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redwolf341

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  1. XD its just that if you spend more time farming/building and all you spend less time whit zed so get less use to them
  2. well my system was based on experience dealing whit zed, fighting, avoiding, time whit them and all, because to up skill you jneed time.
  3. ok i have read a bit around th forum and a lot o people has been talking about panic and how you should get use to zed after some time. I think its a good idea and it should be reflect by the way you play (here comme the examples!!) ok we got 3 skill "branches" into the skill "tree" first is fighting (blunt and all) after utilitys (farming, building...) and after agility (sneak and other). I think that 2 factor the panic "ability", zed in the immediat area and those that spoted you and wish to say hello. So if you play more fighter you should get less panicked by zed on you (that are going to you for a snack) and have more panic by the number around (of course HAS you lvl in that "branche"), you know how to fight them, so 3 or 4 on you bha no big deal but add like 20 zed around ... ok bad idea. if your more agility, well less panic from number around and more from those on you (same HAS skill rise) you know how to go around and get out quick so a crowd of idiots is no prob, but a couple spoted me... im in trouble. and if your more farmer... well to bad for you your gonna crap your pants all the time. and of course time could do some change to thats all (sorry for anything that i could have did wrong and for my bad english)
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