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Killersnake49

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  1. I would like to suggest giving the Radio towers in the game a purpose acting similar to the power and water but, it stays on a little longer due to at the start of the game having a small army force stationed at all of them. This could have a range of possibilities with the people (Npc’s) stationed there staying or deserting their post making it random on how long radio communication or at least how long far range communication continues. eventually another choice for the people still there after the exclusion zone and military break down could be to just dig in and stay near the radio towers or leaving to somewhere else. Adding military remnants scattered on the map. Also rare ham towers at houses for ham radios possibly. Also they could be used as a way to leverage power against npc groups that have a dependence on the need for radio communication.
  2. I think moonshining should be added to the game. If the Devs really are hoping to make people play in the same world longer there will come a point when alcohol is scarce and a need for Alcohol will emerge. Especially when npc’s are added it will give new possibilities with trade. Illegal moonshine distillery basements would be a nice addition to the new basement system being added too.
  3. I personally think it would be cool to see a late game repeating event where after the exclusion zone falls massive hordes can enter from the borders of the map. Migrating towards the center unless attracted by Noise stopping the path. This would provide a new source of late game threats and in my opinion would be a big improvement from the current respawning system. Maybe even implement a rare event where a horde can follow an Npc’s car into Knox Country. Please devs if you find the idea good can you implement it please and thank you.
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