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Found 2 results

  1. **WHAT DOES DEADLINE OFFER?** > - Unique player generated stories and histories spanning decades, all in an a map that keeps evolving between*'Chapters'*. > - Seasons will work differently in DEADLINE, where each Season will have three *'Chapters'.* After each *'Chapter'* is a soft wipe with a 20 Year time-skip, where the map and it's environments evolve with each *'Chapter'* release. > - Every *'Chapter'* will have milestones that trigger plot events, but you're in the driver's seat here. Your character's decisions and actions *will* matter. We don't have everything planned for you to walk a straight path. Unique and interesting solutions are possible. You could be the person who comes up with a crazy plan that 180's everything. We want to incorporate your ideas, your character histories into the world and events. As such, character creation may be a little different than you're used to on other servers. It's more a conversation about who your character is and some fun things you'd like to do with them. > - There is a specific Universal Quest that your character can complete to be able to play the same character in the next *'Chapter.'* All characters will be able to take part in this quest. Your character must also survive to the end of the *'Chapter'* which also acts as the *Deadline*. > - This will allow for proper player generated history, generational RP including alliances and feuds. What you do *will* affect the future. > - All possible with our custom mods and maps that will be made in-house. If you are new to roleplaying, you are very welcome to join. Our veterans are happy to answer any questions you might have. **Server ID: 176.9.34.176** **27960** https://discord.gg/deadline-rp https://www.battlemetrics.com/servers/zomboid/28794295
  2. Edit: This was a forum for a new roleplay, persistent world for PZ called "Sanctuary". Due to lack of interest from other coders, I've decided to abandon the project. It was very ambitious, and the mapping side would have required at least five guys, and I was the only one writing code, and thus- We've joined the "Aggressive Gaming" server, located in the US, and will be working over there instead.
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