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  1. Hi everyone. Had the following idea last night while chopping some wood. Different type of wood have various quality in real life, making them a better choice for specific uses. Ex.: hard wood tend to burn more slowly and provide more heat; softer woods like spruce (over here up north) are generally employed in construction for their light weight and decent sturdiness. For now, i won't go to any specific value/variables (v/v). I could gladly research and propose (freely) such v/v at a later point if the idea is generaly accepted and i get a go from the devs. The community and dev would then be able to review, comment and eventualy approve the values. Thus, i will concentrate here on the general mechanic and types of v/v. In addition to yeah/nay expression, i would appreciate input on the types of v/v. For the devs, i will need an agreement on what v/v are required (and whether essential or usefull for stage 2 discussion), as well as a list of sprites (with images) for the trees and approximation of what they are intended to be. I beleive that only a change in color/texture of the log is necessary to implement the various logs and they can share common model (or not, devs prerogative as far as i'm concerned). The different v/v i see that could be usefull (and a reference if integrated after community input) : Weight (18-03-2015)Hardness, different from resilience [see comment 1] (18-03-2015)Resilience, a meseaure of resistance to flexion and other mecanic stress [see comment 1] (18-03-2015)Caloric return from combustion [see comment 2] (18-03-2015)Time of combustion [see comment 2] (18-03-2015)Comment 1 : In effect, they could be combined into a stat called sturdiness or equivalent. Hardness and/or density is still usefull for weight ratio between woods. Comment 2 : In effect, they could be combined into a stat called fire resistance or equivalent. The caloric return could be simplified into it by assuming an adequate return for all wood during combustion, the lenght of it being the only factor affecting the net return. Thank in advance for the feedback on utility of the concept and different v/v required.
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