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Cyan02

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Everything posted by Cyan02

  1. Welcome to Biohazard Apocolypse! Date: October 5th, 2014 Server Status: Testing Hello survivors, I have a reasonably powerful server that survived the zombie apocolypse. So it's fired up and waiting for a few brave souls to test the connection. Assuming it works well, we generate some interest, and at least a few of you surive ... we can look at expanding. Possibly adding additional slots, and some events. This server is meant to be RP lite. Server Details Biohazard Apocolypse! IP: 142.162.169.98 Port: 16261 Available Slots: 32 Current Build: 28 Whitelist: Yes The rules are simple, be respectful. This keeps the game fun for all, and helps the server stay online. Try to stay in character. This server allows for PVP, but that's not an invitation to become a serial killer. That's not to say if you're starving you can't murder the hell out of another survivor to take their stuff ... but that should really be a last resort. After all, the zombies are supposed to be the real monsters. No raiding player bases when they aren't logged in to defend it.
  2. Hi Everyone, Just an FYI - my wife had the delay packet problem. AVG was the culprit. Originally I had shut AVG off, but that wasn't sufficient. I literally had to uninstall it from her computer. After that, she's had no issues.
  3. Cyan02

    Insomnia

    Thanks for the mod, it's great! Adds some much needed tension and urgency to the game. It wouldn't work for me initially on Steam though, I had to recreate the mod.info file to make it work. It was missing the "ID" field that PZ uses to identify it as a selected Mod in the loaded.txt file. Just thought I'd pass that along in case anyone else ran into this issue.
  4. The above worked like a charm for us. Several of us were getting "delay in processing packet x of type y" on our server ... and the game would never load. But once the router on the server opened up both TCP & UDP, we all got in instantly. Would ramble more but these zombies aren't going to kill themselves.
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