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Rovlad

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  1. Invisible wall bug is becoming more prominent with each release. I never had it before, and now it gets me killed every 2nd playthrough. It's not related to FPS, it's all your fancy streaming nobody gives a flying fuck about. Moderator Warning Hey, cool! Warning tags!
  2. It takes more time to sort out your planks on purpose, to offset the fact that barricading and building is unrealistically fast. If it was barricading that took longer, there wouldn't be any "gotta put some boards on this window fast, they're coming through" moments. Simply because you'd never have enough time to do it.
  3. Fallout 1/2 devs come to mind who had the balls to have kids which could be killed on a player's whim in their games. Even then, some versions of F1/2 had them removed (european releases, IIRC). In a more related and recent title, The Walking Dead from Telltale Games, you Arguably, you're just putting them out of their misery, but it still is a bold move for a modern game developer. That said, I can see why PZ devs don't want kids in their game and I can respect that.
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