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Deaden

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  1. I don't think it's so much an engine limitation as it is a sanity limitation. Having walked the streets of the Big Apple in person, I think it would be absolutely insane to make even a fraction of that city as a PZ map. It would take a huge collaboration. The biggest map collaboration so far, is Bedford Falls. That should give you some idea of the scope of a NYC map. That being said, and back on topic of I Am Legend, I'd much prefer Los Angeles. Particularly Gardena, and the surrounding suburbs.
  2. Yeah I finally did figure it out. Thanks for replying. Now, to find a list of item name...
  3. First, there's no information on doing any kind of reset as far as I can find. I searched, and dug through tons of threads. It seems everyone else already knows how to do it. How do I go about doing a soft and a hard reset? I get this error when I run my server. Apparently, the map size doesn't match up? I even did a clean reinstall of the game. C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid>".\jre64\bin\java.exe" -Xms2048m -Xmx2048m -Djava.library.path=./ -cp lwjgl.jar;lwjgl_util.jar;sqlitejdbc-v056.jar;./ zombie.network.GameServerLoading RakNet from: ./SVN REVISION 964versionNumber=Build 26 demo=falseserver name is "servertest"reading server options from "C:\Users\---\Zomboid\Server\servertest.ini"user database "C:\Users\---\Zomboid\db\servertest.db"Initialising Server Systems...translator: language is ENtranslator: failed to parse Recipes for language=ENtranslator: failed to parse Items for language=ENLoading: media/lua/shared/ISBaseObject.luaLoading: media/lua/shared/JoyPad/JoyPadSetup.luaLoading: media/lua/shared/NPCs/MainCreationMethods.luaLoading: media/lua/shared/Reloading/ISRackAction.luaLoading: media/lua/shared/TimedActions/ISBaseTimedAction.luaLoading: media/lua/shared/Reloading/ISReloadAction.luaLoading: media/lua/shared/Reloading/ISReloadManager.luaLoading: media/lua/shared/Reloading/ISReloadUtil.luaLoading: media/lua/shared/Reloading/ISReloadableMagazine.luaLoading: media/lua/shared/Reloading/ISReloadable.luaLoading: media/lua/shared/Reloading/ISSemiAutoWeapon.luaLoading: media/lua/shared/Reloading/ISReloadableWeapon.luaLoading: media/lua/shared/Reloading/ISShotgunWeapon.luaLoading: media/lua/shared/Reloading/ISRevolverWeapon.luaLoading: media/lua/shared/Reloading/stormysReload.luaLoading: media/lua/shared/Sandbox/SandboxVars.luaLoading: media/lua/shared/SpawnRegions.luaLoading: media/lua/shared/Util/AdjacentFreeTileFinder.luaLoading: media/lua/shared/Util/BuildingHelper.luaLoading: media/lua/shared/Util/LuaList.luaLoading: media/lua/shared/Util/StringReplacer.luaLoading: media/lua/shared/Util/Vector2.luaLoading: media/lua/shared/a_requires.luaLoading: media/lua/shared/defines.luaLoading: media/lua/shared/keyBinding.luaLoading: media/lua/shared/luautils.luaLoading: media/lua/server/BuildingObjects/ISBuildUtil.luaLoading: media/lua/server/BuildingObjects/ISBuildingObject.luaLoading: media/lua/server/BuildingObjects/ISDoubleTileFurniture.luaLoading: media/lua/server/BuildingObjects/ISLightSource.luaLoading: media/lua/server/BuildingObjects/ISNaturalFloor.luaLoading: media/lua/server/BuildingObjects/ISSimpleFurniture.luaLoading: media/lua/server/BuildingObjects/ISWoodenContainer.luaLoading: media/lua/server/BuildingObjects/ISWoodenDoor.luaLoading: media/lua/server/BuildingObjects/ISWoodenDoorFrame.luaLoading: media/lua/server/BuildingObjects/ISWoodenFloor.luaLoading: media/lua/server/BuildingObjects/ISWoodenStairs.luaLoading: media/lua/server/BuildingObjects/ISWoodenWall.luaLoading: media/lua/server/BuildingObjects/PaintingReference.luaLoading: media/lua/server/BuildingObjects/RainCollectorBarrel.luaLoading: media/lua/server/Camping/BuildingObjects/campingCampfire.luaLoading: media/lua/server/Camping/BuildingObjects/campingTent.luaLoading: media/lua/server/Camping/ISCampfire.luaLoading: media/lua/server/Camping/camping.luaLoading: media/lua/server/Camping/camping_fuel.luaLoading: media/lua/server/Camping/camping_text.luaLoading: media/lua/server/ClientCommands.luaLoading: media/lua/server/Farming/BuildingObjects/farmingPlot.luaLoading: media/lua/server/Farming/ISPlant.luaLoading: media/lua/server/Farming/basicFarming.luaLoading: media/lua/server/Farming/farmingCommands.luaLoading: media/lua/server/Farming/farming_displayInfo.luaLoading: media/lua/server/Farming/farming_vegetableconf.luaLoading: media/lua/server/Fishing/BuildingObjects/FishingNet.luaLoading: