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956Texas

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Posts posted by 956Texas

  1. Hello Community

     

    Long time i havent posted here, maybe like in 3 or 4 years...anyways I been trying to integrate more zombie skins, but lack information on how to set up the folder and how to properly include them without replacing any skins (if possible). I have a total of 25 skins which add recently deceased, fresh deceased and some im just adding to test the looks ingame. 

     

    thanks in foward for anyone willing to help.

     

     

    here is the pack of skins if anyone wants to use them

    https://drive.google.com/file/d/1gf-GXUkFXIE_hhBgshEnv5sC-WzMTjkK/view?usp=sharing

  2. 2 hours ago, Capt_Paradox said:

    One question though how did you solve the clipping issue using the bunker tiles? They don't usually draw as a solid wall.

    Buildings look awesome though, good work.

     

    Edit:So i downloaded your pack and visually, beautiful buildings. But they are a zombie death trap with single file hallways and rooms :P

     

    In building 24x17 I noticed there wasn't a way to go upstairs because of a wall blocking the stairs, unless I sledge a wall from the bedroom?

    image.thumb.png.341e759da482537c13bc0e098053fb8f.png

    Damn, I knew i had several errors to fix, sorry man, like i mentioned this had been abandoned in my computer since june.  I had my own map going but gave up on it, I got my platter full right now with becoming first time father....so yeah I have little time to edit them. feel free to do so. Although in some of the buildings, some things were meant to be blocking the player from going in, unless you had a sledge hammer. 

     

    Capt_Paradox, you mean the bunker (elevated tiles?) set them up as stairs simple as that :D

     

     

  3. https://ufile.io/w02uf

     

     

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    I added a bunch of my residential and commercial zones aswell.. alot of building variety to be added to a map.. .I hope someone adds them to a map, it be cool to play in those buildings. 

    some buildings might be missing room definitions, dont remember, this pack was abandoned months ago and I believed it was better off if the community had them.

     

    ====I strongly advice not to edit the buildings, they are made for the player to struggle to get in, Let the player figure out how to go in, them. some of the buildings blocks are straight puzzels with many dead ends====

    ***DONT FORGET TO INSTALL THE CUSTOM WALLS IN YOUR 1X 2X FOLDER!***

     

     

  4. Just now, Svarog said:


    Until the animation update hits, yes.

     Cool, well i been working on several textures for both F/M with different wound textures and different stages of been dead.  Hopefully soon I can integrate them to have a vast type of undead.

  5. Nolan, I want to add preplaced npcs in a specific area, do i need to have the coordinates only? Also is it possible to just copy a pre exististing one and rename it to what i want? 

  6. If possible, it be great to have different tones of skin on zombies, from your fresh dead (vanilla zed) to your decomposing brownish green zed. Different body textures for like bites, scratches, open bones (like ribs) or even random dudes with the morgue stitching would make them more unique.

     

    I can try making a variety of them for you, but im not sure if its possible to have more variety? Because if its only replaceables I can throw that idea away.

  7. Easy it be nice to have a variety of more TVs (flat screens) and computers wouldnt be a bad idea.  If I only knew how to get them in game i wouldnt bother you guys. 

     

    Electric poles with wires

    More window types and shapes

    More door shapes and frames

    More house decors (like archs)

    Indoor plants

    And more wall art paintings

    Just to name a few.

     

    At the moment the tools feel to dull. Any idea if more stuff is coming?

     

    Also is it possible add like padlocks within the building ed? Lets say you need to find a paper with the codes to open a specific door. I was wondering if thats possible?

  8. Lego, wheres the vid pass the link. Im really into tilezed right now. I could say my structures are getting better; im helping atox with a section of his map. 

     

    Awhile back i released a bunch of custom tiles that i was able to port in for tilezed. I also released a bunch of buildings many mine and also some from the community but modified. 

     

    In the sprite sheets i was able tO do grass walls, rock and caves. Never had the chance to see them ingame though, couldnt figure out how to do that.

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