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I've been thinking a little about multiplayer, and i just have a few questions about the mechanics and how they will work in a MP game. -Sleeping. It will be a bit of a nuisance to do a minecraft style "all players must be in beds to sleep", so how will this work? Will your character just never sleep? Will there be alternative times per character? -Looting. Obviously, once your map is loaded, all the loot loaded with it is permanently there- no respawning, nothing new added, ect... so how will this work when there are a a good dozen people in- game at once. I imagine there will be a big problem for new people to go into a game and find it extremely hard to find basic supplies due to the fact that there aren't any left. And finally, respawning. Will you be able to respawn into the same world you died in, and somehow find all your gear and possibly your killer? or will you be put in a completely new server and map? That is all. Keep up the good work TIS and happy PZ'ing everyone.