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Found 3 results

  1. Hi all, We opened up a new dedicated server (Intel Xeon, SSDs, 64gb ram) to support our Project Zomboid setup. Currently one server but more will follow shortly, modded, PVP etc [SG] Survival Gamers | PVE | Dedicated Server EU | Vanilla IP: 88.99.241.62:16261 Vanilla (no mods) 50 slots 2xp Starting Kit Safe house protection Player Factions Fast Read Loot Respawn Server Two: PVE Modded - more details soon Server Three: PVP - more details soon Looking to build up a community around this, come help build the community: https://discord.gg/axBwzy2kp5
  2. You wake up in the West Point suburban area and discover you are in the mid of a zombie apocalypse. Will you be able to survive the horde of zombies that infest this place? This map mod expands the suburbs area just outside West Point with a few interesting buildings and locations to visit and loot, it has been created with the main goal of providing the player a new place to explore and survive, with a few safe buildings in which to set up a safehouse that is not too far away from WP city center, but also not too overpowered to give the player too much of an advantage, aswell as a huge apartments complex infested by zombies, that can supply the player with lots of usefull resources. Note: This map has been tested on the IWBUMS build 41.36, and is intended to be used with a low population multiplier. (0.1 > moderate amount) (1.0 > infested by zeds) The map replaces the cells 41x23 and 41x24 and adds the followings buildings/locations: A car worskhop with plenty of space and storage to stack up loot and fornitures and 6 garages outside of it. An apartments complex that provides both a challenge and a good amount of loot. A corner store and a laundromat. A lake surrounded by a dense forest. Two wooden huts, one on the west side of the lake, and one north of it. A rural style service area near the lake. A farm south the lake protected by the forest around it. Screenshots: This is the first time for me using PZ map editor, there might be some screw ups here and there so feel free to report any error/problem with the map and i'll try to fix it as quicker as possible. Hope you enjoy my mod DOWNLOAD: Steam Workshop
  3. So when NPC's release I suggest we use a similar system to what State of Decay does as far as safe house tagging goes. You say 'our place' and boom everyone moves. It's complicated and might mean some internal grouping but I think that'll be the easiest way to do it. Maybe right click and "mark as safe house" or something and everyone in your 'group' will just know it is the safe house. But only the leader can do it. Meaning if you aren't the leader you can't. Sometimes I hate responsibility and if it was up to me every time it would suck. Unless the leader ordered you to of course but then I'd just tell him to go fall off a bridge cause frankly I'm not doing it. lol
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