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dnk3912

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Everything posted by dnk3912

  1. There was a canning mod a while back created by Highlander, but it hasn't been updated in quite a while. Doesn't look like they're planning on updating anytime soon, Highlander hasn't been active since late January. To be honest it was one of my favorite mods.
  2. I managed to catch a bunny! It was weird, I had to walk pretty far from the trap to add more bait. All I can picture is walking away and then throwing potatoes at the trap. It's like darts, but with potatoes. I know that bug's been reported already, but the thought of it makes me laugh. I'm really enjoying the update!
  3. *Attempting to beat-down a small horde* -- "What happened to my bat?" -- *Tries to equip a Corndog*
  4. I've managed to kill about 500 of the zombies living in the mall, and there are still loads more, especially in back rooms and hallways. All of my weapons broke, so I gave up on trying to use one and killed most of them with my bare hands. Need to watch out for crawlers though. I got scratched by one and thought I was infected, but it was just a fake infection (curse you hypochondriac)! Another thing to be careful of is the roof, there isn't anything to stop you from falling. The "second floor" is actually 3 floors up in most places, this includes the roof. I've found a trowel, spade, multiple saws and hammers, but I've yet to find a single axe or any type of sand or gravel bag... With all the corpses lying around you'd think there would be a few. Some of the bodies do have pistols though. I think the biggest problem I ran into was food, I couldn't get to anything in the food court due to the massive amounts of zombies there. I guess in that regard the zombies are really the major issue. I had to filter all of them out into the open and slowly pick them off one at a time (took me at least 10 minutes at one point). If you go to the mall you can expect a lot of the rooms and stores to be filled with zombies.
  5. I have had/ am having the exact same issue. Also noticed that a bunch of the new build 26 stuff (like pork chops) and some (if not all) of the farming items won't function inside of the cellar (as in there's no "(P)" in front of them). That aside, it's still pretty great!
  6. My sister and I also have AVG. We fixed the problem the same way too.
  7. I'm not sure if this has been reported yet, I haven't seen it anywhere. The church with the cemetery in West Point is missing some walls on the office side and can be walked through/ seen through. Church with cemetery It's also shown as open on the map project.
  8. dnk3912

    Canning Mod

    Yeah that fixed it! Thank you! I wonder why it needs to be spelled that way? Seems like it would be inconvenient for modders. It looks like every other item works fine though.
  9. dnk3912

    Canning Mod

    Love this mod! Hated growing tons of cabbages just to see 3/4 of them rot. I did see one "problem" though. Is anybody else unable to can strawberry jam? I see it in the image files, but I can't seem to do it and I know I have all of the ingredients.
  10. [build 21 and 23] There are at least 3 trees next to this house that are built on the second story. (should be light colored trees clustered in the center of the link) http://pzmap.crash-override.net/?#0.5140437715515315,0.21057326916220234,335.4730203223546 As far as I've tested, they can only be chopped down by crafting a second story to reach them.
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