu przedmiotów trzymając lewy przycisk myszy? <BR> <IMAGECENTRE:media/ui/tutimages/invsquareselect.png> <LINE> <BR> ".. " ALBO dlaczego by nie kliknąć dwa razy na przedmiot w oknie ekwipunku, żeby go szybko wziąć? ALBO, wciśnij przycisk szybkiego wybierania na prawo od przedmiotu. <BR> <IMAGECENTRE:media/ui/tutimages/invctxbtn.png> <LINE> <TEXT> A i jeszcze jest opcja 'Zabierz wszystko' jeżeli jesteś tak podekscytowany, że musisz zabrać WSZYSTKO. <LINE> ".. " <H1> JAK TO ZE SOBĄ ZABRAĆ... <BR> <TEXT> Torby i plecaki są bardzo ważne, ponieważ ułatwiają noszenie ze sobą różnych rzeczy. <BR> ".. " Kliknij prawym przyciskiem myszy i wybierz 'użyj jako główny', 'dodatkowy' albo 'załóż na plecy' (jeśli to plecak), aby użyć jednego z nich i pospiesznie schować do niego przedmioty. ".. " <BR> Tak użyty, pojawi się w Twoim ekwipunku - gotowy do przeciągania i upuszczania do niego przedmiotów. Co ważne, plecaki i torby zmniejszają wagę niesionych w nich rzeczy. Możesz więc nieść więcej. Przydatne, czyż nie? <BR> <CENTER> <IMAGECENTRE:media/ui/tutimages/invbag.png> <LINE> ".. " <H1> ZNAJ SKRÓTY KLAWISZOWE <BR> <TEXT> Skróty klawiszowe można zmieniać z poziomu opcji, jednak kilka z nich przygotowaliśmy wcześniej. Ponieważ jesteśmy tacy mili. ".. " <BR> 1 : Wybiera najlepszą broń białą. " .. " <BR> 2 : Wybiera najlepszą broń palną. (Nie zapomnij, że 'R' służy do przeładowania!) " .. " <BR> 3 : Wybiera najlepszą broń kłującą do walk w ciasnych pomieszczeniach. " .. " <BR> F : Wybiera (i włącza) najlepsze dostępne źródło światła. ", } Tooltip: Tooltip_PL = { Tooltip_broken = "Zepsuty ", Tooltip_chanceSuccess = "Szansa powodzenia: ", Tooltip_container_Capacity = "Pojemność", Tooltip_container_Weight_Reduction = "Redukcja wagi", Tooltip_craft_barbedFenceDesc = "Ogrodzenie z drutu kolczastego, spowalnia ruch i powoduje obrażenia ", Tooltip_craft_barElementDesc = "Element baru. Przechowuj swój alkohol! ", Tooltip_craft_bedDesc = "Dobrej nocy! W świecie pełnym zombie... ", Tooltip_craft_bookcaseDesc = "Regał na twoje wspaniałe książki ", Tooltip_craft_doorFrameDesc = "Futryna; wymagana do założenia drzwi, może być otynkowana ", Tooltip_craft_doubleShelvesDesc = "Zwykła półka, ale podwójna! ", Tooltip_craft_gravelBagDesc = "Ściana z worków ze żwirem ", Tooltip_craft_largeTableDesc = "Duży stół ", Tooltip_craft_Needs = "Wymagania", Tooltip_craft_rainBarrelDesc = "Beczka do zbierania deszczówki ", Tooltip_craft_sandBagDesc = "Ściana z worków z piaskiem ", Tooltip_craft_shelvesDesc = "Zwykła półka ", Tooltip_craft_signDesc = "Namaluj coś na nim ", Tooltip_craft_smallBookcaseDesc = "Mały regał na twoje wspaniałe książki ", Tooltip_craft_smallTableDesc = "Mały stół ", Tooltip_craft_stairsDesc = "Schody ", Tooltip_craft_tableDrawerDesc = "Stolik z szufladą do przechowywania rzeczy ", Tooltip_craft_wallLogDesc = "Mocna ściana z bali ", Tooltip_craft_woodenChairDesc = "Drewniane krzesło ", Tooltip_craft_woodenCrateDesc = "Drewniana skrzynia; można w niej przechowywać przedmioty ", Tooltip_craft_woodenDoorDesc = "Proste drzwi; muszą być osadzone w futrynie ", Tooltip_craft_woodenFenceDesc = "Drewniane ogrodzenie ", Tooltip_craft_woodenFloorDesc = "Prosta drewniana podłoga ", Tooltip_craft_woodenFrameDesc = "Prosta rama okna; może być barykadowana, gipsowana i malowana ", Tooltip_craft_woodenPillarDesc = "Prosta drewniana kolumna ", Tooltip_craft_woodenStakeDesc = "Drewniany palik do mocowania drutu kolczastego ", Tooltip_craft_woodenWallDesc = "Prosta drewniana ściana; może być barykadowana, gipsowana i malowana ", Tooltip_food_Boredom = "Znudzenie", Tooltip_food_Burnt = "Przypalone", Tooltip_food_Cooked = "Ugotowane", Tooltip_food_Dangerous_uncooked = "Wymaga przygotowania", Tooltip_food_Endurance = "Zmęczenie", Tooltip_food_Fatigue = "Senność", Tooltip_food_Fresh = "Świeże", Tooltip_food_Hunger = "Głód", Tooltip_food_Rotten = "Zgniłe", Tooltip_food_Stress = "Stres", Tooltip_food_Thirst = "Pragnienie", Tooltip_food_Uncooked = "Surowe", Tooltip_food_Unhappiness = "Przygnębienie", Tooltip_item_Fatigue = "Zmęczenie", Tooltip_item_Temperature = "Temperatura", Tooltip_item_TwoHandWeapon = "Największa skuteczność oburącz", Tooltip_item_Weight = "Waga", Tooltip_literature_Boredom_Reduction = "Zmniejszenie nudy", Tooltip_literature_Number_of_Pages = "Ilość stron", Tooltip_literature_Stress_Reduction = "Zmniejszenie stresu", Tooltip_never = "nigdy ", Tooltip_Painkillers = "Zmniejszają ból", Tooltip_PillsAntidepressant = "Zmniejszają niezadowolenie na dłuższy okres czasu", Tooltip_PillsBetablocker = "Zmniejszają lęk", Tooltip_PillsSleeping = "Powodują senność", Tooltip_potentialRepair = "Możliwa naprawa: ", Tooltip_tissue_tooltip = "Tłumi odgłos kichania i kaszlu zawsze, gdy masz ją przy sobie", Tooltip_Vitamins = "Zmniejszają zmęczenie ", Tooltip_weapon_Ammo = "Amunicja ", Tooltip_weapon_Condition = "Wytrzymałość", Tooltip_weapon_Damage = "Obrażenia", Tooltip_weapon_Repaired = "Naprawiono", Tooltip_weapon_Unusable_at_max_exertion = "Nie można używać przy maksymalnym wysiłku", Tooltip_potentialRepair = "Ewentualna naprawa:", Tooltip_chanceSuccess = "Szansa powodzenia:", Tooltip_broken = "Zepsuty ", Tooltip_never = "nigdy", Tooltip_item_Spices = "Przyprawy", Tooltip_IronSight = "Odrobinę zwiększa maksymalny zasięg strzału", Tooltip_Scope = "Zwiększa zasięg maksymalny, lecz zmniejsza minimalny.", Tooltip_AmmoStrap = "Skraca czas przeładowania", Tooltip_Sling = "Zmniejsza wagę broni", Tooltip_FiberglassStock = "Zwiększa szansę trafienia i zmniejsza wagę", Tooltip_RecoilPad = "Redukuje czas odrzutu", Tooltip_Laser = "Zwiększa szansę trafienia", Tooltip_RedDot = "Skraca czas potrzebny do wycelowania", Tooltip_ChokeTubeFull = "Zmniejsza kąt rażenia, lecz zwiększa obrażenia", Tooltip_ChokeTubeImproved = "Zmniejsza obrażenia, lecz zwiększa kąt rażenia", Tooltip_weapon_Range = "Zasięg", Tooltip_weapon_RecoilPad = "Amortyzująca stopka kolby", Tooltip_weapon_Clip = "Magazynek", Tooltip_weapon_Canon = "Lufa", Tooltip_weapon_Scope = "Celownik", Tooltip_weapon_Sling = "Pas", Tooltip_weapon_Stock = "Kolba", Tooltip_weapon_Type = "Rodzaj", Tooltip_weapon_CanBeMountOn = "Może być zamontowane na ", Tooltip_Literature_XpMultiplier = "Dzięki przeczytaniu tej książki otrzymasz mnożnik doświadczenia dla poziomu %1 umiejętności", Tooltip_item_Contains = "Zawiera:", Tooltip_Journal_Lock = "Zapobiega edycji dziennika przez inne osoby", Tooltip_Journal_UnLock = "Sprawia, że dziennik może edytować każda osoba", Tooltip_Journal_Erase = "Wyczyść wyświetlaną stronę", Tooltip_UseOnHealthPanel = "W celu użycia, kliknij PPM na panelu zdrowia.", Tooltip_item_TaintedWater = "Skażona woda", Tooltip_weapon_AmmoCount = "Ilość nabojów", Tooltip_tainted = "Skażone: ", } UI: UI_PL = { -- Main screen (lua) : UI_mainscreen_laststand = "OSTATNI BASTION", UI_mainscreen_option = "OPCJE", UI_mainscreen_debug = "DEBUGOWANIE", UI_mainscreen_demoBtn = "DEMO", UI_mainscreen_sandbox = "SANDBOX", UI_mainscreen_survival = "PRZETRWANIE", UI_mainscreen_mods = "MODY", UI_mainscreen_online = "DOŁĄCZ DO SERWERA", UI_mainscreen_scoreboard = "GRACZE" UI_mainscreen_exit = "WYJŚCIE", -- Option screen (lua) UI_optionscreen_gameoption = "OPCJE GRY", UI_optionscreen_display = "GRAFIKA", UI_optionscreen_fullscreen = "Pełny ekran", UI_optionscreen_vsync = "Synchronizacja pionowa", UI_optionscreen_videomemory = "Pamięć wideo (wymaga ponownego uruchomienia)", UI_optionscreen_multicore = "Wielordzeniowość", UI_optionscreen_framerate = "Ilość klatek na sekunde " UI_optionscreen_lighting = "Jakość oświetlenia", UI_optionscreen_lighting_fps = "Aktualizowanie oświetlenia", UI_optionscreen_lighting_fps_tt = "Liczba aktualizacji oświetlenia na sekundę", UI_optionscreen_needreboot = "Wymagany restart", UI_optionscreen_shaders = "Cieniowanie", UI_optionscreen_shadersunsupported = "Brak wspomagania sprzętowego", UI_optionscreen_resolution = "Rozdzielczość ", UI_optionscreen_zoom = "Włącz przybliżenie" UI_optionscreen_inventory_font = "Rozmiar czcionki w ekwipunku" UI_optionscreen_language = "Język", UI_optionscreen_keybinding = "PRZYPISANIE KLAWISZY", UI_optionscreen_audio = "DŹWIĘK / MUZYKA" UI_optionscreen_sound_volume = "Głośność dźwięków" UI_optionscreen_music_volume = "Głośność muzyki" UI_optionscreen_controller = "KONTROLER / GAMEPAD", UI_optionscreen_controller_tip = "Zaznacz każdy kontroler, który gra ma używać" UI_optionscreen_reloading = "PRZEŁADOWANIE", UI_optionscreen_easy = "Łatwy", UI_optionscreen_normal = "Normalny", UI_optionscreen_hardcore = "Hardcore", -- Map selecter (lua) UI_mapselecter_title = "WYBIERZ MAPĘ DLA NOWEGO ŚWIATA", UI_mapselecter_savename = "Nazwa pliku zapisu: ", -- Map spawn region selecter UI_mapspawn_title = "WYBIERZ MIEJSCE ODRODZENIA" -- World screen (lua) UI_worldscreen_title = "WYBIERZ ZAPISANY ŚWIAT", UI_worldscreen_deletesave = "Czy na pewno chcesz usunąć plik zapisu?", -- login screen (lua) UI_loginscreen_desurakey = "Klucz Desura:", UI_loginscreen_username = "Nazwa użytkownika:", UI_loginscreen_purchasemethod = "Metoda zakupu: ", UI_loginscreen_desura = "Desura", UI_loginscreen_google = "Google Checkout/PayPal", UI_loginscreen_password = "Hasło: ", UI_loginscreen_login = "ZALOGUJ", UI_loginscreen_loginfailed = "BŁĄD LOGOWANIA", UI_loginscreen_loginsuccess = "ZALOGOWANY", -- characters creation (lua) UI_characreation_title = "TWORZENIE POSTACI", UI_characreation_title2 = "Wybierz zawód i cechy", UI_characreation_forename = "Imię", UI_characreation_surname = "Nazwisko", UI_characreation_gender = "Płeć", UI_characreation_body = "Ciało", UI_characreation_bodytype = "Typ ciała", UI_characreation_hair = "Fryzura", UI_characreation_hairtype = "Rodzaj fryzury", UI_characreation_color = "Kolor", UI_characreation_beard = "Zarost", UI_characreation_beardtype = "Rodzaj zarostu", UI_characreation_addtrait = "Dodaj cechę >", UI_characreation_removetrait = "< Usuń cechę", UI_characreation_pointToSpend = "Punkty do rozdysponowania", UI_characreation_occupation = "Zawód", UI_characreation_availabletraits = "Dostępne cechy", UI_characreation_choosentraits = "Wybrane cechy", UI_characreation_description = "Opis", UI_characreation_cost = "Koszt", UI_charactercreation_needpoints = "Musisz wyrównać pozytywne i negatywne cechy zanim rozpoczniesz grę" -- professions and Traits UI_prof_securityguard = "Pracownik ochrony", UI_prof_constructionworker = "Pracownik budowlany", UI_prof_parkranger = "Strażnik parku", UI_prof_policeoff = "Policjant", UI_prof_fireoff = "Strażak", UI_prof_unemployed = "Bezrobotny", UI_trait_axeman = "Praca z toporem", UI_trait_axemandesc = "- Dwukrotnie szybciej rozbija drzwi toporem strażackim.<br>- Szybsze zamachy toporem.", UI_trait_handy = "Budowlaniec", UI_trait_handydesc = "- Szybka budowa barykad.", UI_trait_thickskinned = "Gruba skóra", UI_trait_thickskinneddesc = "- Mniejsza szansa przebicia skóry przez zadrapania i ugryzienia.", UI_trait_patient = "Cierpliwość", UI_trait_patientdesc = "- Wolniej się denerwuje.", UI_trait_shorttemper = "Impulsywność", UI_trait_shorttemperdesc = "- Skory do gniewu.", UI_trait_brooding = "Ponurak", UI_trait_broodingdesc = "- Wolniej odzyskuje dobry nastrój.", UI_trait_brave = "Odwaga", UI_trait_bravedesc = "- Mniejsza podatność na panikę.", UI_trait_cowardly = "Tchórzostwo", UI_trait_cowardlydesc = "- Szczególna podatność na panikę.", UI_trait_clumsy = "Niezdarność", UI_trait_clumsydesc = "- Robi więcej hałasu podczas poruszania się.", UI_trait_graceful = "Gracja", UI_trait_gracefuldesc = "- Robi mniej hałasu podczas poruszania się.", UI_trait_hypochon = "Hipochondryk", UI_trait_hypochondesc = "- Może okazywać symptomy infekcji nie będąc zarażonym.", UI_trait_shortsigh = "Krótkowzroczność", UI_trait_shortsighdesc = "- Wolniej zauważa zombie i ludzi.<br>- Węższy kąt widzenia.", UI_trait_hardhear = "Niedosłyszy", UI_trait_hardheardesc = "- Mniejszy zasięg postrzegania.<br>- Mniejszy zasięg słuchu.", UI_trait_keenhearing = "Wyostrzony słuch", UI_trait_keenhearingdesc = "- Większy zasięg postrzegania.", UI_trait_eagleeyed = "Sokole oko", UI_trait_eagleeyeddesc = "- Szybciej zauważa zombie i ludzi.<br>- Szerszy kąt widzenia.", UI_trait_heartyappetite = "Apetycik", UI_trait_heartyappetitedesc = "- Musi bardziej regularnie się odżywiać.", UI_trait_lighteater = "Mniejszy apetyt", UI_trait_lighteaterdesc = "- Nie musi regularnie się odżywiać.", UI_trait_athletic = "Kondycja", UI_trait_athleticdesc = "- Szybszy bieg.<br>- Może biec dłużej bez zmęczenia.", UI_trait_overweight = "Nadwaga", UI_trait_overweightdesc = "- Wolniejszy bieg.<br>- Biegnąc szybciej się męczy.", UI_trait_strong = "Siła", UI_trait_strongdesc = "- Znacznie zwiększone odrzucenie przeciwnika od ataku z broni białej.<br>- Znacznie zwiększony udźwig.", UI_trait_stout = "Mocny", UI_trait_stoutdesc = "- Zwiększone odrzucenie przeciwnika od ataku z broni białej.<br>- Zwiększony udźwig.", UI_trait_weak = "Anemik", UI_trait_weakdesc = "- Znacznie zmniejszone odrzucenie przeciwnika od ataku z broni białej.<br>- Znacznie zmniejszony udźwig.", UI_trait_feeble = "Słaby", UI_trait_feebledesc = "- Zmniejszone odrzucenie przeciwnika od ataku z broni białej.<br>- Zmniejszony udźwig.", UI_trait_resilient = "Okaz zdrowia", UI_trait_resilientdesc = "- Mniejsza podatność na choroby.<br>- Wolniejsza przemiana w zombie.", UI_trait_pronetoillness = "Podatność na choroby", UI_trait_pronetoillnessdesc = "- Większa podatność na zachorowanie.<br>- Szybsza przemiana w zombie.", UI_trait_lightdrink = "Słaba głowa", UI_trait_lightdrinkdesc = "- Szybciej się upija.", UI_trait_harddrink = "Mocna głowa", UI_trait_harddrinkdesc = "- Nie upija się łatwo.", UI_trait_agoraphobic = "Agorafobia", UI_trait_agoraphobicdesc = "- Panikuje na otwartej przestrzeni.", UI_trait_claustro = "Klaustrofobia", UI_trait_claustrodesc = "- Panikuje w zamkniętej przestrzeni.", UI_trait_marksman = "Strzelec wyborowy", UI_trait_marksmandesc = "- Większa celność z broni palnej.<br>- Szybsze przeładowanie.", UI_trait_nightowl = "Nocna zmiana", UI_trait_nightowldesc = "- Potrzebuje mniej snu.<br>- Zwiększona czujność podczas snu.", UI_trait_giftgab = "Złotousty", UI_trait_giftgabdesc = "- Wysoka charyzma.<br>- Większa szansa na uzyskanie przysługi od innych ocalałych.", UI_trait_outdoorsman = "Sztuka przetrwania", UI_trait_outdoorsmandesc = "- Nie poddaje się trudnym warunkom atmosferycznym.