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MadDan

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Everything posted by MadDan

  1. You can unlock the trunk on the dashboard of the car, there will be a green icon lit up that releases the lock. It separates from cluttering the radial menu with too many options and vice-versa.
  2. MadDan

    41.71 Released

    Do you have any idea which track that is? Or would you be able to capture some footage of it happening? Both would be very handy.
  3. You can remove all those items without any mods. You can only dismantle wrecks, not normal cars but that doesn't stop you from removing individual items.
  4. I do believe it's on a long long list of possible additions/re-additions but it's low in priority as there's a lot more to focus on at the moment. Some time after animals/hunting are added I'd like it to be taken on to enhance the wilderness and it overtaking the world more. Seems like a suitable time to add it back and maybe enhance how wild it gets as the years get on.
  5. Stand near the door and press V to activate the radial menu and select "open door" then you can loot them.
  6. MadDan

    42 Techdoid

    They weren't functional in MP.
  7. It's not a mod, it's a test version of the game which is currently irrelevant as when you download the game as it is right now you get 41.65, the latest version.
  8. Hi, we're not currently supporting more than 32 slots officially at the moment so these bypasses aren't going to be allowed to posted on our own platforms.
  9. There'll no doubt be options - however NPCs aren't intended to be static like this making it an RPG with quest givers. More like MP, playing the game as a survivor and traits/personalities being the focal point to create some drama and add more to the 'story' of how you died. More endgame threats with bandits/factions etc... It's really the type of game PZ has always set out to be. Anything else (like the videos above, no disrespect to the creator) would really be immersion breaking for a game like PZ.
  10. For this one, if you hold 'F', (or whatever your toggle light key is set to) it should bring up a radial menu like guns/melee for you to insert/remove batteries etc... without any of this happening. I remember that was added not too long ago.
  11. Not sure if there is a fix for this specifically yet for the next patch, didn't see anything about it, but a temporary workaround is just don't have the car on before you attach. Or turn off the car and detach/re-attach. That's been working for me, no need to log out. I am running un-modded though, so if you have mods and this workaround isn't working it may be due to that.
  12. I doubt there's going to be any tutorial that goes in to depth of all of PZ's mechanics as it'd just end up being hours and hours long which no one would even bother with, as many already ignore the tutorial for its length already even though it's short. I think the tutorial covers the best basic things because genuinely those are what new players struggle the most with, even though it's just an OS' file explorer that they already use. For games like PZ, a lot of the tutorial comes from making mistakes, and learning from them so I'd recommend just learning as you go, that's where a lot of the fun comes from too, discovering things as you need them rather than being overwhelmed by choices. We tried our best with the new trailer to sell the gist of the game being this way too.
  13. Not everyone is the same. It doesn't give you the right to decide how others should feel about things just because you went through it, and is frankly a completely ridiculous excuse to justify things. This is a suggestion relevant to me, and I'm not using it as some excuse to make others who might be more affected than I was about it feel bad for doing so. We've all been through shit, doesn't help to be an asshole to people who don't think the same as you, because of some sense of being macho.
  14. Man I'm gonna ask you to calm down with people opposing your posts, you get very aggravated when someone has anything contrarian to say, and it's not a nice attitude to have. The dude's being considerate to people who can be affected by these things, which is a lot. Gore isn't the same as something that can happen and affect people pretty commonly nowadays, because gore is over the top so having a warning is almost a guarantee.
  15. Yes I do remember suggesting something like this a while back, but I think to do it effectively (at least in the way I imagine it) it'd be more complex than is currently possible. Don't think it's something that is too far for the game, and it'd be nice to have it be a rare event. Gun suicide I know is at least planned at some point, the animations are there already.
  16. It is, but mangled cars like these don't have the same functionality as working cars. You can't enter them, or loot inside them. You can only interact with the trunk, and hood. I think you can tow them too, but I'm not sure.
  17. Select 'none'. The build is fully released to stable.
  18. Are you using any mods or anything? If so, try a new save with them all disabled. Haven't seen this issue myself.
  19. MadDan

    41.65 RELEASED

    Not that I'm aware of, no.
  20. MadDan

    Build 41 - Released!

    And you do you, in your time away.
  21. MadDan

    Build 41 - Released!

    That's fine, 30K others do, and give more valuable criticisms while they're at it.
  22. MadDan

    41.65 RELEASED

    Explanation here: https://twitter.com/theindiestone/status/1472920522358939649
  23. MadDan

    Build 41 - Released!

    'Old' as in Build 40, then there's zero chance of converting anything. The groundwork that went into this update just doesn't allow it, not to mind that savefiles have been reduced in size drastically between IWBUMS builds so absolutely impossible. So yeah you'll have to stick to the Legacy version. Pain, I'd just forget that save and move on personally, but Legacy is there for a reason. It makes me ill to look at Build 40 now.
  24. We're aware of a lot of a few duplicating bugs at the moment and are working to fix them but FYI in your video I can see that you do indeed have mod(s) (condition of weapons) so for future suggestions I'd really advise removing all mods for your reports.
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