Is there any way to make the cars connect rigid for tow bars and tow trucks? We have 'BaseVehicle:addPointConstraint' available but that defaults to rope physics. How about 'addHingeConstraint' and 'addRopeConstraint' that is in the Bullet library. Or, is there a way to call the bullet construct from the basevehicle class?
-Edit : Ad blocker was keeping me from posting and once it was disabled it posted all my attempts.