I'm going to address a few of the issues people have brought up, bear with me for a little. First things first, about the "blacksmithing isn't a trial and error process", with the addition of NPCs (In a future update) perhaps one of them could be a smith and train you. If not, books. Furthermore, everything can be a trial and error process, it just matters how much time you want to sink into it. I've seen a smith work before, sure alot of things are complicated, but nails? It takes about one minute to make a nail, and its one of the easiest things to smith. Also, this would address one of the issues i had before. There is a limited supply of nails on the map, albeit there's alot of nails. I tend to like to do a lot of construction, making a LOT of safe houses around the town, and i ran out of nails. And for if/when they add multiplayer, all of the houses etc. will get looted rather quickly, so you need to have some way to create everything you need (Farming for food, construction for shelter), and on that note, what happens when all the weapons are being used or broken? How do you get (or make) more *wink* *wink*. Lastly, you could have a blacksmith profession, which the benefits of would be obvious. Next, Muldraugh is not going to be the only town, and even if it was you CAN make your own blacksmith's tools. A lot of things don't even take an anvil, and for many of the things that do you can just use a hard, flat surface. Perhaps a granite counter? Obviously it would break eventually but not before you got a few tools out of it. Now to address the shields. First of all, zombies wouldn't pull on your shield, they aren't intelligent enough. Zombies just keep walking towards you and put all their weight on you, in which case the shield would be extremely useful for bashing them back. Also it could block a zombies attack as long as hes not right on top of you. Maybe you would even be able to put it on your back and it has a chance to block attacks from behind? Not sure if i missed anything, if there's an unresolved issue i didn't touch on feel free to reply, not sure if ill be looking back at this for a while though so sorry if i don't reply. In addressing the issue of it being loud, that's fair game. Its the same as with carpentry (which is also very loud). Sure its essential to survival, but there needs to be risks as well as rewards.