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DukeTheWolf

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Posts posted by DukeTheWolf

  1. destroy it and rebuild it

    repeat the process, if it continues there is a forum for telling the developers about bugs with all the information on how to tell them properly so it gets fixed faster.. 1 thing I remember is they want you to repeat the process and tell them the process.


    hope that helped

  2. well when I walk around with it on and you have it off I will shoot you, and you will die. but if you had it on we could have a moment of friendly conversation or bare minimum a friendly, respectful pass by without guns blazing.

    so what you said earlier in this thread which im sure everyone already read may be the way things will work for "you" but heres to hoping not all people think like you.

     

    if I have safety on I can still merc people who have safety off. you understand that part of this function right?

  3. I am a camping fanatic and also been working in construction since I was 16 so I have a feel for a lot of tools they use in this game for weapons. things like a crowbar would be a little on the awkward side to pull from a skull if you got it stuck in there! lol

    assuming you would be holding it length wise, if you got the curve end stuck in a head the weight of the body dropping would more than likely pull it out of you one hand and you would have to stand above the head to be able to pull it out easiest.. but if you used the blunt end of the curve you probably wouldn't run into problms.

    nailed planks could also be a rough weapon to use, depending on the type of wood and length hitting something with a wooden plank can be brutal on your hands and joint because of the vibration.. so if you hit something and some of the nails got stuck in the head or body of a zombie it would be enough with the vibration to drop the plank.

    I have never used a pool cue in the game yet as a weapon but those things break very easily just like in movies haha


    unlike the plan though a bat is made to be able to wrap one hand all the way around the weapon though, so you would have 2 good grips on it and would more than likely be able to pull the bat out.


    maybe the dev's could make it so if your weapon does get stuck you press swing once more and it is pulled out.. adding risk and danger to the game but not enough that you would constantly die from it. :)

  4. kitchen knife and screwdriver and maybe scissors would probably not get stuck on account of the handles they usually have, with better grip for practical use. all the others would have a way better chance of getting stuck and your hand not being able to pull out in the smooth quick motion you would want. and axe on the other hand would more than likely sever a head right from a body and also is an item made to chop wood.. if you have ever chopped wood with a quality axe before you would know it is a tool made with the knowledge it will get stuck in the knots of wood you are chopping on occasion and therefore is made easy to pull out with one motion, sometimes requiring your foot place on your chopping block to pull the axe out (placed on the zombies chest while pulling it out of the skull)

    I think it's a cool idea to have weapons have low chance mishaps but it would have to be a very low chance because if it was often then you would be left undefended if you were a scavenger who is always only carrying 1 weapon so that more can be scavenged per trip.

     

    just thoughts, would like to hear what you think on my thoughts.

    p.s. lets continue this talk with ideas about blunt weapons and what we can come up with on those :)

  5. RJ you and anyone who helped come up with this idea and the way it works with safety on and off need to pat yourselves on the back, RIGHT NOW! go ahead, I can wait till you have done so.....

    really guys this doesn't drastically change the game, but that doesn't mean for a second that this isn't a game changer. fixing the shoot on sight thought process in a PvP world isn't an easy task, and I love that you developers are concerned about it enough to test a innovative way to fix this mentality. someone in the forum said "mental patience running around" which is how PvP usually feels. (laughed at that one :) ) but those mental patience leave a sense of uncertainty when meeting new players in PvP which usually leads a friendly player to reach for his shotgun and blow a hole in a complete stranger, this gives a little heads up. say if you come up to a person and they have the safety on and you also have it on its a way of seeing that they wave the same flag as you, a flag of a sane person, you see someone throw safety up as soon as they see you, well maybe they are okay and maybe they are just a wolf in sheep clothed fashion.
    also a side not for lemmy! I love the way you worked it and referenced to amc's TWD that scene, great reference to explain to someone that this is making PvP roleplay more involved and easier to read a persons intent instead of assuming everyone is a "mental patient"
    anyways I'm ranting like the Irishman I am, great job guys and I hope the tests prove to make a game changer to MP PvP!

     

    Duke The Wolf

  6. me and friends playing in your server are getting non stop connection failed....

    let me know what's up please..

    the city was getting a little aggressive so I moved everything to the middle of the woods and carved away enough space for a house and now I can't get in to build my house. I spent like 6 hours scavenging to find a few seed packets and the 4 construction tools and the 2 farming tools.. it would suck if all that stuff laying on the ground in the woods just disappeared :(

  7. can I ask how often you plan to restart, I am looking for a server that waits a week or two.. if people don't find loot or zombies they are afraid to walk a few blocks if the server has only been active 2 days hahah

    personally I have enjoyed exploring far away more than anything in this game.. was playing a server today and walked about 10-15 minutes and found a group of survivors saying they have never had someone show up randomly before.. made me laugh that people say servers are zombie free and looted dry but then still inside of town I find a compound nobody visits.

  8. Nerolat I also would like to join a server like all these people are talking.. I would send you a message and add you to my friends list but there is a lot of accounts with the name Nerolat
    so would you mind adding me.. I will send my name in pm

  9. I really like the idea of the developers future plans for mp, it is cool to see how you think about that stuff. playing today I got into a room and walked around for about an hour before I found a golf club, not that it mattered since it took another hour to find 2 zombies standing together in the middle of nowhere. I'm not saying respawns is the key because lets face it you clear out a thick area to build a town and because of spawns it is always thick with zombies. would be kind of pointless, and unrealistic seeing zombies spawn from air if you are in that place at the exact time.

    just thinking outside the box while trying to stick with having a "this is me, I am surviving the zombie apocalypse or trying to do so" feeling that im sure most people here want to feel. what if since the zombies at the start of a server only have cloths on them could also start to have early panic stages of an apocalypse items like bottled water and kitchen knifes and garbage bags, and in the future to not only fix the lack of zombie presence problem but also help with the item scarcity problem have hordes of zombies migrate to area populated with the living and having them repopulate zombie presence and at the same time they could have later stages of an apocalyptic scenario items as if they were turned a lot later than most, they could show up with duffle bags and bats and canned food and seeds and water purification tablets and bottled water.

    im still new to playing your game but I have been a zombie fan since childhood and have spent more than a good portion of my life thinking about zombie movies and games and books, not only that but being a personal zombie apocalypse prepper, I love that you developers read and react with the players of your games. and it would be a dream come true if some of my zombie game ideas were actually in a game someday. I hope eventually you read an idea worth putting in your game.

    Duke Wolf

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