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TheVastator

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Everything posted by TheVastator

  1. As by title, since the update my server (started from scratch) has been having this strange issue. It seems that no matter what, no more than 2 people can connect at the same time. The player is stuck at the loading phase, reaching the black screen, and the log talks about being unable to download a zip and "waiting forever". In the last test, the two players couldn't even see each other (but previosly in the game I was playing with another friend without any issue). Ideas?
  2. who's Cantastorie? the nickname is an italian word for "storyteller" nice stories indeed
  3. as soon as the game has updated to 25a, I'm having the same issue... I can log in using the lan ip, but not using the external ip, which was perfectly fine just yesterday (the ports are correctly open). I've tried deleting the servertest folder, but nothing happens. I'll resume the issue: 1)I've deleted the servertest folder, but if I log in with my account, I appear in the same spot as usual, with an already "used up" map 2)I can log in correctly with a different username and password using the internal ip (and the character appears in a random spot in Muldraugh as usual) 3)I cannot log in (noone seems to be able to) using the external ip The server had the (awesome!) "old map" mod up, but I've also deleted the entire PZ folder and downloaded it again anew just to be sure.
  4. again, please, how do I revert back to the "base" map once this is installed? (or, at least, change the server spawn points )
  5. quick question: is there any possiblity to change the server settings (specifically the zombie ones) without resetting it?
  6. I found out a probable case for this kind of issue. I was playng with my buddy while my server was up, and another one wanted to join. He couldn't..he kept getting the well known issue and couldn't join. Just for a test, me and my friend (that were connected to the server directly by lan) logged out and the other one magically logged in POSSIBLE SOLUTION: if you host a local server do not join it by using the internal (lan) ip. It seems to mess up the external connections somehow. You can either log with the internal ip AFTER every external player has joined, or simply use yourself the external ip, then everything works finely!
  7. ...of old age or boredom. and that will, in the end, make the game win
  8. Hey guys, as I'm experimenting with the multiplayer, I've noticed that not only the time isn't synced (and this is known), but on my pc the time runs FAR slower than it does on my buddy's side. Any way to fix that?
  9. just wanted to say that the map is BEAUTIFUL! (and that the stairs which you can pass through are quite worse than the zombies XD )
  10. Are there as many zombies there as there are in-game? it depends on what settings they chose, must be a sandbox
  11. this, absolutely! Those darn kitchen knives are way too feeble! (as they should be )
  12. awesome mod, can't wait to try it! What if I want to revert to Muldraugh later? Do I have to backup the entire folder?
  13. park ranger, athletic, light drinker, quick to anger. I'd love more professions, since they seem to be quite easy to implement (along with the starting kits, that would be very nice). Also, does anyone but me thinks that Construction Worker is a bit too powerful? it's the only profession that grants you 2 perks, basically (I'd remove thick skinned honestly)
  14. everything is better with pirates!

  15. TheVastator

    -Closed-

    hey, I'd love to join, if my time zone (I'm italian) will permit! http://steamcommunity.com/profiles/76561197965643623/
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