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Flightcaptain

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  1. Mods: None Playtime in PZ: about 100 hours I set the settings for respawningtime and respawning unseen time in the custom settings for this world a lot higher then the standard. About half a year each. I am 9 ingamedays in this savefile and zombie groups are respawning almost instant. And no these are no wanderers or other zombies in the area. I killed many zombies and as soon as I lure the last group away another one stands exact at the same spot. I noticed this first after the helicopter event. (For example I choose as my base the Firedepartement in Rosewood and there is always a new group of firefighters. Even if i kill them and leave the area and no zombies are arround, or if i lure them away). I never had sth happend like this in my runs before but I also dont changed the respawn behaviour before. (Sorry I wanted to share my savefile but it was to much for the upload size here. I see no option to delete all attachements at once I dont want to klick a million times to delete them so... ) Here is a link to the savefile at onedrive https://1drv.ms/u/s!Al2S9lOz4k52kyyF63En3bDy-6iy?e=3vSCfw // I ll delete it in about two weeks
  2. I like the idea of being able to play with shorter seasons but also with a normal 1 hour day. Maybe there could be a option when creating a sandbox game that the 4 seasons will change monthly with the normal calendar ( multiple winters per year). So winter will be in April, August etc. or the calendar will be shorten like in rimworld to 4 Months (Jarch, Apune, Jultember, Octzember) so a Year would be only about 120 days. Instead of years survived it could be days in the statistic. (125 days survived instead of 1 year and 5 days) Thanks for developing this gem of a game!
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