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quackquackquack

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About quackquackquack

  • Birthday 05/08/1990

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  1. Found a couple of bugs: -no option to equip motorcycle helmet -no option to plant red cabbage
  2. Just want to say I love this mod, Hydro. It adds so much depth to the base game, keep up the amazing work! Question: Are there plans to add some sort of greenhouse to the game? It seems a bit odd to be able to grow bananas, oranges ect. right in the open, Kentucky is not warm enough for that biz.
  3. I've disassembled all sorts of electronics and haven't found a control panel, but there is a recipe to make one on the recipe list. However, it doesn't show up in-game http://undeniable.info/pz/wiki/recipe.php?ID=3376
  4. I found a few bugs: -Recipes that require 2 buckets of concrete will only correctly use 1 bucket, the other will still read as "wooden bucket with concrete", will have full weight but no concrete left. EDIT: Only appears to affect buckets of concrete used from the ground, buckets in player inventory work correctly -Couldn't find the recipe for control panel anywhere despite having read all the books, eventually just spawned it in with necroforge -Solar generator should read as "plugged in" not "pluged in"
  5. Exactly. The house next to mine was abandoned for a couple of years before being demolished, and even for this wooden residential structure the walls, floors, ect. looked dirty but otherwise ok. Maybe have structures become grungy/ dirty before they actually start cracking, with a way to clean them? I'd also like a sandbox option to turn off erosion entirely, maybe have it as a number the player enters rather than a drop-down menu?
  6. I was playing on sandbox with erosion set to the 2nd slowest. Even then, after just a few months in-game, there were cracks in my safehouse walls. How long does it really take for walls to crack like that? Last time I checked, I didn't have to replaster the outside of my house every few months in real life. Maybe change the wall cracking to happening after a few YEARS. Also: A way to repair cracked walls is very much needed. ALSO: On normal erosion settings, the plant/ivy growth happens far too fast. In real life, it takes more than a few weeks of neglect for a house to be completely overgrown with ivy.
  7. When I use wooden bucket w/ concrete on certain recipes, I'm left with a wooden bucket w/ concrete that has an empty green meter and weighs 10, instead of just a wooden bucket.
  8. Found a bug: when incubating chicken eggs, the egg is consumed but no baby chicken is produced.
  9. I did know, but I forgot. And now I feel like a moron. Sorry for unintentionally spamming
  10. Update update: When combining the constantan/copper wire to make the thermocouple wire, both are consumed but no thermocuple wire is made. Something is very bugged here :*(
  11. Update: It appears that it still is constantan wire, just incorrectly labeled as copper wire. The steam machine is back on schedule
  12. Noticed a bug: when you craft a constantan wire from a constantan ingot, it makes copper wire instead. Now I can't build a steam machine
  13. I always find at least one in the West Point drug store, the one on the main street. Have yet to find one anywhere else, though. I would love to see a recipe added to make a thermometer, as it is a pain in the ass to have to run allll the way to West Point for 1 item.
  14. Question: how do you make a thermocouple? Or do you have to loot it?
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