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Found 4 results

  1. I've been attempting to get a basic server running for about 5 hours now. I've tried using the in game hosting option and inviting another player to join me (I've also had the player in question try to click on my username and join me that way). However, they are unable to do so even after I send an invitation. The server, among other things, kicked her out due to "files not matching the server's [settings/files/something]" So there's that faint glimmer of hope right before being kicked in the balls. So here's my question guys. Can you guys end my nightmare? Can you show me h
  2. Sledgehammer is a “Module-Event” engine designed for the multiplayer game-mode for Project Zomboid. Modules are loaded through the use of Java’s Classloader library, through JAR files (Java Archive File). Modules are given access to core components of the game, as well as utilities to handle a wide variety of needs for each individual module. Targeting specific needs of Project Zomboid Multiplayer management, Administrators can deploy solutions based on their specific needs quickly, and properly, avoiding hard-coding and non-standard code practices that occur when modding multipla
  3. Updated to 34.28 Sorry for taking so long guys, I switched jobs and I spend most of my free time trying to figure out this being a father thing lol. My son is only 8 months old and I spend all of my free time with him. He and his mother went on "vacation" to visit family out of town so I finally got time to complete the mod. Sorry, and I hope everyone hasn't lost interest. When you choose one of the custom hairstyles at the character creation menu the character preview will show the player bald. Don't freak out, that is completely normal and as of right now there is no
  4. The ModelLoader is currently Unavailable for download. There is instead an open letter here: https://dl.dropboxusercontent.com/u/31589881/PZ/ModelLoader/ModelLoader.html Purpose: The purpose of this mod is to expose and modify the model loading portion of the game in order to support customized models and their functions to be properly imported into the game. Instructions: Builds: Documentation: ITEM SCRIPTING: ChangeLog:
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