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Showing results for tags '41.49'.
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Steps: Options Go to the Sound tab Click Advanced Audition any music Click close You can't get the BGM back until you start the game.
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Blue Hospital Curtains such as the ones in Rosewood Prison: https://map.projectzomboid.com/#7681x11874 currently require Electrical for pick up which doesn't make sense. By the way, instead of having 4 different items it would be cool if you could switch between states similar to how sheets on windows work, though I guess it requires extra work for it to work
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There are 2 variables in makeshift ham radio: frequency range and range. Both depends on elecrical skill level of player. Range works fine, but frequency range is lower, the higher your electrical skill.
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When you choose "Wash Yourself" near a water container, the game displays 16 water required but will consume ALL the water in the container (e.g. 80 water left in a tub and only need 16 water but no water left after use; same result for a 160 water rain collector, 16 required, then all used up).
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When you remove a bait from a trap, you don't get the invested food back anymore (at least that's what it does with trap crate and/or cabbage as bait).
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Some walls never clears and shows, what's next to them. Very hard to play, when still exists such walls. There might be a zombie and might be nothing. How can I know?
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Fences 1.mp4 Since the last update (41.49*) I believe, you can't hit/push zombies that are too close to big fences anymore (barbed ones at least).