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Found 2 results

  1. ZimTown's Meat Curing Mod Vs 0.0.3 For Build 28 Hi guys my name is Zim or ZimTown if you like and this is my first mod for PZ and I would like to say yes there are mods that have similar functionality to this mod out there but from what I can see they weren't up to date so I decided to make my own version because my friends and I are having a lot of trouble with food spoiling. Also because I want to mod for PZ and a need for my self is a great place to start Current Features: It gives you the ability to salt and cure most of the meats in the vanilla game.Planned Features: more recipiesXP given for saling/curing in the cooking skillexpendable saltsbetter spawning for the salt (needs feedback if it seems ok now)extend to drying and pickling fruits and veggiesmake requirements like drying racks ect.more unique sprites and icons (only two so far for the salt, others are PZ icons) the foods you can salt or cure are as follows, NOTE: I know little to nothing about salting and as none of the tutorials were up to date my modding ability is still limited for PZ so you can rest assured that I intend to change and update things like curing styles and recipe results as I learn more Curable Meats These recipes mostly reduce the quality of the meat slightly and make you thirsty but some have positive bonuses other than hunger reduction and A big hint is that I made jerky the best but the longest to make all the recipes require a special curing salt that you can see in the pictures below and I have done my best to add it to the loot table. Currently I know very little about spawning so I took inspiration heavily from the lock pick mod to get it to spawn so you might notice the salt in some weird places, if anyone can point me to a list of map place names for loot spawning that would be great and I would be happy to receive both constructive suggestions on the mod content and help with the coding itself. Currently the Curing Salt never runs out so if you find one your set but I intend to make it expendable once I get the loot spawning ironed out. Now I would like to give credit to (please forgive me if I get these names wrong) RoboMat, Kinyoshi and Pravus as I used varios mods of theirs to work out how to complete this mod and as such some iterations of there code are present in mine. Thank You Guys! DOWNLOAD ZimTownsCuredMeats0.0.3.zip Version 0.0.3 Change Log: Version 0.0.2 Change Log: same as other mods you just extract the .zip file into your C:/users/"yourUserName"/Zombiod/mods folder then open the game and then click the mods button from the main screen and double click my mod to activate it and restart your PZ client and your good to go. If you want it to work in multiplayer both client and server need to have the mod active, PM me if you need help settings any of this up. BEFORE YOU RUN THIS MOD BACKUP YOUR SAVES! I have tested this without problems as much as I can but I am new to modding and I am not sure what effect it will have on a current play through, In existing saves curing salt will only spawn in unexplored areas or areas marked for loot re-spawn in multiplayer. OutDated Versions:
  2. I am not sure if this was specifically suggested before, but I'd like to see smoking of meats, salting, pickling and other old school practices of preserving foods, especially meats to be looked into. The tradeoff for this is that in order to preserve said meats and foods you have to be a fairly adept cook, perhaps level 3 or even higher, and have the materials to do it. (Like salt.) There can also be a reduction on the nutrition value of the food, so its a trade between a long term supply or an immediate nutritious meal.
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