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Showing results for tags 'Mountains'.
https://ufile.io/w02uf I added a bunch of my residential and commercial zones aswell.. alot of building variety to be added to a map.. .I hope someone adds them to a map, it be cool to play in those buildings. some buildings might be missing room definitions, dont remember, this pack was abandoned months ago and I believed it was better off if the community had them. ====I strongly advice not to edit the buildings, they are made for the player to struggle to get in, Let the player figure out how to go in, them. some of the
I would like to see in this game Mountains and different types of rivers, Potholes, Waterfalls and Rapids, where he is hard to get and survive, fast rivers in which to find excitement and explore other types of long ecosystems as it is surviving the apocalypse. Note: Im not a dev or moder is a simple idea. Meaby those ideas require a big engine change, alot of time and design many others things relationated with the enviorement, scene behavior and the height world. Many thanks for read ,sorry my English.
The Problem The map of Project Zomboid if completely flat. There are no variations in land formation. How Can the Game Improve in Respect to this Problem? Adding varied terrain to certain parts of the map. The cities and suburban areas of the map can be flat, but the planned outer map exensions and some of the existing map should have some kind of land variation. Hills, ditches, cliffs, etc. Does it Make Sense for the Game? I don't know too much about the land of Kentucky, but I assume it is not completely flat. Adding some variation to the land will bring the map to life. Is it