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LuckerLuke

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Everything posted by LuckerLuke

  1. nevermid, the server was updated a day later.
  2. hi, im hosting a stable branch server for a few friends. two days ageo steam updated the stable branch of teh client, but not the steam dedicated server. i cant upgrade the server nor can we downgrade our clients, what am i supposed to do now?
  3. might be a bit late, but i had probably the same problem. i wrote a ticket and it was solved after 10minutes.
  4. im online sometimes, its pretty empty though, also theres a cheated(where else would all the wire come from?), for zombies unreachable, upper floor path which covers WP completely.
  5. this sounds great, they should be readable on mouseover.
  6. @Rikashey since our conversation yesterday was interrupted, id like to ask u again, why did u turn ur safety off when u accidentally killed my mate, or why did u turn it off at all? Edit: btw, i took ur sledges, guns and ammo.
  7. i see it exactly as daec, many boards get flooded with posts like this and it was not etsa`s first suggestion that has allready been confirmed/declined, had a bad title, or ignored other advices. someone has to point such things out, or they spread.
  8. zombies can attack any playermade furniture just like normal doors
  9. i think the bleach thing is not exactly zombie camo, but same category
  10. im not sure how soft reset works atm, but if ure not doing it allready, just soft reset for items, and spawn zombies manually every 1-2 days. one hard reset per week sounds ok till theres a working soft reset.
  11. im playing with multiple accvounts, since i cant have a not resetting storage yet, would be nice if u could make multiple logins possible.
  12. not a sole screw against a sole nail, but in effect, yes. E: f.e. if u had to attach a board(against a force) to something, u would only need a few screws, but lots of nails. Anyway, i would just disregard the difference in time and stability and make it exact the same, so its not overly complex.
  13. i worked as a construction worker for ~5 years, i know its more work to screw than to nail, but u need less scews to make a stable construction as u would with nails, so it CAN be even faster. E: if someone is trained, screwing(even just with a driver) is way easier and faster than untrained, u could make them usable, but require +1 carp for all reciepes.
  14. its pretty easy, u can eat most things after u boiled them(u can indtcate boiling by bubbles in the water ), for meat... did u ever bbq(?), even tvdinner on campfire should be possible to cook without any ideea.
  15. was thinking about items, since zombiecorpse removal is allready confirmed. It also could be a new way to fuel, would feel more realistic. so .... if u put something not cookable in the fire there could be an ignite progress bar instead of the cooking one, after the bar elapsed, the item is copnsumed and adds pespectively fuel.
  16. it would be nice if we could completely burn things in the campfire by putting them inside Edit:
  17. nps could also have a random chance to find anything in a container, but dont take the items the player can see. if they can be sent on scavenging runs or create independent bases, a player would have a replenishing source of items
  18. k, thought it was just like ... copying the nails code, replace nails with screws and hammer with screwdriver.
  19. screws are there since a few builds allready, i just wondered why they are still not usable like hammer and nails.
  20. u should reset the world from time to time imho
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