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RHS0

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  1. 1231 IRL, towards the final stages of Hypothermia, you can start to think you're overheating, causing people to take off clothes, and freezing to death faster. It's called Paradoxical Undressing. I know the devs want the survival mechanics as realistic as possible, and think that might be a neat addition! (Note, you aren't actually overheating, it's a mental trick. But it could fool people who don't know.) 1232 The wording of "Tropical Storm" just, at least to me, doesn't seem to fit? And, in game, the weather for Tropical Storm, IIRC, is Fog, High Winds, and Severe Thunderstorm. Which also describes a Derecho really well. Yes, it's arguing Semantics, but I think it's worth noting. 1233 If possible, I think that the Wall Clocks should be made functional? Battery and/or Building power. I just think it would be neat 1234 I personally believe zombies should be able to attack and destroy ANY fence, I know there's a mod that does that, but tbh I just wish that mod was part of Base Game. It just would make more sense for the zombies, who can bash down playerbuilt fences, Wood and Metal, to be able to do the same to generated ones. Plus, that would mean more opportunities for taller fences, since it wouldn't be unbalanced, as zombies could still get through!
  2. 1228.? (dont know the layout, this idea has just been bouncing around my head) Fun Fact: In real life, Civil Defense Sirens go off on the first Wednesday of every month, at noon, to make sure they still work. I think that it would fit as an ingame addition, while the power grid is still active, maybe as a Helicopter Event style Metagame Event?
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