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Found 2 results

  1. I feel like safe houses can survive too easily and that it makes it too simple being able to clear out sections, so I think they should add large hordes which come from off the map and pass through the town, leaving some behind, so you have to survive the wave of hundreds of zombies and at the end there are more zombies in sections you'd previously cleared. (I'm thinking of it like the herds from walking dead, that sort of size, power and idea.)
  2. Hello, When I settle down somewhere and build myself a shelter. I usually clear the sorrounding area for zombies. And I get the impression that I never meet any more zombies at that location. What I would like to see in this game is random mobile zombie herds. - A pack of somewhere between 10 and 200 zombies - Entering at the edge of the map. - Perhaps every 3-7 days - Slowly walking across the map and exiting at the other side. - Or perhaps stopping at a random spot in town. This is an idea I got from the series, "The Walking Dead", where they have similar herds in different sizes that move over large distances. This would mean that no matter where you build your shelter, you could never feel completely safe. And no matter how many times you had visited an area, you could never be 100% sure there were no zombies there. Please let me know if this idea has been posted before. Or if its already something similar in the game that I havent noticed yet. And let me know what you guys think about it!
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