Search the Community
Showing results for tags 'Mondoid'.
-
Okay, so for starters, sorry for suggesting this on a Saturday. The odds are, if someone already posted this idea, I'm probably just repeating something already answered, and for that, I apologize. Okay, so now that the apologies are out of the way, here's a couple thoughts I had while viewing the Mondoid. _____________________________________ First of all, what fascinated me was the fact that we will be crouching down and browsing through the backpacks and stuff, like we would in real life... but I couldn't help but notice that the character was unarmed and sorting through the stuff, as opposed to observing the environment. My thought is, what if y'all made it possible to just look up and around, while crouched like that, in order to view approaching zombies/survivors, but when sorting through the stuff, your character's visual distance briefly disappears/shrinks to a barely noticeable size, at least until he/she finishes going through the bag, or when that character looks up/around? Some people can multitask, but barely anyone can do things blindly, and there's even more of a chance that, should that bag have sharp objects/if that item has (a) sharp object(s) around it, then should the player not be paying attention to the bag due to him/her looking out and about, he/she could potentially cut himself/herself in the hands/lower arms. Clumsy characters could also gain an extra risk in that department... and at high panic, it could make it happen regardless of where you look, due to shakiness and whatnot. While holding items in your hands, you can't honestly expect to go through a bag like that. As such, why not also make the character temporarily place the item/weapon on the ground next to the bag? That could lead up to a few additional things to concern one's self with. For example: I'm carrying a baseball bat around. I think it's time to grab a bite to eat from my bag. As such, I would take a little longer to get to the food in my bag because I have to place the bat on the ground to get the bag off of my back. I then proceed to lower the bag and go through my stuff. My perception around the world fades, and I'm left with just myself, my bat, and my backpack. I hear something ahead of me and lift my head up as I continue scooping around for that last bag of chips I had on me. To my relief, I only spot a single zed shambling from a distant building; TOO far away for it to be a threat, and with a chance that it hasn't even spotted me... yet. I'm about to look back into the bag when a sharp pain fills my hand. I wince as I look down and, to my annoyance, I've cut my hand on a steak knife I had on me! I'd have to buy more time and grab my bandages afterwards. The zombie moans. I look up, and now it's THREE zombies... and they're looking RIGHT AT ME! Screw the chips, then! I need to just CANCEL MY CURRENT ACTION, AND GRAB THE LAST THING I GRABBED, since it would be ABOVE THE ITEMS I'VE PLACED IN THE BAG OVER TIME. I get the bandages just in time before noticing that the zombies are just a few meters away from me! I am now filled with extreme panic. I ditch my bag, AND my bat, and just hurry away, right as the now TEN zombies pile over where I was just a second ago. I decide to mark that spot mentally. I can get that stuff later. But for now, I need to get these zeds away from my stuff lying there, before someone else grabs it! As we could see, this didn't go too well, simply because I had to spend those extra few seconds putting that weapon I had in my hands down. Had I either not been holding that bat OR AT LEAST HAD IT HOLSTERED SOMEWHEREI, I probably would've at least gotten away with my bat in time. Furthermore, I was left with a challenge of looking ahead, but alas, my ADD got me cut, and forced me to skip on a meal to, instead, get a box of bandages out that I just got done looting five minutes ago. Now, here's an alternative approach. I'm hungry for some chips. Since my bat is holstered in my BELT, I don't even need to put it away. I lower to the floor and take my bag off before sorting through my stuff. I hear a groan, and look up quickly, BUT DECIDE TO PAUSE MY SORTING PROGRESS, since I know I have a few sharp things in my bag. I spot a single zed in the distance, shambling my way. It doesn't look like it spotted me, though, so I decide to continue going through my stuff, LOOKING BACK INTO MY BAG AS I DO SO. Finally, with that bag of chips at hand, I open it up to take a few scoops of it out. I hear a growl, and look up. To my horror, there's now FIVE zombies just a few meters away from me! I immediately drop the chips on the ground and spring into action! Seeing that the zombies are so close, I ditch my backpack and pull my bat from my belt, then lead them away from my stuff, taking a few quick swings as I do. With four down, and one only crawling, I run back to the bag, HOLSTER MY BAT IN MY BELT, kneel back down, and move the chips back into the bag before picking it up with my hands and getting to a safe enough distance to put it on my back again. Not only did having my bat holstered speed up my looting time, pausing from going through the stuff allowed me to avoid getting cut, and in turn, I got to keep my chips and my stuff! I have a few more ideas to throw y'alls way, but these are just some of the basic scenarios that could be made in addition to the current progress on the looting system. Again, if it's already been suggested, then please forgive me, as I'm kinda a late poster.
-
So I have read the mondoid earlier and I saw something about our dear dragons... I looked upon my saves and here we are http://image.noelshack.com/fichiers/2015/35/1440448260-exibit1.png http://image.noelshack.com/fichiers/2015/35/1440448239-exibit2.png Your move RJ
-
It's time for another APZDTISA! For the newbloods in town, this is going to be our fourth "AMA"-kind of thing, with the name that rolls right off the tongue: "Ask Project Zomboid Developers The Indie Stone Anything". What it is? An opportunity for you to get answers to your burning questions! Post your questions in this thread. Ideally, reduce yourself to one question per post. If you like a question from someone else, hit the "Like This" button on the post. The most popular questions will be answered in a Mondoid, in case there are too many to cover. Our previous APZDTISA posts can be read here, here and here!
-
After reading through the latest Mondoid, I became very excited about the teased ability to give orders to NPC survivors. Judging by the types of orders the player can give, having a group of the super-smart NPCs will help a single player run a massive base operation that otherwise would be impossible or at least very inefficient if attempted alone. But since NPC are smart and designed to mimic player actions... what stops them from completely ignoring your orders and doing something else they see more important, like taking YOU out and taking power for themselves? Will the NPCs come with a system of trust/obedience? Will you have to earn the NPCs' obedience before you can order them around? Example: An NPC that trusts you more will be more inclined to listen to your commands. Conversely, another NPC that barely trusts you will have a low chance of following your orders and may have a higher chance of committing mutiny and trying to kill you or other NPCs in the group.
-
Hooya! It might be time for another APZDTISA. For the new survivors in town, this will be our third "AMA"-kind of thing, callsed "Ask Project Zomboid Developers The Indie Stone Anything". Rolls right off the tongue. What it is? An opportunity for you to get answers to your burning questions. Post your questions in this thread. Ideally, reduce yourself to one question per post. If you like a question from someone else, hit the "Like This" button on the post. The most popular questions will be answered in a Mondoid, in case there are too many to cover. Our previous APZDTISA posts can be read here and here Hit 'em!
-
Hooya! Some people might remember something similar from not too long ago; we're answering your questions for the upcoming Mondoid! Basically, APZDTISA #2! It's a chance for you to get updates on the stuff you want to know stuff about, so take it! Got a question? Shoot in in this thread. If you like a question from someone else, click the "Like This" button on it. We'll answer the most popular questions if there are too many to cover in one Mondoid. Before asking away, please check out our FAQ, if you haven't yet. Questions that were asked will probably not be covered. Hit us!