<br>- Zwiększona zdolność orientacji w terenie.", UI_trait_lucky = "Szczęściarz", UI_trait_luckydesc = "- Czasami wszystko zwyczajnie idzie po Twojej myśli.", UI_trait_unlucky = "Pechowiec", UI_trait_unluckydesc = "- Jeśli coś może pójść Ci źle, to często tak będzie.", -- various UI_btn_back = "WSTECZ", UI_btn_save = "ZAPISZ", UI_btn_next = "DALEJ", UI_btn_play = "GRAJ", UI_btn_delete = "USUŃ", UI_btn_new = "NOWY", UI_Yes = "Tak", UI_No = "Nie", UI_High = "Wysoka", UI_Medium = "Średnia", UI_Low = "Niska", UI_Lowest = "Najniższa", -- Last stand selecter (lua) UI_laststand_title = "OSTATNI BASTION - WYBIERZ WYZWANIE", UI_characreation_random = "Losowo", UI_ClickToSkip = "Kliknij, aby pominąć intro.", UI_Loading = "Ładowanie...", UI_ConvertWorld = "Konwersja świata do nowej wersji. Może to chwilę potrwać przy pierwszym ładowaniu starego stanu zapisu gry.", --Build27-- UI_servers_servername = "Nazwa serwera (opt)", UI_servers_desc = "Opis (opt)", UI_servers_username = "Imię postaci", UI_servers_pwd = "Hasło", UI_servers_erase = "WYCZYŚĆ", UI_servers_add = "DODAJ", UI_servers_quickJoin = "SZYBKIE DOŁĄCZENIE", UI_servers_joinServer = "DOŁĄCZ DO SERWERA", UI_servers_delete = "USUŃ", UI_servers_serverlist = "LISTA SERWERÓW", UI_servers_addserver = "DODAJ SERWER", UI_servers_save = "ZAPISZ", UI_servers_err_username = "Proszę podać nazwę gracza.", UI_servers_err_ip = "Proszę podać IP.", UI_servers_err_port = "Proszę podać numer portu.", UI_servers_connecting = "Łączenie...", UI_servers_connectionfailed = "Połączenie nie powiodło się", UI_ChestHair = "Owłosienie torsu", UI_Stubble = "Kilkudniowy zarost", UI_SkinColor = "Kolor skóry", UI_HairBaldspot = "Łysiejący", UI_HairPicard = "Zaaw. łysizna", UI_HairRecede = "Zakola", UI_HairShort = "Krótkie", UI_HairMessy = "Kudłate", UI_HairNone = "Bez owłosienia", UI_HairLong = "Długie", UI_BeardFull = "Broda", UI_BeardChops = "Bokobrody", UI_BeardNoMoustache = "Bez wąsów", UI_BeardGoatee = "Bródka", UI_servers_IP = "IP:", UI_servers_Port = "Port: ", UI_servers_username = "Imię postaci: ", UI_servers_pwd = "Hasło serwera: ", UI_servers_nameFilter = "Filtr imion ", UI_servers_versionCheck = "Pokazane są tylko serwery zgodne z twoją (%1) wersją gry.", UI_servers_savedServers = "ZAPISANE SERWERY", UI_servers_refresh = "ODŚWIEŻ", UI_servers_publicServer = "Serwery publiczne", UI_servers_addToFavorite = "Dodaj do ulubionych", UI_servers_enterUsername = "Proszę wprowadzić imię", UI_servers_players = "Gracze : ", UI_servers_version = "Wersja : ", UI_servers_mods = "Mody : ", UI_Cancel = "Anuluj", UI_Ok = "Ok", UI_LastPlayed = "Grane ostatnio : ", UI_WorldVersion = "Wersja świata: ", UI_Map = "Mapa: ", UI_Loading_Lua = "Ładowanie Lua", UI_Loading_Texturepack = "Ładowanie tekstur: %1", UI_optionscreen_pressKeyToBind = "Proszę wcisnąć klawisz dla %1", UI_optionscreen_keyAlreadyBinded = "Klawisz %1 jest już wykorzystywany do %2", UI_optionscreen_reloadDifficulty = "Poziom trudności przeładowania", UI_optionscreen_reloadEasy = "Przeładowanie pistoletu ładuje broń amunicją, jeżeli ta jest dostępna.", UI_optionscreen_reloadMedium = "Przeładowanie pistoletu wyjmuje/wkłada magazynek. Magazynek musi zostać załadowany oddzielnie.\nBroń musi być zarepetowana przed strzałem, aby wprowadzić nabój do komory.", UI_optionscreen_reloadHard = "Przeładowanie pistoletu wyjmuje/wkłada magazynek. Magazynek musi zostać załadowany oddzielnie.", UI_optionscreen_recommended = "ZALECANE", UI_optionscreen_3DModels = "Modele 3D", UI_optionscreen_None = "Brak", UI_optionscreen_PlayerOnly = "Tylko gracz", UI_optionscreen_Player = "Gracz", UI_optionscreen_All = "Wszyscy", UI_optionscreen_NotSupportedByHardware = "NIEWSPIERANE PRZEZ SPRZĘT", -- key binding UI_optionscreen_binding_Forward = " Do przodu", UI_optionscreen_binding_Backward = " Do tyłu", UI_optionscreen_binding_Left = " W lewo", UI_optionscreen_binding_Right = " W prawo", UI_optionscreen_binding_Aim = " Celowanie", UI_optionscreen_binding_Run = " Bieg", UI_optionscreen_binding_Interact = " Interakcja", UI_optionscreen_binding_Rotate building = " Obracanie budowli", UI_optionscreen_binding_Change Graphics = " Zmiana grafiki", UI_optionscreen_binding_Toggle UI = " Pokaż/Ukryj interfejs użytkownika", UI_optionscreen_binding_Main Menu = " Menu główne", UI_optionscreen_binding_Toggle Inventory = " Pokaż/Ukryj ekwipunek", UI_optionscreen_binding_Toggle Skill Panel = " Pokaż/Ukryj okno umiejętności", UI_optionscreen_binding_Toggle Health Panel = " Pokaż/Ukryj okno zdrowia", UI_optionscreen_binding_Toggle Info Panel = " Pokaż/Ukryj okno informacji", UI_optionscreen_binding_Toggle Music = " Wł/Wył muzykę", UI_optionscreen_binding_Take screenshot = " Zrzut ekranu", UI_optionscreen_binding_Toggle Survival Guide = " Pokaż/Ukryj 'Przewodnik przetrwania'", UI_optionscreen_binding_Display FPS = " Pokaż ilość klatek na sekundę", UI_optionscreen_binding_Pause = " Pauza", UI_optionscreen_binding_Normal Speed = " Normalna prędkość czasu", UI_optionscreen_binding_Fast Forward x1 = " Przyspieszenie czasu x1", UI_optionscreen_binding_Fast Forward x2 = " Przyspieszenie czasu x2", UI_optionscreen_binding_Fast Forward x3 = " Przyspieszenie czasu x3", UI_optionscreen_binding_Zoom in = " Przybliżenie widoku", UI_optionscreen_binding_Zoom out = " Oddalenie widoku", UI_optionscreen_binding_Equip/Unequip Handweapon = " Wyjmij/Schowaj broń ręczną", UI_optionscreen_binding_Equip/Unequip Firearm = " Wyjmij/Schowaj broń palną", UI_optionscreen_binding_Equip/Unequip Stab weapon = " Wyjmij/Schowaj broń dźgającą", UI_optionscreen_binding_Equip/Turn On/Off Light Source = " Wyjmij/Wł/Wył źródło światła", UI_optionscreen_binding_Toggle Safety = " Włącz/Wyłącz bezpieczeństwo", UI_optionscreen_binding_Local Chat = " Czat lokalny", UI_optionscreen_binding_Global Chat = " Czat globalny", UI_optionscreen_binding_Shout = " Zawołanie", UI_optionscreen_binding_Toggle Lua Debugger = " Włącz/Wyłącz debugger lua", UI_optionscreen_translatedBy = "Przetłumaczone przez", UI_optionscreen_binding_Player Control = "Kontrola postaci", UI_optionscreen_binding_UI = "Interfejs", UI_optionscreen_binding_Hotkeys = "Skróty klawiszowe", UI_optionscreen_binding_Multiplayer = "Multiplayer", UI_optionscreen_binding_NPC Interaction = "Interakcja z NPC", UI_optionscreen_binding_Debug = "Debug", UI_servers_LastUpdate = "Ostatnia aktualizacja: ", UI_servers_Users = "Użytkownicy: ", UI_servers_LogAs = "Zaloguj się jako: "; UI_mods_Done = "AKCEPTUJ", UI_mods_Explaination = "Podwójne klinięcie włącza i wyłącza. Pliki modów skopiuj do ", UI_mods_GetModsHere = "Tutaj ściągniesz mody !", UI_mods_OpenWebBrowser = "Kliknięcie otworzy stronę wybranego moda w twojej przeglądarce", UI_mods_require = "wymaga: ", UI_mods_SelectMods = "WYBIERZ MODY", UI_optionscreen_SandboxOptions = "OPCJE SANDBOX", UI_optionscreen_Large="Duża", UI_optionscreen_Medium="Średnia", UI_optionscreen_Small="Mała", UI_optionscreen_heart_volume="Głośność bicia serca", UI_optionscreen_heart_volume_tt="Dwa najwyraźniejsze odgłosy, jakie wydaje normalnie bijące serce brzmią jak "lub dub". <BR> Dźwięk "lub" usłyszysz jako pierwszy; popularnie nazywany dźwiękiem S1, jest wynikiem gwałtownego zamknięcia się zastawek oddzielających przedsionki serca od komór. <BR> Dźwięk drugi - "dub", lub S2, jest wynikiem zamknięcia zastawek oddzielających komory i tętnice.", UI_Scoreboard_Kick = "Wyrzuć", UI_Scoreboard_Invisible = "Niewidoczny", UI_Scoreboard_GodMod = "God mode", UI_Scoreboard_BanIp = "Zbanuj IP", UI_Scoreboard_Ban = "Zbanuj", UI_Scoreboard_Close = "ZAMKNIJ", UI_Scoreboard_PlayerConnected = "%1 połączył/a się", UI_Ping = "Ping: %1 ms", UI_Intro1 = "NADSZEDŁ KONIEC", UI_Intro2 = "NIE BYŁO NADZIEI NA RATUNEK", UI_Intro3 = "OTO HISTORIA TWOJEJ ŚMIERCI", UI_optionscreen_corpses="Zwłoki 3D" UI_optionscreen_controller_reload="Załaduj ponownie pliki .config" UI_mainscreen_beginner="PIERWSZA GRA" UI_optionscreen_autozoom="Autoprzybliżanie widoku", UI_optionscreen_player1="Gracz 1", UI_optionscreen_player2="Gracz 2", UI_optionscreen_player3="Gracz 3", UI_optionscreen_player4="Gracz 4", UI_trait_FastHealer = "Szybka regeneracja", UI_trait_FastHealerDesc = "Szybsza kuracja z chorób i urazów", UI_trait_FastLearner = "Bystry uczeń", UI_trait_FastLearnerDesc = "Zdobywa więcej punktów doświadczenia", UI_trait_FastReader = "Kurs szybkiego czytania", UI_trait_FastReaderDesc = "Czytanie książek zajmuje mniej czasu", UI_trait_AdrenalineJunkie = "Uzależnienie od adrenaliny", UI_trait_AdrenalineJunkieDesc = "Porusza się szybciej w stanie wysokiej paniki", UI_trait_Inconspicuous = "Niepozorność", UI_trait_InconspicuousDesc = "Mniejsza szansa na zauważenie przez zombie", UI_trait_LessSleep = "Nocny marek", UI_trait_LessSleepDesc = "Potrzebuje mniej snu", UI_trait_NightVision = "Kocie oczy", UI_trait_NightVisionDesc = "Lepiej widzi w nocy", UI_trait_Packmule = "Zorganizowanie", UI_trait_PackmuleDesc = "Pomieści więcej rzeczy w torbach, plecakach etc.", UI_trait_LowThirst = "Niskie pragnienie", UI_trait_LowThirstDesc = "Potrzebuje mniej wody, aby przeżyć", UI_trait_SelfDefenseClass = "Lekcje samoobrony", UI_trait_SelfDefenseClassDesc = "+1 do gardy obuchów, +1 do gardy ostrzy", UI_trait_FirstAid = "Sanitariusz", UI_trait_FirstAidDesc = "+1 do pierwszej pomocy", UI_trait_Fishing = "Wędkarz", UI_trait_FishingDesc = "+1 do wędkowania", UI_trait_Gardener = "Ogrodnik", UI_trait_GardenerDesc = "+1 uprawy roślin", UI_trait_Jogger = "Biegacz", UI_trait_JoggerDesc = "+1 do biegania", UI_trait_SlowHealer = "Powolna regeneracja", UI_trait_SlowHealerDesc = "Wolniej wychodzi z chorób i urazów", UI_trait_SlowLearner = "Słaby uczeń", UI_trait_SlowLearnerDesc = "Zdobywa mniej punktów doświadczenia", UI_trait_SlowReader = "Wolno czyta", UI_trait_SlowReaderDesc = "Czytanie książek zajmuje więcej czasu", UI_trait_MoreSleep = "Śpioch", UI_trait_MoreSleepDesc = "Potrzebuje więcej snu", UI_trait_Conspicuous = "Rzuca się w oczy", UI_trait_ConspicuousDesc = "Większa szansa na zauważenie przez zombie", UI_trait_Disorganized = "Zdezorganizowanie", UI_trait_DisorganizedDesc = "Pomieści mniej rzeczy w torbach, plecakach etc.", UI_trait_HighThirst = "Duże pragnienie", UI_trait_HighThirstDesc = "Potrzebuje więcej wody, aby przeżyć", UI_trait_Illiterate = "Analfabeta", UI_trait_IlliterateDesc = "Nie potrafi czytać książek", UI_trait_Insomniac = "Niespokojny sen", UI_trait_InsomniacDesc = "Poziom zmęczenia podczas snu spada wolniej", UI_trait_Pacifist = "Pacyfista", UI_trait_PacifistDesc = "Mniejsza biegłość w posługiwaniu się bronią", UI_trait_ThinSkinned = "Delikatna skóra", UI_trait_ThinSkinnedDesc = "Wyższe prawdopobieństwo infekcji", UI_trait_Dexterous = "Zręczność", UI_trait_DexterousDesc = "Szybciej przekłada przedmioty z i do ekwipunku", UI_trait_AllThumbs = "Dwie lewe ręce", UI_trait_AllThumbsDesc = "Wolniej przekłada przedmioty z i do ekwipunku", UI_trait_Desensitized = "Zimna krew", UI_trait_DesensitizedDesc = "Nie ulega panice", UI_trait_BarFighter = "Awanturnik", UI_trait_BarFighterDesc = "+1 do ostrzy, +1 do obuchów", UI_trait_PlaysBaseball = "Gra w baseball", UI_trait_PlaysBaseballDesc = "+1 obuchów", UI_trait_Hiker = "Traper", UI_trait_HikerDesc = "+1 stawiania pułapek, +1 do zbieractwa", UI_trait_Hunter = "Myśliwy", UI_trait_HunterDesc = "+1 do stawiania pułapek, +1 do skradania się, +1 do celowania", UI_trait_Gymnast = "Gimnastyk", UI_trait_GymnastDesc = "+1 do cichego chodzenia, +1 do zwinności", UI_characreation_MajorSkills = "Główne umiejętności", UI_trait_deaf = "Głuchy", UI_trait_fit = "Wysportowanie", UI_trait_obese = "Otyłość", UI_challenge_title = "WYZWANIA", UI_challengeplayer_title = "WYBIERZ GRACZA", UI_mainscreen_challenges = "WYZWANIA", UI_prof_Carpenter = "Stolarz", UI_prof_Burglar = "Włamywacz", UI_prof_Chef = "Kucharz", UI_prof_Repairman = "Mechanik", UI_prof_Farmer = "Rolnik", UI_prof_Fisherman = "Rybak", UI_prof_Doctor = "Lekarz", UI_prof_Veteran = "Weteran", UI_prof_Lumberjack = "Drwal", UI_prof_Nurse = "Pielęgniarka", UI_prof_FitnessInstructor = "Instruktor fitness", UI_prof_BurgerFlipper = "Pracownik kebabu", UI_profdesc_xp1 = "Bonus doświadczenia do %1", UI_profdesc_xp2 = "Duży bonus doświadczenia do %1", UI_profdesc_xp3 = "B. duży bonus doświadczenia do %1", UI_profdesc_unemployed = "8 darmowych punktów cech", UI_trait_WeakStomach = "Słaby żołądek", UI_trait_WeakStomachDesc = "Większe prawdopodobieństwo zatrucia pokarmowego", UI_trait_IronGut = "Silny żołądek", UI_trait_IronGutDesc = "Mniejsze prawdopodobieństwo zatrucia pokarmowego", UI_trait_Hemophobic = "Hemofobia", UI_trait_HemophobicDesc = "Panikuje podczas opatrywania ran; nie może udzielać pierwszej pomocy innym", UI_trait_Asthmatic = "Astma", UI_trait_AsthmaticDesc = "Szybciej się męczy", UI_trait_Scout = "Były skaut", UI_trait_ScoutDesc = "+1 do pierwszej pomocy, +1 do zbieractwa", UI_chat_local = "[lokalny] ", UI_trait_SelfDefenseClassDesc = "", UI_trait_FirstAidDesc = "", UI_trait_FishingDesc = "", UI_trait_GardenerDesc = "", UI_trait_JoggerDesc = "", UI_trait_BarFighterDesc = "", UI_trait_PlaysBaseballDesc = "", UI_trait_HikerDesc = "", UI_trait_HunterDesc = "", UI_trait_GymnastDesc = "", UI_trait_ScoutDesc = "", UI_characreation_clothing = "Ubranie", UI_characreation_clothing_none = "Brak", UI_characreation_clothing_top = "Góra", UI_characreation_clothing_bottom = "Dół", UI_characreation_clothing_footwear = "Obuwie", UI_optionscreen_binding_Show Ping = " Pokaż ping", UI_optionscreen_binding_Melee = " Odepchnięcie/Kopnięcie", UI_optionscreen_binding_Rack Firearm = " Wprowadź nabój do komory", UI_optionscreen_binding_Combat = "Walka", UI_optionscreen_rack_progress = "Pokaż postęp wprowadzania naboju do komory", UI_optionscreen_rack_progress_tt = "Wyświetla pasek postępu podczas wprowadzania naboju do komory.", } Recipes: Recipe_PL = { Recipe_Craft_Drawer = "Zrób szufladę", Recipe_Craft_Sheet_Rope = "Zrób linę z materiału", Recipe_Craft_Spiked_Bat = "Nabij kij gwoździami", Recipe_Craft_Spiked_Plank = "Nabij deskę gwoździami", Recipe_Cut_Animal = "Opraw zwierzę", Recipe_Cut_Fillet = "Wytnij filet", Recipe_Drill_Plank = "Przewierć deskę", Recipe_Empty_Whisky_Bottle = "Opróżnij butelkę z whisky", Recipe_Fix_Fishing_Rod = "Napraw wędkę", Recipe_GetSteelAndFlint = "Zrób krzesiwo", Recipe_Get_Bacon_Bits = "Przygotuj kawałki boczku", Recipe_Get_Bacon_Rashers = "Przygotuj plasterki boczku", Recipe_Insert_Battery = "Włóż baterię", Recipe_Light_Candle = "Zapal świeczkę", Recipe_Make_2_Bowl_of_Soup = "Przygotuj 2 miski zupy", Recipe_Make_2_Bowl_of_Stew = "Przygotuj 2 miski gulaszu", Recipe_Make_4_Bowl_of_Soup = "Przygotuj 4 miski zupy", Recipe_Make_4_Bowl_of_Stew = "Przygotuj 4 miski gulaszu", Recipe_Make_Beans_Bowl = "Przygotuj miskę fasoli", Recipe_Make_Boring_Salad = "Przygotuj nudną sałatkę", Recipe_Make_Boring_Soup = "Przygotuj nudną zupę", Recipe_Make_Bowl_of_Soup = "Przygotuj miskę zupy", Recipe_Make_Bread_Dough = "Zrób ciasto na chleb", Recipe_Make_Broccoli_Chicken_Casserole = "Przygotuj kurczaka zapiekanego z brokułami", Recipe_Make_Cage_Trap = "Zrób pułapkę - klatkę", Recipe_Make_Cake_Batter = "Zrób masę na ciasto", Recipe_Make_Campfire_Kit = "Zrób zestaw ogniskowy", Recipe_Make_Cheese_Sandwich = "Przygotuj kanapkę z serem", Recipe_Make_Fishing_Net = "Zrób