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  1. I feel as if the different skill types for different weapons, such as spears and axes are good. though segregating Long and short types of weapon is a bit to far and adds pointless grinding into the mix. For example. the Hammer and sledgehammer. If you are a level 8 in Short blunt, Able to reliably kill zombies in 1 or 2 shots with a Hammer, frying pan ect. If you get a Hammer that is somewhat heavier and has a longer handle, None of that training with shorter hammers applies to hammers the game defines as "long". Beating something to death with a Blunt object that is 15 inches l
  2. Hello, Indie Stone People! A few days ago we released the product of our internal 48h-GameJam to the Google Play Store:https://play.google.com/store/apps/details?id=com.Dev6GameStudio.DangerDoor It's a small grinding game to play occasionally. It's about "Jacob", who's quest it is, to slay the monsters hidden behind the door. With a huge smile on his face he's charging into the dangerous darkness. He doesn't know what there's waiting to kill him, but he knows, that he will be rewarded with huge experience and tons of gems if he returns. We would appreciate your feedback a lot! Give it a shot,
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