Jump to content

StormSurge707

Member
  • Posts

    79
  • Joined

  • Last visited

Everything posted by StormSurge707

  1. Are you saying you don't have the "mods" folder in you PZ steam directory? If so, simply create one! Use these exact terms: "mods" with out the speech marks. Hope I helped!
  2. Yeah, it's been discussed to all hell xD. Long before I ever joined. Anyway, welcome to the forums! Feel free to message me if you need anything!
  3. Dammit Mat, you beat me to it . Any way, I'm just gonna go ahead and re-iterate what Mat said: It's a video game.
  4. I've never really played with the keys before, but I guess I can agree with you, if it does that. The community thanks you
  5. Wow, I can fully support that idea. I never really thought about using my heavy backpack as a weapon, but it's very plausible. I support everything on this thread, as it makes complete sense, is balanced and is just generally awesome. Maybe the plastic bag would break in one hit? I've been carrying two jars of jam in one plastic bag before, and that thing just ripped in half, like a warm axe through soft zombie . I reckon the garbage bags would have at least 2-3 hits, but take longer to swing as they're bigger. Very well detailed thread, by the way! You did a great job c:
  6. I don't think they would be able to smell it, and even if they did, I don't think they would care. Zombies are attracted to the smell of blood (maybe flesh too). They don't get curious from other smells non-blood smells, so why should the become curious to the smell of cooking?
  7. If they add working TVs. then I can watch TV while playing PZ on my TV. c:
  8. I like collecting all the "useless" items, putting them all into one bag or container. Then later I can sit there for an hour just scrolling up and down my abundance of crap >
  9. Those are some really good ideas . I think making your own juices would be completely awesome. Welcome to the forums! If you need any help, feel free to message me.
  10. That's a very good point. Although I don't see why we couldn't just go and take a dump in the woods.
  11. Pretty impractical, judging by the other posts. Welcome to the forums, if you need any help, feel free to message me!
  12. I think to create or delete walls, you need to designate rooms and let the creator do the walls for you. I think . Welcome to the forums!
  13. http://theindiestone.com/forums/index.php/topic/5032-more-plantable-plants-flowers-and-such/ You should've combined these threads, not make two different ones with the same idea.
  14. I do like the idea of more plantable plants. Maybe they could add a garden shop to the map as well (if the don't already have one).
  15. I think when multiplayer comes out and Pvp is added, to have a safe house you would have to keep it very secretive. I.e. No random corpses around your safe house, windows with no sheets as curtains, no farm directly attached to the house, etc. A safe seems unreasonable. I mean, even you do find a safe just lying around Muldraugh, how are you going to bring it back to your base and know the code? Anyway, I think that will be the whole idea of Pvp multiplayer. The constant threat of someone breaking into your safe house, having to stay on guard. In the real zombie apocalypse with other survivors, there would be no safe houses. Just holdups. There should definitely be a way to lock a bag up or something that other players can not access. Although, it really depends if the devs want to make it really realistic, where there are no lockable bags and no way to indefinitely protect your safe house, or sem-irelastic, with lockable bags and a way to protect your safe house. That's just my opinion though. Welcome to the forums, if you need any help, feel free to message me! c:
  16. I'd love to see it implemented as a sandbox option. It'd be fun to mess around with it with your friend.
  17. A great idea in theory, but no one really knows how to use the mapping tools efficiently/at all yet. Welcome to the forums, if you need any help, feel free to message me c:
  18. This seems like the best way to implement a reading perk.
  19. Hordes will apply randomly I think. For me, I get hordes outside my house on day 2 or 3 and I haven't made any sound whatsoever. Also, if you do something noisy, like accidentally trip a house's alarm or even have a gun go off in the distance, zombies will bunch around/near that noise and eventually form a horde.
  20. If it's factually correct (as the devs are going for realism) then why not? I'd love to see some more terrain and little details c: Welcome to the forums, if you need any help, feel free to message me c:
×
×
  • Create New...