sieć rybacką", Recipe_Make_Fishing_Rod = "Zrób wędkę", Recipe_Make_Flies_Cure = "Zrób preparat na szkodniki", Recipe_Make_Grilled_Cheese_Sandwich = "Przygotuj grillowaną kanapkę z serem", Recipe_Make_Hot_Drink = "Przygotuj gorący napój", Recipe_Make_Kindling = "Zrób rozpałkę", Recipe_Make_Mattress = "Zrób materac", Recipe_Make_Mildew_Cure = "Zrób preparat na pleśń", Recipe_Make_Pie_Dough = "Zrób ciasto na placek", Recipe_Make_Plaster_Bucket = "Przygotuj wiadro gipsu", Recipe_Make_Pot_of_Soup = "Przygotuj garnek zupy", Recipe_Make_Potato_Salad = "Przygotuj sałatkę ziemniaczaną", Recipe_Make_Ramen = "Przygotuj makaron", Recipe_Make_Simple_Salad = "Przygotuj prostą sałatkę", Recipe_Make_Simple_Soup = "Przygotuj prostą zupę", Recipe_Make_Snare_Trap = "Zrób pułapkę - sidła", Recipe_Make_Stone_Axe = "Zrób kamienną siekierkę", Recipe_Make_Stone_Hammer = "Zrób kamienny młotek", Recipe_Make_Tasty_Salad = "Przygotuj smaczną sałatkę", Recipe_Make_Tasty_Soup = "Przygotuj smaczną zupę", Recipe_Make_Tent_Kit = "Zrób zestaw namiotowy", Recipe_Make_Trap_Box = "Zrób pułapkę - pudełko", Recipe_Make_Vegetarian_Potato_Salad = "Przygotuj wegetariańska sałatkę ziemniaczaną", Recipe_Make_Wooden_Cage_Trap = "Zrób pułapkę - drewniana klatka", Recipe_Make_Wooden_Stick = "Zrób drewniany kij", Recipe_Open Nails_box = "Otwórz pudełko z gwoździami", Recipe_Open_.223_Ammo_box = "Otwórz pudełko amunicji .223", Recipe_Open_.308_Ammo_box = "Otwórz pudełko amunicji .308", Recipe_Open_9mm_Bullets_box = "Otwórz pudełko z nabojami kal. 9mm", Recipe_Open_Broccoli_Seed_Packet = "Otwórz opakowanie nasion brokułów", Recipe_Open_Cabbage_Seed_Packet = "Otwórz opakowanie nasion kapusty", Recipe_Open_Canned_Beans = "Otwórz puszkę fasoli", Recipe_Open_Canned_Soup = "Otwórz puszkę zupy", Recipe_Open_Canned_Tuna = "Otwórz puszkę z tuńczykiem", Recipe_Open_Carrot_Seed_Packet = "Otwórz opakowanie nasion marchwi", Recipe_Open_Dog_Food = "Otwórz karmę dla psów", Recipe_Open_Paperclip_box = "Otwórz pudełko spinaczy", Recipe_Open_Potato_Seed_Packet = "Otwórz opakowanie nasion ziemniaka", Recipe_Open_Radish_Seed_Packet = "Otwórz opakowanie nasion rzodkiewki", Recipe_Open_Screws_box = "Otwórz pudełko ze śrubami", Recipe_Open_Shotgun_Shells_box = "Otwórz pudełko z nabojami do strzelby", Recipe_Open_Strawberries_Seed_Packet = "Otwórz opakowanie nasion truskawki", Recipe_Open_Tomato_Seed_Packet = "Otwórz opakowanie nasion pomidora", Recipe_OpenNails_box = "Otwórz pudełko z gwoździami", Recipe_Put_in_a_box = "Włóż do pudełka", Recipe_Put_in_Baking_Pan = "Umieść w blaszce do pieczenia", Recipe_Put_in_Packet = "Włóż do opakowania", Recipe_Remove_Battery = "Wyjmij baterię", Recipe_Rip_bandages = "Zrób bandaże", Recipe_Saw_Logs = "Przepiłuj bal drewna", Recipe_Sawn-off = "Skróć lufę", Recipe_Slice_Bread = "Pokrój chleb", Recipe_Slice_Cake = "Pokrój ciasto", Recipe_Slice_Pie = "Pokrój placek", Recipe_Slice_Watermelon = "Potnij arbuz na kawałki", Recipe_Smash_Watermelon = "Rozbij arbuz na kawałki", Recipe_Write_Doodle = "Rysuj", Recipe_Write_Journal = "Pisz dziennik", Recipe_Make_Stick_Trap = "Zrób pułapkę na ptaki", Recipe_Disinfect_Bandage = "Zdezynfekuj bandaż", Recipe_Disinfect_Rag = "Zdezynfekuj kawałek materiału", Recipe_Clean_Rag = "Wyczyść brudny kawałek materiału", Recipe_Put_Alcohol_on_Cotton = "Nasącz wacik alkoholem", Recipe_Make_Wooden_Lance = "Zrób naostrzony kij", Recipe_Make_Can_of_Tomatoes = "Zawekuj pomidory w słoiku", Recipe_Open_Canned_Tomatoes = "Otwórz zawekowane pomidory", Recipe_Make_Can_of_Carrots = "Zawekuj marchewki w słoiku", Recipe_Open_Canned_Carrots = "Otwórz zawekowane marchewki", Recipe_Make_Can_of_Potatoes = "Zawekuj ziemniaki w słoiku", Recipe_Open_Canned_Potatoes = "Otwórz zawekowane ziemniaki", Recipe_Make_Can_of_Eggplants = "Zawekuj bakłażany w słoiku", Recipe_Open_Canned_Eggplants = "Otwórz zawekowane bakłażany", Recipe_Make_Can_of_Leek = "Zawekuj pory w słoiku", Recipe_Open_Canned_Leeks = "Otwórz zawekowane pory", Recipe_Make_Can_of_Red_Radishes = "Zawekuj rzodkiewki w słoiku", Recipe_Open_Canned_Red_Radishes = "Otwórz zawekowane rzodkiewki", Recipe_Make_Can_of_Bell_Peppers = "Zawekuj słodkie papryki w słoiku", Recipe_Open_Canned_Bell_Peppers = "Otwórz zawekowane słodkie papryki", Recipe_Unbind_Logs = "Rozwiąż bale", Recipe_Make_2_Log_Stacks = "Zwiąż razem dwa bale", Recipe_Make_3_Log_Stacks = "Zwiąż razem trzy bale", Recipe_Make_4_Log_Stacks = "Zwiąż razem cztery bale", Recipe_Rip_sheets = "Porwij materiał na kawałki" Recipe_Get_Wire_Back = "Odzyskaj drut", Recipe_Make_Splint = "Zrób szynę usztywniającą", Recipe_Cut_Frog = "Wykrój mięso z żaby", Recipe_Open_Canned_Corned_Beef = "Otwórz puszkę solonej wołowiny", Recipe_Open_Canned_Corn = "Otwórz puszkę kukurydzy", Recipe_Open_Canned_Mushroom_Soup = "Otwórz puszkę zupy grzybowej", Recipe_Open_Canned_Peas = "Otwórz puszkę groszku", Recipe_Open_Canned_Potato = "Otwórz puszkę ziemniaków", Recipe_Open_Canned_Sardines = "Otwórz puszkę sardynek", Recipe_Open_Canned_Tomato = "Otwórz puszkę pomidorów", Recipe_Open_Canned_Carrots = "Otwórz puszkę marchewek", Recipe_Burger = "", Recipe_Cake = "Ciasto", Recipe_Clean_Bandage = "Wyczyść bandaż", Recipe_Empty_Frying_Pan = "Opróżnij patelnię", Recipe_Make_Can_of_Broccoli = "Zawekuj brokuły w słoiku", Recipe_Make_Can_of_Cabbage = "Zawekuj kapustę w słoiku", Recipe_Make_Can_of_Leeks = "Zawekuj por w słoiku", Recipe_Open_Canned_Broccoli's = "Otwórz puszkę brokułów", Recipe_Open_Canned_Cabbages = "Otwórz puszkę kapusty", Recipe_Pie = "Placek", Recipe_Roasted_Vegetables = "Smażone warzywa", Recipe_Salad = "Sałatka", Recipe_Sandwich = "Kanapka", Recipe_Soup = "Zupa", Recipe_Stew = "Gulasz", Recipe_Stir_fry = "Stir fry", Recipe_Burger = "Burger", Recipe_Make_Jar_of_Bell_Peppers = "Zawekuj słodkie papryki w słoiku", Recipe_Make_Jar_of_Broccoli = "Zawekuj brokuły w słoiku", Recipe_Make_Jar_of_Cabbage = "Zawekuj kapustę w słoiku", Recipe_Make_Jar_of_Carrots = "Zawekuj marchewki w słoiku", Recipe_Make_Jar_of_Eggplants = "Zawekuj bakłażany w słoiku", Recipe_Make_Jar_of_Leeks = "Zawekuj pory w słoiku", Recipe_Make_Jar_of_Potatoes = "Zawekuj ziemniaki w słoiku", Recipe_Make_Jar_of_Red_Radishes = "Zawekuj rzodkiewki w słoiku", Recipe_Make_Jar_of_Tomatoes = "Zawekuj pomidory w słoiku", Recipe_Open_Jar_of_Bell_Peppers = "Otwórz słoik słodkich papryk", Recipe_Open_Jar_of_Broccoli = "Otwórz słoik brokułów", Recipe_Open_Jar_of_Cabbage = "Otwórz słoik kapusty", Recipe_Open_Jar_of_Carrots = "Otwórz słoik marchewek", Recipe_Open_Jar_of_Eggplants = "Otwórz słoik bakłażanów", Recipe_Open_Jar_of_Leeks = "Otwórz słoik porów", Recipe_Open_Jar_of_Potatoes = "Otwórz słoik ziemniaków", Recipe_Open_Jar_of_Red_Radishes = "Otwórz słoik rzodkiewek", Recipe_Open_Jar_of_Tomatoes = "Otwórz słoik pomidorów", Recipe_Cut_Into_Twigs = "Potnij na gałązki", Recipe_Empty_Baking_Pan = "Opróżnij blaszkę do pieczenia", Recipe_Empty_Roasting_Pan = "Opróżnij blachę do smażenia", Recipe_Fill_Baking_Pan_With_Metal_Pieces = "Blaszka do pieczenia ze złomem", Recipe_Fill_Roasting_Pan_With_Metal_Pieces = "Blacha do smażenia ze złomem", Recipe_Hammer_Into_Masonry_Trowel = "Przerób na szpachelkę", Recipe_Hammer_Into_Metal_Sheet = "Przerób na kawałek blachy", Recipe_Hammer_Into_Metal_Sheets = "Przerób na kawałki blachy", Recipe_Hammer_Into_Pieces_of_Metal = "Przerób na złom", Recipe_Shape_Clay_Brick = "Uformuj glinianą cegłę", Recipe_Unshape_Brick = "Zdeformuj glinianą cegłę", } Items: Items_PL = { DisplayName.223_Ammo = "Naboje kal. .223", DisplayName.223_Ammo_Box = "Pudełko nabojów kal. .223", DisplayName.308_Ammo = "Naboje kal. .308", DisplayName.308_Ammo_Box = "Pudełko nabojów kal. .308", DisplayName9mm_Magazine = "Magazynek – kal. 9 mm", DisplayName9mm_Rounds = "Naboje kal. 9 mm", DisplayNameA_Full_Kettle = "Czajnik (pełny)", DisplayNameA_Mug_of_Water = "Kubek z wodą", DisplayNameA_Pot_of_Water = "Garnek z wodą", DisplayNameAdvanced_Carpentry = "Zaawansowane stolarstwo", DisplayNameAdvanced_Cooking = "Zaawansowane gotowanie", DisplayNameAdvanced_Farming = "Zaawansowana uprawa roślin", DisplayNameAdvanced_Fishing = "Zaawansowane wędkarstwo", DisplayNameAdvanced_Trapping = "Zaawansowane stawianie pułapek", DisplayNameAnti_depressants = "Tabletki antydepresyjne", DisplayNameApple = "Jabłko", DisplayNameAxe = "Topór strażacki", DisplayNameAxeStone = "Kamienna siekierka", DisplayNameBacon = "Boczek", DisplayNameBacon_Bits = "Kawałki boczku", DisplayNameBacon_Rashers = "Plasterki boczku", DisplayNameBag_of_Concrete_Powder = "Worek z cementem", DisplayNameBag_of_Plaster_Powder = "Worek z gipsem", DisplayNameBaking_Pan = "Blaszka do pieczenia", DisplayNameBaking_Tray_With_Bread = "Blacha do pieczenia z chlebem", DisplayNameBakingTray = "Blacha do pieczenia", DisplayNameBanana = "Banan", DisplayNameBandage = "Bandaż", DisplayNameBandages = "Bandaże", DisplayNameAdhesive_Bandages = "Plaster samoprzylepny", DisplayNameBarbed_wire = "Drut kolczasty", DisplayNameBare_Hands = "Gołe pięści", DisplayNameBarricade = "Barykada", DisplayNameBaseball_Bat = "Kij bejsbolowy", DisplayNameBass = "Bass", DisplayNameBath_Towel = "Ręcznik", DisplayNameBattery = "Bateria", DisplayNameBeef_Jerky = "Suszona wołowina", DisplayNameBell_Pepper = "Słodka papryka", DisplayNameBelt = "Pasek", DisplayNameBerry = "Owoce leśne", DisplayNameBeta_Blockers = "Tabletki uspokajające", DisplayNameBig_Hiking_Bag = "Duża torba turystyczna", DisplayNameBleach = "Wybielacz", DisplayNameBlouse = "Bluza", DisplayNameBlue_Paint = "Farba – kolor niebieski", DisplayNameBook = "Książka", DisplayNameBoring_Bowl_of_Soup = "Miska nudnej zupy", DisplayNameBoring_Mixed_Salad = "Nudna sałatka mieszana", DisplayNameBoring_Salad = "Nudna sałatka", DisplayNameBoring_Soup = "Nudna zupa", DisplayNameBottle_with_Mayonnaise_(Empty) = "Butelka majonezu (pusta)", DisplayNameBottle_with_Mayonnaise_(Full) = "Butelka majonezu", DisplayNameBottle_with_Mayonnaise_(Half) = "Butelka majonezu (połowa)", DisplayNameBottle_with_Remoulade = "Butelka sosu tatarskiego", DisplayNameBottle_with_Remoulade_(Empty) = "Butelka sosu tatarskiego (pusta)", DisplayNameBottle_with_Remoulade_(Half) = "Butelka sosu tatarskiego (połowa)", DisplayNameBowl = "Miska", DisplayNameBowl_of_Beans = "Miska fasoli", DisplayNameBowl_of_Ramen_Noodles = "Miska makaronu", DisplayNameBowl_of_Soup = "Miska zupy", DisplayNameBowl_of_Stew = "Miska gulaszu", DisplayNameBowl_of_Water = "Miska z wodą", DisplayNameBox_of_9mm_Bullets = "Pudełko z nabojami kal. 9mm", DisplayNameBox_of_Nails = "Pudełko z gwoździami", DisplayNameBox_of_Paper_clip = "Pudełko ze spinaczami", DisplayNameBox_of_Screws = "Pudełko ze śrubami", DisplayNameBox_of_Shotgun_Shells = "Pudełko z nabojami do strzelby", DisplayNameBread = "Chleb", DisplayNameBread_Slices = "Kromka chleba", DisplayNameBricktoys = "Zabawka - klocki", DisplayNameBroccoli = "Brokuł", DisplayNameBroccoli_Chicken_Casserole = "Kurczak zapiekany z brokułami", DisplayNameBroccoli_Seeds = "Nasiona brokułów", DisplayNameBroccoli_Seeds_Packet = "Opakowanie nasion brokułów", DisplayNameBrown_Paint = "Farba – kolor brązowy", DisplayNameBucket = "Wiadro", DisplayNameBucket_with_concrete = "Wiadro z betonem", DisplayNameBucket_with_plaster = "Wiadro z gipsem", DisplayNameBucket_with_water = "Wiadro z wodą", DisplayNameBurger = "Hamburger", DisplayNameButter = "Masło", DisplayNameButter_Knife = "Nóż do masła", DisplayNameCabbage = "Głowa kapusty", DisplayNameCabbage_Seeds = "Nasiona kapusty", DisplayNameCabbage_Seeds_Packet = "Opakowanie nasion kapusty", DisplayNameCage_Trap = "Pułapka - klatka", DisplayNameCake = "Ciasto", DisplayNameCake_Batter = "Masa do ciasta", DisplayNameCake_preparation = "Przygotowanie ciasta", DisplayNameCake_Slice = "Kawałek ciasta", DisplayNameCampfire_materials = "Materiały na ognisko", DisplayNameCan_Opener = "Otwieracz do konserw", DisplayNameCandle = "Świeczka", DisplayNameCandycane = "Cukierek", DisplayNameCanned_Beans = "Puszka z fasolą", DisplayNameCanned_Soup = "Puszka zupy", DisplayNameCarpentry_for_Beginners = "Podstawy stolarstwa", DisplayNameCarpentry_for_Intermediates = "Średnio-zaawansowane stolarstwo", DisplayNameCarrot_Seeds = "Nasiona marchwi", DisplayNameCarrot_Seeds_Packet = "Opakowanie nasion marchwi", DisplayNameCarrots = "Marchewka", DisplayNameCatfish = "Sum", DisplayNameCereal = "Płatki śniadaniowe", DisplayNameChardonnay = "Białe wino" DisplayNameChardonnay_(Half) = "Białe wino (połowa)" DisplayNameCheese = "Ser", DisplayNameCheese_Sandwich = "Kanapka z serem", DisplayNameChicken = "Kurczak", DisplayNameChipped_Stone = "Zaostrzony kamień", DisplayNameChips = "Chipsy", DisplayNameChocolate = "Czekolada", DisplayNameChoke_Tube_Full = "Pełny czok", DisplayNameChoke_Tube_Improved = "Ulepszony czok", DisplayNameCigarettes = "Papierosy", DisplayNameCockroach = "Karaluch", DisplayNameCoffee = "Kawa", DisplayNameComb = "Grzebień", DisplayNameComplex_Bowl_of_Soup = "Miska wykwintnej zupy", DisplayNameComplicated_Soup = "Wykwintna zupa", DisplayNameCooking_for_Beginners = "Podstawy gotowania", DisplayNameCooking_for_Intermediates = "Średnio-zaawansowane gotowanie", DisplayNameCooking_Pot = "Garnek", DisplayNameCorks = "Korki", DisplayNameCorkscrew = "Korkociąg", DisplayNameCorn = "Kukurydza", DisplayNameCorn_flour = "Mąka kukurydziana", DisplayNameCorndog = "Panierowana kukurydza", DisplayNameCorpse = "Zwłoki", DisplayNameCraftedFishingRod = "Wędka", DisplayNameCraftedFishingRodTwineLine = "Żyłka domowej roboty", DisplayNameCrappie_fish = "Pomoxis", DisplayNameCrate = "Skrzynia", DisplayNameCricket = "Świerszcz", DisplayNameCrowbar = "Łom", DisplayNameCube = "Kostka Rubika", DisplayNameCupcake = "Ciastko", DisplayNameCyan_Paint = "Farba – kolor błękitny", DisplayNameDead_Bird = "Martwy ptak", DisplayNameDead_Mouse = "Martwa mysz", DisplayNameDead_Rabbit = "Martwy królik", DisplayNameDead_Rat = "Martwy szczur", DisplayNameDead_Squirrel = "Marta wiewiórka", DisplayNameDice = "Kostka do gry", DisplayNameDigital_Watch = "Zegarek cyfrowy", DisplayNameDirt_bag = "Worek ziemi", DisplayNameDish_Towel = "Ścierka do naczyń", DisplayNameDogfood = "Karma dla psów", DisplayNameDoll = "Lalka", DisplayNameDoodle = "Rysunek", DisplayNameDoor = "Drzwi", DisplayNameDoor_Hinge = "Zawias", DisplayNameDoorknob = "Klamka", DisplayNameDough = "Ciasto", DisplayNameDrawer = "Szuflada", DisplayNameDry_Ramen_Noodles = "Makaron błyskawiczny", DisplayNameDuct_Tape = "Taśma izolacyjna", DisplayNameDuffelbag = "Torba sportowa", DisplayNameEarbuds = "Słuchawki douszne", DisplayNameEarrings = "Kolczyki", DisplayNameEgg = "Jajko", DisplayNameEggplant = "Bakłażan", DisplayNameEmpty_Bottle = "Butelka (pusta)", DisplayNameEmpty_Fertilizer = "Nawóz (pusty)", DisplayNameEmpty_Mug = "Pusty kubek", DisplayNameEmpty_Notebook = "Pusty notes", DisplayNameEmpty_Pop_Bottle = "Pusta