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DoctahWong

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Posts posted by DoctahWong

  1.  

    (But give me all the rewards. :D)

     

    I know it's a joke but do you guys want a tourney just for shits and giggles or do you prefer prices?

    I originally thought it woul dbe just for fun and didn't plan for prices beforehand.

    Do you want some? If so, what would you be interested in?

     

    ... I would be interested if the person who won gets attacked by a bunch of kittens that you drop on him from the sky. :P

  2.  

    ... What's the reward if we beat your butt, boy?

     

     

    :3

    Signup first, then talk smack :)

     

    *Takes out revolver and aims at you*

     

     

    I got a gun!

    In all seriousness, my family are travelling to a location that i am classifying for 2 days. So, unfortunately i can't join. :(

     

    (But give me all the rewards. :D)

  3.  

    I have some stadium bleachers but did the field lines in TileZed. I can release them once they're done. Excited to see what your working on man, always good stuff.

     

    Making circles ending up in anger and showing the fist to heaven, so I decided to leave it squared :) . But don't tell it C. Ronaldo, because he'll team up with L. Messi and they'll kick me really hard in my groin :D

     

    Of course it's under construction and will changed at the ende with 6 entrances, fanshops, fastfood and so on :) . Its only basically drawn. Currently working on the lockerrooms. Can be seen in the far west.

     

    ATxqg0a.jpg

     

    I'll probably use this in my map and give credit, though if it comes out i may add some touches to make it seem like the military took control. ;)

     

     

    Unfortunately, i already told Cristiano about the square field lines. So he told Messi and asked me if i wanted to join in... i said yes, unfortunately...

     

     

    *Takes out paddle*

  4. Those metros are really impressive! did you use only standard tiles for them?

    He made custom tiles as far as i can tell, those windows on the metro aren't available, technically most of the Metro's tiles are custom-made by him(I presume?).

     

    Quick tip, the broken windows you have on the Metro right now won't actually be "broken" ingame, you'll have to BREAK the broken window in order to get in, once you break that broken window, it appears normal. :)

  5.  

    needs to be a little dusty/darker similar to the dumpsters,cardboard boxes or trash cans that you have in your picture but the map editor can do it just fine.....

    something like this?

    11twkzl.png

    Be honest and mercyless... all the time spent now will be a good investment for the future!

    EDIT: To show the differences i've uploaded another pic:

    25tdlon.png

     

    Cheers

    Jack

     

    The 2nd and 3rd photos look quite perfect. Fits the PZ styling. :)

  6.  

    I went to the project zomboid files in the steam folder and went to media then ui then traits and you can see some NPC traits like shifty or cheerful, kindhearted or Despairing. thought it was cool not sure how many people know about it though

    It was mentioned in at least one mondoid post that npcs would have character traits that would create storylines based on their traits. A shifty character foments unrest in a leaders camp and so on. Group dynamics are a big part of npc development and as such is one of the reasons it's taking so long to bring to fruition. If npcs are a quarter of what the devs intend it means a rich and detailed storyline whether your character is present or not. Truly an exciting development in pc gaming if they get the ai even close to their stated goals. Afaik no game currently in play has the scope of what the npcs in pz are capable of. I say, without hubris, that pz may be the creator of a new iteration of ai. We may all look back on this in 20 years as the birthplace of ingame ai.

     

    Hm, wonder how the cheerful ones will be. Maybe they still have hope about the infection just being temporary and calms others down/cheers them up, same goes for the kindhearted ones... until their personalities change after finding out it'll never end which leads them to depression and unexpected turn of events?, can't wait for that.

     

    Hell, may be kindhearted NPC's won't just execute some looter because he/she feels sorry, which will turn into some dynamic event which will end up with the kindhearted one OR looter(maybe both) dead. The shifty ones are pretty much the liars/rats of the group, they screw up. They make excuses, but what if a new trait called "Intimidating" was added, which causes the survivors you're leading to fear you(Goes for NPC's too!), thus obeying your commands(Brave survivors(including you) can stand up to them however, which may end up in a lot of ways), which you can use to your advantage to get the truth out of him(Shifty and Cowardly NPC's get the truth easily out of them, with a beating or not, Brave ones... need a lot of pain to get it out of him). You can still get the truth out of them, but it won't be as effective as more intimidating survivors

     

     

    As soon as you find out, you could choose to kill them or accept the truth. Which can affect your relationship with the other NPC's with you. :D

  7. NPC's will dynamically change the game as soon as they get added... by dynamic, most likely some NPC's will call for your help if you're seen at a distance, as soon as you get close. You get ambushed by his/her groupmates...

