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Koregan's post in Mods won't load was marked as the answer
As blindcoder already said, after "Mods=" has to be the ID of the mod.
The mod-name can have spaces in the text, which could cause error.
That's why probably the devs have included a ID, so you can give a free name and are not restricted in your name-choise.
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Koregan's post in Mods won't load was marked as the answer
As blindcoder already said, after "Mods=" has to be the ID of the mod.
The mod-name can have spaces in the text, which could cause error.
That's why probably the devs have included a ID, so you can give a free name and are not restricted in your name-choise.
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Koregan's post in Frozen koordinates in ' was marked as the answer
Okay, in the meanwhile i continued trying to get the error away.
Now after including another check 'if player:getCurrentSquare() then ...' i could handle the error.
getCurrentSquare is nil, while the coordinates still exist and cansee is true.
I will close this topic in some days, if i do not get this errors back.
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Koregan's post in Frozen koordinates in ' was marked as the answer
Okay, in the meanwhile i continued trying to get the error away.
Now after including another check 'if player:getCurrentSquare() then ...' i could handle the error.
getCurrentSquare is nil, while the coordinates still exist and cansee is true.
I will close this topic in some days, if i do not get this errors back.
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Koregan's post in opening website in background / hidden was marked as the answer
Problem Solved:
I talked with Blindcoder via PN and got it to work.
His TinyAVR-Mod uses a function that gets a connection to a url.
I could use it with the complete url (http://mywebspace.xxx/myfile.php?Variable=Test) and it works.
So thanks to Blindcoder and all the other Helpers here.
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Koregan's post in opening website in background / hidden was marked as the answer
Problem Solved:
I talked with Blindcoder via PN and got it to work.
His TinyAVR-Mod uses a function that gets a connection to a url.
I could use it with the complete url (http://mywebspace.xxx/myfile.php?Variable=Test) and it works.
So thanks to Blindcoder and all the other Helpers here.
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Koregan's post in Recognize Text on Screen? was marked as the answer
Topic can be closed.
I just realiced that the local chat is included in global-chat-textbox from now on.
So I can get it from there.