butelka po napoju", DisplayNameEmpty_Sand_bag = "Pusty worek piasku", DisplayNameExpert_Carpentry = "Eksperckie stolarstwo", DisplayNameExpert_Cooking = "Eksperckie gotowanie", DisplayNameExpert_Farming = "Ekspercka uprawa roślin", DisplayNameExpert_Fishing = "Eksperckie wędkarstwo", DisplayNameExpert_Trapping = "Eksperckie stawianie pułapek", DisplayNameFarming_for_Beginners = "Podstawy uprawy roślin", DisplayNameFarming_for_Intermediates = "Średnio-zaawansowana uprawa roślin", DisplayNameFiberglass_Stock = "Kolba z włókna szklanego", DisplayNameFish_Fillet = "Filet z ryby", DisplayNameFishing_for_Beginners = "Podstawy wędkarstwa", DisplayNameFishing_for_Intermediates = "Średnio-zaawansowane wędkarstwo", DisplayNameFishing_Line = "Żyłka wędkarska", DisplayNameFishing_Net_Trap = "Sieć rybacka", DisplayNameFishing_Rod = "Wędka", DisplayNameFishing_Rod_Without_line = "Wędka bez żyłki", DisplayNameFishing_Tackle = "Wobler", DisplayNameFlashlight = "Latarka", DisplayNameFlint = "Krzemień", DisplayNameFlint_and_Steel = "Krzesiwo", DisplayNameFlour = "Mąka", DisplayNameFork = "Widelec", DisplayNameFrame = "Rama", DisplayNameFried_Chicken = "Smażony kurczak", DisplayNameFries = "Frytki", DisplayNameFrying_Pan = "Patelnia", DisplayNameGarbage_Bag = "Worek na śmieci", DisplayNameGardening_Spray_Can_(Empty) = "Spryskiwacz (pusty)", DisplayNameGardening_Spray_Can_(Full) = "Spryskiwacz (pełny)", DisplayNameGas_Can = "Kanister z benzyną", DisplayNameGlasses = "Okulary", DisplayNameGlue = "Klej", DisplayNameGolfclub = "Kij golfowy", DisplayNameGrape_Leaves = "Liście winorośli", DisplayNameGrapes = "Winogrona", DisplayNameGrasshopper = "Konik polny", DisplayNameGravel_bag = "Worek żwiru", DisplayNameGreen_Paint = "Farba – kolor zielony", DisplayNameGrey_Paint = "Farba – kolor szary", DisplayNameGrilled_Cheese_Sandwich = "Grillowana kanapka z serem", DisplayNameHam = "Szynka", DisplayNameHammer = "Młotek", DisplayNameHeadphones = "Słuchawki", DisplayNameHearty_Bowl_of_Soup = "Obfita miska zupy", DisplayNameHearty_Soup = "Obfita zupa", DisplayNameHot_Cuppa = "Gorący napój", DisplayNameHotdog = "Hot dog", DisplayNameHunting_Knife = "Nóż myśliwski", DisplayNameHunting_Rifle = "Karabin myśliwski", DisplayNameHunting_Rifle_Extra_Clip = "Magazynek do karabinu myśliwskiego", DisplayNameIcecream = "Lody", DisplayNameInsecticide_Spray = "Spryskiwacz środka przeciw szkodnikom", DisplayNameInstant_Popcorn = "Popcorn błyskawiczny", DisplayNameJournal = "Dziennik", DisplayNameKetchup = "Keczup", DisplayNameKettle = "Czajnik", DisplayNameKindling = "Rozpałka", DisplayNameKitchen_Knife = "Nóż kuchenny", DisplayNameKnotted_Wooden_Plank = "Deska", DisplayNameLaser_Disc = "CD", DisplayNameLaserDisc = "Płyta CD", DisplayNameLeek = "Por", DisplayNameLemon = "Cytryna", DisplayNameLettuce = "Sałata", DisplayNameLight_Blue_Paint = "Farba – kolor jasnoniebieski", DisplayNameLight_Brown_Paint = "Farba – kolor jasnobrązowy", DisplayNameLighter = "Zapalniczka", DisplayNameLipstick = "Szminka", DisplayNameLit_Candle = "Zapalona świeczka", DisplayNameLittle_bait_fish = "Mała rybka - przynęta" DisplayNameLocket = "Wisiorek", DisplayNameLog = "Bal drewna", DisplayNameLollipop = "Lizak", DisplayNameMagazine = "Czasopismo", DisplayNameMap = "Mapa", DisplayNameMaster_Carpentry = "Mistrzostwo w stolarstwie", DisplayNameMaster_Cooking = "Mistrzostwo w gotowaniu", DisplayNameMaster_Farming = "Mistrzostwo w uprawie roślin", DisplayNameMaster_Fishing = "Mistrzostwo w wędkarstwie", DisplayNameMaster_Trapping = "Mistrzostwo w stawianiu pułapek", DisplayNameMatches = "Zapałki", DisplayNameMattress = "Materac", DisplayNameMeat_Patty = "Kotlet mielony", DisplayNameMildew_Spray = "Spryskiwacz środka na pleśń", DisplayNameMilk = "Mleko", DisplayNameMilk_Package = "Mleko", DisplayNameMirror = "Lustro", DisplayNameModjeska = "Cukierek krówka", DisplayNameMolotov_Cocktail = "Koktajl Mołotowa", DisplayNameMouse_Trap = "Pułapka na myszy", DisplayNameMushroom = "Grzyb", DisplayNameMustard = "Musztarda", DisplayNameMutton_Chop = "Kotlet z baraniny", DisplayNameNailed_Baseball_Bat = "Kij bejsbolowy nabity gwoździami", DisplayNameNailed_Plank = "Deska nabita gwoździami", DisplayNameNails = "Gwóźdź", DisplayNameNeedle = "Igła", DisplayNameNewspaper = "Gazeta", DisplayNameNormal_Hiking_Bag = "Torba turystyczna", DisplayNameNotched_Wooden_Plank = "Wyszczerbiona drewniana deska" DisplayNameNPK_Fertilizer = "Nawóz", DisplayNameOnion = "Cebula", DisplayNameOpen_Can_of_Beans = "Puszka fasoli - otwarta", DisplayNameOpen_Canned_Soup = "Puszka z zupą - otwarta", DisplayNameOpen_Dogfood = "Puszka karmy dla psów - otwarta", DisplayNameOpen_Tin_of_Tuna = "Puszka tuńczyka - otwarta", DisplayNameOrange = "Pomarańcza", DisplayNameOrange_Paint = "Farba – kolor pomarańczowy", DisplayNameOrange_Soda = "Napój pomarańczowy", DisplayNamePainkillers = "Tabletki przeciwbólowe", DisplayNamePaint_brush = "Pędzel", DisplayNamePancakes = "Naleśniki", DisplayNamePanfish = "Leszcz", DisplayNamePants = "Spodnie", DisplayNamePaperclip = "Spinacz do papieru", DisplayNamePeach = "Brzoskwinia", DisplayNamePeanut_Butter = "Masło orzechowe", DisplayNamePeanut_Butter_Sandwich = "Kanapka z masłem orzechowym", DisplayNamePeanuts = "Orzeszki", DisplayNamePearl_Necklace = "Naszyjnik z pereł", DisplayNamePeas = "Groszek", DisplayNamePen = "Długopis", DisplayNamePencil = "Ołówek", DisplayNamePepper = "Pieprz", DisplayNamePerch = "Okoń", DisplayNamePickles = "Pikle", DisplayNamePicture_of_Kate = "Zdjęcie Kate", DisplayNamePie = "Placek", DisplayNamePie_Dough = "Ciasto do placka", DisplayNamePie_preparation = "Przygotowanie placka", DisplayNamePike = "Szczupak", DisplayNamePillow = "Poduszka", DisplayNamePink_Paint = "Farba – kolor różowy", DisplayNamePistol = "Pistolet", DisplayNamePistol_Magazine = "Magazynek do pistoletu", DisplayNamePizza = "Pizza", DisplayNamePlank = "Deska", DisplayNamePlastic_Bag = "Torba foliowa", DisplayNamePlaying_Cards = "Karty do gry", DisplayNamePool_Ball = "Bila", DisplayNamePoolcue = "Kij bilardowy", DisplayNamePop = "Napój", DisplayNamePork_Chop = "Kotlet z wieprzowiny", DisplayNamePot_of_Soup = "Garnek zupy", DisplayNamePot_of_Stew = "Garnek gulaszu", DisplayNamePotato = "Ziemniak", DisplayNamePotato_Salad = "Sałatka ziemniaczana", DisplayNamePotato_Salad_Vegetarian = "Sałatka wegetariańska", DisplayNamePotato_Seeds = "Nasiona ziemniaka", DisplayNamePotato_Seeds_Packet = "Opakowanie nasion ziemniaka", DisplayNamePreparation_for_Boring_Mixed_Salad = "Przygotowanie nudnej sałatki mieszanej", DisplayNamePreparation_for_Potato_Salad = "Przygotowanie sałatki ziemniaczanej", DisplayNamePreparation_for_Potato_Salad_Vegetarian = "Przygotowanie sałatki wegetariańskiej", DisplayNameProcessed_cheese = "Ser w plasterkach", DisplayNamePropane_Tank = "Butla z gazem", DisplayNamePumpkin_Pie = "Placek dyniowy", DisplayNamePurple_Paint = "Farba – kolor fioletowy", DisplayNamePurse = "Torebka", DisplayNameRabbit_Meat = "Mięsko z królika", DisplayNameRadio = "Radio", DisplayNameRadish = "Rzodkiewka", DisplayNameRadish_Seeds = "Nasiona rzodkiewki", DisplayNameRadish_Seeds_Packet = "Opakowanie nasion rzodkiewki", DisplayNameRain_boots = "Buty przeciwdeszczowe", DisplayNameRaw_Axe = "Kamienna siekierka", DisplayNameRazor = "Maszynka do golenia", DisplayNameRecoil_Pad = "Stopka do kolby", DisplayNameRed_Dot = "Celownik kolimatorowy", DisplayNameRed_Wine = "Czerwone wino", DisplayNameRed_Wine_(Half) = "Czerwone wino (połowa)", DisplayNameRing = "Pierścionek", DisplayNameRipped_Sheets = "Kawałek materiału", DisplayNameRoasting_Pan = "Blacha do smażenia", DisplayNameRolled_Dough = "Rozwałkowane ciasto", DisplayNameRolling_Pin = "Wałek do ciasta", DisplayNameRosehips = "Owoce dzikiej róży", DisplayNameRope = "Lina", DisplayNameRubber_Duck = "Gumowa kaczka", DisplayNameSalmon = "Łosoś", DisplayNameSalt = "Sól", DisplayNameSand_bag = "Worek z piaskiem", DisplayNameSaw = "Piła", DisplayNameSawn_Off_Shotgun = "Obrzyn", DisplayNameSchoolbag = "Plecak", DisplayNameScissors = "Nożyczki", DisplayNameAdhesive_Tape = "Taśma samoprzylepna", DisplayNameScrewdriver = "Śrubokręt", DisplayNameScrews = "Śruby", DisplayNameSeeding_Broccoli = "Siew brokułu", DisplayNameSheet = "Prześcieradło", DisplayNameSheet_of_Paper = "Kartka papieru", DisplayNameSheet_Rope = "Lina z prześcieradła", DisplayNameShoes = "Buty", DisplayNameShotgun = "Strzelba", DisplayNameShotgun_Shells = "Naboje do strzelby", DisplayNameSimple_Bowl_of_Soup = "Miska prostej zupy", DisplayNameSimple_Mixed_Salad = "Prosta sałatka mieszana", DisplayNameSimple_Soup = "Prosta zupa", DisplayNameSimple_Salad = "Prosta sałatka", DisplayNameSkirt = "Spódnica", DisplayNameSledgehammer = "Młot", DisplayNameSleeping_Tablets = "Tabletki nasenne", DisplayNameSling = "Pas do broni", DisplayNameSmall_Animal_Meat = "Mięso z małego zwierzęcia", DisplayNameSmall_Bird_Meat = "Mięso z małego ptaka", DisplayNameSnare_Trap = "Pułapka - sidła", DisplayNameSock = "Skarpety", DisplayNameSpade = "Łopata", DisplayNamespaper = "Gazeta", DisplayNameSpear = "Naostrzony kij", DisplayNameSpoon = "Łyżka", DisplayNameStairs_Piece = "Część schodów", DisplayNameSteak = "Stek", DisplayNameSteel_Knuckle = "Stalowy kastet", DisplayNameStir_fry = "Smażone warzywa", DisplayNameStone = "Kamień", DisplayNameStone_Axe = "Kamienna siekierka", DisplayNameStone_Hammer = "Kamienny młotek", DisplayNameStrawberries = "Truskawki", DisplayNameStrawberries_Seeds = "Nasiona truskawki", DisplayNameStrawberries_Seeds_Packet = "Opakowanie nasion truskawki", DisplayNameStrawberry = "Truskawka", DisplayNameString = "Nitka", DisplayNameSturdy_Stick = "Solidny kij", DisplayNameSugar = "Cukier", DisplayNameSunfish = "Bass błękitnoskrzeli", DisplayNameSweater = "Sweter", DisplayNameTarp = "Płachta", DisplayNameTasty_Bowl_of_Soup = "Miska smacznej zupy", DisplayNameTasty_Mixed_Salad = "Smaczna sałatka mieszana", DisplayNameTasty_Soup = "Smaczna zupa", DisplayNameTasty_Salad = "Smaczna sałatka", DisplayNameTea_Bag = "Torebka herbaty", DisplayNameTent = "Namiot", DisplayNameTent_kit = "Zestaw namiotowy", DisplayNameTent_Peg = "Kołek namiotu", DisplayNameThread = "Nić", DisplayNameTissue = "Chusteczka", DisplayNameTomato = "Pomidor", DisplayNameTomato_Seeds = "Nasiona pomidora", DisplayNameTomato_Seeds_Packet = "Opakowanie nasion pomidora", DisplayNameTooth_brush = "Szczoteczka do zębów", DisplayNameTooth_paste = "Pasta do zębów", DisplayNameTote_Bag = "Torba na zakupy", DisplayNameToy_Bear = "Pluszowy miś", DisplayNameTrap_box = "Pułapka - pudełko", DisplayNameTrap_Crate = "Pułapka - skrzynia", DisplayNameTrap_Stick = "Pułapka na ptaki", DisplayNameTrapping_for_Beginners = "Podstawy stawiania pułapek", DisplayNameTrapping_for_Intermediates = "Średnio-zaawansowane stawianie pułapek", DisplayNameTree_Branch = "Gałąź", DisplayNameTrout = "Pstrąg", DisplayNameTrowel = "Łopatka ogrodnicza", DisplayNameTuna = "Puszka z tuńczykiem", DisplayNameTurquoise_Paint = "Farba – kolor turkusowy", DisplayNameTV_Dinner = "Gotowy obiad", DisplayNameTVRemote = "Pilot do telewizora", DisplayNameTwine = "Dratwa", DisplayNameTwigs = "Gałązki", DisplayNameUmbrella = "Parasol", DisplayNameVarmint_Rifle = "Karabin varmint", DisplayNameVegetarian_Potato_Salad = "Sałatka ziemniaczana", DisplayNameVest = "Bezrękawnik", DisplayNameViolets = "Fiołki", DisplayNameVitamins = "Witaminy", DisplayNameWaffles = "Gofry", DisplayNameWall_Piece = "Część ściany", DisplayNameWallet = "Portfel", DisplayNameWater_Bottle = "Butelka wody", DisplayNameWatering_Can = "Konewka (pusta)", DisplayNameWatering_Can_(Full) = "Konewka (pełna)", DisplayNameWatermelon = "Arbuz", DisplayNameWatermelon_Chunks = "Kawałek arbuza", DisplayNameWatermelon_Slice = "Plaster arbuza", DisplayNameWedding_Ring = "Obrączka", DisplayNameWet_Bath_Towel = "Mokry ręcznik", DisplayNameWet_Dish_Towel = "Mokra ścierka do naczyń", DisplayNameWhiskey_Bottle = "Whiskey", DisplayNameWhiskey_Bottle_(half) = "Whiskey (połowa)", DisplayNameWhite_Paint = "Farba – kolor biały", DisplayNameWildEggs = "Jaja dzikiego ptaka" DisplayNameWire = "Drut", DisplayNameWood_glue = "Klej do drewna", DisplayNameWooden_Door_Frame = "Drewniana framuga drzwi", DisplayNameWooden_Window_Frame = "Drewniana rama okna", DisplayNameWoodenLance = "Włócznia", DisplayNameWorm = "Dżdżownica", DisplayNameYeast = "Drożdże", DisplayNameYellow_Paint = "Farba – kolor żółty", DisplayNameYoyo = "Jo-jo", DisplayNamex2_Scope = "Celownik optyczny o powiększeniu x2", DisplayNamex4_Scope = "Celownik optyczny o powiększeniu x4", DisplayNamex8_Scope = "Celownik optyczny o powiększeniu x8", DisplayNameDirty_Rag = "Kawałek materiału - brudny", DisplayNameSterilized_Rag = "Kawałek materiału - wysterylizowany", DisplayNameDirty_Bandage = "Bandaż - brudny", DisplayNameSterilized_Bandage = "Bandaż - wysterylizowany", DisplayNameBottle_of_Disinfectant = "Butelka środka sterylizującego", DisplayNameAlcohol_Wipes = "Chusteczki nasączone alkoholem", DisplayNameCotton_Balls = "Waciki bawełniane", DisplayNameAntibiotics = "Antybiotyki", DisplayNameAlcohol_Cotton_Balls = "Waciki bawełniane nasączone alkoholem", DisplayNameTweezers = "Pęseta", DisplayNameFirst_Aid_Kit = "Apteczka", DisplayNameSuture_Needle = "Igła chirurgiczna", DisplayNameSuture_Needle_Holder = "Imadło chirurgiczne", DisplayNameSoap = "Mydło", DisplayNameTwo_Logs_Stack = "Bale związane liną - 2", DisplayNameThree_Logs_Stack = "Bale związane liną - 3", DisplayNameFour_Logs_Stack = "Bale związane liną - 4", DisplayNameSplint = "Szyna usztywniająca", DisplayNameBroken_Fishing_Net_Trap = "Zepsuta sieć rybacka", DisplayNamePadlock = "Kłódka", DisplayNameCombination_Padlock = "Kłódka z zamkiem szyfrowym", DisplayNameKey = "Klucz", DisplayNameKey_Ring = "Kółko z kluczami", DisplayNamePot_of_Water = "Garnek z wodą", DisplayNameFrog = "Żaba", DisplayNameCanned_Corned_Beef = "Puszka solonej wołowiny", DisplayNameOpen_Canned_Corned_Beef = "Puszka solonej wołowiny - otwarta", DisplayNameCanned_Corn = "Puszka kukurydzy", DisplayNameOpen_Canned_Corn = "Puszka kukurydzy - otwarta", DisplayNameCanned_Mushroom_Soup = "Puszka zupy grzybowej", DisplayNameOpen_Canned_Mushroom_Soup = "Puszka zupy grzybowej - otwarta", DisplayNameCanned_Peas = "Puszka groszku", DisplayNameOpen_Canned_Peas = "Puszka groszku - otwarta", DisplayNameCanned_Potato = "Puszka ziemniaków", DisplayNameOpen_Canned_Potato = "Puszka ziemniaków - otwarta", DisplayNameCanned_Sardines = "Puszka sardynek", DisplayNameOpen_Canned_Sardines = "Puszka sardynek - otwarta", DisplayNameCanned_Tomato = "Puszka pomidorów", DisplayNameOpen_Canned_Tomato = "Puszka pomidorów - otwarta", DisplayNameCanned_Carrots = "Puszka marchewek", DisplayNameOpen_Canned_Carrots = "Puszka marchewek - otwarta", DisplayNameCherry = "Czereśnie", DisplayNameMint_Candy = "Miętówka", DisplayNameFrog_Meat = "Mięso żaby", DisplayNameCookie_Jelly = "Ciastko z galaretką", DisplayNamePineapple = "Ananas", DisplayNameAvocado = "Awokado", DisplayNameZucchini = "Cukinia", DisplayNameTofu = "Tofu", DisplayNameYoghurt = "Jogurt", DisplayName_Ammo_Straps = "Pas na amunicję do strzelby", DisplayName_Box_of_223mm_Bullets = "Pudełko nabojów kal. .223 cala", DisplayName_Box_of_308mm_Bullets = "Pudełko nabojów kal. .308 cala", DisplayName_Box_of_Paperclips = "Pudełko spinaczy do papieru", DisplayName_CD = "Płyta CD", DisplayNameVinegar = "Ocet", DisplayNameEmpty_Jar = "Słoik", DisplayNameJar_Lid = "Zakrętka od słoika", DisplayNameCanned_Bell_Peppers = "Słoik słodkich papryk", DisplayNameCanned_Red_Radishes = "Słoik rzodkiewek", DisplayNameCanned_Leeks = "Słoik porów", DisplayNameCanned_Eggplants = "Słoik bakłażanów", DisplayNameCanned_Broccoli's = "Słoik brokułów", DisplayNameCanned_Cabbages = "Słoik kapusty", DisplayNameCanned_Potatoes = "Słoik ziemniaków", DisplayNameCanned_Tomatoes = "Słoik pomidorów", DisplayNameCanned_Carrots = "Słoik marchewek", DisplayName_Charcoal = "Węgiel drzewny", DisplayName_Extinguisher = "Gaśnica", DisplayName_Iron_Sight = "Celownik mechaniczny", DisplayName_Lamp = "Lampa", DisplayName_Laser = "Laser", DisplayName_Salad = "Sałatka", DisplayName_Sandwich = "Kanapka", DisplayName_Spiffo = "Spiffo", DisplayName_TV_Remote = "Pilot od telewizora", DisplayName_Water_bottle = "Butelka", DisplayName_Wild_Eggs = "Jaja dzikiego ptaka", DisplayName_Jar_of_Bell_Peppers = "Słoik słodkich papryk", DisplayName_Jar_of_Broccoli = "Słoik brokułów", DisplayName_Jar_of_Cabbage = "Słoik kapusty", DisplayName_Jar_of_Carrots = "Słoik marchewek", DisplayName_Jar_of_Eggplants = "Słoik bakłażanów", DisplayName_Jar_of_Leeks = "Słoik porów", DisplayName_Jar_of_Potatoes = "Słoik ziemniaków", DisplayName_Jar_of_Red_Radishes = "Słoik rzodkiewek", DisplayName_Jar_of_Tomatoes = "Słoik pomidorów", DisplayName_Baking_Pan_Full_of_Metal_Pieces = "Blaszka do pieczenia pełna złomu", DisplayName_Brick = "Cegła", DisplayName_Can_of_Water = "Puszka z wodą", DisplayName_Empty_Can = "Puszka - pusta", DisplayName_Lump_of_Clay = "Glina", DisplayName_Masonry_Trowel = "Szpachelka", DisplayName_Open_Canned_Carrot = "Otwórz puszkę marchewek", DisplayName_Raw_Brick = "Niewypalona cegła", DisplayName_Roasting_Pan_Full_of_Metal_Pieces = "Blacha do smażenia pełna złomu", DisplayName_Sheet_of_Metal = "Kawałek blachy", DisplayName_Small_Piece_of_Metal = "Mały kawałek metalu", DisplayName_Wooden_Dowel = "Kołek stolarski", } Sandbox_PL Sandbox_EN = { Sandbox_SavedPresets = "Zapisane ustawienia:", Sandbox_SaveButton = "ZAPISZ", Sandbox_SavePrompt = "Zapisz to ustawienie sandbox", -- Sandbox_PopulationOptions = "USTAWIENIA POPULACJI", Sandbox_ZombieCount = "ILOŚĆ ZOMBIE:", Sandbox_ZombieCount_option1 = "Szalona", Sandbox_ZombieCount_option2 = "Wysoka", Sandbox_ZombieCount_option3 = "Normalna", Sandbox_ZombieCount_option4 = "Mało", Sandbox_ZombieCount_option5 = "Brak", Sandbox_ZombieDistribution = "ROZLOKOWANIE ZOMBIE:", Sandbox_ZombieDistribution_option1 = "Głównie w miastach", Sandbox_ZombieDistribution_option2 = "Równomierne", -- Sandbox_TimeOptions = "USTAWIENIA CZASU", Sandbox_DayLength = "DŁUGOŚĆ DNIA:", Sandbox_DayLength_option1 = "15 minut", Sandbox_DayLength_option2 = "30 minut", Sandbox_DayLength_option3 = "1 godzina", Sandbox_DayLength_option4 = "2 godziny", Sandbox_DayLength_option5 = "3 godziny", Sandbox_DayLength_option6 = "4 godziny", Sandbox_DayLength_option7 = "5 godzin", Sandbox_DayLength_option8 = "12 godzin", Sandbox_DayLength_option9 = "Czas rzeczywisty", Sandbox_StartMonth = "MIESIĄC ROZPOCZĘCIA:", Sandbox_StartMonth_option1 = "Styczeń", Sandbox_StartMonth_option2 = "Luty", Sandbox_StartMonth_option3 = "Marzec", Sandbox_StartMonth_option4 = "Kwiecień", Sandbox_StartMonth_option5 = "Maj", Sandbox_StartMonth_option6 = "Czerwiec", Sandbox_StartMonth_option7 = "Lipiec", Sandbox_StartMonth_option8= "Sierpień", Sandbox_StartMonth_option9 = "Wrzesień", Sandbox_StartMonth_option10 = "Październik", Sandbox_StartMonth_option11 = "Listopad", Sandbox_StartMonth_option12 = "Grudzień", Sandbox_StartTime = "GODZINA ROZPOCZĘCIA:", Sandbox_StartTime_option1 = "7 rano", Sandbox_StartTime_option2 = "9 rano", Sandbox_StartTime_option3 = "12 w południe", Sandbox_StartTime_option4 = "2 po południu", Sandbox_StartTime_option5 = "5 po południu", Sandbox_StartTime_option6 = "9 po południu", Sandbox_StartTime_option7 = "Północ", Sandbox_StartTime_option8 = "2 rano", Sandbox_StartTime_option9 = "5 rano", -- Sandbox_WorldOptions = "USTAWIENIA ŚWIATA", Sandbox_WaterShut = "ODCIĘCIE WODY:", Sandbox_Shutoff_option1 = "Natychmiast", Sandbox_Shutoff_option2 = "0-30 dni", Sandbox_Shutoff_option3 = "0-2 miesięcy", Sandbox_Shutoff_option4 = "0-6 miesięcy", Sandbox_Shutoff_option5 = "0-1 lat", Sandbox_Shutoff_option6 = "0-5 lat", Sandbox_Shutoff_option7 = "2-6 miesięcy", Sandbox_Shutoff_option8 = "6-12 miesięcy", Sandbox_ElecShut = "ODCIĘCIE PRĄDU:", Sandbox_HouseAlarmFrequency = "ALARMY ANTYWŁAMANIOWE:", Sandbox_Frequency_option1 = "Brak", Sandbox_Frequency_option2 = "Bardzo mało", Sandbox_Frequency_option3 = "Mało", Sandbox_Frequency_option4 = "Zdarzają się", Sandbox_Frequency_option5 = "Dużo", Sandbox_Frequency_option6 = "Bardzo dużo", Sandbox_LockedHouseFrequency = "ILOŚĆ ZAMKNIĘTYCH DOMÓW:", Sandbox_LockedHouseFrequency_tooltip = "Określ, jak często drzwi i okna domów będą zamknięte.", Sandbox_FoodSpoil = "GNICIE JEDZENIA:", Sandbox_FoodSpoil_tooltip = "Określ szybkość gnicia jedzenia w i poza lodówką.", Sandbox_FastSlow_option1 = "Bardzo szybkie", Sandbox_FastSlow_option2 = "Szybkie", Sandbox_FastSlow_option3 = "Normalne", Sandbox_FastSlow_option4 = "Wolne", Sandbox_FastSlow_option5 = "Bardzo wolne", Sandbox_FridgeEffect = "SKUTECZNOŚĆ LODÓWEK:", Sandbox_FridgeEffect_tooltip = "Określ skuteczność lodówek.", Sandbox_FridgeEffect_option1 = "Bardzo niska", Sandbox_FridgeEffect_option2 = "Niska", Sandbox_FridgeEffect_option3 = "Normalna", Sandbox_FridgeEffect_option4 = "Wysoka", Sandbox_FridgeEffect_option5 = "Bardzo wysoka", Sandbox_LootRespawn = "POJAWIANIE SIĘ NOWYCH PRZEDMIOTÓW:", Sandbox_LootRespawn_tooltip = "Obszar musi pozostać nieodwiedzony przez określony czas, aby pojawiły się w nim nowe przedmioty.", Sandbox_Respawn_option1 = "Wyłączone", Sandbox_Respawn_option2 = "Każdego dnia", Sandbox_Respawn_option3 = "Każdego tygodnia", Sandbox_Respawn_option4 = "Każdego miesiąca", Sandbox_Respawn_option5 = "Każdych 2 miesięcy", Sandbox_ZombieRespawn = "POJAWIANIE SIĘ NOWYCH ZOMBIE:", Sandbox_ZombieRespawn_tooltip = "Obszar musi pozostać nieodwiedzony przez określony czas, aby pojawiły się w nim nowe zombie.", -- Sandbox_NatureOptions = "USTAWIENIA PRZYRODY", Sandbox_WorldTemperature = "TEMPERATURA:", Sandbox_WorldTemperature_option1 = "Bardzo zimno", Sandbox_WorldTemperature_option2 = "Zimno", Sandbox_WorldTemperature_option3 = "Normalnie", Sandbox_WorldTemperature_option4 = "Gorąco", Sandbox_WorldTemperature_option5 = "Bardzo gorąco", Sandbox_RainAmount = "DESZCZ:", Sandbox_RainAmount_option1 = "Bardzo sucho", Sandbox_RainAmount_option2 = "Sucho", Sandbox_RainAmount_option3 = "Normalnie", Sandbox_RainAmount_option4 = "Deszczowo", Sandbox_RainAmount_option5 = "Bardzo deszczowo", Sandbox_StartErosion = "EROZJA POCZĄTKOWA:", Sandbox_StartErosion_option1 = "Wyłączona", Sandbox_StartErosion_option2 = "0%", Sandbox_StartErosion_option3 = "5%", Sandbox_StartErosion_option4 = "10%", Sandbox_StartErosion_option5 = "15%", Sandbox_StartErosion_option6 = "20%", Sandbox_StartErosion_option7 = "25%", Sandbox_StartErosion_option8 = "30%", Sandbox_StartErosion_option9 = "35%", Sandbox_StartErosion_option10 = "40%", Sandbox_StartErosion_option11 = "45%", Sandbox_StartErosion_option12 = "50%", Sandbox_StartErosion_option13 = "55%", Sandbox_StartErosion_option14 = "60%", Sandbox_StartErosion_option15 = "65%", Sandbox_StartErosion_option16 = "70%", Sandbox_StartErosion_option17 = "75%", Sandbox_StartErosion_option18 = "80%", Sandbox_StartErosion_option19 = "85%", Sandbox_StartErosion_option20 = "90%", Sandbox_StartErosion_option21 = "95%", Sandbox_StartErosion_option22 = "100%", Sandbox_StartErosion_tooltip = "Wybierz "Wyłączona", aby wyłączyć erozję świata.", Sandbox_ErosionSpeed = "SZYBKOŚĆ POSTĘPOWANIA EROZJI:", Sandbox_ErosionSpeed_tooltip = "Liczba dni potrzebna do osiągnięcia stuprocentowej erozji świata.", Sandbox_ErosionSpeed_option1 = "Bardzo wysoka (20 dni)", Sandbox_ErosionSpeed_option2 = "Wysoka (50 dni)", Sandbox_ErosionSpeed_option3 = "Normalna (100 dni)", Sandbox_ErosionSpeed_option4 = "Niska (200 dni)", Sandbox_ErosionSpeed_option5 = "Bardzo niska (500 dni)", Sandbox_FarmingSpeed = "SZYBKOŚĆ UPRAWIANIA ROŚLIN:", Sandbox_NatureAmount = "OBFITOŚĆ PRZYRODY:", Sandbox_NatureAmount_tooltip = "Wpływa na trudność połowu ryb i zbieractwa.", Sandbox_NatureAmount_option1 = "Bardzo uboga", Sandbox_NatureAmount_option2 = "Uboga", Sandbox_NatureAmount_option3 = "Normalna", Sandbox_NatureAmount_option4 = "Bogata", Sandbox_NatureAmount_option5 = "Bardzo bogata", -- Sandbox_LootRarity = "ILOŚĆ ZNAJDOWANYCH PRZEDMIOTÓW", Sandbox_LootFood = "JEDZENIE:", Sandbox_Rarity_option1 = "Bardzo mała", Sandbox_Rarity_option2 = "Mała", Sandbox_Rarity_option3 = "Normalna", Sandbox_Rarity_option4 = "Duża", Sandbox_Rarity_option5 = "Bardzo duża", Sandbox_LootWeapon = "BROŃ:", Sandbox_LootOther = "INNE:", -- Sandbox_Character = "BOHATER", Sandbox_XpMultiplier = "MNOŻNIK DOŚWIADCZENIA:", Sandbox_StatDecrease = "OBNIŻANIE STATYSTYK:", Sandbox_StatDecrease_tooltip = "Określa jak szybko postać będzie stawała się głodna, spragniona i zmęczona.", Sandbox_StarterKit = "ZESTAW POCZĄTKOWY:", Sandbox_StarterKit_tooltip = "Rozpocznij grę z plecakiem i kilkoma użytecznymi narzędziami.", -- Sandbox_ZombieLore = "USTAWIENIA ZOMBIE", Sandbox_ProperZombies = "PRAWDZIWE ZOMBIE", -- Sandbox_ZSpeed = "SZYBKOŚĆ:", Sandbox_ZSpeed_option1 = "Sprinterzy", Sandbox_ZSpeed_option2 = "Szybki chód", Sandbox_ZSpeed_option3 = "Włóczące się", Sandbox_ZStrength = "SIŁA:", Sandbox_ZStrength_option1 = "Nadludzka", Sandbox_ZStrength_option2 = "Normalna", Sandbox_ZStrength_option3 = "Niska", Sandbox_ZToughness = "WYTRZYMAŁOŚĆ:", Sandbox_ZToughness_option1 = "Wytrzymałe", Sandbox_ZToughness_option2 = "Normalne", Sandbox_ZToughness_option3 = "Delikatne", Sandbox_ZTransmission = "SPOSÓB ZARAŻENIA:", Sandbox_ZTransmission_option1 = "Krew + ślina", Sandbox_ZTransmission_option2 = "Wszyscy są zarażeni", Sandbox_ZTransmission_option3 = "Brak", Sandbox_ZInfectionMortality = "ŚMIERTELNOŚĆ ZARAŻENIA:", Sandbox_ZInfectionMortality_option1 = "Natychmiastowa", Sandbox_ZInfectionMortality_option2 = "0-30 sekund", Sandbox_ZInfectionMortality_option3 = "0-1 minut", Sandbox_ZInfectionMortality_option4 = "0-12 godzin", Sandbox_ZInfectionMortality_option5 = "2-3 dni", Sandbox_ZInfectionMortality_option6 = "1-2 tygodnie", Sandbox_ZInfectionMortality_option7 = "Nigdy", Sandbox_ZReanimateTime = "CZAS PRZEOBRAŻENIA:", Sandbox_ZReanimateTime_option1 = "Natychmiastowy", Sandbox_ZReanimateTime_option2 = "0-30 sekund", Sandbox_ZReanimateTime_option3 = "0-1 minut", Sandbox_ZReanimateTime_option4 = "0-12 godzin", Sandbox_ZReanimateTime_option5 = "2-3 dni", Sandbox_ZReanimateTime_option6 = "1-2 tygodni", Sandbox_ZCognition = "PROCESY POZNAWCZE:", Sandbox_ZCognition_option1 = "Orientacja + korzystanie z drzwi", Sandbox_ZCognition_option2 = "Orientacja", Sandbox_ZCognition_option3 = "Podstawowa orientacja", Sandbox_ZMemory = "PAMIĘĆ:", Sandbox_ZMemory_option1 = "Długa", Sandbox_ZMemory_option2 = "Normalna", Sandbox_ZMemory_option3 = "Krótka", Sandbox_ZMemory_option4 = "Brak", Sandbox_ZDecomposition = "DEKOMPOZYCJA:" Sandbox_ZDecomposition_option1 = "Spowalnia + osłabia", Sandbox_ZDecomposition_option2 = "Spowalnia", Sandbox_ZDecomposition_option3 = "Osłabia", Sandbox_ZDecomposition_option4 = "Bez efektu", Sandbox_ZSight = "WZROK:", Sandbox_ZSight_option1 = "Sokoli", Sandbox_ZSight_option2 = "Normalny", Sandbox_ZSight_option3 = "Słaby", Sandbox_ZHearing = "SŁUCH:", Sandbox_ZHearing_option1 = "Ostry", Sandbox_ZHearing_option2 = "Normalny", Sandbox_ZHearing_option3 = "Słaby", Sandbox_ZSmell = "WĘCH:", Sandbox_ZSmell_option1 = "Psi węch", Sandbox_ZSmell_option2 = "Normalny", Sandbox_ZSmell_option3 = "Słaby", Sandbox_TimeSinceApo="LICZBA MIESIĘCY OD APOKALIPSY:" Sandbox_TimeSinceApo_option1="0" Sandbox_TimeSinceApo_option2="1" Sandbox_TimeSinceApo_option3="2" Sandbox_TimeSinceApo_option4="3" Sandbox_TimeSinceApo_option5="4" Sandbox_TimeSinceApo_option6="5" Sandbox_TimeSinceApo_option7="6" Sandbox_TimeSinceApo_option8="7" Sandbox_TimeSinceApo_option9="8" Sandbox_TimeSinceApo_option10="9" Sandbox_TimeSinceApo_option11="10" Sandbox_TimeSinceApo_option12="11" Sandbox_TimeSinceApo_option13="12" Sandbox_TimeSinceApo_tooltip="Wpływa na zaawansowanie erozji świata i na czas przydatności, jaki pozostał żywności do spożycia." Sandbox_PlantResilience="ODPORNOŚĆ ROŚLIN UPRAWNYCH" Sandbox_PlantResilience_option1="Bardzo wysoka" Sandbox_PlantResilience_option2="Wysoka" Sandbox_PlantResilience_option3="Normalna" Sandbox_PlantResilience_option4="Niska" Sandbox_PlantResilience_option5="Bardzo niska" Sandbox_PlantResilience_tooltip="Wpływa na ilość wody potrzebnej roślinom każdego dnia i prawdopodobieństwo zachorowania." Sandbox_PlantAbundance="URODZAJNOŚĆ ROŚLIN UPRAWNYCH" Sandbox_PlantAbundance_tooltip="Wpływa na ilość warzyw uzyskanych ze zbiorów." Sandbox_EnduranceRegen="REGENERACJA KONDYCJI:" } Sandbox_ISOCODE Sandbox_EN = { Sandbox_SavedPresets = "Zapisane ustawienia:", Sandbox_SaveButton = "ZAPISZ", Sandbox_SavePrompt = "Zapisz to ustawienie sandbox", -- Sandbox_PopulationOptions = "USTAWIENIA POPULACJI", Sandbox_ZombieCount = "ILOŚĆ ZOMBIE:", Sandbox_ZombieCount_option1 = "Szalona", Sandbox_ZombieCount_option2 = "Wysoka", Sandbox_ZombieCount_option3 = "Normalna", Sandbox_ZombieCount_option4 = "Mało", Sandbox_ZombieCount_option5 = "Brak", Sandbox_ZombieDistribution = "ROZLOKOWANIE ZOMBIE:", Sandbox_ZombieDistribution_option1 = "Głównie w miastach", Sandbox_ZombieDistribution_option2 = "Równomierne", -- Sandbox_TimeOptions = "USTAWIENIA CZASU", Sandbox_DayLength = "DŁUGOŚĆ DNIA:", Sandbox_DayLength_option1 = "15 minut", Sandbox_DayLength_option2 = "30 minut", Sandbox_DayLength_option3 = "1 godzina", Sandbox_DayLength_option4 = "2 godziny", Sandbox_DayLength_option5 = "3 godziny", Sandbox_DayLength_option6 = "4 godziny", Sandbox_DayLength_option7 = "5 godzin", Sandbox_DayLength_option8 = "12 godzin", Sandbox_DayLength_option9 = "Czas rzeczywisty", Sandbox_StartMonth = "MIESIĄC ROZPOCZĘCIA:", Sandbox_StartMonth_option1 = "Styczeń", Sandbox_StartMonth_option2 = "Luty", Sandbox_StartMonth_option3 = "Marzec", Sandbox_StartMonth_option4 = "Kwiecień", Sandbox_StartMonth_option5 = "Maj", Sandbox_StartMonth_option6 = "Czerwiec", Sandbox_StartMonth_option7 = "Lipiec", Sandbox_StartMonth_option8= "Sierpień", Sandbox_StartMonth_option9 = "Wrzesień", Sandbox_StartMonth_option10 = "Październik", Sandbox_StartMonth_option11 = "Listopad", Sandbox_StartMonth_option12 = "Grudzień", Sandbox_StartTime = "GODZINA ROZPOCZĘCIA:", Sandbox_StartTime_option1 = "7 rano", Sandbox_StartTime_option2 = "9 rano", Sandbox_StartTime_option3 = "12 w południe", Sandbox_StartTime_option4 = "2 po południu", Sandbox_StartTime_option5 = "5 po południu", Sandbox_StartTime_option6 = "9 po południu", Sandbox_StartTime_option7 = "Północ", Sandbox_StartTime_option8 = "2 rano", Sandbox_StartTime_option9 = "5 rano", -- Sandbox_WorldOptions = "USTAWIENIA ŚWIATA", Sandbox_WaterShut = "WYŁĄCZENIE WODY:", Sandbox_Shutoff_option1 = "Natychmiast", Sandbox_Shutoff_option2 = "0-30 dni", Sandbox_Shutoff_option3 = "0-2 miesięcy", Sandbox_Shutoff_option4 = "0-6 miesięcy", Sandbox_Shutoff_option5 = "0-1 lat", Sandbox_Shutoff_option6 = "0-5 lat", Sandbox_Shutoff_option7 = "2-6 miesięcy", Sandbox_Shutoff_option8 = "6-12 miesięcy", Sandbox_ElecShut = "WYŁĄCZENIE PRĄDU:", Sandbox_HouseAlarmFrequency = "CZĘSTOTLIWOŚĆ ALARMÓW ANTYWŁAMANIOWYCH:", Sandbox_Frequency_option1 = "Nigdy", Sandbox_Frequency_option2 = "Bardzo rzadko", Sandbox_Frequency_option3 = "Rzadko", Sandbox_Frequency_option4 = "Czasami", Sandbox_Frequency_option5 = "Często", Sandbox_Frequency_option6 = "Bardzo często", Sandbox_LockedHouseFrequency = "ILOŚĆ ZAMKNIĘTYCH DOMÓW:", Sandbox_LockedHouseFrequency_tooltip = "Określ, jak często drzwi i okna domów będą zamknięte.", Sandbox_FoodSpoil = "GNICIE JEDZENIA:", Sandbox_FoodSpoil_tooltip = "Określ szybkość gnicia jedzenia w i poza lodówką.", Sandbox_FastSlow_option1 = "Bardzo szybkie", Sandbox_FastSlow_option2 = "Szybkie", Sandbox_FastSlow_option3 = "Normalne", Sandbox_FastSlow_option4 = "Wolne", Sandbox_FastSlow_option5 = "Bardzo wolne", Sandbox_FridgeEffect = "SKUTECZNOŚĆ LODÓWEK:", Sandbox_FridgeEffect_tooltip = "Określ skuteczność lodówek.", Sandbox_FridgeEffect_option1 = "Bardzo niska", Sandbox_FridgeEffect_option2 = "Niska", Sandbox_FridgeEffect_option3 = "Normalna", Sandbox_FridgeEffect_option4 = "Wysoka", Sandbox_FridgeEffect_option5 = "Bardzo wysoka", Sandbox_LootRespawn = "POJAWIANIE SIĘ NOWYCH PRZEDMIOTÓW:", Sandbox_LootRespawn_tooltip = "Obszar musi pozostać nieodwiedzony przez określony czas, aby pojawiły się w nim nowe przedmioty.", Sandbox_Respawn_option1 = "Wyłączone", Sandbox_Respawn_option2 = "Każdego dnia", Sandbox_Respawn_option3 = "Każdego tygodnia", Sandbox_Respawn_option4 = "Każdego miesiąca", Sandbox_Respawn_option5 = "Każdych 2 miesięcy", Sandbox_ZombieRespawn = "POJAWIANIE SIĘ NOWYCH ZOMBIE:", Sandbox_ZombieRespawn_tooltip = "Obszar musi pozostać nieodwiedzony przez określony czas, aby pojawiły się w nim nowe zombie.", -- Sandbox_NatureOptions = "USTAWIENIA PRZYRODY", Sandbox_WorldTemperature = "TEMPERATURA:", Sandbox_WorldTemperature_option1 = "Bardzo zimno", Sandbox_WorldTemperature_option2 = "Zimno", Sandbox_WorldTemperature_option3 = "Normalnie", Sandbox_WorldTemperature_option4 = "Gorąco", Sandbox_WorldTemperature_option5 = "Bardzo gorąco", Sandbox_RainAmount = "DESZCZ:", Sandbox_RainAmount_option1 = "Bardzo sucho", Sandbox_RainAmount_option2 = "Sucho", Sandbox_RainAmount_option3 = "Normalnie", Sandbox_RainAmount_option4 = "Deszczowo", Sandbox_RainAmount_option5 = "Bardzo deszczowo", Sandbox_StartErosion = "EROZJA POCZĄTKOWA:", Sandbox_StartErosion_option1 = "Wyłączona", Sandbox_StartErosion_option2 = "0%", Sandbox_StartErosion_option3 = "5%", Sandbox_StartErosion_option4 = "10%", Sandbox_StartErosion_option5 = "15%", Sandbox_StartErosion_option6 = "20%", Sandbox_StartErosion_option7 = "25%", Sandbox_StartErosion_option8 = "30%", Sandbox_StartErosion_option9 = "35%", Sandbox_StartErosion_option10 = "40%", Sandbox_StartErosion_option11 = "45%", Sandbox_StartErosion_option12 = "50%", Sandbox_StartErosion_option13 = "55%", Sandbox_StartErosion_option14 = "60%", Sandbox_StartErosion_option15 = "65%", Sandbox_StartErosion_option16 = "70%", Sandbox_StartErosion_option17 = "75%", Sandbox_StartErosion_option18 = "80%", Sandbox_StartErosion_option19 = "85%", Sandbox_StartErosion_option20 = "90%", Sandbox_StartErosion_option21 = "95%", Sandbox_StartErosion_option22 = "100%", Sandbox_StartErosion_tooltip = "Wybierz "Wyłączona" to disable world erosion.", Sandbox_ErosionSpeed = "SZYBKOŚĆ POSTĘPOWANIA EROZJI:", Sandbox_ErosionSpeed_tooltip = "Liczba dni potrzebna do osiągnięcia stuprocentowego wzrostu roślin.", Sandbox_ErosionSpeed_option1 = "Bardzo wysoka (20 dni)", Sandbox_ErosionSpeed_option2 = "Wysoka (50 dni)", Sandbox_ErosionSpeed_option3 = "Normalna (100 dni)", Sandbox_ErosionSpeed_option4 = "Niska (200 dni)", Sandbox_ErosionSpeed_option5 = "Bardzo niska (500 dni)", Sandbox_FarmingSpeed = "SZYBKOŚĆ UPRAWIANIA ROŚLIN:", Sandbox_NatureAmount = "OBFITOŚĆ PRZYRODY:", Sandbox_NatureAmount_tooltip = "Wpływa na trudność połowu ryb i zbieractwa.", Sandbox_NatureAmount_option1 = "Bardzo uboga", Sandbox_NatureAmount_option2 = "Uboga", Sandbox_NatureAmount_option3 = "Normalna", Sandbox_NatureAmount_option4 = "Bogata", Sandbox_NatureAmount_option5 = "Bardzo bogata", -- Sandbox_LootRarity = "ILOŚĆ ZNAJDOWANYCH PRZEDMIOTÓW", Sandbox_LootFood = "JEDZENIE:", Sandbox_Rarity_option1 = "Bardzo mała", Sandbox_Rarity_option2 = "Mała", Sandbox_Rarity_option3 = "Normalna", Sandbox_Rarity_option4 = "Duża", Sandbox_Rarity_option5 = "Bardzo duża", Sandbox_LootWeapon = "BROŃ:", Sandbox_LootOther = "INNE:", -- Sandbox_Character = "BOHATER", Sandbox_XpMultiplier = "MNOŻNIK DOŚWIADCZENIA:", Sandbox_StatDecrease = "OBNIŻANIE STATYSTYK:", Sandbox_StatDecrease_tooltip = "Określa jak szybko postać będzie stawała się głodna, spragniona i zmęczona.", Sandbox_StarterKit = "ZESTAW POCZĄTKOWY:", Sandbox_StarterKit_tooltip = "Rozpocznij grę z plecakiem i kilkoma użytecznymi narzędziami.", -- Sandbox_ZombieLore = "USTAWIENIA ZOMBIE", Sandbox_ProperZombies = "PRAWDZIWE ZOMBIE", -- Sandbox_ZSpeed = "SZYBKOŚĆ:", Sandbox_ZSpeed_option1 = "Sprinterzy", Sandbox_ZSpeed_option2 = "Szybki chód", Sandbox_ZSpeed_option3 = "Włóczące się", Sandbox_ZStrength = "SIŁA:", Sandbox_ZStrength_option1 = "Nadludzka", Sandbox_ZStrength_option2 = "Normalna", Sandbox_ZStrength_option3 = "Niska", Sandbox_ZToughness = "WYTRZYMAŁOŚĆ:", Sandbox_ZToughness_option1 = "Wytrzymałe", Sandbox_ZToughness_option2 = "Normalne", Sandbox_ZToughness_option3 = "Delikatne", Sandbox_ZTransmission = "SPOSÓB ZARAŻENIA:", Sandbox_ZTransmission_option1 = "Krew + ślina", Sandbox_ZTransmission_option2 = "Wszyscy są zarażeni", Sandbox_ZTransmission_option3 = "Brak", Sandbox_ZInfectionMortality = "ŚMIERTELNOŚĆ ZARAŻENIA:", Sandbox_ZInfectionMortality_option1 = "Natychmiastowa", Sandbox_ZInfectionMortality_option2 = "0-30 sekund", Sandbox_ZInfectionMortality_option3 = "0-1 minut", Sandbox_ZInfectionMortality_option4 = "0-12 godzin", Sandbox_ZInfectionMortality_option5 = "2-3 dni", Sandbox_ZInfectionMortality_option6 = "1-2 tygodnie", Sandbox_ZInfectionMortality_option7 = "Nigdy", Sandbox_ZReanimateTime = "CZAS PRZEOBRAŻENIA:", Sandbox_ZReanimateTime_option1 = "Natychmiastowy", Sandbox_ZReanimateTime_option2 = "0-30 sekund", Sandbox_ZReanimateTime_option3 = "0-1 minut", Sandbox_ZReanimateTime_option4 = "0-12 godzin", Sandbox_ZReanimateTime_option5 = "2-3 dni", Sandbox_ZReanimateTime_option6 = "1-2 tygodni", Sandbox_ZCognition = "PROCESY POZNAWCZE:", Sandbox_ZCognition_option1 = "Orientacja + korzystanie z drzwi", Sandbox_ZCognition_option2 = "Orientacja", Sandbox_ZCognition_option3 = "Podstawowa orientacja", Sandbox_ZMemory = "PAMIĘĆ:", Sandbox_ZMemory_option1 = "Długa", Sandbox_ZMemory_option2 = "Normalna", Sandbox_ZMemory_option3 = "Krótka", Sandbox_ZMemory_option4 = "Brak", Sandbox_ZDecomposition = "DEKOMPOZYCJA:" Sandbox_ZDecomposition_option1 = "Spowalnia + osłabia", Sandbox_ZDecomposition_option2 = "Spowalnia", Sandbox_ZDecomposition_option3 = "Osłabia", Sandbox_ZDecomposition_option4 = "Bez efektu", Sandbox_ZSight = "WZROK:", Sandbox_ZSight_option1 = "Sokoli", Sandbox_ZSight_option2 = "Normalny", Sandbox_ZSight_option3 = "Słaby", Sandbox_ZHearing = "SŁUCH:", Sandbox_ZHearing_option1 = "Ostry", Sandbox_ZHearing_option2 = "Normalny", Sandbox_ZHearing_option3 = "Słaby", Sandbox_ZSmell = "WĘCH:", Sandbox_ZSmell_option1 = "Psi węch", Sandbox_ZSmell_option2 = "Normalny", Sandbox_ZSmell_option3 = "Słaby", } Challenge_PL Challenge_AReallyCDDAy_name = "Zły dzień", Challenge_AReallyCDDAy_name = "Zły dzień", Challenge_AReallyCDDAy_desc = "Przewracasz się wychodząc spod prysznica. Od wypitego alkoholu ledwo trzymasz się na nogach i dopadło cię przeziębienie. <LINE> I jakby było tego mało - dom stoi w płomieniach. To zdecydowanie nie jest twój dzień.", Challenge_Challenge1_name = "Dom w lesie - Ostatni bastion", Challenge_Challenge1_desc = "Przygotuj się na krótką, ale intensywną rozgrywkę. Martwiaki nadchodzą ze wszystkich stron. <LINE> Niedługo cię dopadną, ale pytanie brzmi jak długo zdołasz utrzymać się przy życiu? <LINE> Przygotuj strzelbę... <BR> Nadchodzą za każdym razem liczniejsze, nieskończone fale zombiaków. <LINE> Przeżyj tak długo, jak potrafisz korzystając z ograniczonych zasobów świata, w którym się znajdujesz.", Challenge_Challenge2_name = "Dom w lesie 2 - Ostatni bastion", Challenge_Challenge2_desc = "Przygotuj się na krótką, ale intensywną rozgrywkę. Martwiaki nadchodzą ze wszystkich stron. <LINE> Niedługo cię dopadną, ale pytanie brzmi jak długo zdołasz utrzymać się przy życiu? <LINE> Przygotuj strzelbę... <BR> Nadchodzą za każdym razem liczniejsze, nieskończone fale zombiaków. <LINE> Pieniądze zdobyte za zabite zombie wykorzystaj na kupno i naprawę sprzętu oraz na rozwój postaci.", Muldraugh description: Muldraugh - 3566 mieszkańców <LINE> <LINE> Muldraugh to miasteczko leżące w rejonie znanym przez miejscowych pod nazwą 'Knox Country' - samo centrum stanu Kentucky. Początkowo było miasteczkiem wojskowym, ale teraz gości ludzi z różnych środowisk - kilku dojeżdżających do pracy do większych miast leżących w pobliżu, rodziny wojskowe oraz paru żyjących poniżej granicy ubóstwa. <LINE> <LINE> To małe miejsce pełne jest dobrych ludzi - nie mówiąc już o najlepszych po tej stronie Kentucky kurczakach i herbatnikach Spiffo! Pewnie, nie dzieje się tu zbyt wiele - ale nie znaczy to, że życie w Muldraugh jest nudne... West Point description: West Point - 4207 mieszkańców <LINE> <LINE> Niezależnie od tego czy częstujesz się jednym z naszych ciast w trakcie spaceru po centrum, czy prowadzisz przyjazną rozmowę z mieszkańcami - West Point jest prawdziwie amerykańskim małym miastem. <LINE> <LINE> Nie daj się jednak zwieść sennym uliczkom i ciągnących się wzdłuż nich tanim domostwom czy otaczającym hektarom falistych użytków rolnych - wbrew pozorom jest to główny ośrodek administracyjny rejonu Knox Country. Jeżeli tylko nasz burmistrz nie jest zajęty przybijaniem pieczątek na rozporządzeniach publicznych w ratuszu miejskim, możesz go znaleźć w znanym Barze Twiggy! Bez względu na to ile będzie trwał Twój pobyt tutaj: w West Point jesteś zawsze mile widziany! Intro: "These are the end-times" translation: "Nadeszły dni końca" "There was no hope of survival" translation: "Nie było nadziei na przetrwanie" "This is how you died" translation: "Oto jak umarłeś" Intro files: https://docs.google.com/file/d/0B65U8SZT0_CaTnV2ZjItUWh1ZTQ/edit?pli=1 All files in one .zip: Change log - last update: 05.04.2015 ========= IT'S READY ========= We did it! First part of Polish translation is ready. We have a very high quality final effect, and all that achieved in the spirit of cooperation. Thanks guys! But.... We can't wait to teach NPC's proper Polish 09.09.2013 Moodles: - "Na krawędzi załamania" changed to "Bliski załamania" UI: - "WRÓĆ" changed to "WSTECZ" Overall: I've found and corrected a few typos. 10.09.2013 Context menu: - "Usuń zasłony" changed to "Zdejmij zasłony" Moodles: - "Poważna depresja" changed to "Głęboka depresja" Survival guide: - "Przed zombie możesz uciekać, ale nie wiecznie." changed to "Przed zombie możesz uciekać, ale nie bez końca." UI: I forgot to translate "Save name:". Translation - "Nazwa pliku zapisu:" Today when i was at work, i've had this "itch". So i decided to check everything again. Recipes are now translated into Polish. Items too. Tomorrow, when i'm back from work, i'm going to check everything again - just in case. Those little imps.... 11.09.2013 Items: - "Candy cane" is translated as "Cukierek". I forgot to do it yesterday. Survival guide: - "CHWAŁA TOREB I PLECAKÓW" changet to "JAK TO ZE SOBĄ ZABRAĆ..." Moodles: - "Nie odejdzie spokojnie" changed to "Nie będzie to lekka śmierć...", Corrected typos: ALL! My favorite was "Krwawienienie" 14.09.2013 - more changes Farming: - "Młode" changed to "Kiełkujące" Moodles: - "Dość duże obciążenie" changed to "Duże obciążenie" - "Duże obciążenie" changed to "Bardzo duże obciążenie" - "Wilgotny" changed to "Zmoknięty" - "Można by coś zjeść." changed to "Można by coś przegryźć" Tooltip: - "Needs" is translated as "Wymagania" - "Wytrzymałość" changed to "Trwałość" (It's referring to food.) Items: - "Majonez" changed to "Butelka majonezu" - "Namiot" changed to "Zestaw namiotowy" (tent kit) - "Część schodów" changed to "Część ściany". It should be "Wall". - "Półkoszulka" changed to "Podkoszulka" - "Miś pluszowy" changed to "Pluszowy miś" - "Wołowina" changed to "Suszona wołowina" Typo - you are terminated. In survival guide, in many sentences "klawisz" changed to "przycisk". UI: - "Szybsze barykadowanie." changed to "Szybka budowa barykad." - "Mniej prawdopodobne, że się zdenerwuje" changed to "Wolniej się denerwuje." - "Zwiększona zdolność orientowania w terenie" changed to "Zwiększona zdolność orientacji w terenie." - "Panikuje gdy jest na zewnątrz." changed to "Panikuje na otwartej przestrzeni." - "Układ odpornościowy" changed to "Okaz zdrowia" - "Płynność" changed to "Gracja" - "Bal" changed to "Bal drewna" 15.09.2013 UI: - "Człowiek z toporem" changed to "Praca z toporem" - "Mało je" changed to "Mniejszy apetyt" - "Punkty umiejętności" changed to "Dostępne punkty umiejętności" - "Rodzaj ciała" changed to "Typ ciała" - "Punkty" changed to "Punkty do rozdysponowania" Farming: - "W recesji" changed to "Przekwitłe" Survival guide: - "...jest powalić go na ziemię – i zmiażdżyć mózg." changed to "...jest powalenie go na ziemię – i zmiażdżenie mózgu." - "...mają miejsce..." changed to "...są dostępne..." - "...obrócić się na pięcie..." changed to "...obrócić się w miejscu..." - Sentence about various recipe types was updated. - "...prosto do Twojego żywego jeszcze..." changed to "prosto do Twojego jeszcze