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Found 8 results

  1. Hello everybody ! I am looking for a few days to install a PZ server with vehicles on my vps debian 8 (x64) but impossible, every time errors, problems ect. Would someone have a tutorial or clear and precise information to provide me to allow me to install the server? For info I already try spiffo service but it does not install the right version (no vehicle), I want the version with the vehicles! Thank you in advance. Best regards
  2. Hi! Currently I'm trying to set up a server on our Debian box, downloaded the dedicated server package (with appid 380870) but when I try to run it the server fails with this error: pzexe: Steam is not running[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.pzexe: SteamAPI_Init() failedMessage: 'Fatal Error', Detail: 'Steam must be running to play this game (SteamAPI_Init() failed).I recognized this error, having seen it in a TF2 dedicated server, which could be fixed by making a symbolic link to the steamclient.so file from steamCMD in the folder ~/.steam/sdk32 but this is already there, so that didn't help. Does anyone know how to fix this? Thanks!
  3. Need Help, what make i wrong? I have correct installed, steamclient.so is there and another Games like CS-GO, CSS, CS16 and Starbound running on the Server. Linux Debian 8.1 Jessie 64-Bit. 64-bit java detected[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.Message: 'Fatal Error', Detail: 'Steam must be running to play this game (SteamAPI_Init() failed).'
  4. I'm trying to follow the multiplayer FAQ instructions for setting up a linux multiplayer server on my Debian 7.8 installation, running java 1.8.0_45 (Java SE Runtime Environment). I'm getting the following error message when I'm attempt to run projectzomboid-dedi-server.sh: Java HotSpot(TM) Server VM warning: ignoring option UseSplitVerifier; support was removed in 8.0Loading RakNet from: /home/games/ProjectZomboid/ProjectZomboid_964/projectzomboidException in thread "main" java.lang.UnsatisfiedLinkError: /home/games/ProjectZomboid/ProjectZomboid_964/projectzomboid/libRakNet32.so: libstdc++.so.6: cannot open shared object file: No such file or directory at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1937) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1855) at java.lang.Runtime.loadLibrary0(Runtime.java:870) at java.lang.System.loadLibrary(System.java:1122) at zombie.core.raknet.RakNetPeerInterface.init(RakNetPeerInterface.java:30) at zombie.network.GameServer.main(GameServer.java:149)It claims that it cannot open libstdc++.so.6, and when I run sudo apt-get install libstdc++6 it says that "libstdc++6 is already the newest version." Any tips on how I should proceed, and what I could potentially do to fix this would be much appreciated
  5. tested & works on - "Debian 8 jessie" - "Ubuntu 14.04.1 LTS trusty" NOTE: for PZ-Version 32.2x and above DOWNLAOD How to use? 1. ) download "spiffo-service.sh" 2. ) put the script into your root account folder 3. ) open the script with "nano" or "vim" and add your steam account details 4. ) execute "./spiffo-service.sh" or with "sudo ./spiffo-service.sh" ** script must be run as root! enjoy && have fun ****** Spiffo's Zomboid Server Service Center ****** Author: Nightmare @ http://n8m4re.de
  6. Hello there folks, I am able to play the release version 10 of Zomboid. But the latest 16 from the forum and the 17 Steam fails... Firstly with the forum version, it fails to even open as mentioned and solved in this post. Thanks to snipertyler. The answer is a wrong liblwjgl.so file, and this code solves it... pzfldr="/PATH/TO/projectzomboid/"; if [ ! -f ~/Downloads/lwjgl.zip ]; then (cd ~/Downloads; wget 'http://sourceforge.net/projects/java-game-lib/files/latest/download?source=files' -O lwjgl.zip); fi && (cd "$pzfldr" && unzip -j "/home/$USER/Downloads/lwjgl.zip" lwjgl-2.9.0/native/linux/liblwjgl64.so lwjgl-2.9.0/native/linux/liblwjgl.so)Secondly, the game will close due to multi thread proccessing as mentioned in this post. This one, however, is solved but not implemented, thanks to Eggplanticus. It can possible be solved in v17. And thirdly, after the wonderful news about PZ being already available on Steam. I cannot get it to run due to Steam being 32bit, and my system 64bit. Steam does run, my system is multiarch enable with working i386 and amd archs. Howver trying to install the needed 'openjdk-7-jre:i386' will inevitably uninstall the 64 bit JRE and with it a bunch of essential system packages. So here a few obstacles in my way of playing the latest Project Zomboid. Any suggestions how to workaround this? Specially getting the Steam PZ to work on linux, as I most likely will do it too on another computer. I am aware that with the solutions mentioned for forum release, its only a matter of time before a working version is around again. Out of curiosity, my OS is Debian Wheezy.
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