media/lua/server/HealthSystem/HealthUpdate.luaLoading: media/lua/server/ISBuildingBlueprintManager.luaLoading: media/lua/server/ISCoordConversion.luaLoading: media/lua/server/ISDoor.luaLoading: media/lua/server/ISObjectClickHandler.luaLoading: media/lua/server/Items/ItemBindingHandler.luaLoading: media/lua/server/Items/ItemPicker.luaLoading: media/lua/server/Items/ScriptItemInterface.luaLoading: media/lua/server/Items/SuburbsDistributions.luaLoading: media/lua/server/Map/MetaEnum.luaLoading: media/lua/server/Movers/ISBaseMover.luaLoading: media/lua/server/Movers/MoverStateMachine.luaLoading: media/lua/server/Movers/MoverStates/ISBaseState.luaLoading: media/lua/server/Movers/MoverStates/MoveToState.luaLoading: media/lua/server/Movers/Rabbit.luaLoading: media/lua/server/NPCs/Behaviour/BaseBehaviour.luaLoading: media/lua/server/NPCs/Behaviour/GuardBehaviour.luaLoading: media/lua/server/NPCs/FetchQuest.luaLoading: media/lua/server/NPCs/ISConversationScript.luaLoading: media/lua/server/NPCs/NPCEncountersMain.luaLoading: media/lua/server/NPCs/NPCHouse.luaLoading: media/lua/server/NPCs/SadisticAIDirector/EventSystem.luanew event systemLoading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivor.luaLoading: media/lua/server/NPCs/SadisticAIDirector/MetaSurvivorGroup.luaLoading: media/lua/server/NPCs/SadisticAIDirector/RelationshipModifiers/Modifiers.luaLoading: media/lua/server/NPCs/SadisticAIDirector/SadisticAIDirector.luaLoading: media/lua/server/NPCs/SadisticAIDirector/SadisticMusicDirector.luaLoading: media/lua/server/NPCs/SadisticAIDirector/SurvivorSelector.luaLoading: media/lua/server/NPCs/SendOnLootMission.luaLoading: media/lua/server/NPCs/TestThing.luaLoading: media/lua/server/NewSelectionSystem/GridSquareSelector.luaLoading: media/lua/server/Professions/Professions.luaLoading: media/lua/server/SandboxVars.luaLoading: media/lua/server/Seasons/season.luaLoading: media/lua/server/Seasons/seasonProps.luaLoading: media/lua/server/TurnBased/TurnBasedMain.luaLoading: media/lua/server/TutorialHelperFunctions.luaLoading: media/lua/server/XpSystem/XPSystem_SkillBook.luaLoading: media/lua/server/XpSystem/XpSystem_text.luaLoading: media/lua/server/XpSystem/XpUpdate.luaLoading: media/lua/server/katebaldspottutorial.luaLoading: media/lua/server/mapScripts.luaLoading: media/lua/server/metazones/metazoneHandler.luaLoading: media/lua/server/metazones/metazones_westpoint.luaLoading: media/lua/server/recipecode.luaLoading: media/lua/server/timedactionshelper.luaLoading: media/maps/Muldraugh, KY/spawnpoints.luaLoading world...tiledef: loading media/tiledefinitions.tilestiledef: loading media/newtiledefinitions.tilesmap_meta.bin world size (1145393987x1) does not match the current map size (20x26)Exception in thread "main" java.nio.BufferUnderflowException at java.nio.Buffer.nextGetIndex(Buffer.java:498) at java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:355) at zombie.iso.IsoMetaGrid.load(IsoMetaGrid.java:335) at zombie.iso.IsoWorld.init(IsoWorld.java:1031) at zombie.network.GameServer.main(GameServer.java:157)C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid>PAUSEPress any key to continue . . .
  4. I was thinking of trying to do an I Am Legend mod. But sorry, I'm a fan of the book. You'd have to grow garlic in your backyard, and crafting wooden stakes would likely become your evening pass time as they would be nearly impervious to gunfire. It's old school or no school, for me. And sometimes... they come out in the rain. That's my definition of a "proper" I Am Legend mod. Side note: You should read the book. It's infinitely better than any of the movies. And, it is often credited for being the source of modern zombie fiction, despite featuring vampires. You'll see many tropes of the zombie genre being born in it's pages. It is also the book that eventually led me to reading Dracula (It's not what most people think it is!), opening up a whole new world of nerdiness for me.
  5. Thank you, sir. We were actually just running out of ammo right before you banned us.
  6. Me and my buds just got banned for being too hardcore for the "hard" server, apparently. We raided the gun shop, stocked up on Beta blockers, and went on a rampage. No cheats were involved. We were legitimately playing the game, and having a blast. Is there something in the rules against that? Killing too many zombies? Having fun? (it was the best time I've ever had in the game up to this point). Or do you just have something against Vietnam veterans?
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