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Found 3 results

  1. Hello everyone My suggestion is rather simple in its basic form: I would like for crates that are stacked to a height of 3 to count as floor tiles for the next higher level. A more advanced form of the request, that may be much more difficult to implement would be, that crates could be climbed and walked on, no matter if and how many times they were stacked, for as long as only the height of a single crate is scaled at once. What I definitely would like to see avoided/addressed is, that when I fall into crates from a higher floor, I get stuck in between them
  2. Because all it takes for an unpenetrateable base is a house and a box of nails... Also, I guess it'd be cool for some houses to have a porch. But that idea is probably unachievable... How does that sound, anyway? Edit: or tleast zombies destroying crates, they seem to be undestructible as of now, but player manages to climb through a window with crates on both sides anyway... maybe should have posted the latter in bugs section
  3. Ladders. From what I can tell. Very common. I have a pair, my neighbours have a pair, and people generally have ladders, And if you don't you will never get to high places in life. Simple things, they help you go up. They are moveable. You already have static ladders on the map. So, just add ladders to the game? Acquisition Can be found or Can be crafted (Simple crafting I guess) I-I I-I I-I I-I I-I Cons You have to carry them. Makes you walk a lot slower, Requires both hands as equipped and very heavy (Just like a Corpse) Your easier to grab and slow down. Uses Basically acts lik
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