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dabnician

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Everything posted by dabnician

  1. you can use cartozed to get the base layers needed to outline where the roads and grass is, its not much but it will at least help with getting you in the right place. you cant use it on the default map folder because its not updated for the expanded zone so you need to copy the lot tiles to another folder first.
  2. Theres a post on here by the devs that tells you how to do that. you put all the .bin .lotheader and .lotpack files into one folder, if maps use the same zone you put the ones you want to override the other ones in last. you then combine the contents of objects.lua spawnpoints.lua spawnregion.lua and worldmap.xml into one file. (making sure to add any missing commas in side of the lua tables in those files.) If you need detailed instructions no one is replying because that post is here on the forums.
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