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Darrien

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Everything posted by Darrien

  1. So tried to remove all the Garden houses to see which tile it is and getting this error when trying to move 2 garden hose tiles. attempted index: x of non-table: null ----------------------------------------- STACK TRACE ----------------------------------------- function: onPickUp -- file: zpipe.lua line # 168 function: pickUp -- file: waterPipesCommands.lua line # 8 function: OnClientCommand -- file: waterPipesCommands.lua line # 24 attempted index: x of non-table: null--------------------------------- STACK TRACE ----------------------------------------- function: onPickUp -- file: zpipe.lua line # 168 function: pickUp -- file: waterPipesCommands.lua line # 8 function: OnClientCommand -- file: waterPipesCommands.lua line # 24
  2. Will the new items have a use or be like the wedding ring, and locket which has no use?
  3. Figured it out myself, for some reason the bat file stopped working but remaking it with my servername the same worked? Bizarre.
  4. Decided to do a periodical server restart. When restarting the server after doing a save and quit. I am getting this and my server will not start Initialising Server Systems... Exception in thread "main" java.lang.NoClassDefFoundError: gnu/trove/map/hash/TH ashMap at zombie.ZomboidFileSystem.<init>(ZomboidFileSystem.java:32) at zombie.ZomboidFileSystem.<clinit>(ZomboidFileSystem.java:27) at zombie.network.GameServer.doMinimumInit(GameServer.java:855) at zombie.network.GameServer.main(GameServer.java:153) Caused by: java.lang.ClassNotFoundException: gnu.trove.map.hash.THashMap at java.net.URLClassLoader$1.run(URLClassLoader.java:366) at java.net.URLClassLoader$1.run(URLClassLoader.java:355) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:354) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 4 more
  5. So I am getting this error now on the server console WaterPipe.areConnected : SHOULD NEVER HAPPEN ! WaterPipe.areConnected : TWO ITEMS ON SAME SQUARE WaterPipe.areConnected : SHOULD NEVER HAPPEN ! WaterPipe.areConnected : TWO ITEMS ON SAME SQUARE The question is how do I find out which tile that is.
  6. So I was able to duplicate the issue. 1. Have no sledge hammer in your inventory 2. Turn on build mode, make something 3. Turn on destroy mode and destroy what you just placed 4. You get a sledgehammer equipped automatically and it will not unequip without relogging.
  7. Can you add the ability to give players skill points in particular skills in case they glitch died?
  8. This is more a suggestion for multiplayer but it could be against the other npcs when they are re-added. 1. Sheet Rope, if you want to block off people from getting to the second floor of your safehouse by destroying stairs or something, you can get up and down via sheet rope, so why not give the ability to pull up the rope without having to remove it and losing nails. 2. Locking your doors, locking the doors, forcing the raiders to have to bash down the door first. 3. Traps for players and zombies like, hidden spike traps
  9. Let me try duplicating it again, I might be be wrong. I will let you know.
  10. V2 works great. There is one bug I noticed, when you have destroy mode or build mode turned on and then turned off you can't drop, unequip, equip, pick up anything until you log off and log back in.
  11. How do you even do a soft reset anyway?
  12. Repercussus Server Players, Unfortunately I goofed and uploaded a wrong version of my compiled mod files, causing some people to still have the glitchy corpse removal mod. https://www.dropbox.com/s/2c0tjqhn9rr8asx/PZ%20Server%20Mod%20Files.rar Instructions: Delete your media folder in your main PZ installation directory. Do a steam integrity check to re download the media folder Copy the media folder in the above rar file You should be good to go. I apologize for the inconvenience.
  13. Yes just thought it was bizarre >_>
  14. Server is now running Build 26 without IWBUMS and we had to wipe the server due to DeadOverhaul mod mostly not working. If you play on the server, delete your media folder, do a steam integrity check and then redownload this link - https://www.dropbox.com/s/p9r3ggd54u0pou0/RP%20PZ%20Server%20Mods.rar
  15. Does this work with build 26?
  16. By the way, non player admins, get the window popup still doesn't work though but just fyi.
  17. How are they used? I can't seem to get them to work, I tried dropping them in one of the grills but no turn on function or insert fuel function
  18. Server had a small hiccup today, it was restarted with no issues and with Build 26 on steam, the I switched off from the IWBUMS branch. Server is still accepting new people, had about 5-6 on earlier today.
  19. Saw this in my server console earlier today and wondered what it was for. I am using the standard map with no changes to it. SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_0 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_2 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_0 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_2 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_0 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_2 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_1 May 12, 2014 4:55:24 PM zombie.iso.IsoCell PlaceLot SEVERE: Missing tile definition: location_business_machinery_01_0
  20. How long do they last for cooking, I assume its time based.
  21. I have a friend's VPS that he would let me use but its running Centos OS and switching OS would be rather annoying, will these instructions work for that?
  22. The Repercussus Server is hosted by a group of players from a corporation in Eve Online. It is a small private server but more faces can be a good thing. We are looking for people that are not going to go crazy with pvp but pvp is encouraged. Roleplaying is also encouraged. Servername: Repercussus Admins: Darrien, Ybloc Build: 26(IWBUMS) Last Reset: Fresh 5/11/14 Mods Installed - Link(compiled files into a single media folder) Drying Rack Irrigation Mod DeadOverhaul AdminTools Fletching Mod I do not plan to do resets unless absolutely necessary. Zombie count is set to insane. I will re-spawn items as the map gets emptied if that were to happen. So if your interested in joining this small server, send me a message on here or wherever and I will give you the IP.
  23. Well I am still unable to get the map to work and I did all the instructions provided, see my provided files of my configurations and the console log. I got the lot and header files from the V2 file from Ringods post and copied them into the Bedford folder. Its clear I am missing some lot file but I can't find it anywhere not even in the Muldraugh folder. console log.txt servertestini.txt servertest_spawnregionslua.txt
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