     

     

    Also, i don't think a NPC would just ask for your help in a zombie apocalypse, they'd be more cautious around others... or intelligent psychopaths asking for your help only to stab you in the back of your neck with a hunting knife. :)

  8. Good, slightly early Mondoid, people! I'm here with a small update and a teaser picture for you guys!

     

    First let's amp up the building count! We now have a whopping 75 buildings! The new buildings include a gas station, A baseball field! lots of tiny, small and medium sized homes and a quaint little gazebo. :rolleyes: Thanks to all who have contributed so far!

     

    The mapping has gone slightly slower due to mainly me drinking too much in the weekend and suffering from that subsequently. :wacko: Regardless, I've finished 3 new cells and started plotting some buildings into the world map. I've also made a small description for the map for when it will be put in the world. I've included that in the beginning of the OP. Check it out and tell me what you think. :)

     

    I've updated the png and _veg maps in the OP so check 'em out! Also as before I've tried to put the accurate amounts of the buildings (some might be missing, I'm a bit tired now :D).

     

    Here's the pic as promised!

    VineGroveTest_zps523dd31d.png

    This is from the town of Vine Grove and that is the main street which has some nice cozy homes and will someday hopefully have the town hall and some more houses *wink wink builders*. This is just something I threw together in 5 minutes and isn't the final product, but it's something I wanted to share with you guys in the glory of Mondoid! :D You can compare it to the actual place and see what you think about it. (It's not meant to be a copy, :razz: but more of an inspiration as with Muldraugh and West Point :))

     

    Happy Mondoid everyone! :D

    Those buildings make my houses look like shit. :(

  9.  

    I personnaly don't need to taste food to know if it's rotten or not, a quick look and a sniff to confirm are largely enough. The 'rotten' indication work, no need for extra mechanics ;o

    Alright, fair enough, but the poisoned part still stands :P

     

    It's probably pointless, really, but it came to mind randomly and I thought it'd be cool. My mistake :oops:

     

    Well, tasting poisoned food has a chance to kill you. As stated in the Cooking System thread, a poison power of 30 CAN kill you.

     

    Just imagine a experienced chef offering you pie, but what you don't know is that he used A LOT of bleach in it to kill you, but you're inexperienced or you don't even have a skill in cooking at all. Would you risk tasting the poisonous pie just to make sure it's safe... only to die 3 minutes later... or murder the chef and steal the pie... and eat it later if you get bitten for a painful but delicious death? :P

  10. Some early WIP

    5mhiv.png

     

    Here is a more advanced one but I noticed its too small so I had to go for a new one

    30jim3o.png

     

    Stuff like the wheels are freakin hard but I will try to get a good result here. Realy excited to see how good I am in advanced stuff like this!

    Well, that proves it. You work for TIS!, only Mash would be able to make such vehicles. You have got to be working with them, you must be!

     

     

    IT'S A CONSPIRACY THEORY.

  11. Updated the OP with the Food poisoning stuff ! Now much more realistic, evil and fun !

     

    Who will be the first to die from a lovely poison ivy cake... ?

    I would!

     

    Would there be poisonous cookies?, if there are... does that mean poisonous Spiffo Fries?

    But you gave me the idea to poison players ingame who have low cooking skills.

  12.  

     

    [bALANCE]

    • Changed the weight of some item :
      • Frying Pan from 2 to 1.
      • Pot of soup from 6 to 4.

     

    ---What measurement is that? Pound, or kilogramm?

    • Food benefit will now stay a bit longer (more realistic !).

    ---Balancing? Its for codwotwowmoh, and so on. You could call it...ehm... realisticisation. Sounds much better imo.

     

    ---Cmon guys, read the 1st post, and resist the urge to ask, suggest, and fill up the thread, with stuff, that doesnt belong here.

     

    Must resist the urge to ask for an eta....ARGGGHHJHWUOAIVGKH...Made it! Like a boss

    i believe it is in Pounds. although the weight system seems to be rather unique.

    when can we expect the release of this build?

     

     

    When. It's. Ready.

     

    The next person to ask gets a formal warning. The next after that gets a suspension.

     

    So... you mean I can't ask to go to the bathroom?

     

    You monsters!

  13. Next one that doesn't obey the original post and begs for something (even if done with an amusing gif and a light heart) earns themselves a warning point.

    Sorry about that, but it's my job -- it's who I am! :cry:

    *Pats your shoulder*

     

    I know that feeling bro... well, not really. I mean, you're a cruel monster that gives people warnings and executes them if they don't listen!

  14. hello i've been silent for a few days but i'm back with some new tiles! did i hear "métro"? even if i didnt well here they are:

     

    3fE0tZ3.png

     

    this is not finished but soon enough.

    .O.

    i have no clue how to code smell on PZ, but i'm curious.

     

    with the power of love, anything is possible!

    Your last quote reminds me of a song, i'm pretty sure i heard it on the first Back to the Future movie. :')

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