Quick question, hoping someone knows this. I made a load bearing vest, backpack, and hat in blender and replaced the "chops" beard style with my model. In-game when I rotate around to where the backpack should be visible from behind it becomes transparent. Anyone know why this is happening? Picture attached. The line on his back in the right picture is a strap on the LBV seen through where the backpack should be. Here it is again in black for a different view: Here, in the right picture you can see what appears to be 2 straps, but the further right one is the edge of the backpack. This shit's weird. Also, for anyone adding or planning to add custom models, particularly clothing or gear, here is a picture of how thick I had to make the straps and shit in order for it to look good rendered in the game. They were much thinner when I first started but would disappear into the body and clothes in-game.