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MadDan

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Everything posted by MadDan

  1. Before posting a duplicate report, please use the search function to see if another member has already posted a topic about the same issue. Duplicating an issue will not speed up the process of fixing it but only clog the system. If you are having crashing issues, please use the support section of the forum. If you CANNOT reproduce the issue with NO MODS enabled, it is likely a MOD SPECIFIC issue which we cannot provide support for. If it is a MAP issue, providing coordinates will save us an extraordinary amount of time. MAP COORDINATES EXAMPLE: Map Coordinates: 10627x9657x0 (attach screenshots here) Where '0' is the level, e.g "0" being ground floor "1" being a floor above etc... To get these coordinates, open Project Zomboid in debug mode by right clicking it in Steam, selecting "Properties" and typing this in the "General" section: In-game, while at the location of the issue, right click the ground, select "Teleport" and the coordinates will be displayed. If a question doesn't apply to you, e.g "Host or dedicated" you may leave it blank or add "N/A". The general format of your bug report should follow this, and include all of these details. If you have a screenshot and/or video as well it can be incredibly useful. Please also attach your 'Logs.zip' file, with the report. Windows Location: Users\YourName\Zomboid\Logs.zip Linux/Mac Location: Home\Zomboid\Logs.zip This is the formatting to use for future reports: TITLE FORMATTING EXAMPLE: [41.61] [Multiplayer] Invisible zombie. POST FORMATTING EXAMPLE: • Version? • Singleplayer/Multiplayer? • Host or dedicated? • Mods? • Old or new save? • Reproduction steps: • 41.60 • Multiplayer. • Host. • No. • Still occurs on new save • Reproduction steps: 1. Start game in Apocalypse mode. 2. Attack a zombie with frying pan. 3. Press shift, zombie will become invisible.
  2. MadDan

    Oven Audio

    Yeah we're aware of this issue, it's been posted a ton. The player who's emanating the sound should re-log on the server and it should fix it temporarily.
  3. MadDan

    Hack ur game

    You're really asking on the developers forum if you can hack their game? The answer is no, there's a reason there is a limit in place at the moment.
  4. It's known and will be fixed, thanks.
  5. Looped SFX are known and will be fixed in the coming patches.
  6. MadDan

    Fitness bug

    Thanks, this is known.
  7. Looped SFX are known and will probably be in the next patch for MP.
  8. This might sound weird but hear me out: Take off your pants. (There's a known conflict of some pants making the hat mess up for some reason.)
  9. You'll have to opt into a new Steam branch 'b41multiplayer' for this - but both MP and SP are working with all the new features. LV, map, foraging, curved roads, new clothing etc etc...
  10. If it's not on other parts of the map, which from my experience it's only been here for a while, then yeah this part is known. Just some missing tiles. Never seen the ESC bug. Maybe if you verify your files in Steam it might help with the ESC problem? And of course if you're using any mods it could be causing unexpected conflicts so it'd be good to turn them off. Underwear is a new clothing item so it's likely it could be a bug. We'll have a lot of these things to look into but I would put underwear on the lower priority list right now. Thanks for the reports though.
  11. Thanks, I experienced this too so it's known. Appreciate the report.
  12. We're aware of this, thanks. Is it how they look in other parts of the map too, or just here? This section is known.
  13. It really doesn't fit the game to have static vendors selling items. NPCs are supposed to be roaming, like the player trying to survive. It'd really take away from the experience to have them just do nothing, especially after all these years. Lore wise and logically the story makes no sense to have these types of 'NPCs' in the game. Instead they're going to be more intelligent, dynamic and interesting than static vendors, thankfully.
  14. Tends to only be on fresher spawns I think, and it's not all too common so it's more of a 'oh that's cool' rather than being everywhere. When you, eventually, succumb to inevitable death I'm sure you'll notice them feasting on you.
  15. This is already a thing, though? Maybe you're playing on Build 40 so you're on a very outdated version. You can get Build 41 by doing this: https://imgur.com/vEZ34gz
  16. This is a COVID joke/easter egg, in relation to TP hoarding due to quarantine.
  17. I'm not sure where you're getting that from. We're a month away from the timeframe of 'six months' we gave. Granted it might be the new year, but I'm not sure where you get 'not expected in the near future' from. Personally getting quite sick of reading these, when it's evident every day it is not the case. The fact that yet is pretty telling that interest isn't waning. The community is perfectly fine, some people don't even care about MP, or are understandable and patient to wait for it because they get that making something worthwhile that will last, takes time. With past of experience of 'Build 41 will never come out, interest is dying', and the game taking it's time to get there, and it paying off it's pretty easy to know what we're doing is for the overall benefit of the game.
  18. https://projectzomboid.com/blog/news/2021/10/well-ztocked/ We're adding a map functionality to the base game which you can see in this blog with examples of how it's going to affect future gameplay. Should be exactly what you're looking for. There's also some more showcasing of it in the latest blog too.
  19. Were you surrounded by corpses?
  20. MadDan

    Well Ztocked

    It's a screenshot from one of the videos on the blog showcasing Louisville/new map feature, which are not out yet.
  21. MadDan

    MuniZipal Buildings

    'should' does not equal 'will'. Prime example of why there's no ETAs for Zomboid because this happens, which achieves nothing.
  22. Yep just tested it and it's working fine. Happened on my 6th zombie. Must just be your luck.
  23. I'll look into it so. But yeah it's been a thing, you jaw stab, and the knife gets stuck and then you collect it from their corpse.
  24. Hmm, this makes me wonder if the knives getting stuck is glitched. It is a thing in-game since the start of B41 but if you guys never saw it, maybe it's bugged or a bit too rare? It's based on player's knife skill, rather than durability.
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