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  1. #=======================================# The Cure Mod By Bassair, with help from Keri For Project Zomboid Build 21 #=======================================# (If I'm missing for more than six months, feel free to recreate, edit and post at will, but please credit me!) #Mod information: This installs a cure into the game. I'm not going to give many details, but it adds a variety of drugs (both legal, invented and illegal), and a hypodermic needle. When you combine three of the drugs, some of the in-game drugs and five sachets of cocaine, you get a zombie cure vial. It's up to you to work out which drugs you combine to make the cure and how to take it. And remember... drugs have side-effects, especially a zombification cure. The idea of the mod, for me, was to make a cure that wasn't too over-powered or easy - you only get a few shots, you have to figure out how to use it and you have to assemble all the pieces - while still providing a way to keep playing when you have that perfect safehouse. The optional cheatcode was just... well, a cheat code. #Installation: Install like any other mod. #Notes: When you right-click the cure, it sometimes doesn't give you the option to 'Inject'. When this happens, drop down the menu (like you would a stack) and right click the individual cure. It should then let you inject. There should be enough in each world for 1-2 doses of the cure. Once you run out, that's it. There is a cheat file available here, which is a .lua file you put into the media\lua folder inside my mod. You can hit Z and get an instant zombie cure. #Planned updates: Updating it for Build 23 when it comes out if necessary.Upping the distribution when multiplayer becomes available, maybe.Adding readable files to the game so the cure has a story behind it and you can learn how to make the cure from those.Making the cocaine usable. Maybe.#Download Link The mod can be found here. Comments on how well the mod does or doesn't work and suggestions are welcome.
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