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uncheat

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  1. The only 1 idea came into my mind is to change icon name and overwrite alicepack script, will test it later item Bag_SurvivorBag { ... Icon = AliceBag_New, .. } item Bag_ALICEpack { .... Icon = AliceBag_New, ... } Update: it did not work... I did test yesterday: 1. I put AliceBagNew.png and Item_AliceBagNew.png on: media and media/texturepacks/UI2/ and media/textures 2. Changed Icon value on base via lua: function Adjust(Name, Property, Value) Item = ScriptManager.instance:getItem(Name) Item:DoParam(Property.." = "..Value) end Adjust("Base.Bag_SurvivorBag","Icon","AliceBagNew") Adjust("Base.Bag_ALICEpack","Icon","AliceBagNew") And that somehow worked. I'll find out what actually make it to work of those actions later ) last Update, here is a recipe: 1. Set new icon value via lua like above 2. Add icon texture with "Item_" prefix on media/textures
  2. Hello. Does anyone knows what is vanilla alice pack icon's name? I did replaced texture but had no chance to replace icon so it'll match model texture. I did try to add on \media\textures next files names: Item_AliceBag.png Item_AliceBag_Green.png Item_AlicePack.png Item_AlicePack_Green.png Item_F_Alice_Pack.png Item_M_Alice_Pack.png AliceBag.png And still model texture changes with ALICEpack_Green.png but still the old icon... help please p.s. There is icon name on media\scripts\clothing\clothing_bags.txt but it does not work item Bag_SurvivorBag { ... Icon = AliceBag, .. } item Bag_ALICEpack { .... Icon = AliceBag, ... }
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