żywego..." Moodles: - "Nerwowy wrak" changed to "Psychiczny wrak" - "Gorączka" and "Choroba" switched places. - "Porażenie słoneczne" changed to "Udar słoneczny" - "Szybkość i celność zmniejszone." changed to "Szybkość i celność znacznie zmniejszone." - "Lekko spanikowany" changed to "Lęk" - "Panika" changed to "Przestraszony" - "Bardzo spanikowany" changed to "Przerażony" - "Duże obciążenie" changed to "Znaczne obciążenie" - "Bardzo duże obciążenie" changed to "Duże obciążenie" - "...Pragnienie zwiększone" changed to "...Zwiększone pragnienie" Context menu: - "Drewniany kij" changed to "Drewniany palik" - "Drewniany kij, do mocowania drutu kolczastego" changed to "Drewniany palik, do mocowania drutu kolczastego" - "Weź tabletki" changed to "Zażyj tabletki" - "Szafka z szufladą" changed to "Stolik z szufladą" Items: - "Wiadro z cementem" changed to "Wiadro z betonem" - "Worek z tynkiem" changed to "Worek z gipsem" - "Tynkuj" changed to "Gipsuj" Tooltip: - "Szafka z szufladą do..." changed to "Stolik z szufladą do..." Muldraugh description is translated into Polish. Intro too. 11.11.2013 - West Point description is translated into Polish. Intro too. Surival Guide: - Changed left-click in combat part for right-click. - Many sentences "klawisz" changed to "przycisk Tooltip: - "Fully efficient at two hands" is translated as "Najbardziej skuteczne w dwóch rękach." IG_UI: - Health panel is translated Context Menu: - "Equip in both hands" is translated as "Użyj oburącz" - "Light" is translated as "Rozpal" - "Smoke" is translated as "Zapal" UI: - "You'll need to balance out positive traits with negative traits before playing" is translated as "Musisz wyrównać pozytywne i negatywne cechy zanim rozpoczniesz grę" Items: - Added new items: DisplayNameBottle_with_Mayonnaise_(Half) is translated as "Pół butelki majonezu", DisplayNameBottle_with_Mayonnaise_(Empty) is translated as "Pusta butelka majonezu", DisplayNameCorn is translated as "Kukurydza", DisplayNameEggplant is translated as "Bakłażan", DisplayNameLeek is translated as "Por", DisplayNameGrapes is translated as "Winogrona", DisplayNameThread is translated as "Nić", DisplayNameNeedle is translated as "Igła", DisplayNameCube is translated as "Kostka Rubika", DisplayNameDough is translated as "Ciasto", DisplayNameBakingTray is translated as "Blacha do pieczenia", DisplayNameRolled_Dough is translated as "Zrolowane ciasto", DisplayNameBaking_Tray_With_Bread is translated as "Blacha do pieczenia z chlebem", Recipes: - Added new recipes: Recipe_Make_Boring_Salad is translated as "Przygotuj nudną sałatkę", Recipe_Make_Simple_Salad is translated as "Przygotuj prostą sałatkę", Recipe_Make_Tasty_Salad is translated as "Przygotuj smaczną sałatkę", Recipe_Make_Vegetarian_Potato_Salad is translated as "Przygotuj wegetariańska sałatkę ziemniaczaną", Recipe_Make_Potato_Salad is translated as "Przygotuj sałatkę ziemniaczaną", 18.11.2013 Survival Guide: - Added missing tags Items: - DisplayNameRope is translated as "Lina", - DisplayNameGlue is translated as "Klej", - DisplayNameBox_of_Nails is translated as "Pudełko z gwoździami", - DisplayNameBox_of_Screws is translated as "Pudełko ze śrubami", - DisplayNameBox_of_9mm_Bullets is translated as "Pudełko z nabojami kal. 9mm", - DisplayNameBox_of_Shotgun_Shells is translated as "Pudełko z nabojami do strzelby", - DisplayNameScrews is translated as "Śruby", - DisplayNameDuctTape is translated as "Taśma izolacyjna", - DisplayNameBurger is translated as "Hamburger", - DisplayNamePizza is translated as "Pizza", - DisplayNameFries is translated as "Frytki", - DisplayNamePancakes is translated as "Nalesniki", - DisplayNameMeat_Patty is translated as "Kotlet mielony", - DisplayNameWaffles is translated as "Gofry", Recipes: - Recipe_Open Nails_box is translated as "Otwórz pudełko gwoździ", - Recipe_Open_Screws_box is translated as "Otwórz pudełko ze śrubami", - Recipe_Open_9mm_Bullets_box is translated as "Otwórz pudełko z nabojami kal. 9mm", - Recipe_Open_Shotgun_Shells_box is translated as "Otwórz pudełko z nabojami do strzelby", - Recipe_Put_in_a_box is translated as "Włóż do pudełka", Tooltip: - Tooltip_Painkillers is translated as "Zmniejsza ból", - Tooltip_PillsAntidepressant is translated as "Zmniejsza niezadowolone na dłuższy okres czasu", - Tooltip_PillsBetablocker is translated as "Zmniejsza Twój lęk", - Tooltip_PillsSleeping is translated as "Powoduje senność", - Tooltip_Vitamins is translated as "Zmniejsza zmęczenie", 02.12.2013 - Added .zip files Tooltip: - Tooltip_potentialRepair is translated as "Możliwa naprawa :", - Tooltip_chanceSuccess is translated as "Szansa powodzenia :", - Tooltip_broken is translated as "Zepsute ", Context Menu: - ContextMenu_Spill_Gravel is translated as "Rozsyp Żwir", - ContextMenu_Spill_Sand is translated as "Rozsyp Piasek", - ContextMenu_Spill_Dirt is translated as "Rozsyp Ziemię", - ContextMenu_Take_some_sands is translated as "Weź trochę piasku", - ContextMenu_Take_some_gravel is translated as "Weź trochę żwiru", - ContextMenu_Take_some_dirt is translated as "Weź trochę ziemi", - ContextMenu_Repair is translated as "Napraw ", Items: - DisplayNameGarbage_Bag is translated as "Worek na śmieci", - DisplayNameEmpty_Sand_bag is translated as "Pusty worek piasku", - DisplayNameDirt_bag is translated as "Worek ziemi", - DisplayNameDuct_Tape is translated as "Taśma izolacyjna", - DisplayNameWood_glue is translated as "Klej do drewna", - DisplayNameTwine is translated as "Sznurek", - DisplayNameTooth_paste is translated as "Pasta do zębów", - DisplayNameTooth_brush is translated as "Szczoteczka do zębów", - DisplayNameScotch_tape is translated as "Taśma samoprzylepna", - DisplayNameDigital_Watch is translated as "Zegarek cyfrowy", 07.12.2013 Items: - DisplayNameStrawberries translated as "Truskawki", - DisplayNameStrawberries_Seeds_Packet translated as " Opakowanie nasion truskawki", 13.05.2014 Context Menu: - ContextMenu_Remove_sheet_rope = "Remove sheet rope" is translated as "Usuń linę z prześcieradła", - ContextMenu_Chop_Tree = "Cut Down Tree" is translated as "Zetnij drzewo" - ContextMenu_Gravel_Bag_Wall = "Gravel Bag Wall", is translated as = "Ściana z worków ze żwirem" - ContextMenu_Purple = "Purple" is translated as "Purpurowy", - ContextMenu_Remove_fire = "Take campfire materials" is translated as "Zabierz materiały na ognisko" - ContextMenu_Add_fuel_to_fire = "Add fuel" is translated as "Dorzuć opał", - ContextMenu_NameThisBag = "Name this bag" is translated as "Nazwij torbę", - ContextMenu_RenameBag = "Rename this bag" is translated as "Zmień nazwę torby", - ContextMenu_Lamp_on_Pillar = "Lamp on Pillar" is translated as "Lampa na filarze", - ContextMenu_RenameFood = "Rename " is translated as "Przemianuj ", IG_UI: - IGUI_invpanel_Cooking = "Cooking" is translated as "Gotowanie" - IGUI_invpanel_Burning = "Burning" is translated as "Palenie" - IGUI_invpanel_Burnt = "Burnt" is translated as "Spalony" - Dodano nową kategorię: Item category - IGUI_ItemCat_Item = "Item" is translated as "Przedmioty", - IGUI_ItemCat_Food = "Food" is translated as "Jedzenie", - IGUI_ItemCat_Drainable = "Drainable" is translated as "Opróżniacze", - IGUI_ItemCat_Weapon = "Weapon" is translated as "Broń", - IGUI_ItemCat_Clothing = "Clothing" is translated as "Odzież", - IGUI_ItemCat_Container = "Container" is translated as Pojemniki", - IGUI_ItemCat_Literature = "Literature" is translated as "Literatura", - IGUI_perks_Fishing = "Fishing" is translated as "Rybołóstwo", - IGUI_perks_Survivalist = "Survivalist" is translated as "Przetrwanie", Tooltip: - Tooltip_never = "never" is translated as Tooltip_never = "nigdy" - Tooltip_weapon_Repaired = "Repaired" is translated as "Naprawione" - Tooltip_weapon_Damage = "Damage" is translated as "Uszkodzone", - Tooltip_craft_gravelBagDesc = "A Gravel Bag defense wall " is translated as "Ściana z worków ze żwirem " UI: - UI_mainscreen_demoBtn = "DEMO", - UI_mainscreen_online = "JOIN SERVER" is translated as "DOŁĄCZ DO SERWERA", - UI_mainscreen_scoreboard = "PLAYERS" is translated as "GRACZE" - UI_optionscreen_vsync = "Vertical sync" is translated as "Synchronizacja pionowa", - UI_optionscreen_framerate = "Lock framerate " is translated as "Ilość klatek na sekunde " - UI_optionscreen_lighting = "Lighting quality", is translated as "Jakość oświetlenia", - UI_optionscreen_lighting_fps = "Lighting updates" is translated as "Aktualizowanie oświetlenia", - UI_optionscreen_lighting_fps_tt = "Number of lighting updates per second", is translated as "Liczba aktualizacji oświetlenia co sekund" - UI_optionscreen_needreboot = "Requires restart", is translated as "Wymagany restart", - UI_optionscreen_zoom = "Enable Zoom" is translated as UI_optionscreen_zoom = "Włącz przybliżenie" - UI_optionscreen_inventory_font = "Inventory font" - UI_optionscreen_audio = "SOUND / MUSIC" is translated as UI_optionscreen_audio = "DŹWIĘK / MUZYKA" - UI_optionscreen_sound_volume = "Sound volume" - UI_optionscreen_music_volume = "Music volume" - UI_optionscreen_controller = "CONTROLLER / GAMEPAD", - UI_optionscreen_controller_tip = "Check each controller the game should use." is translated as - UI_optionscreen_sound_volume = "Głośność dźwięków" - UI_optionscreen_music_volume = "Głośność muzyki" - UI_optionscreen_controller = "KONTROLER / GAMEPAD", - UI_optionscreen_controller_tip = "Sprawdź każdy kontroler, kóry gra będzie używać." -- Map spawn region selecter - UI_mapspawn_title = "CHOOSE SPAWN LOCATION" is translated as - UI_mapspawn_title = "WYBIERZ MIEJSCE ODRODZENIA" - UI_trait_lucky = "Lucky", - UI_trait_luckydesc = "Sometimes, things just go your way.", - UI_trait_unlucky = "Unlucky", - UI_trait_unluckydesc = "What could go wrong for you, often does.", is translated as - UI_trait_lucky = "Szczęściarz", - UI_trait_luckydesc = "Czasami wszystko układa się tak, jak to sobie zaplanowałeś.", - UI_trait_unlucky = "Pechowiec", - UI_trait_unluckydesc = "Jeśli coś może pójść Ci źle, to często tak będzie.", - UI_High = "High", - UI_Medium = "Medium", - UI_Low = "Low", - UI_Lowest = "Lowest", is translated as - UI_High = "Wysoki", - UI_Medium = "Średni", - UI_Low = "Niski", - UI_Lowest = "Najniższy", - UI_ClickToSkip = "Click to Skip", - UI_Loading = "Loading.", - UI_ConvertWorld = "Converting world to new version, this could take some time during the first load of an old save.", is translated as - UI_ClickToSkip = "Nacisnij by pominąć, - UI_Loading = "Ładowanie.", - UI_ConvertWorld = "Konwerstowanie świata do nowej wersji, może to chwilę potrwać przy pierwszym ładowaniu starego stanu zapisu gry.", Item: - DisplayNameHam = "Szynka", - DisplayNamePeanuts = "Orzeszki", - DisplayNameOpen_Canned_Soup = "Otwarta puszka z zupą", - DisplayNameNotched_Wooden_Plank = "Wyszczerbiona drewniana deska" - DisplayNamePurse = "Portmonetka", - DisplayNameBare_Hands = "Gołe pięści", - DisplayNameCake_Slice = "Kawałek ciasta", - DisplayNameYeast = "Drożdże", - DisplayNameWorm = "Robak", - DisplayNamePickles = "Pikle", - DisplayNameHunting_Knife = "Nóż myśliwski", - DisplayNamePie_preparation = "Przygotowanie ciasta", - DisplayNameCake_preparation = "Przygotowanie ciasta", - DisplayNameMap = "Mapa", - DisplayNameUmbrella = "Parasol", - DisplayNameRain_boots = "Buty przeciwdeszczowe", - DisplayNamePaperclip = "Spinacz do papieru", - DisplayNameDoll = "Lalka", - DisplayNameLaser_Disc = "CD", - DisplayNameCorn_flour = "Mąka kukurydziana", - DisplayNameCorks = "Korki", - DisplayNameCorkscrew = "Korkociąg", - DisplayNameCake_Batter = "Ciasto do placka", - DisplayNamePie_Dough = "Masa do ciasta", - DisplayNameBaking_Pan = "Patelnia do pieczenia", - DisplayNameBox_of_Paper_clip = Pudełko ze spinaczami", - DisplayNameLettuce = "Sałata", - DisplayNameStir_fry = "Smażone warzywa", - DisplayNameBell_Pepper = "Słodka papryka", - DisplayNameMustard = "Musztarda", - DisplayNamePie = "Placek", - DisplayNameCake = "Ciasto", - DisplayNameProcessed_cheese = "Ser w plasterkach", - DisplayNamePeach = "Brzoskwinia", - DisplayNameModjeska = "Cukierek krówka", - DisplayNameCorndog = "Panierowana kukurydza", - DisplayNameBreadSlices = "Kromka chleba", - DisplayNameFish_Fillet = "Filet z ryby", - DisplayNameHotdog = "Hot dog", - DisplayNameMutton_Chop = "Kotlet z baraniny", - DisplayNamePork_Chop = "Kotlet z wieprzowiny", - DisplayNameRabbit_Meat = "Mięsko z królka", - DisplayNameSmall_Animal_Meat = "Małe mięso ze zwięrząt", - DisplayNameSmall_Bird_Meat = "Małe mięso z ptaków", - DisplayNameFried_Chicken = "Smażony kurczak", - DisplayNameDead_Mouse = "Martwa mysz", - DisplayNameDead_Rabbit = "Martwy królik", - DisplayNameDead_Squirrel = "Marta wiewiórka", - DisplayNameSalt = "Sól", - DisplayNamePepper = "Pieprz", - DisplayNameBowl_of_Stew = "Miska gulaszu", - DisplayNamePot_of_Stew = "Garnek gulaszu", - DisplayNamePumpkin_Pie = "Ciasto z dyni", - DisplayNameDough = "Masa do ciasta", - DisplayNameRolled_Dough = "Rozwalcowana masa do ciasta", --Traps-- - DisplayNameSnare_Trap = "Pułapka sidła", - DisplayNameCage_Trap = "Pułapka klatka", - DisplayNameMouse_Trap = "Pułapka na myszy", - DisplayNameTrap_box = "Pułapka pudełko", - DisplayNameTrap_Crate = "Skrzynia mna pułapkę", - DisplayNameTrap_Stick = "Kij do pułapki", --Fishing-- - DisplayNameFishing_Tackle = "Sprzęt rybacki", - DisplayNameFishing_Rod = "Wędka", - DisplayNameFishing_Rod_Without_line = "Wędka bez żyłki", - DisplayNameFishing_Line = "Żyłka ędkarska", - DisplayNameFishing_Net_Trap = "Siećr ybacka", - DisplayNameFishing_for_Beginners = "Rybołóstwo dla początkujących", - DisplayNameFishing_for_Intermediates = "Rybołóstwo dla średniozaawansowanych", - DisplayNameAdvanced_Fishing = "Rybołóstwo dla zaawansowanych", - DisplayNameExpert_Fishing = "Rybołóstwo dla ekspertów", - DisplayNameMaster_Fishing = "Rybołóstwo - tylko dla mistrzów", --Fish-- - DisplayNameCatfish = "Sum", - DisplayNameBass = "Bass", - DisplayNamePerch = "Okoń", - DisplayNameCrappie_fish = "Pomoxis", - DisplayNamePanfish = "Łosoś", - DisplayNamePike = "Szczupak", - DisplayNameTrout = "Pstrąg", - DisplayNameLittle_bait_fish = "Mała przyneta na ryby", Recipes: - Recipe_Open_Canned_Soup = "Otwórz zupę z puszki", - Recipe_Make_4_Bowl_of_Soup = "Przygotuj 4 miski zupy", - Recipe_Make_2_Bowl_of_Soup = "Przygotuj 2 miski zupy", - Recipe_Make_4_Bowl_of_Stew = "Przygotuj 4 miski gulaszu", - Recipe_Make_2_Bowl_of_Stew = "Przygotuj 2 miski gulaszu", - Recipe_Open_Paperclip_box = "Otwórz pudełko spinaczy", - Recipe_Slice_Bread = "Pokrój chleb", - Recipe_Make_Cake_Batter = "zrób ciasto na placek, - Recipe_Make_Pie_Dough = "Zrób mase na ciasto", - Recipe_Put_in_Baking_Pan = "Włóż do baszki do pieczenia", - Recipe_Slice_Cake = "Pokrój ciasto", - Recipe_Cut_Fillet = "Pokrój filety", - Recipe_Make_Fishing_Rod = "Zrób wędkę", - Recipe_Fix_Fishing_Rod = "Napraw wędkę", - Recipe_Make_Fishing_Net = "Zrób sieć rybacką", 20.05.2014 Poprawiono opisy: UI_optionscreen_lighting_fps_tt = "Liczba aktualizacji oświetlenia na sekundę", UI_ConvertWorld = "Konwersja świata do nowej wersji, może to chwilę potrwać przy pierwszym ładowaniu starego stanu zapisu gry.", DisplayNameSnare_Trap = "Pułapka - sidła", DisplayNameCage_Trap = "Pułapka - klatka", Recipe_Open_Canned_Soup = "Otwórz puszkę zupy", DisplayNamePie_preparation = "Przygotowanie placka", DisplayNamePie_Dough = "Ciasto do placka", DisplayNamePumpkin_Pie = "Placek dyniowy", Recipe_Make_Pie_Dough = "Zrób ciasto na placek", UI_optionscreen_controller_tip = "Zaznacz każdy kontroler, który gra ma używać", DisplayNamePanfish ="Mała rybka", Przetłumaczono: UI_optionscreen_inventory_font = "Czcionka w ekwipunku" 21.05.2014 ITEMS: DisplayNameLittlebaitfish = "Mała przynęta na ryby", DisplayNameTrout = "Pstrąg", DisplayNamePike = "Szczupak", DisplayNameSunfish = "Bass błękitnoskrzeli", DisplayNameHuntingKnife = "Nóż myśliwski", DisplayNameBricktoys = "Zabawka - klocki", DisplayNameEarbuds = "Słuchawki douszne", DisplayNameEarrings = "Kolczyki", DisplayNameFrame = "Rama", DisplayNameGlasses = "Okulary", DisplayNameHeadphones = "Słuchawki", DisplayNamePearlNecklace = "Naszyjnik z pereł", DisplayNameTVRemote = "Pilot do telewizora", DisplayNameRing = "Pierścień", DisplayNameRubberDuck = "Gumowa kaczka", DisplayNamePiepreparation = "Przygotowanie placka", DisplayNameCakepreparation = "Przygotowania ciasta", DisplayNameMap = "Mapa", DisplayNameUmbrella = "Parasol", DisplayNameRainboots = "Buty przeciwdeszczowe", DisplayNamePaperclip = "Spinacz do papieru", DisplayNameDoll = "Lalka", DisplayNameLaserDisc = "Płyta CD", DisplayNameCornflour = "Mąka kukurydziana", DisplayNameCorks = "Korki", DisplayNameCorkscrew = "Korkociąg", DisplayNameCakeBatter = "Masa do ciasta", DisplayNamePieDough = "Ciasto do placka", DisplayNameBakingPan = "Blaszka do pieczenia", DisplayNameYeast = "Drożdże", DisplayNameToyBear = "Pluszowy miś", DisplayNameCakeSlice = "Kawałek ciasta", DisplayNameStirfry = "Smażone warzywa", DisplayNameBellPepper = "Słodka papryka", DisplayNameMustard = "Musztarda", DisplayNameKetchup = "Keczup", DisplayNameModjeska = "Cukierek krówka", DisplayNameCorndog = "Panierowana kukurydza", DisplayNameBreadSlices = "Kromka chleba", DisplayNameFishFillet = "Filet z ryby", DisplayNameMuttonChop = "Kotlet z baraniny", DisplayNamePorkChop = "Kotlet z wieprzowiny", DisplayNameRabbitMeat = "Mięso z królika", DisplayNameSmallAnimalMeat = "Małe mięso ze zwięrząt", DisplayNameSmallBirdMeat = "Małe mięso z ptaków", DisplayNameFriedChicken = "Smazony kurczak", DisplayNamePickles = "Pikle", DisplayNameWorm = "Robak", DisplayNameDeadMouse = "Martwa mysz", DisplayNameDeadRabbit = "Martwy królik", DisplayNameDeadSquirrel = "Martwa wiewiórka", DisplayNameDeadBird = "Martwy ptak", DisplayNameSnareTrap = "Pułapka - sidła", DisplayNameCageTrap = ""Pułapka - klatka, DisplayNameMouseTrap = "Pułapka na myszy", DisplayNameTrapbox = "Pułapka - pudełko", DisplayNameTrapCrate = "Skrzynia na pułapkę", DisplayNameTrapStick = "Kij do pułapki", DisplayNameFishingTackle = "Sprzęt rybacki", DisplayNameFishingRod = "Wędka", DisplayNameFishingRodWithoutline = "Wędka bez żyłki", DisplayNameFishingLine = "Żyłka wędkarska", DisplayNameCatfish = "Sum", DisplayNameBass = "Bass", DisplayNamePerch = "Okoń", DisplayNameCrappiefish = "Pomoxis", DisplayNameSunfish = "Bass błękitnoskrzeli", DisplayNamePike = "Szczupak", DisplayNameTrout = "Pstrąg", DisplayNameLittlebaitfish = "Mała przynęta na ryby", DisplayName=FishingNetTrap = "Sieć rybacka", DisplayNameFishingforBeginners = "Rybołóstwo dla początkujących", DisplayNameFishingforIntermediates = "Rybołóstwo dla średniozaawansowanych", DisplayNameAdvancedFishing = "Rybołóstwo dla zaawansowanych", DisplayNameExpertFishing = "Rybołóstwo dla ekspertów", DisplayNameMasterFishing = "Rybołóstwo - tylko dla mistrzów", DisplayNameSalt = "Sól", DisplayNamePepper = "Pieprz", RECIPES: Recipe_Make_Cage_Trap = "Zrób pułapkę - klatkę", Recipe_Make_Wooden_Cage_Trap = "Zrób drewnianą pułapką klatkę", Recipe_Make_Snare_Trap = "Zrób pułapkę - sidła", Recipe_Make_Trap_Box = "Zrób pułapkę - pudełko", Recipe_Cut_Animal = "Pokrój zwierzę", Recipe_Make_Fishing_Net = "Zrób sieć rybacką", Recipe_Make_Wooden_Stick = "Zrób drewniany patyk", Recipe_Drill_Plank = "Przewierć deskę", Recipe_Fix_Fishing_Rod = "Napraw wędkę", Recipe_Make_Fishing_Rod = "Zrób wędkę", Recipe_Cut_Fillet = "Wytnij filet", Recipe_Slice_Cake = "Pokrój ciasto", Recipe_Slice_Pie = "Pokrój placek", Recipe_Put_in_Baking_Pan = "Umieść w blaszcze do pieczenia", Recipe_Make_Pie_Dough = "Zrób ciasto na placek", Recipe_Put_in_Baking_Pan = "Umieść w blaszcze do pieczenia", Recipe_Make_Cake_Batter = "Zrób masę na ciasto", Recipe_Slice_Bread = "Pokrój chleb, UI: UI_servers_servername = "Nazwa serwera (opt)", UI_servers_desc = "Opis (opt)", UI_servers_username = "Nazwa gracza", UI_servers_pwd = "Hasło", UI_servers_erase = "WYCZYŚĆ", UI_servers_add = "DODAJ", UI_servers_quickJoin = "SZYBKIE DOŁĄCZENIE", UI_servers_joinServer = "DOŁĄCZ DO SERWERA", UI_servers_delete = "USUŃ", UI_servers_serverlist = "LISTA SERWERÓW", UI_servers_addserver = "DODAJ SERWER", UI_servers_save = "ZAPISZ", UI_servers_err_username = "Proszę podać nazwę gracza.", UI_servers_err_ip = "Proszę podać IP.", UI_servers_err_port = "Proszę podać numer portu.", UI_servers_connecting = "Łączenie...", UI_servers_connectionfailed = "Połączenie nie powiodło się", 08.06.2014 - Poprawa tłumaczeń zgodnie z propozycjami - Dodano tłumaczenia aktualnej wersji gry 11.06.2014 - Poprawa literówek 13.06.2014 - Poprawki kosmetyczne przy opisie cech 05.04.2015 -Liczne poprawki oraz dużo nowych tłumaczeń Thank you to everyone who helped / helping in the translation of the game. In particular, thanks to Adios_1984, who started all this. And for Geras, who still continues the work.
  18. ******* Edit: Veraltete Links. Die zentrale Github-Page befindet sich hier: https://github.com/TheIndieStone/ProjectZomboidTranslations ******* ORIGINAL: German Project Zomboid Translation - Deutsche PZ Übersetzung - Bitte denkt daran, dass hier keineswegs professionelle Übersetzer am Werk sind. Verbesserungsvorschläge sind daher immer willkommen Installation Die aktuelle deutsche Übersetzung, könnt ihr unter folgenden Link downloaden. DOWNLOAD Den im ZIP-Archiv enthaltenen "media"-Ordner in das Installationsverzeichnis von Project Zomboid kopieren und überschreiben lassen. oder via Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=516047742 GitHub - Quelle https://github.com/n8m4re/Project-Zomboid-German-Translation Mitwirkende (Contributors) Lakorta Addy Totu Dahugo RoboMat Huoy Gaming Thuztor - youtube.com/user/RealThuztor nasKo cAmou309 Nightmare - n8m4re.de A.Z.A.B Dr_Cox1911 - http://project-zomboid.de rm-code - github.com/rm-code Mantolion
  19. Dear Francophones, Here is a thread where we could coordinate the translation effort. I don't know whether it will be decided to keep this format as translation progresses, but this is probably as good as it can be for now. IMPORTANT NOTE: As from now on, the translated files are hosted on a Mega account. The public link to access the folder containing these files is below. This is to ease the update process when builds are released and to avoid tedious copy / paste processes for our beloved RobertJohnson (and for me to avoid fiddling with an ever-expanding text-tree) . The translation remains a collaborative process, and anyone is still welcome to propose inputs in the forum . Galbar or myself will make the suggested changes in the files hosted in Mega. Contributors: last edited: 19/01/14 Akyhbabadu83510CareBearCorpseErsirGalbarMarmotte971MeabeNioshyPeanuts Link to the updated content in Mega: last edited: 19/01/14https://mega.co.nz/#F!WwBnSTIS!S3DjyliIVkU1iqUUHWxT4A
  20. Contributors PsychoEliteNZ (Adrian Jansen)Viceroy (Stephanus Siebrits Cilliers van Zyl) :) :) :) :) Survival Guide: Translation Notes: Notes: UI/Traits/Professions: Translation Notes: Tooltip: Translation Notes: Context Menu: Translation Notes: Notes: Farming: Translation Notes: Recipes: Translation Notes: IGUI: Translation Notes: PM me any translations done and I'll add them.
  21. Russian Translation Official Contributors : - LeoIvanov - lordixi - Adapt - ArionWT - Konrad Knox - Humort - Larnest - sserenkiy Download link : [16/01/17] Download Link [Build 35] Workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=598991989 Radio/TV translations : Link to the post Direct download (v1.0) Version 1 Update (Direct Download)
  22. It would be nice to have some proof reading and generally a somewhat smoother and more decentralized and transparent workflow given the forums software. Incidentally, RJ would be less drowned with translation mails . EDIT: removed french/source threads links. Are now merged within this thread (2 next posts) Threads hierarchy Forums --- Translation (section) ------ Organization (thread, pinned) ------ Source (thread, pinned) (DIFFERENT from English translation even though basically the same WHEN sync.) ------ English (thread) ------ Esperanto (thread) Work flow - The person who creates the target language thread (caretaker) is responsible (along with sneaky mods ?) for updating the target language OP with reference translation source & notes. - Gods are the persons in charge of synchronizing forums translations with game source files. Gods are FOLLOWING the Source thread. God <=> RobertJohnson as of now. - contributors are persons following a target language thread (tightly or not). - Policemen have moderating rights, ie can delete/edit whatever post. Gods are also Policemen. - Caretakers (and ONLY them) post a PUBLIC update message in Source thread when an update is made to a translation target language. Caretakers are FOLLOWING the Source thread. - God updates source thread OP with new source files, updated translation keys, new keys, ...). Then God posts a message on Source thread to notify of these changes - Caretakers echo God's notifications in their respective target language thread (repost, update of files) - Caretaker only add a section to the OP if it is actually translated - Exhausted Caretakers may offer their resignation in their respective thread. The replacing caretaker creates a copy of the thread, and Policemen delete the old thread afterwards and put former caretakers out of their misery. Template for translation section <section_name> Translation Notes : Template for target language thread (Title : '<language_name> Translation') (Tags : 'Translation') Contributors Translation Notes :
  23. Hello everyone PLEASE READ THIS : I'm not really update this thread anymore, I prefer read the specific language thread Contributors : - RoboMat (German) : Main screen / Traits / Professions (100%). - Lakorta (German) : Items (100%). - Dahugo (German) : Survival Guide (100%). - Addy (German) : Moodles (100%). - Tuto (German) : Context menu (100%). - Houy Gaming (German) : Farming (100%). - Hans A. (Norwegian) : Main screen / Traits / Professions (100%) ; Moodles (100%) ; Survival Guide (100%) ; Items (100%) ; Context Menu (100%) ; Farming (100%) ; Recipe (100%). - Marmotte971 (French) : Main screen / Traits / Professions (100%) ; Survival Guide (100%). - Peanuts (French) : Moodles (100%) ; Context Menu (100%). - Nyoshi (French) : IG_UI (100%) ; Recipe (100%) ; Tooltip. - CareBearCorpse (French) : Farming (100%). - Penedus (Portugese) : Main screen / Traits / Professions(100%); Moodles ; Survival Guide ; Items. - Kalamar (Spanish) : Moodles (100%). - Danny-Dinamita (Spanish) : Main screen / Traits / Professions (100%) ; Survival Guide. - Pagoru (Spanish) : Items (100%). - RetardedUser (Spanish) : Farming (100%); Context Menu(100%) ; Recipe (100%) ; Tooltip (100%). - MehShotgun (Indonesian) : Main screen / Traits / Professions. - Leolvanov (Russian) : Main screen / Traits / Professions (100%) ; Moodles (100%) ; Survival Guide(100%) ; Items (100%) ; Context Menu(100%) ; Farming(100%). - Zache51 (Swedish) : Main screen / Traits / Professions. ; Moodles.; Survival Guide ; Items. - PsychoEliteNZ (Afrikaans) : Main screen / Traits / Professions ; Items ; Survival Guide ; - Vittor (Brazilian) : All (80%). - Simone Volpini (Italian) : All (70%). - Adios_1984 (Polish) : Main screen / Traits / Professions(100%) ; Survival Guide(100%) ; Moodles(100%) ; Context Menu(100%) ; Tooltip (100%) ; Farming(100%). Upcoming : - In game contextual menu text, - In game UI screen (health panel, skills...). So, let's get into it, I've wrote a system to translate PZ, I'm currently finishing to add the different text needed to the file. What I need there is some people from different country who could translate the game, so we can add this translation in the main game, you'll be credited in game AND in the translated file Just answer on this post, and I'll keep the OP updated with the names of people helping us If you're ok to translate some stuff (I'm not asking that ONE person translate everything, it's a tough and long job to do alone ), it'll be cool if you could PM me what file you want to translate. Now, how it works ?! Pretty easy, you now have new folder named Translate in media/lua which contains various file like Moodles_EN.lua, UI_EN.lua etc... In this file, we have stuff like that : Moodles_EN = { -- Moodle type : -- Endurance Moodles_endurance_lvl1 = "Moderate Exertion", Moodles_endurance_lvl2 = "High Exertion", Moodles_endurance_lvl3 = "Excessive Exertion", Moodles_endurance_lvl4 = "Exhausted", [...] } So, what you have to do is just make a new file named Moodles_ES for example, copy everything in the Moodles_EN inside this file, rename the first line Moodles_EN in Moodles_ES, and now you can translate You're not forced to translate the whole file, just tell me who's making what, and I'll keep a trace here. If any sentence is not translated into the specified language, we gonna search for the default language sentence (English). This works for both Java and Lua strings. Some sentence/text can't be translated (like "Last Stand"), so please, just remove them from the .lua file, or let them so maybe someone else could translate them Once the translation is done, I'll add it in the game. And then to change the language, you'll have a language combo box selector in the option panel, a reboot is necessary after changed the language Please note that it's still in W.I.P. and some texts could be truncated, I also maybe forgot to add some texts to translate, please don't hesitate to PM me what I missed Anyway, thanks to everyone reading this and for helping us ! Cheers !
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